Snowman is everywhere.
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					@ -111,6 +111,7 @@ static unsigned int defaultrcs = 257;
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 * 2: Block
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					 * 2: Block
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 * 4: Underline
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					 * 4: Underline
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 * 6: IBeam
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					 * 6: IBeam
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					 * 7: Snowman
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 */
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					 */
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static unsigned int cursorshape = 2;
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					static unsigned int cursorshape = 2;
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								st.c
								
								
								
								
							
							
						
						
									
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								st.c
								
								
								
								
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					@ -3863,6 +3863,8 @@ xdrawcursor(void)
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	/* draw the new one */
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						/* draw the new one */
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	if (xw.state & WIN_FOCUSED) {
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						if (xw.state & WIN_FOCUSED) {
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		switch (xw.cursor) {
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							switch (xw.cursor) {
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							case 7: /* st extension: snowman */
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								utf8decode("☃", &g.u, UTF_SIZ);
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		case 0: /* Blinking Block */
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							case 0: /* Blinking Block */
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		case 1: /* Blinking Block (Default) */
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							case 1: /* Blinking Block (Default) */
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		case 2: /* Steady Block */
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							case 2: /* Steady Block */
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