removed the direction flipping
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			@ -10,7 +10,6 @@ const char *tags[] = { "dev", "work", "net", "fnord", NULL };
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#define FLOATSYMBOL		"><>"
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#define STACKPOS		StackRight	/* StackLeft */
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#define TILESYMBOL		"[]="
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#define VERTICALSTACK		True		/* False == horizontal stack  */
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#define FONT			"-*-terminus-medium-*-*-*-12-*-*-*-*-*-iso10646-*"
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#define NORMBGCOLOR		"#333333"
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			@ -37,7 +36,6 @@ static Key key[] = { \
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	{ MODKEY,			XK_k,		focusprev,	{ 0 } }, \
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	{ MODKEY,			XK_Return,	zoom,		{ 0 } }, \
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	{ MODKEY,			XK_b,		togglestackpos,	{ 0 } }, \
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	{ MODKEY,			XK_d,		togglestackdir,	{ 0 } }, \
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	{ MODKEY,			XK_g,		resizecol,	{ .i = 20 } }, \
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	{ MODKEY,			XK_s,		resizecol,	{ .i = -20 } }, \
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	{ MODKEY|ShiftMask,		XK_1,		tag,		{ .i = 0 } }, \
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			@ -10,7 +10,6 @@ const char *tags[] = { "1", "2", "3", "4", "5", NULL };
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#define FLOATSYMBOL		"><>"
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#define STACKPOS		StackRight	/* StackLeft */
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#define TILESYMBOL		"[]="
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#define VERTICALSTACK		True		/* False == horizontal stack  */
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#define FONT			"fixed"
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#define NORMBGCOLOR		"#333366"
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			@ -31,7 +30,6 @@ static Key key[] = { \
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	{ MODKEY|ShiftMask,		XK_Tab,		focusprev,	{ 0 } }, \
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	{ MODKEY,			XK_Return,	zoom,		{ 0 } }, \
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	{ MODKEY,			XK_b,		togglestackpos,	{ 0 } }, \
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	{ MODKEY,			XK_d,		togglestackdir,	{ 0 } }, \
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	{ MODKEY,			XK_g,		resizecol,	{ .i = 20 } }, \
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	{ MODKEY,			XK_s,		resizecol,	{ .i = -20 } }, \
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	{ MODKEY|ShiftMask,		XK_1,		tag,		{ .i = 0 } }, \
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										2
									
								
								dwm.h
								
								
								
								
							
							
						
						
									
										2
									
								
								dwm.h
								
								
								
								
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			@ -108,7 +108,6 @@ extern void (*handler[LASTEvent])(XEvent *);	/* event handler */
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extern void (*arrange)(Arg *);			/* arrange function, indicates mode  */
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extern Atom wmatom[WMLast], netatom[NetLast];
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extern Bool running, issel, *seltag;		/* seltag is array of Bool */
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extern Bool isvertical;				/* stack direction */
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extern Client *clients, *sel, *stack;		/* global client list and stack */
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extern Cursor cursor[CurLast];
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extern DC dc;					/* global draw context */
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			@ -172,7 +171,6 @@ extern void focusprev(Arg *arg);		/* focuses previous visible client, arg is ign
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extern Bool isvisible(Client *c);		/* returns True if client is visible */
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extern void resizecol(Arg *arg);		/* resizes the master dimension with arg's index value */
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extern void restack(void);			/* restores z layers of all clients */
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extern void togglestackdir(Arg *arg);		/* toggles stack direction */
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extern void togglestackpos(Arg *arg);		/* toggles stack position */
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extern void togglemode(Arg *arg);		/* toggles global arrange function (dotile/dofloat) */
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extern void toggleview(Arg *arg);		/* toggles the tag with arg's index (in)visible */
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										78
									
								
								view.c
								
								
								
								
							
							
						
						
									
										78
									
								
								view.c
								
								
								
								
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			@ -65,7 +65,6 @@ togglemax(Client *c)
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/* extern */
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void (*arrange)(Arg *) = DEFMODE;
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Bool isvertical = VERTICALSTACK;
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StackPos stackpos = STACKPOS;
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void
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			@ -119,20 +118,11 @@ dotile(Arg *arg) {
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		stackh = sh - bh;
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	}
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	if(isvertical) {
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		tw = stackw;
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		if(n > 1)
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			th = stackh / (n - 1);
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		else
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			th = stackh;
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	}
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	else {
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	tw = stackw;
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	if(n > 1)
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		th = stackh / (n - 1);
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	else
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		th = stackh;
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		if(n > 1)
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			tw = stackw / (n - 1);
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		else
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			tw = stackw;
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	}
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	for(i = 0, c = clients; c; c = c->next) {
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		if(isvisible(c)) {
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			@ -169,56 +159,32 @@ dotile(Arg *arg) {
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					break;
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				}
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			}
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			else if((isvertical && th > bh) || (!isvertical && tw > MINW)) {
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			else if(th > bh) {
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				/* tile window */
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				c->w = tw - 2 * BORDERPX;
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				c->h = th - 2 * BORDERPX;
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				switch(stackpos) {
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				case StackLeft:
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					if(isvertical) {
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						c->x = sx;
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						c->y = sy + (i - 1) * th + bh;
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						if(i + 1 == n)
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							c->h = sh - c->y - 2 * BORDERPX;
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					}
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					else {
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						c->x = sx + (i - 1) * tw;
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						c->y = sy + bh;
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						if(i + 1 == n)
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							c->w = sx + stackw - c->x - 2 * BORDERPX;
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					}
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					c->x = sx;
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					c->y = sy + (i - 1) * th + bh;
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					if(i + 1 == n)
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						c->h = sh - c->y - 2 * BORDERPX;
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					break;
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				case StackBottom:
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					if(isvertical) {
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						c->x = sx;
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						c->y = sy + master + (i - 1) * th + bh;
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						if(i + 1 == n)
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							c->h = sh - c->y - 2 * BORDERPX;
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					}
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					else {
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						c->x = sx + (i - 1) * tw;
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						c->y = sy + bh + master;
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						if(i + 1 == n)
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							c->w = sw - c->x - 2 * BORDERPX;
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					}
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					c->x = sx;
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					c->y = sy + master + (i - 1) * th + bh;
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					if(i + 1 == n)
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						c->h = sh - c->y - 2 * BORDERPX;
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					break;
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				case StackRight:
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					if(isvertical) {
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						c->x = sx + master;
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						c->y = sy + (i - 1) * th + bh;
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						if(i + 1 == n)
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							c->h = sh - c->y - 2 * BORDERPX;
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					}
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					else {
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						c->x = sx + master + (i - 1) * tw;
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						c->y = sy + bh;
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						if(i + 1 == n)
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							c->w = sw - c->x - 2 * BORDERPX;
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					}
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					c->x = sx + master;
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					c->y = sy + (i - 1) * th + bh;
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					if(i + 1 == n)
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						c->h = sh - c->y - 2 * BORDERPX;
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					break;
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				}
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			}
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			else { /* fallback if th < bh resp. tw < MINW */
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			else { /* fallback if th < bh */
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				c->w = stackw - 2 * BORDERPX;
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				c->h = stackh - 2 * BORDERPX;
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				switch(stackpos) {
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			@ -359,14 +325,6 @@ toggleview(Arg *arg) {
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	arrange(NULL);
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}
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void
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togglestackdir(Arg *arg) {
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	if(arrange == dofloat)
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		return;
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	isvertical = !isvertical;
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	arrange(NULL);
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}
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void
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togglestackpos(Arg *arg) {
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	if(arrange == dofloat)
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