no, ordering floating clients at the end seems better
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								client.c
								
								
								
								
							
							
						
						
									
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								client.c
								
								
								
								
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			@ -247,6 +247,8 @@ manage(Window w, XWindowAttributes *wa)
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		c->isfloat = trans
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			|| (c->maxw && c->minw &&
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				c->maxw == c->minw && c->maxh == c->minh);
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	if(c->isfloat)
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		c->weight = ntags;
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	if(clients)
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		clients->prev = c;
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								tag.c
								
								
								
								
							
							
						
						
									
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								tag.c
								
								
								
								
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			@ -106,7 +106,8 @@ settags(Client *c)
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	if(!matched)
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		for(i = 0; i < ntags; i++)
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			c->tags[i] = seltag[i];
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	for(c->weight = 0; c->weight < ntags && !c->tags[c->weight]; c->weight++);
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	if(!c->isfloat)
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		for(c->weight = 0; c->weight < ntags && !c->tags[c->weight]; c->weight++);
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}
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void
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			@ -120,7 +121,8 @@ tag(Arg *arg)
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	for(i = 0; i < ntags; i++)
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		sel->tags[i] = False;
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	sel->tags[arg->i] = True;
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	sel->weight = arg->i;
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	if(!sel->isfloat)
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		sel->weight = arg->i;
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	arrange(NULL);
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}
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			@ -136,6 +138,7 @@ toggletag(Arg *arg)
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	for(i = 0; i < ntags && !sel->tags[i]; i++);
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	if(i == ntags)
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		sel->tags[arg->i] = True;
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	sel->weight = (i == ntags) ? arg->i : i;
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	if(!sel->isfloat)
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		sel->weight = (i == ntags) ? arg->i : i;
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	arrange(NULL);
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}
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								view.c
								
								
								
								
							
							
						
						
									
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								view.c
								
								
								
								
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			@ -82,8 +82,8 @@ dotile(Arg *arg)
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	maximized = False;
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	w = sw - mw;
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	for(n = 0, c = clients; c; c = c->next)
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		if(isvisible(c) && !c->isfloat)
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	for(n = 0, c = clients; c && !c->isfloat; c = c->next)
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		if(isvisible(c))
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			n++;
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	if(n > 1)
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			@ -186,8 +186,8 @@ resizecol(Arg *arg)
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	unsigned int n;
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	Client *c;
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	for(n = 0, c = clients; c; c = c->next)
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		if(isvisible(c) && !c->isfloat)
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	for(n = 0, c = clients; c && !c->isfloat; c = c->next)
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		if(isvisible(c))
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			n++;
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	if(!sel || sel->isfloat || n < 2 || (arrange != dotile) || maximized)
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		return;
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			@ -311,22 +311,15 @@ zoom(Arg *arg)
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	unsigned int n;
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	Client *c;
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	for(n = 0, c = clients; c; c = c->next)
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		if(isvisible(c) && !c->isfloat)
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	for(n = 0, c = clients; c && !c->isfloat; c = c->next)
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		if(isvisible(c))
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			n++;
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	if(!sel || sel->isfloat || n < 2 || (arrange != dotile) || maximized)
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		return;
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	/* this is somewhat tricky, it asserts to only zoom tiled clients */
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	for(c = getnext(clients); c && c->isfloat; c = getnext(c->next));
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	if(c) {
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		if(c == sel)
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			for(c = getnext(c->next); c && c->isfloat; c = getnext(c->next));
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		else
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			c = sel;
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	}
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	if(!c)
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		return;
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	if((c = sel) == getnext(clients))
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		if(!(c = getnext(c->next)) || c->isfloat)
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			return;
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	detach(c);
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	c->next = clients;
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	clients->prev = c;
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