ThreeJS-Webpack-ES6-Boilerp.../build/public/assets/js/app.js

12 lines
593 KiB
JavaScript

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Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var n=t.elements,r=e.elements,i=this.elements,o=n[0],a=n[4],s=n[8],c=n[12],u=n[1],h=n[5],l=n[9],d=n[13],p=n[2],f=n[6],m=n[10],g=n[14],v=n[3],y=n[7],x=n[11],b=n[15],w=r[0],_=r[4],M=r[8],E=r[12],T=r[1],S=r[5],A=r[9],L=r[13],R=r[2],C=r[6],P=r[10],O=r[14],I=r[3],N=r[7],D=r[11],U=r[15];return i[0]=o*w+a*T+s*R+c*I,i[4]=o*_+a*S+s*C+c*N,i[8]=o*M+a*A+s*P+c*D,i[12]=o*E+a*L+s*O+c*U,i[1]=u*w+h*T+l*R+d*I,i[5]=u*_+h*S+l*C+d*N,i[9]=u*M+h*A+l*P+d*D,i[13]=u*E+h*L+l*O+d*U,i[2]=p*w+f*T+m*R+g*I,i[6]=p*_+f*S+m*C+g*N,i[10]=p*M+f*A+m*P+g*D,i[14]=p*E+f*L+m*O+g*U,i[3]=v*w+y*T+x*R+b*I,i[7]=v*_+y*S+x*C+b*N,i[11]=v*M+y*A+x*P+b*D,i[15]=v*E+y*L+x*O+b*U,this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},applyToBufferAttribute:function(){var t=new Ye;return function(e){for(var n=0,r=e.count;n<r;n++)t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.applyMatrix4(this),e.setXYZ(n,t.x,t.y,t.z);return e}}(),determinant:function(){var t=this.elements,e=t[0],n=t[4],r=t[8],i=t[12],o=t[1],a=t[5],s=t[9],c=t[13],u=t[2],h=t[6],l=t[10],d=t[14];return t[3]*(+i*s*h-r*c*h-i*a*l+n*c*l+r*a*d-n*s*d)+t[7]*(+e*s*d-e*c*l+i*o*l-r*o*d+r*c*u-i*s*u)+t[11]*(+e*c*h-e*a*d-i*o*h+n*o*d+i*a*u-n*c*u)+t[15]*(-r*a*u-e*s*h+e*a*l+r*o*h-n*o*l+n*s*u)},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this},setPosition:function(t){var e=this.elements;return e[12]=t.x,e[13]=t.y,e[14]=t.z,this},getInverse:function(t,e){var n=this.elements,r=t.elements,i=r[0],o=r[1],a=r[2],s=r[3],c=r[4],u=r[5],h=r[6],l=r[7],d=r[8],p=r[9],f=r[10],m=r[11],g=r[12],v=r[13],y=r[14],x=r[15],b=p*y*l-v*f*l+v*h*m-u*y*m-p*h*x+u*f*x,w=g*f*l-d*y*l-g*h*m+c*y*m+d*h*x-c*f*x,_=d*v*l-g*p*l+g*u*m-c*v*m-d*u*x+c*p*x,M=g*p*h-d*v*h-g*u*f+c*v*f+d*u*y-c*p*y,E=i*b+o*w+a*_+s*M;if(0===E){var T="THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0";if(!0===e)throw new Error(T);return console.warn(T),this.identity()}var S=1/E;return n[0]=b*S,n[1]=(v*f*s-p*y*s-v*a*m+o*y*m+p*a*x-o*f*x)*S,n[2]=(u*y*s-v*h*s+v*a*l-o*y*l-u*a*x+o*h*x)*S,n[3]=(p*h*s-u*f*s-p*a*l+o*f*l+u*a*m-o*h*m)*S,n[4]=w*S,n[5]=(d*y*s-g*f*s+g*a*m-i*y*m-d*a*x+i*f*x)*S,n[6]=(g*h*s-c*y*s-g*a*l+i*y*l+c*a*x-i*h*x)*S,n[7]=(c*f*s-d*h*s+d*a*l-i*f*l-c*a*m+i*h*m)*S,n[8]=_*S,n[9]=(g*p*s-d*v*s-g*o*m+i*v*m+d*o*x-i*p*x)*S,n[10]=(c*v*s-g*u*s+g*o*l-i*v*l-c*o*x+i*u*x)*S,n[11]=(d*u*s-c*p*s-d*o*l+i*p*l+c*o*m-i*u*m)*S,n[12]=M*S,n[13]=(d*v*a-g*p*a+g*o*f-i*v*f-d*o*y+i*p*y)*S,n[14]=(g*u*a-c*v*a-g*o*h+i*v*h+c*o*y-i*u*y)*S,n[15]=(c*p*a-d*u*a+d*o*h-i*p*h-c*o*f+i*u*f)*S,this},scale:function(t){var e=this.elements,n=t.x,r=t.y,i=t.z;return e[0]*=n,e[4]*=r,e[8]*=i,e[1]*=n,e[5]*=r,e[9]*=i,e[2]*=n,e[6]*=r,e[10]*=i,e[3]*=n,e[7]*=r,e[11]*=i,this},getMaxScaleOnAxis:function(){var t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],r=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,r))},makeTranslation:function(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this},makeRotationX:function(t){var e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this},makeRotationY:function(t){var e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this},makeRotationZ:function(t){var e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(t,e){var n=Math.cos(e),r=Math.sin(e),i=1-n,o=t.x,a=t.y,s=t.z,c=i*o,u=i*a;return this.set(c*o+n,c*a-r*s,c*s+r*a,0,c*a+r*s,u*a+n,u*s-r*o,0,c*s-r*a,u*s+r*o,i*s*s+n,0,0,0,0,1),this},makeScale:function(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this},makeShear:function(t,e,n){return this.set(1,e,n,0,t,1,n,0,t,e,1,0,0,0,0,1),this},compose:function(t,e,n){return this.makeRotationFromQuaternion(e),this.scale(n),this.setPosition(t),this},decompose:(a=new Ye,s=new Xe,function(t,e,n){var r=this.elements,i=a.set(r[0],r[1],r[2]).length(),o=a.set(r[4],r[5],r[6]).length(),c=a.set(r[8],r[9],r[10]).length();this.determinant()<0&&(i=-i),t.x=r[12],t.y=r[13],t.z=r[14],s.copy(this);var u=1/i,h=1/o,l=1/c;return s.elements[0]*=u,s.elements[1]*=u,s.elements[2]*=u,s.elements[4]*=h,s.elements[5]*=h,s.elements[6]*=h,s.elements[8]*=l,s.elements[9]*=l,s.elements[10]*=l,e.setFromRotationMatrix(s),n.x=i,n.y=o,n.z=c,this}),makePerspective:function(t,e,n,r,i,o){void 0===o&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var a=this.elements,s=2*i/(e-t),c=2*i/(n-r),u=(e+t)/(e-t),h=(n+r)/(n-r),l=-(o+i)/(o-i),d=-2*o*i/(o-i);return a[0]=s,a[4]=0,a[8]=u,a[12]=0,a[1]=0,a[5]=c,a[9]=h,a[13]=0,a[2]=0,a[6]=0,a[10]=l,a[14]=d,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this},makeOrthographic:function(t,e,n,r,i,o){var a=this.elements,s=1/(e-t),c=1/(n-r),u=1/(o-i),h=(e+t)*s,l=(n+r)*c,d=(o+i)*u;return a[0]=2*s,a[4]=0,a[8]=0,a[12]=-h,a[1]=0,a[5]=2*c,a[9]=0,a[13]=-l,a[2]=0,a[6]=0,a[10]=-2*u,a[14]=-d,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this},equals:function(t){for(var e=this.elements,n=t.elements,r=0;r<16;r++)if(e[r]!==n[r])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var n=0;n<16;n++)this.elements[n]=t[n+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}),Object.assign(qe,{slerp:function(t,e,n,r){return n.copy(t).slerp(e,r)},slerpFlat:function(t,e,n,r,i,o,a){var s=n[r+0],c=n[r+1],u=n[r+2],h=n[r+3],l=i[o+0],d=i[o+1],p=i[o+2],f=i[o+3];if(h!==f||s!==l||c!==d||u!==p){var m=1-a,g=s*l+c*d+u*p+h*f,v=g>=0?1:-1,y=1-g*g;if(y>Number.EPSILON){var x=Math.sqrt(y),b=Math.atan2(x,g*v);m=Math.sin(m*b)/x,a=Math.sin(a*b)/x}var w=a*v;if(s=s*m+l*w,c=c*m+d*w,u=u*m+p*w,h=h*m+f*w,m===1-a){var _=1/Math.sqrt(s*s+c*c+u*u+h*h);s*=_,c*=_,u*=_,h*=_}}t[e]=s,t[e+1]=c,t[e+2]=u,t[e+3]=h}}),Object.defineProperties(qe.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this.onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this.onChangeCallback()}},w:{get:function(){return this._w},set:function(t){this._w=t,this.onChangeCallback()}}}),Object.assign(qe.prototype,{set:function(t,e,n,r){return this._x=t,this._y=e,this._z=n,this._w=r,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this.onChangeCallback(),this},setFromEuler:function(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var n=t._x,r=t._y,i=t._z,o=t.order,a=Math.cos,s=Math.sin,c=a(n/2),u=a(r/2),h=a(i/2),l=s(n/2),d=s(r/2),p=s(i/2);return"XYZ"===o?(this._x=l*u*h+c*d*p,this._y=c*d*h-l*u*p,this._z=c*u*p+l*d*h,this._w=c*u*h-l*d*p):"YXZ"===o?(this._x=l*u*h+c*d*p,this._y=c*d*h-l*u*p,this._z=c*u*p-l*d*h,this._w=c*u*h+l*d*p):"ZXY"===o?(this._x=l*u*h-c*d*p,this._y=c*d*h+l*u*p,this._z=c*u*p+l*d*h,this._w=c*u*h-l*d*p):"ZYX"===o?(this._x=l*u*h-c*d*p,this._y=c*d*h+l*u*p,this._z=c*u*p-l*d*h,this._w=c*u*h+l*d*p):"YZX"===o?(this._x=l*u*h+c*d*p,this._y=c*d*h+l*u*p,this._z=c*u*p-l*d*h,this._w=c*u*h-l*d*p):"XZY"===o&&(this._x=l*u*h-c*d*p,this._y=c*d*h-l*u*p,this._z=c*u*p+l*d*h,this._w=c*u*h+l*d*p),!1!==e&&this.onChangeCallback(),this},setFromAxisAngle:function(t,e){var n=e/2,r=Math.sin(n);return this._x=t.x*r,this._y=t.y*r,this._z=t.z*r,this._w=Math.cos(n),this.onChangeCallback(),this},setFromRotationMatrix:function(t){var e,n=t.elements,r=n[0],i=n[4],o=n[8],a=n[1],s=n[5],c=n[9],u=n[2],h=n[6],l=n[10],d=r+s+l;return d>0?(e=.5/Math.sqrt(d+1),this._w=.25/e,this._x=(h-c)*e,this._y=(o-u)*e,this._z=(a-i)*e):r>s&&r>l?(e=2*Math.sqrt(1+r-s-l),this._w=(h-c)/e,this._x=.25*e,this._y=(i+a)/e,this._z=(o+u)/e):s>l?(e=2*Math.sqrt(1+s-r-l),this._w=(o-u)/e,this._x=(i+a)/e,this._y=.25*e,this._z=(c+h)/e):(e=2*Math.sqrt(1+l-r-s),this._w=(a-i)/e,this._x=(o+u)/e,this._y=(c+h)/e,this._z=.25*e),this.onChangeCallback(),this},setFromUnitVectors:function(){var t,e=new Ye;return function(n,r){return void 0===e&&(e=new Ye),(t=n.dot(r)+1)<1e-6?