Now the Shortcuts are more consistent.
Keep the debile happy.
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					@ -134,7 +134,7 @@ static unsigned int defaultunderline = 7;
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 * Internal mouse shortcuts.
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					 * Internal mouse shortcuts.
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 * Beware that overloading Button1 will disable the selection.
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					 * Beware that overloading Button1 will disable the selection.
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 */
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					 */
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static Mousekey mshortcuts[] = {
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					static MouseShortcut mshortcuts[] = {
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	/* button               mask            string */
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						/* button               mask            string */
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	{ Button4,              XK_ANY_MOD,     "\031" },
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						{ Button4,              XK_ANY_MOD,     "\031" },
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	{ Button5,              XK_ANY_MOD,     "\005" },
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						{ Button5,              XK_ANY_MOD,     "\005" },
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								st.c
								
								
								
								
							
							
						
						
									
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								st.c
								
								
								
								
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					@ -275,7 +275,7 @@ typedef struct {
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	uint b;
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						uint b;
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	uint mask;
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						uint mask;
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	char *s;
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						char *s;
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} Mousekey;
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					} MouseShortcut;
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typedef struct {
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					typedef struct {
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	KeySym k;
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						KeySym k;
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					@ -944,7 +944,7 @@ void
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bpress(XEvent *e)
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					bpress(XEvent *e)
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{
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					{
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	struct timespec now;
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						struct timespec now;
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	Mousekey *mk;
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						MouseShortcut *mk;
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	if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forceselmod)) {
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						if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forceselmod)) {
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		mousereport(e);
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							mousereport(e);
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