ThreeJS-Webpack-ES6-Boilerp.../webpack.config.js

172 lines
4.8 KiB
JavaScript

// Global imports
const webpack = require('webpack');
const path = require('path');
const HtmlWebpackPlugin = require('html-webpack-plugin');
const MiniCssExtractPlugin = require('mini-css-extract-plugin');
const UglifyJsPlugin = require("uglifyjs-webpack-plugin");
const OptimizeCSSAssetsPlugin = require("optimize-css-assets-webpack-plugin");
// Paths
const entry = './src/js/app.js';
const includePath = path.join(__dirname, 'src/js');
const nodeModulesPath = path.join(__dirname, 'node_modules');
let outputPath = path.join(__dirname, 'src/public/js');
module.exports = env => {
// Dev environment
let devtool = 'eval';
let mode = 'development';
let stats = 'minimal';
let plugins = [
new webpack.DefinePlugin({
__ENV__: JSON.stringify(env.NODE_ENV)
})
];
// Prod environment
if (env.NODE_ENV === 'prod') {
devtool = 'hidden-source-map';
mode = 'production';
stats = 'none';
outputPath = `${__dirname}/build/js`;
}
console.log('Webpack build -');
console.log(` - ENV: ${env.NODE_ENV}`);
console.log(` - outputPath ${outputPath}`);
console.log(` - includePath ${includePath}`);
console.log(` - nodeModulesPath: ${nodeModulesPath}`);
return {
// Here the application starts executing
// and webpack starts bundling
entry: [
entry
],
// options related to how webpack emits results
output: {
// the target directory for all output files
// must be an absolute path (use the Node.js path module)
path: outputPath,
// the url to the output directory resolved relative to the HTML page
publicPath: 'js',
// the filename template for entry chunks
filename: 'app.js'
},
// Webpack 4 mode helper
mode,
// configuration regarding modules
module: {
// rules for modules (configure loaders, parser options, etc.)
rules: [
{
// these are matching conditions, each accepting a regular expression or string
// test and include have the same behavior, both must be matched
// exclude must not be matched (takes preference over test and include)
// Best practices:
// - Use RegExp only in test and for filename matching
// - Use arrays of absolute paths in include and exclude
// - Try to avoid exclude and prefer include
test: /\.js?$/,
// the loader which should be applied, it'll be resolved relative to the context
// -loader suffix is no longer optional in webpack2 for clarity reasons
// see webpack 1 upgrade guide
use: {
loader: 'babel-loader',
},
include: includePath,
exclude: nodeModulesPath,
},
{
test: /\.(s*)css$/,
use: [
{
loader: MiniCssExtractPlugin.loader,
options: {
// you can specify a publicPath here
// by default it use publicPath in webpackOptions.output
publicPath: 'css'
}
},
'css-loader',
'postcss-loader',
'sass-loader',
],
}
]
},
// options for resolving module requests
// (does not apply to resolving to loaders)
resolve: {
// directories where to look for modules,
modules: [
'node_modules',
path.resolve(__dirname, 'src')
],
// extensions that are used
extensions: ['.js', '.json'],
},
performance: {
hints: 'warning'
},
// lets you precisely control what bundle information gets displayed
stats,
// enhance debugging by adding meta info for the browser devtools
// source-map most detailed at the expense of build speed.
devtool,
devServer: {
contentBase: 'src/public'
},
plugins: plugins.concat(
new HtmlWebpackPlugin({
title: 'Three.js Webpack ES6 Boilerplate',
template: path.join(__dirname, 'src/html/index.html'),
filename: '../index.html',
env: env.NODE_ENV,
}),
new MiniCssExtractPlugin({
filename: '../css/[name].css',
chunkFilename: '../css/[id].css'
})
),
optimization: {
minimizer: [
new UglifyJsPlugin({
cache: true,
parallel: true,
sourceMap: true // set to true if you want JS source maps
}),
new OptimizeCSSAssetsPlugin({})
],
runtimeChunk: 'single',
splitChunks: {
cacheGroups: {
vendor: {
test: /[\\\/]node_modules[\\\/]/,
name: 'vendors',
chunks: 'all'
},
styles: {
name: 'styles',
test: /\.css$/,
chunks: 'all',
enforce: true
}
}
}
}
};
};