(t=0,Math.abs(n.x)>Math.abs(n.z)?e.set(-n.y,n.x,0):e.set(0,-n.z,n.y)):e.crossVectors(n,r),this._x=e.x,this._y=e.y,this._z=e.z,this._w=t,this.normalize()}}(),inverse:function(){return this.conjugate()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this.onChangeCallback(),this},dot:function(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this.onChangeCallback(),this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)},premultiply:function(t){return this.multiplyQuaternions(t,this)},multiplyQuaternions:function(t,e){var n=t._x,r=t._y,i=t._z,o=t._w,a=e._x,s=e._y,c=e._z,u=e._w;return this._x=n*u+o*a+r*c-i*s,this._y=r*u+o*s+i*a-n*c,this._z=i*u+o*c+n*s-r*a,this._w=o*u-n*a-r*s-i*c,this.onChangeCallback(),this},slerp:function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var n=this._x,r=this._y,i=this._z,o=this._w,a=o*t._w+n*t._x+r*t._y+i*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=o,this._x=n,this._y=r,this._z=i,this;var s=Math.sqrt(1-a*a);if(Math.abs(s)<.001)return this._w=.5*(o+this._w),this._x=.5*(n+this._x),this._y=.5*(r+this._y),this._z=.5*(i+this._z),this;var c=Math.atan2(s,a),u=Math.sin((1-e)*c)/s,h=Math.sin(e*c)/s;return this._w=o*u+this._w*h,this._x=n*u+this._x*h,this._y=r*u+this._y*h,this._z=i*u+this._z*h,this.onChangeCallback(),this},equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},fromArray:function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}}),Object.assign(Ye.prototype,{isVector3:!0,set:function(t,e,n){return this.x=t,this.y=e,this.z=n,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. 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Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)},crossVectors:function(t,e){var n=t.x,r=t.y,i=t.z,o=e.x,a=e.y,s=e.z;return this.x=r*s-i*a,this.y=i*o-n*s,this.z=n*a-r*o,this},projectOnVector:function(t){var e=t.dot(this)/t.lengthSq();return this.copy(t).multiplyScalar(e)},projectOnPlane:function(){var t=new Ye;return function(e){return t.copy(this).projectOnVector(e),this.sub(t)}}(),reflect:function(){var t=new Ye;return function(e){return this.sub(t.copy(e).multiplyScalar(2*this.dot(e)))}}(),angleTo:function(t){var e=this.dot(t)/Math.sqrt(this.lengthSq()*t.lengthSq());return Math.acos(Ve.clamp(e,-1,1))},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){var e=this.x-t.x,n=this.y-t.y,r=this.z-t.z;return e*e+n*n+r*r},manhattanDistanceTo:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},setFromSpherical:function(t){var e=Math.sin(t.phi)*t.radius;return this.x=e*Math.sin(t.theta),this.y=Math.cos(t.phi)*t.radius,this.z=e*Math.cos(t.theta),this},setFromCylindrical:function(t){return this.x=t.radius*Math.sin(t.theta),this.y=t.y,this.z=t.radius*Math.cos(t.theta),this},setFromMatrixPosition:function(t){var e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this},setFromMatrixScale:function(t){var e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),r=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=r,this},setFromMatrixColumn:function(t,e){return this.fromArray(t.elements,4*e)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},fromBufferAttribute:function(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}}),Object.assign(Ze.prototype,{isMatrix3:!0,set:function(t,e,n,r,i,o,a,s,c){var u=this.elements;return u[0]=t,u[1]=r,u[2]=a,u[3]=e,u[4]=i,u[5]=s,u[6]=n,u[7]=o,u[8]=c,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(t){var e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this},setFromMatrix4:function(t){var e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this},applyToBufferAttribute:function(){var t=new Ye;return function(e){for(var n=0,r=e.count;n<r;n++)t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.applyMatrix3(this),e.setXYZ(n,t.x,t.y,t.z);return e}}(),multiply:function(t){return this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var n=t.elements,r=e.elements,i=this.elements,o=n[0],a=n[3],s=n[6],c=n[1],u=n[4],h=n[7],l=n[2],d=n[5],p=n[8],f=r[0],m=r[3],g=r[6],v=r[1],y=r[4],x=r[7],b=r[2],w=r[5],_=r[8];return i[0]=o*f+a*v+s*b,i[3]=o*m+a*y+s*w,i[6]=o*g+a*x+s*_,i[1]=c*f+u*v+h*b,i[4]=c*m+u*y+h*w,i[7]=c*g+u*x+h*_,i[2]=l*f+d*v+p*b,i[5]=l*m+d*y+p*w,i[8]=l*g+d*x+p*_,this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},determinant:function(){var t=this.elements,e=t[0],n=t[1],r=t[2],i=t[3],o=t[4],a=t[5],s=t[6],c=t[7],u=t[8];return e*o*u-e*a*c-n*i*u+n*a*s+r*i*c-r*o*s},getInverse:function(t,e){t&&t.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a Matrix4 argument.");var n=t.elements,r=this.elements,i=n[0],o=n[1],a=n[2],s=n[3],c=n[4],u=n[5],h=n[6],l=n[7],d=n[8],p=d*c-u*l,f=u*h-d*s,m=l*s-c*h,g=i*p+o*f+a*m;if(0===g){var v="THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0";if(!0===e)throw new Error(v);return console.warn(v),this.identity()}var y=1/g;return r[0]=p*y,r[1]=(a*l-d*o)*y,r[2]=(u*o-a*c)*y,r[3]=f*y,r[4]=(d*i-a*h)*y,r[5]=(a*s-u*i)*y,r[6]=m*y,r[7]=(o*h-l*i)*y,r[8]=(c*i-o*s)*y,this},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this},getNormalMatrix:function(t){return this.setFromMatrix4(t).getInverse(this).transpose()},transposeIntoArray:function(t){var e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this},setUvTransform:function(t,e,n,r,i,o,a){var s=Math.cos(i),c=Math.sin(i);this.set(n*s,n*c,-n*(s*o+c*a)+o+t,-r*c,r*s,-r*(-c*o+s*a)+a+e,0,0,1)},scale:function(t,e){var n=this.elements;return n[0]*=t,n[3]*=t,n[6]*=t,n[1]*=e,n[4]*=e,n[7]*=e,this},rotate:function(t){var e=Math.cos(t),n=Math.sin(t),r=this.elements,i=r[0],o=r[3],a=r[6],s=r[1],c=r[4],u=r[7];return r[0]=e*i+n*s,r[3]=e*o+n*c,r[6]=e*a+n*u,r[1]=-n*i+e*s,r[4]=-n*o+e*c,r[7]=-n*a+e*u,this},translate:function(t,e){var n=this.elements;return n[0]+=t*n[2],n[3]+=t*n[5],n[6]+=t*n[8],n[1]+=e*n[2],n[4]+=e*n[5],n[7]+=e*n[8],this},equals:function(t){for(var e=this.elements,n=t.elements,r=0;r<9;r++)if(e[r]!==n[r])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var n=0;n<9;n++)this.elements[n]=t[n+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}});var Je,Qe,Ke,$e,tn,en,nn=0;function rn(t,e,n,r,i,o,a,s,c,u){Object.defineProperty(this,"id",{value:nn++}),this.uuid=Ve.generateUUID(),this.name="",this.image=void 0!==t?t:rn.DEFAULT_IMAGE,this.mipmaps=[],this.mapping=void 0!==e?e:rn.DEFAULT_MAPPING,this.wrapS=void 0!==n?n:Tt,this.wrapT=void 0!==r?r:Tt,this.magFilter=void 0!==i?i:Ct,this.minFilter=void 0!==o?o:Ot,this.anisotropy=void 0!==c?c:1,this.format=void 0!==a?a:qt,this.type=void 0!==s?s:It,this.offset=new We(0,0),this.repeat=new We(1,1),this.center=new We(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Ze,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=void 0!==u?u:Ne,this.version=0,this.onUpdate=null}function on(t,e,n,r){this.x=t||0,this.y=e||0,this.z=n||0,this.w=void 0!==r?r:1}function an(t,e,n){this.width=t,this.height=e,this.scissor=new on(0,0,t,e),this.scissorTest=!1,this.viewport=new on(0,0,t,e),void 0===(n=n||{}).minFilter&&(n.minFilter=Ct),this.texture=new rn(void 0,void 0,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0===n.stencilBuffer||n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null}function sn(t,e,n){an.call(this,t,e,n),this.activeCubeFace=0,this.activeMipMapLevel=0}function cn(t,e,n,r,i,o,a,s,c,u,h,l){rn.call(this,null,o,a,s,c,u,r,i,h,l),this.image={data:t,width:e,height:n},this.magFilter=void 0!==c?c:At,this.minFilter=void 0!==u?u:At,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}function un(t,e){this.min=void 0!==t?t:new Ye(1/0,1/0,1/0),this.max=void 0!