changed symbols for float/tiled mode, added mouse-driven mode toggle to buttonpress()
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								draw.c
								
								
								
								
							
							
						
						
									
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								draw.c
								
								
								
								
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			@ -94,7 +94,7 @@ drawall()
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void
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drawstatus()
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{
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	static const char *mode[] = { "~", "|" };
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	static const char *mode[] = { "><", "|=" };
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	int i, x;
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	dc.x = dc.y = 0;
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								event.c
								
								
								
								
							
							
						
						
									
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								event.c
								
								
								
								
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			@ -106,7 +106,8 @@ buttonpress(XEvent *e)
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	if(barwin == ev->window) {
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		if(ev->x < modew)
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			return;
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			togglemode(NULL);
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		else {
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			x = modew;
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			for(a.i = 0; a.i < ntags; a.i++) {
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				x += textw(tags[a.i]);
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			@ -119,6 +120,7 @@ buttonpress(XEvent *e)
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				}
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			}
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		}
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	}
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	else if((c = getclient(ev->window))) {
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		focus(c);
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		if(CLEANMASK(ev->state) == 0)
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