Update camera.js

No need to involve pixel ratio here.
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lucaskuzma 2018-09-18 09:22:26 +02:00 committed by GitHub
parent 337e21226b
commit 44808a4974
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1 changed files with 2 additions and 2 deletions

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@ -20,8 +20,8 @@ export default class Camera {
} }
updateSize(renderer) { updateSize(renderer) {
// Multiply by dpr in case it is retina device // Update camera aspect ratio with window aspect ratio
this.threeCamera.aspect = renderer.domElement.width * Config.dpr / renderer.domElement.height * Config.dpr; this.threeCamera.aspect = renderer.domElement.width / renderer.domElement.height;
// Always call updateProjectionMatrix on camera change // Always call updateProjectionMatrix on camera change
this.threeCamera.updateProjectionMatrix(); this.threeCamera.updateProjectionMatrix();