==e?e:new Ye(-1/0,-1/0,-1/0)}function hn(t,e){this.center=void 0!==t?t:new Ye,this.radius=void 0!==e?e:0}function ln(t,e){this.normal=void 0!==t?t:new Ye(1,0,0),this.constant=void 0!==e?e:0}function dn(t,e,n,r,i,o){this.planes=[void 0!==t?t:new ln,void 0!==e?e:new ln,void 0!==n?n:new ln,void 0!==r?r:new ln,void 0!==i?i:new ln,void 0!==o?o:new ln]}rn.DEFAULT_IMAGE=void 0,rn.DEFAULT_MAPPING=gt,rn.prototype=Object.assign(Object.create(r.prototype),{constructor:rn,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},toJSON:function(t){var e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];var n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var r=this.image;void 0===r.uuid&&(r.uuid=Ve.generateUUID()),e||void 0!==t.images[r.uuid]||(t.images[r.uuid]={uuid:r.uuid,url:function(t){var e;if(t instanceof HTMLCanvasElement)e=t;else{(e=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")).width=t.width,e.height=t.height;var n=e.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height)}return e.width>2048||e.height>2048?e.toDataURL("image/jpeg",.6):e.toDataURL("image/png")}(r)}),n.image=r.uuid}return e||(t.textures[this.uuid]=n),n},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(t){if(this.mapping===gt){if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case Et:t.x=t.x-Math.floor(t.x);break;case Tt:t.x=t.x<0?0:1;break;case St:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case Et:t.y=t.y-Math.floor(t.y);break;case Tt:t.y=t.y<0?0:1;break;case St:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}this.flipY&&(t.y=1-t.y)}}}),Object.defineProperty(rn.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(on.prototype,{isVector4:!0,set:function(t,e,n,r){return this.x=t,this.y=e,this.z=n,this.w=r,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this.w=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setW:function(t){return this.w=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this},multiplyScalar:function(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this},applyMatrix4:function(t){var e=this.x,n=this.y,r=this.z,i=this.w,o=t.elements;return this.x=o[0]*e+o[4]*n+o[8]*r+o[12]*i,this.y=o[1]*e+o[5]*n+o[9]*r+o[13]*i,this.z=o[2]*e+o[6]*n+o[10]*r+o[14]*i,this.w=o[3]*e+o[7]*n+o[11]*r+o[15]*i,this},divideScalar:function(t){return this.multiplyScalar(1/t)},setAxisAngleFromQuaternion:function(t){this.w=2*Math.acos(t.w);var e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this},setAxisAngleFromRotationMatrix:function(t){var e,n,r,i,o=t.elements,a=o[0],s=o[4],c=o[8],u=o[1],h=o[5],l=o[9],d=o[2],p=o[6],f=o[10];if(Math.abs(s-u)<.01&&Math.abs(c-d)<.01&&Math.abs(l-p)<.01){if(Math.abs(s+u)<.1&&Math.abs(c+d)<.1&&Math.abs(l+p)<.1&&Math.abs(a+h+f-3)<.1)return this.set(1,0,0,0),this;e=Math.PI;var m=(a+1)/2,g=(h+1)/2,v=(f+1)/2,y=(s+u)/4,x=(c+d)/4,b=(l+p)/4;return m>g&&m>v?m<.01?(n=0,r=.707106781,i=.707106781):(r=y/(n=Math.sqrt(m)),i=x/n):g>v?g<.01?(n=.707106781,r=0,i=.707106781):(n=y/(r=Math.sqrt(g)),i=b/r):v<.01?(n=.707106781,r=.707106781,i=0):(n=x/(i=Math.sqrt(v)),r=b/i),this.set(n,r,i,e),this}var w=Math.sqrt((p-l)*(p-l)+(c-d)*(c-d)+(u-s)*(u-s));return Math.abs(w)<.001&&(w=1),this.x=(p-l)/w,this.y=(c-d)/w,this.z=(u-s)/w,this.w=Math.acos((a+h+f-1)/2),this},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this},clampScalar:function(){var t,e;return function(n,r){return void 0===t&&(t=new on,e=new on),t.set(n,n,n,n),e.set(r,r,r,r),this.clamp(t,e)}}(),clampLength:function(t,e){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(t){return this.normalize().multiplyScalar(t)},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this},lerpVectors:function(t,e,n){return this.subVectors(e,t).multiplyScalar(n).add(t)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t},fromBufferAttribute:function(t,e,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}}),an.prototype=Object.assign(Object.create(r.prototype),{constructor:an,isWebGLRenderTarget:!0,setSize:function(t,e){this.width===t&&this.height===e||(this.width=t,this.height=e,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.width=t.width,this.height=t.height,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),sn.prototype=Object.create(an.prototype),sn.prototype.constructor=sn,sn.prototype.isWebGLRenderTargetCube=!0,cn.prototype=Object.create(rn.prototype),cn.prototype.constructor=cn,cn.prototype.isDataTexture=!0,Object.assign(un.prototype,{isBox3:!0,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromArray:function(t){for(var e=1/0,n=1/0,r=1/0,i=-1/0,o=-1/0,a=-1/0,s=0,c=t.length;s<c;s+=3){var u=t[s],h=t[s+1],l=t[s+2];u<e&&(e=u),h<n&&(n=h),l<r&&(r=l),u>i&&(i=u),h>o&&(o=h),l>a&&(a=l)}return this.min.set(e,n,r),this.max.set(i,o,a),this},setFromBufferAttribute:function(t){for(var e=1/0,n=1/0,r=1/0,i=-1/0,o=-1/0,a=-1/0,s=0,c=t.count;s<c;s++){var u=t.getX(s),h=t.getY(s),l=t.getZ(s);u<e&&(e=u),h<n&&(n=h),l<r&&(r=l),u>i&&(i=u),h>o&&(o=h),l>a&&(a=l)}return this.min.set(e,n,r),this.max.set(i,o,a),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new Ye;return function(e,n){var r=t.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(r),this.max.copy(e).add(r),this}}(),setFromObject:function(t){return this.makeEmpty(),this.expandByObject(t)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(t){return void 0===t&&(console.warn("THREE.Box3: .getCenter() target is now required"),t=new Ye),this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){return void 0===t&&(console.warn("THREE.Box3: .getSize() target is now required"),t=new Ye),this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},expandByObject:function(){var t,e,n,r=new Ye;function i(i){var o=i.geometry;if(void 0!==o)if(o.isGeometry){var a=o.vertices;for(e=0,n=a.length;e<n;e++)r.copy(a[e]),r.applyMatrix4(i.matrixWorld),t.expandByPoint(r)}else if(o.isBufferGeometry){var s=o.attributes.position;if(void 0!==s)for(e=0,n=s.count;e<n;e++)r.fromBufferAttribute(s,e).applyMatrix4(i.matrixWorld),t.expandByPoint(r)}}return function(e){return t=this,e.updateMatrixWorld(!0),e.traverse(i),this}}(),containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z},getParameter:function(t,e){return void 0===e&&(console.warn("THREE.Box3: .getParameter() target is now required"),e=new Ye),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},intersectsSphere:(Qe=new Ye,function(t){return this.clampPoint(t.center,Qe),Qe.distanceToSquared(t.center)<=t.radius*t.radius}),intersectsPlane:function(t){var e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=t.constant&&n>=t.constant},intersectsTriangle:function(){var t=new Ye,e=new Ye,n=new Ye,r=new Ye,i=new Ye,o=new Ye,a=new Ye,s=new Ye,c=new Ye,u=new Ye;function h(r){var i,o;for(i=0,o=r.length-3;i<=o;i+=3){a.fromArray(r,i);var s=c.x*Math.abs(a.x)+c.y*Math.abs(a.y)+c.z*Math.abs(a.z),u=t.dot(a),h=e.dot(a),l=n.dot(a);if(Math.max(-Math.max(u,h,l),Math.min(u,h,l))>s)return!1}return!0}return function(a){if(this.isEmpty())return!1;this.getCenter(s),c.subVectors(this.max,s),t.subVectors(a.a,s),e.subVectors(a.b,s),n.subVectors(a.c,s),r.subVectors(e,t),i.subVectors(n,e),o.subVectors(t,n);var l=[0,-r.z,r.y,0,-i.z,i.y,0,-o.z,o.y,r.z,0,-r.x,i.z,0,-i.x,o.z,0,-o.x,-r.y,r.x,0,-i.y,i.x,0,-o.y,o.x,0];return!!h(l)&&(!!h(l=[1,0,0,0,1,0,0,0,1])&&(u.crossVectors(r,i),h(l=[u.x,u.y,u.z])))}}(),clampPoint:function(t,e){return void 0===e&&(console.warn("THREE.Box3: .clampPoint() target is now required"),e=new Ye),e.copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new Ye;return function(e){return t.copy(e).clamp(this.min,this.max).sub(e).length()}}(),getBoundingSphere:function(){var t=new Ye;return function(e){return void 0===e&&(console.warn("THREE.Box3: .getBoundingSphere() target is now required"),e=new hn),this.getCenter(e.center),e.radius=.5*this.getSize(t).length(),e}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},applyMatrix4:(Je=[new Ye,new Ye,new Ye,new Ye,new Ye,new Ye,new Ye,new Ye],function(t){return this.isEmpty()?this:(Je[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Je[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Je[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Je[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Je[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Je[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Je[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Je[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Je),this)}),translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}),Object.assign(hn.prototype,{set:function(t,e){return this.center.copy(t),this.radius=e,this},setFromPoints:(Ke=new un,function(t,e){var n=this.center;void 0!