a small fix to buttonpress
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			@ -291,8 +291,6 @@ applyrules(Client *c) {
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	}
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}
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void
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arrange(void) {
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	unsigned int i;
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			@ -342,6 +340,8 @@ buttonpress(XEvent *e) {
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	if(ev->window == selview->barwin) {
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		x = 0;
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		for(i = 0; i < LENGTH(tags); i++) {
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			if(&views[vtags[i]] != selview)
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				continue;
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			x += textw(tags[i]);
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			if(ev->x < x) {
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				if(ev->button == Button1) {
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