==e?n.copy(e):Ke.setFromPoints(t).getCenter(n);for(var r=0,i=0,o=t.length;i<o;i++)r=Math.max(r,n.distanceToSquared(t[i]));return this.radius=Math.sqrt(r),this}),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.center.copy(t.center),this.radius=t.radius,this},empty:function(){return this.radius<=0},containsPoint:function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(t){return t.distanceTo(this.center)-this.radius},intersectsSphere:function(t){var e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(t){return t.intersectsSphere(this)},intersectsPlane:function(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius},clampPoint:function(t,e){var n=this.center.distanceToSquared(t);return void 0===e&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),e=new Ye),e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e},getBoundingBox:function(t){return void 0===t&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),t=new un),t.set(this.center,this.center),t.expandByScalar(this.radius),t},applyMatrix4:function(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this},translate:function(t){return this.center.add(t),this},equals:function(t){return t.center.equals(this.center)&&t.radius===this.radius}}),Object.assign(ln.prototype,{set:function(t,e){return this.normal.copy(t),this.constant=e,this},setComponents:function(t,e,n,r){return this.normal.set(t,e,n),this.constant=r,this},setFromNormalAndCoplanarPoint:function(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this},setFromCoplanarPoints:function(){var t=new Ye,e=new Ye;return function(n,r,i){var o=t.subVectors(i,r).cross(e.subVectors(n,r)).normalize();return this.setFromNormalAndCoplanarPoint(o,n),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.normal.copy(t.normal),this.constant=t.constant,this},normalize:function(){var t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(t){return this.normal.dot(t)+this.constant},distanceToSphere:function(t){return this.distanceToPoint(t.center)-t.radius},projectPoint:function(t,e){return void 0===e&&(console.warn("THREE.Plane: .projectPoint() target is now required"),e=new Ye),e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)},intersectLine:function(){var t=new Ye;return function(e,n){void 0===n&&(console.warn("THREE.Plane: .intersectLine() target is now required"),n=new Ye);var r=e.delta(t),i=this.normal.dot(r);if(0===i)return 0===this.distanceToPoint(e.start)?n.copy(e.start):void 0;var o=-(e.start.dot(this.normal)+this.constant)/i;return o<0||o>1?void 0:n.copy(r).multiplyScalar(o).add(e.start)}}(),intersectsLine:function(t){var e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0},intersectsBox:function(t){return t.intersectsPlane(this)},intersectsSphere:function(t){return t.intersectsPlane(this)},coplanarPoint:function(t){return void 0===t&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),t=new Ye),t.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var t=new Ye,e=new Ze;return function(n,r){var i=r||e.getNormalMatrix(n),o=this.coplanarPoint(t).applyMatrix4(n),a=this.normal.applyMatrix3(i).normalize();return this.constant=-o.dot(a),this}}(),translate:function(t){return this.constant-=t.dot(this.normal),this},equals:function(t){return t.normal.equals(this.normal)&&t.constant===this.constant}}),Object.assign(dn.prototype,{set:function(t,e,n,r,i,o){var a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(r),a[4].copy(i),a[5].copy(o),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){for(var e=this.planes,n=0;n<6;n++)e[n].copy(t.planes[n]);return this},setFromMatrix:function(t){var e=this.planes,n=t.elements,r=n[0],i=n[1],o=n[2],a=n[3],s=n[4],c=n[5],u=n[6],h=n[7],l=n[8],d=n[9],p=n[10],f=n[11],m=n[12],g=n[13],v=n[14],y=n[15];return e[0].setComponents(a-r,h-s,f-l,y-m).normalize(),e[1].setComponents(a+r,h+s,f+l,y+m).normalize(),e[2].setComponents(a+i,h+c,f+d,y+g).normalize(),e[3].setComponents(a-i,h-c,f-d,y-g).normalize(),e[4].setComponents(a-o,h-u,f-p,y-v).normalize(),e[5].setComponents(a+o,h+u,f+p,y+v).normalize(),this},intersectsObject:(en=new hn,function(t){var e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),en.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(en)}),intersectsSprite:function(){var t=new hn;return function(e){return t.center.set(0,0,0),t.radius=.7071067811865476,t.applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSphere:function(t){for(var e=this.planes,n=t.center,r=-t.radius,i=0;i<6;i++){if(e[i].distanceToPoint(n)<r)return!1}return!0},intersectsBox:($e=new Ye,tn=new Ye,function(t){for(var e=this.planes,n=0;n<6;n++){var r=e[n];$e.x=r.normal.x>0?t.min.x:t.max.x,tn.x=r.normal.x>0?t.max.x:t.min.x,$e.y=r.normal.y>0?t.min.y:t.max.y,tn.y=r.normal.y>0?t.max.y:t.min.y,$e.z=r.normal.z>0?t.min.z:t.max.z,tn.z=r.normal.z>0?t.max.z:t.min.z;var i=r.distanceToPoint($e),o=r.distanceToPoint(tn);if(i<0&&o<0)return!1}return!0}),containsPoint:function(t){for(var e=this.planes,n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}});var pn,fn={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t}\n\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif\n",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\n",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n",defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",encodings_fragment:" gl_FragColor = linearToOutputTexel( gl_FragColor );\n",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract(Le);\n\tvResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max(vRGB, 0.0), 1.0 );\n}\n",envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n",fog_vertex:"\n#ifdef USE_FOG\nfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n varying float fogDepth;\n#endif\n",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif\n",gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",lights_pars_begin:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n",lights_pars_maps:"#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos - halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos + halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos + halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos - halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearCoatRadiance = vec3( 0.0 );\n#endif\n",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), maxMipLevel );\n\t#ifndef STANDARD\n\t\tclearCoatRadiance += getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), maxMipLevel );\n\t#endif\n#endif\n",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\tgl_Position.z *= gl_Position.w;\n\t#endif\n#endif\n",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",map_particle_fragment:"#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif\n",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif\n",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n#endif\n",normal_fragment_maps:"#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\t\tscale *= float( gl_FrontFacing ) * 2.0 - 1.0;\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",project_vertex:"vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\n",dithering_fragment:"#if defined( DITHERING )\n gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif\n",dithering_pars_fragment:"#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif\n",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif\n",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif\n",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",tonemapping_pars_fragment:"#ifndef saturate\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\n",uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif\n",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n",cube_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}\n",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}\n",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}\n",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",equirect_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}\n",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}\n",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_pars_maps>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_pars_maps>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_pars_maps>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars_begin>\n#include <lights_pars_maps>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}\n",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include 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Int16Array?a=t.SHORT:r instanceof Uint32Array?a=t.UNSIGNED_INT:r instanceof Int32Array?a=t.INT:r instanceof Int8Array?a=t.BYTE:r instanceof Uint8Array&&(a=t.UNSIGNED_BYTE),{buffer:o,type:a,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version}}(n,r)):i.version<n.version&&(function(e,n,r){var i=n.array,o=n.updateRange;t.bindBuffer(r,e),!1===n.dynamic?t.bufferData(r,i,t.STATIC_DRAW):-1===o.count?t.bufferSubData(r,0,i):0===o.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):(t.bufferSubData(r,o.offset*i.BYTES_PER_ELEMENT,i.subarray(o.offset,o.offset+o.count)),o.count=-1)}(i.buffer,n,r),i.version=n.version)}}}function _n(t,e,n,r){this._x=t||0,this._y=e||0,this._z=n||0,this._order=r||_n.DefaultOrder}function Mn(){this.mask=1}bn.physical={uniforms:mn.merge([bn.standard.uniforms,{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:fn.meshphysical_vert,fragmentShader:fn.meshphysical_frag},_n.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"],_n.DefaultOrder="XYZ",Object.defineProperties(_n.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this.onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this.onChangeCallback()}},order:{get:function(){return this._order},set:function(t){this._order=t,this.onChangeCallback()}}}),Object.assign(_n.prototype,{isEuler:!0,set:function(t,e,n,r){return this._x=t,this._y=e,this._z=n,this._order=r||this._order,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this.onChangeCallback(),this},setFromRotationMatrix:function(t,e,n){var r=Ve.clamp,i=t.elements,o=i[0],a=i[4],s=i[8],c=i[1],u=i[5],h=i[9],l=i[2],d=i[6],p=i[10];return"XYZ"===(e=e||this._order)?(this._y=Math.asin(r(s,-1,1)),Math.abs(s)<.99999?(this._x=Math.atan2(-h,p),this._z=Math.atan2(-a,o)):(this._x=Math.atan2(d,u),this._z=0)):"YXZ"===e?(this._x=Math.asin(-r(h,-1,1)),Math.abs(h)<.99999?(this._y=Math.atan2(s,p),this._z=Math.atan2(c,u)):(this._y=Math.atan2(-l,o),this._z=0)):"ZXY"===e?(this._x=Math.asin(r(d,-1,1)),Math.abs(d)<.99999?(this._y=Math.atan2(-l,p),this._z=Math.atan2(-a,u)):(this._y=0,this._z=Math.atan2(c,o))):"ZYX"===e?(this._y=Math.asin(-r(l,-1,1)),Math.abs(l)<.99999?(this._x=Math.atan2(d,p),this._z=Math.atan2(c,o)):(this._x=0,this._z=Math.atan2(-a,u))):"YZX"===e?(this._z=Math.asin(r(c,-1,1)),Math.abs(c)<.99999?(this._x=Math.atan2(-h,u),this._y=Math.atan2(-l,o)):(this._x=0,this._y=Math.atan2(s,p))):"XZY"===e?(this._z=Math.asin(-r(a,-1,1)),Math.abs(a)<.99999?(this._x=Math.atan2(d,u),this._y=Math.atan2(s,o)):(this._x=Math.atan2(-h,p),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+e),this._order=e,!1!==n&&this.onChangeCallback(),this},setFromQuaternion:function(){var t=new Xe;return function(e,n,r){return t.makeRotationFromQuaternion(e),this.setFromRotationMatrix(t,n,r)}}(),setFromVector3:function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},reorder:(yn=new qe,function(t){return yn.setFromEuler(this),this.setFromQuaternion(yn,t)}),equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},fromArray:function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},toVector3:function(t){return t?t.set(this._x,this._y,this._z):new Ye(this._x,this._y,this._z)},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}}),Object.assign(Mn.prototype,{set:function(t){this.mask=1<<t|0},enable:function(t){this.mask|=1<<t|0},toggle:function(t){this.mask^=1<<t|0},disable:function(t){this.mask&=~(1<<t|0)},test:function(t){return 0!=(this.mask&t.mask)}});var En,Tn,Sn,An,Ln=0;function Rn(){Object.defineProperty(this,"id",{value:Ln++}),this.uuid=Ve.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Rn.DefaultUp.clone();var t=new Ye,e=new _n,n=new qe,r=new Ye(1,1,1);e.onChange(function(){n.setFromEuler(e,!1)}),n.onChange(function(){e.setFromQuaternion(n,void 0,!1)}),Object.defineProperties(this,{position:{enumerable:!0,value:t},rotation:{enumerable:!0,value:e},quaternion:{enumerable:!0,value:n},scale:{enumerable:!0,value:r},modelViewMatrix:{value:new Xe},normalMatrix:{value:new Ze}}),this.matrix=new Xe,this.matrixWorld=new Xe,this.matrixAutoUpdate=Rn.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new Mn,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.userData={}}function Cn(){Rn.call(this),this.type="Camera",this.matrixWorldInverse=new Xe,this.projectionMatrix=new Xe}function Pn(t,e,n,r,i,o){Cn.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=r,this.near=void 0!==i?i:.1,this.far=void 0!==o?o:2e3,this.updateProjectionMatrix()}function On(t,e,n,r,i,o){this.a=t,this.b=e,this.c=n,this.normal=r&&r.isVector3?r:new Ye,this.vertexNormals=Array.isArray(r)?r:[],this.color=i&&i.isColor?i:new vn,this.vertexColors=Array.isArray(i)?i:[],this.materialIndex=void 0!==o?o:0}Rn.DefaultUp=new Ye(0,1,0),Rn.DefaultMatrixAutoUpdate=!0,Rn.prototype=Object.assign(Object.create(r.prototype),{constructor:Rn,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix:function(t){this.matrix.multiplyMatrices(t,this.matrix),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(t){return this.quaternion.premultiply(t),this},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:(An=new qe,function(t,e){return An.setFromAxisAngle(t,e),this.quaternion.multiply(An),this}),rotateOnWorldAxis:function(){var t=new qe;return function(e,n){return t.setFromAxisAngle(e,n),this.quaternion.premultiply(t),this}}(),rotateX:function(){var t=new Ye(1,0,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateY:function(){var t=new Ye(0,1,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateZ:function(){var t=new Ye(0,0,1);return function(e){return this.rotateOnAxis(t,e)}}(),translateOnAxis:function(){var t=new Ye;return function(e,n){return t.copy(e).applyQuaternion(this.quaternion),this.position.add(t.multiplyScalar(n)),this}}(),translateX:function(){var t=new Ye(1,0,0);return function(e){return this.translateOnAxis(t,e)}}(),translateY:function(){var t=new Ye(0,1,0);return function(e){return this.translateOnAxis(t,e)}}(),translateZ:function(){var t=new Ye(0,0,1);return function(e){return this.translateOnAxis(t,e)}}(),localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:(Sn=new Xe,function(t){return t.applyMatrix4(Sn.getInverse(this.matrixWorld))}),lookAt:function(){var t=new Xe,e=new Ye;return function(n,r,i){n.isVector3?e.copy(n):e.set(n,r,i),this.isCamera?t.lookAt(this.position,e,this.up):t.lookAt(e,this.position,this.up),this.quaternion.setFromRotationMatrix(t)}}(),add:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,t.dispatchEvent({type:"added"}),this.children.push(t)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)},remove:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}var n=this.children.indexOf(t);return-1!==n&&(t.parent=null,t.dispatchEvent({type:"removed"}),this.children.splice(n,1)),this},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(var n=0,r=this.children.length;n<r;n++){var i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}},getWorldPosition:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),t=new Ye),this.updateMatrixWorld(!0),t.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:(En=new Ye,Tn=new Ye,function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),t=new qe),this.updateMatrixWorld(!0),this.matrixWorld.decompose(En,t,Tn),t}),getWorldScale:function(){var t=new Ye,e=new qe;return function(n){return void 0===n&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),n=new Ye),this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,e,n),n}}(),getWorldDirection:function(){var t=new qe;return function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),e=new Ye),this.getWorldQuaternion(t),e.set(0,0,1).applyQuaternion(t)}}(),raycast:function(){},traverse:function(t){t(this);for(var e=this.children,n=0,r=e.length;n<r;n++)e[n].traverse(t)},traverseVisible:function(t){if(!1!==this.visible){t(this);for(var e=this.children,n=0,r=e.length;n<r;n++)e[n].traverseVisible(t)}},traverseAncestors:function(t){var e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);for(var e=this.children,n=0,r=e.length;n<r;n++)e[n].updateMatrixWorld(t)},toJSON:function(t){var e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var r={};function i(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),!0===this.castShadow&&(r.castShadow=!0),!0===this.receiveShadow&&(r.receiveShadow=!0),!1===this.visible&&(r.visible=!1),!1===this.frustumCulled&&(r.frustumCulled=!1),0!==this.renderOrder&&(r.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(r.userData=this.userData),r.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(r.matrixAutoUpdate=!1),void 0!==this.geometry){r.geometry=i(t.geometries,this.geometry);var o=this.geometry.parameters;if(void 0!==o&&void 0!==o.shapes){var a=o.shapes;if(Array.isArray(a))for(var s=0,c=a.length;s<c;s++){var u=a[s];i(t.shapes,u)}else i(t.shapes,a)}}if(void 0!==this.material)if(Array.isArray(this.material)){var h=[];for(s=0,c=this.material.length;s<c;s++)h.push(i(t.materials,this.material[s]));r.material=h}else r.material=i(t.materials,this.material);if(this.children.length>0){r.children=[];for(s=0;s<this.children.length;s++)r.children.push(this.children[s].toJSON(t).object)}if(e){var l=m(t.geometries),d=m(t.materials),p=m(t.textures),f=m(t.images);a=m(t.shapes);l.length>0&&(n.geometries=l),d.length>0&&(n.materials=d),p.length>0&&(n.textures=p),f.length>0&&(n.images=f),a.length>0&&(n.shapes=a)}return n.object=r,n;function m(t){var e=[];for(var n in t){var r=t[n];delete r.metadata,e.push(r)}return e}},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(var n=0;n<t.children.length;n++){var r=t.children[n];this.add(r.clone())}return this}}),Cn.prototype=Object.assign(Object.create(Rn.prototype),{constructor:Cn,isCamera:!0,copy:function(t,e){return Rn.prototype.copy.call(this,t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this},getWorldDirection:function(){var t=new qe;return function(e){return void 0===e&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),e=new Ye),this.getWorldQuaternion(t),e.set(0,0,-1).applyQuaternion(t)}}(),updateMatrixWorld:function(t){Rn.prototype.updateMatrixWorld.call(this,t),this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}}),Pn.prototype=Object.assign(Object.create(Cn.prototype),{constructor:Pn,isOrthographicCamera:!0,copy:function(t,e){return Cn.prototype.copy.call(this,t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,n,r,i,o){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2,i=n-t,o=n+t,a=r+e,s=r-e;if(null!==this.view&&this.view.enabled){var c=this.zoom/(this.view.width/this.view.fullWidth),u=this.zoom/(this.view.height/this.view.fullHeight),h=(this.right-this.left)/this.view.width,l=(this.top-this.bottom)/this.view.height;o=(i+=h*(this.view.offsetX/c))+h*(this.view.width/c),s=(a-=l*(this.view.offsetY/u))-l*(this.view.height/u)}this.projectionMatrix.makeOrthographic(i,o,a,s,this.near,this.far)},toJSON:function(t){var e=Rn.prototype.toJSON.call(this,t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}),Object.assign(On.prototype,{clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(var e=0,n=t.vertexNormals.length;e<n;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(e=0,n=t.vertexColors.length;e<n;e++)this.vertexColors[e]=t.vertexColors[e].clone();return this}});var In,Nn,Dn=0;function Un(){Object.defineProperty(this,"id",{value:Dn+=2}),this.uuid=Ve.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}function Bn(t,e,n){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===n,this.dynamic=!1,this.updateRange={offset:0,count:-1},this.version=0}function Fn(t,e,n){Bn.call(this,new Int8Array(t),e,n)}function zn(t,e,n){Bn.call(this,new Uint8Array(t),e,n)}function Hn(t,e,n){Bn.call(this,new Uint8ClampedArray(t),e,n)}function Gn(t,e,n){Bn.call(this,new Int16Array(t),e,n)}function kn(t,e,n){Bn.call(this,new Uint16Array(t),e,n)}function jn(t,e,n){Bn.call(this,new Int32Array(t),e,n)}function Vn(t,e,n){Bn.call(this,new Uint32Array(t),e,n)}function Wn(t,e,n){Bn.call(this,new Float32Array(t),e,n)}function Xn(t,e,n){Bn.call(this,new Float64Array(t),e,n)}function qn(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}function Yn(t){if(0===t.length)return-1/0;for(var e=t[0],n=1,r=t.length;n<r;++n)t[n]>e&&(e=t[n]);return e}Un.prototype=Object.assign(Object.create(r.prototype),{constructor:Un,isGeometry:!0,applyMatrix:function(t){for(var e=(new Ze).getNormalMatrix(t),n=0,r=this.vertices.length;n<r;n++){this.vertices[n].applyMatrix4(t)}for(n=0,r=this.faces.length;n<r;n++){var i=this.faces[n];i.normal.applyMatrix3(e).normalize();for(var o=0,a=i.vertexNormals.length;o<a;o++)i.vertexNormals[o].applyMatrix3(e).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(){var t=new Xe;return function(e){return t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t=new Xe;return function(e){return t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t=new Xe;return function(e){return t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t=new Xe;return function(e,n,r){return t.makeTranslation(e,n,r),this.applyMatrix(t),this}}(),scale:function(){var t=new Xe;return function(e,n,r){return t.makeScale(e,n,r),this.applyMatrix(t),this}}(),lookAt:(Nn=new Rn,function(t){Nn.lookAt(t),Nn.updateMatrix(),this.applyMatrix(Nn.matrix)}),fromBufferGeometry:function(t){var e=this,n=null!==t.index?t.index.array:void 0,r=t.attributes,i=r.position.array,o=void 0!==r.normal?r.normal.array:void 0,a=void 0!==r.color?r.color.array:void 0,s=void 0!==r.uv?r.uv.array:void 0,c=void 0!==r.uv2?r.uv2.array:void 0;void 0!==c&&(this.faceVertexUvs[1]=[]);for(var u=[],h=[],l=[],d=0,p=0;d<i.length;d+=3,p+=2)e.vertices.push(new Ye(i[d],i[d+1],i[d+2])),void 0!==o&&u.push(new Ye(o[d],o[d+1],o[d+2])),void 0!==a&&e.colors.push(new vn(a[d],a[d+1],a[d+2])),void 0!==s&&h.push(new We(s[p],s[p+1])),void 0!==c&&l.push(new We(c[p],c[p+1]));function f(t,n,r,i){var d=new On(t,n,r,void 0!==o?[u[t].clone(),u[n].clone(),u[r].clone()]:[],void 0!==a?[e.colors[t].clone(),e.colors[n].clone(),e.colors[r].clone()]:[],i);e.faces.push(d),void 0!==s&&e.faceVertexUvs[0].push([h[t].clone(),h[n].clone(),h[r].clone()]),void 0!==c&&e.faceVertexUvs[1].push([l[t].clone(),l[n].clone(),l[r].clone()])}var m=t.groups;if(m.length>0)for(d=0;d<m.length;d++)for(var g=m[d],v=g.start,y=(p=v,v+g.count);p<y;p+=3)void 0!==n?f(n[p],n[p+1],n[p+2],g.materialIndex):f(p,p+1,p+2,g.materialIndex);else if(void 0!==n)for(d=0;d<n.length;d+=3)f(n[d],n[d+1],n[d+2]);else for(d=0;d<i.length/3;d+=3)f(d,d+1,d+2);return this.computeFaceNormals(),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this},center:(In=new Ye,function(){return this.computeBoundingBox(),this.boundingBox.getCenter(In).negate(),this.translate(In.x,In.y,In.z),this}),normalize:function(){this.computeBoundingSphere();var t=this.boundingSphere.center,e=this.boundingSphere.radius,n=0===e?1:1/e,r=new Xe;return r.set(n,0,0,-n*t.x,0,n,0,-n*t.y,0,0,n,-n*t.z,0,0,0,1),this.applyMatrix(r),this},computeFaceNormals:function(){for(var t=new Ye,e=new Ye,n=0,r=this.faces.length;n<r;n++){var i=this.faces[n],o=this.vertices[i.a],a=this.vertices[i.b],s=this.vertices[i.c];t.subVectors(s,a),e.subVectors(o,a),t.cross(e),t.normalize(),i.normal.copy(t)}},computeVertexNormals:function(t){var e,n,r,i,o,a;for(void 0===t&&(t=!0),a=new Array(this.vertices.length),e=0,n=this.vertices.length;e<n;e++)a[e]=new Ye;if(t){var s,c,u,h=new Ye,l=new Ye;for(r=0,i=this.faces.length;r<i;r++)o=this.faces[r],s=this.vertices[o.a],c=this.vertices[o.b],u=this.vertices[o.c],h.subVectors(u,c),l.subVectors(s,c),h.cross(l),a[o.a].add(h),a[o.b].add(h),a[o.c].add(h)}else for(this.computeFaceNormals(),r=0,i=this.faces.length;r<i;r++)a[(o=this.faces[r]).a].add(o.normal),a[o.b].add(o.normal),a[o.c].add(o.normal);for(e=0,n=this.vertices.length;e<n;e++)a[e].normalize();for(r=0,i=this.faces.length;r<i;r++){var d=(o=this.faces[r]).vertexNormals;3===d.length?(d[0].copy(a[o.a]),d[1].copy(a[o.b]),d[2].copy(a[o.c])):(d[0]=a[o.a].clone(),d[1]=a[o.b].clone(),d[2]=a[o.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var t,e,n;for(this.computeFaceNormals(),t=0,e=this.faces.length;t<e;t++){var r=(n=this.faces[t]).vertexNormals;3===r.length?(r[0].copy(n.normal),r[1].copy(n.normal),r[2].copy(n.normal)):(r[0]=n.normal.clone(),r[1]=n.normal.clone(),r[2]=n.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var t,e,n,r,i;for(n=0,r=this.faces.length;n<r;n++)for((i=this.faces[n]).__originalFaceNormal?i.__originalFaceNormal.copy(i.normal):i.__originalFaceNormal=i.normal.clone(),i.__originalVertexNormals||(i.__originalVertexNormals=[]),t=0,e=i.vertexNormals.length;t<e;t++)i.__originalVertexNormals[t]?i.__originalVertexNormals[t].copy(i.vertexNormals[t]):i.__originalVertexNormals[t]=i.vertexNormals[t].clone();var o=new Un;for(o.faces=this.faces,t=0,e=this.morphTargets.length;t<e;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[];var a=this.morphNormals[t].faceNormals,s=this.morphNormals[t].vertexNormals;for(n=0,r=this.faces.length;n<r;n++)c=new Ye,u={a:new Ye,b:new Ye,c:new Ye},a.push(c),s.push(u)}var c,u,h=this.morphNormals[t];for(o.vertices=this.morphTargets[t].vertices,o.computeFaceNormals(),o.computeVertexNormals(),n=0,r=this.faces.length;n<r;n++)i=this.faces[n],c=h.faceNormals[n],u=h.vertexNormals[n],c.copy(i.normal),u.a.copy(i.vertexNormals[0]),u.b.copy(i.vertexNormals[1]),u.c.copy(i.vertexNormals[2])}for(n=0,r=this.faces.length;n<r;n++)(i=this.faces[n]).normal=i.__originalFaceNormal,i.vertexNormals=i.__originalVertexNormals},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new un),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new hn),this.boundingSphere.setFromPoints(this.vertices)},merge:function(t,e,n){if(t&&t.isGeometry){var r,i=this.vertices.length,o=this.vertices,a=t.vertices,s=this.faces,c=t.faces,u=this.faceVertexUvs[0],h=t.faceVertexUvs[0],l=this.colors,d=t.colors;void 0===n&&(n=0),void 0!==e&&(r=(new Ze).getNormalMatrix(e));for(var p=0,f=a.length;p<f;p++){var m=a[p].clone();void 0!==e&&m.applyMatrix4(e),o.push(m)}for(p=0,f=d.length;p<f;p++)l.push(d[p].clone());for(p=0,f=c.length;p<f;p++){var g,v,y,x=c[p],b=x.vertexNormals,w=x.vertexColors;(g=new On(x.a+i,x.b+i,x.c+i)).normal.copy(x.normal),void 0!==r&&g.normal.applyMatrix3(r).normalize();for(var _=0,M=b.length;_<M;_++)v=b[_].clone(),void 0!==r&&v.applyMatrix3(r).normalize(),g.vertexNormals.push(v);g.color.copy(x.color);for(_=0,M=w.length;_<M;_++)y=w[_],g.vertexColors.push(y.clone());g.materialIndex=x.materialIndex+n,s.push(g)}for(p=0,f=h.length;p<f;p++){var E=h[p],T=[];if(void 0!==E){for(_=0,M=E.length;_<M;_++)T.push(E[_].clone());u.push(T)}}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",t)},mergeMesh:function(t){t&&t.isMesh?(t.matrixAutoUpdate&&t.updateMatrix(),this.merge(t.geometry,t.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",t)},mergeVertices:function(){var t,e,n,r,i,o,a,s,c={},u=[],h=[],l=Math.pow(10,4);for(n=0,r=this.vertices.length;n<r;n++)t=this.vertices[n],void 0===c[e=Math.round(t.x*l)+"_"+Math.round(t.y*l)+"_"+Math.round(t.z*l)]?(c[e]=n,u.push(this.vertices[n]),h[n]=u.length-1):h[n]=h[c[e]];var d=[];for(n=0,r=this.faces.length;n<r;n++){(i=this.faces[n]).a=h[i.a],i.b=h[i.b],i.c=h[i.c],o=[i.a,i.b,i.c];for(var p=0;p<3;p++)if(o[p]===o[(p+1)%3]){d.push(n);break}}for(n=d.length-1;n>=0;n--){var f=d[n];for(this.faces.splice(f,1),a=0,s=this.faceVertexUvs.length;a<s;a++)this.faceVertexUvs[a].splice(f,1)}var m=this.vertices.length-u.length;return this.vertices=u,m},setFromPoints:function(t){this.vertices=[];for(var e=0,n=t.length;e<n;e++){var r=t[e];this.vertices.push(new Ye(r.x,r.y,r.z||0))}return this},sortFacesByMaterialIndex:function(){for(var t=this.faces,e=t.length,n=0;n<e;n++)t[n]._id=n;t.sort(function(t,e){return t.materialIndex-e.materialIndex});var r,i,o=this.faceVertexUvs[0],a=this.faceVertexUvs[1];o&&o.length===e&&(r=[]),a&&a.length===e&&(i=[]);for(n=0;n<e;n++){var s=t[n]._id;r&&r.push(o[s]),i&&i.push(a[s])}r&&(this.faceVertexUvs[0]=r),i&&(this.faceVertexUvs[1]=i)},toJSON:function(){var t={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){var e=this.parameters;for(var n in e)void 0!==e[n]&&(t[n]=e[n]);return t}for(var r=[],i=0;i<this.vertices.length;i++){var o=this.vertices[i];r.push(o.x,o.y,o.z)}var a=[],s=[],c={},u=[],h={},l=[],d={};for(i=0;i<this.faces.length;i++){var p=this.faces[i],f=void 0!==this.faceVertexUvs[0][i],m=p.normal.length()>0,g=p.vertexNormals.length>0,v=1!==p.color.r||1!==p.color.g||1!==p.color.b,y=p.vertexColors.length>0,x=0;if(x=M(x=M(x=M(x=M(x=M(x=M(x=M(x=M(x,0,0),1,!0),2,!1),3,f),4,m),5,g),6,v),7,y),a.push(x),a.push(p.a,p.b,p.c),a.push(p.materialIndex),f){var b=this.faceVertexUvs[0][i];a.push(S(b[0]),S(b[1]),S(b[2]))}if(m&&a.push(E(p.normal)),g){var w=p.vertexNormals;a.push(E(w[0]),E(w[1]),E(w[2]))}if(v&&a.push(T(p.color)),y){var _=p.vertexColors;a.push(T(_[0]),T(_[1]),T(_[2]))}}function M(t,e,n){return n?t|1<<e:t&~(1<<e)}function E(t){var e=t.x.toString()+t.y.toString()+t.z.toString();return void 0!==c[e]?c[e]:(c[e]=s.length/3,s.push(t.x,t.y,t.z),c[e])}function T(t){var e=t.r.toString()+t.g.toString()+t.b.toString();return void 0!==h[e]?h[e]:(h[e]=u.length,u.push(t.getHex()),h[e])}function S(t){var e=t.x.toString()+t.y.toString();return void 0!==d[e]?d[e]:(d[e]=l.length/2,l.push(t.x,t.y),d[e])}return t.data={},t.data.vertices=r,t.data.normals=s,u.length>0&&(t.data.colors=u),l.length>0&&(t.data.uvs=[l]),t.data.faces=a,t},clone:function(){return(new Un).copy(this)},copy:function(t){var e,n,r,i,o,a;this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;var s=t.vertices;for(e=0,n=s.length;e<n;e++)this.vertices.push(s[e].clone());var c=t.colors;for(e=0,n=c.length;e<n;e++)this.colors.push(c[e].clone());var u=t.faces;for(e=0,n=u.length;e<n;e++)this.faces.push(u[e].clone());for(e=0,n=t.faceVertexUvs.length;e<n;e++){var h=t.faceVertexUvs[e];for(void 0===this.faceVertexUvs[e]&&(this.faceVertexUvs[e]=[]),r=0,i=h.length;r<i;r++){var l=h[r],d=[];for(o=0,a=l.length;o<a;o++){var p=l[o];d.push(p.clone())}this.faceVertexUvs[e].push(d)}}var f=t.morphTargets;for(e=0,n=f.length;e<n;e++){var m={};if(m.name=f[e].name,void 0!==f[e].vertices)for(m.vertices=[],r=0,i=f[e].vertices.length;r<i;r++)m.vertices.push(f[e].vertices[r].clone());if(void 0!==f[e].normals)for(m.normals=[],r=0,i=f[e].normals.length;r<i;r++)m.normals.push(f[e].normals[r].clone());this.morphTargets.push(m)}var g=t.morphNormals;for(e=0,n=g.length;e<n;e++){var v={};if(void 0!==g[e].vertexNormals)for(v.vertexNormals=[],r=0,i=g[e].vertexNormals.length;r<i;r++){var y=g[e].vertexNormals[r],x={};x.a=y.a.clone(),x.b=y.b.clone(),x.c=y.c.clone(),v.vertexNormals.push(x)}if(void 0!==g[e].faceNormals)for(v.faceNormals=[],r=0,i=g[e].faceNormals.length;r<i;r++)v.faceNormals.push(g[e].faceNormals[r].clone());this.morphNormals.push(v)}var b=t.skinWeights;for(e=0,n=b.length;e<n;e++)this.skinWeights.push(b[e].clone());var w=t.skinIndices;for(e=0,n=w.length;e<n;e++)this.skinIndices.push(w[e].clone());var _=t.lineDistances;for(e=0,n=_.length;e<n;e++)this.lineDistances.push(_[e]);var M=t.boundingBox;null!==M&&(this.boundingBox=M.clone());var E=t.boundingSphere;return null!==E&&(this.boundingSphere=E.clone()),this.elementsNeedUpdate=t.elementsNeedUpdate,this.verticesNeedUpdate=t.verticesNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.lineDistancesNeedUpdate=t.lineDistancesNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(Bn.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(Bn.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");return this.count=void 0!==t?t.length/this.itemSize:0,this.array=t,this},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.dynamic=t.dynamic,this},copyAt:function(t,e,n){t*=this.itemSize,n*=e.itemSize;for(var r=0,i=this.itemSize;r<i;r++)this.array[t+r]=e.array[n+r];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var o=t[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",r),o=new vn),e[n++]=o.r,e[n++]=o.g,e[n++]=o.b}return this},copyVector2sArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var o=t[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",r),o=new We),e[n++]=o.x,e[n++]=o.y}return this},copyVector3sArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var o=t[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",r),o=new Ye),e[n++]=o.x,e[n++]=o.y,e[n++]=o.z}return this},copyVector4sArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var o=t[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",r),o=new on),e[n++]=o.x,e[n++]=o.y,e[n++]=o.z,e[n++]=o.w}return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this},setXYZ:function(t,e,n,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=r,this},setXYZW:function(t,e,n,r,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=r,this.array[t+3]=i,this},onUpload:function(t){return this.onUploadCallback=t,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)}}),Fn.prototype=Object.create(Bn.prototype),Fn.prototype.constructor=Fn,zn.prototype=Object.create(Bn.prototype),zn.prototype.constructor=zn,Hn.prototype=Object.create(Bn.prototype),Hn.prototype.constructor=Hn,Gn.prototype=Object.create(Bn.prototype),Gn.prototype.constructor=Gn,kn.prototype=Object.create(Bn.prototype),kn.prototype.constructor=kn,jn.prototype=Object.create(Bn.prototype),jn.prototype.constructor=jn,Vn.prototype=Object.create(Bn.prototype),Vn.prototype.constructor=Vn,Wn.prototype=Object.create(Bn.prototype),Wn.prototype.constructor=Wn,Xn.prototype=Object.create(Bn.prototype),Xn.prototype.constructor=Xn,Object.assign(qn.prototype,{computeGroups:function(t){for(var e,n=[],r=void 0,i=t.faces,o=0;o<i.length;o++){var a=i[o];a.materialIndex!==r&&(r=a.materialIndex,void 0!==e&&(e.count=3*o-e.start,n.push(e)),e={start:3*o,materialIndex:r})}void 0!==e&&(e.count=3*o-e.start,n.push(e)),this.groups=n},fromGeometry:function(t){var e,n=t.faces,r=t.vertices,i=t.faceVertexUvs,o=i[0]&&i[0].length>0,a=i[1]&&i[1].length>0,s=t.morphTargets,c=s.length;if(c>0){e=[];for(var u=0;u<c;u++)e[u]=[];this.morphTargets.position=e}var h,l=t.morphNormals,d=l.length;if(d>0){h=[];for(u=0;u<d;u++)h[u]=[];this.morphTargets.normal=h}var p=t.skinIndices,f=t.skinWeights,m=p.length===r.length,g=f.length===r.length;for(u=0;u<n.length;u++){var v=n[u];this.vertices.push(r[v.a],r[v.b],r[v.c]);var y=v.vertexNormals;if(3===y.length)this.normals.push(y[0],y[1],y[2]);else{var x=v.normal;this.normals.push(x,x,x)}var b,w=v.vertexColors;if(3===w.length)this.colors.push(w[0],w[1],w[2]);else{var _=v.color;this.colors.push(_,_,_)}if(!0===o)void 0!==(b=i[0][u])?this.uvs.push(b[0],b[1],b[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",u),this.uvs.push(new We,new We,new We));if(!0===a)void 0!==(b=i[1][u])?this.uvs2.push(b[0],b[1],b[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",u),this.uvs2.push(new We,new We,new We));for(var M=0;M<c;M++){var E=s[M].vertices;e[M].push(E[v.a],E[v.b],E[v.c])}for(M=0;M<d;M++){var T=l[M].vertexNormals[u];h[M].push(T.a,T.b,T.c)}m&&this.skinIndices.push(p[v.a],p[v.b],p[v.c]),g&&this.skinWeights.push(f[v.a],f[v.b],f[v.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this}});var Zn=1;function Jn(){Object.defineProperty(this,"id",{value:Zn+=2}),this.uuid=Ve.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0}}function Qn(t,e,n,r,i,o){Un.call(this),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:r,heightSegments:i,depthSegments:o},this.fromBufferGeometry(new Kn(t,e,n,r,i,o)),this.mergeVertices()}function Kn(t,e,n,r,i,o){Jn.call(this),this.type="BoxBufferGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:r,heightSegments:i,depthSegments:o};var a=this;t=t||1,e=e||1,n=n||1,r=Math.floor(r)||1,i=Math.floor(i)||1;var s=[],c=[],u=[],h=[],l=0,d=0;function p(t,e,n,r,i,o,p,f,m,g,v){var y,x,b=o/m,w=p/g,_=o/2,M=p/2,E=f/2,T=m+1,S=g+1,A=0,L=0,R=new Ye;for(x=0;x<S;x++){var C=x*w-M;for(y=0;y<T;y++){var P=y*b-_;R[t]=P*r,R[e]=C*i,R[n]=E,c.push(R.x,R.y,R.z),R[t]=0,R[e]=0,R[n]=f>0?1:-1,u.push(R.x,R.y,R.z),h.push(y/m),h.push(1-x/g),A+=1}}for(x=0;x<g;x++)for(y=0;y<m;y++){var O=l+y+T*x,I=l+y+T*(x+1),N=l+(y+1)+T*(x+1),D=l+(y+1)+T*x;s.push(O,I,D),s.push(I,N,D),L+=6}a.addGroup(d,L,v),d+=L,l+=A}p("z","y","x",-1,-1,n,e,t,o=Math.floor(o)||1,i,0),p("z","y","x",1,-1,n,e,-t,o,i,1),p("x","z","y",1,1,t,n,e,r,o,2),p("x","z","y",1,-1,t,n,-e,r,o,3),p("x","y","z",1,-1,t,e,n,r,i,4),p("x","y","z",-1,-1,t,e,-n,r,i,5),this.setIndex(s),this.addAttribute("position",new Wn(c,3)),this.addAttribute("normal",new Wn(u,3)),this.addAttribute("uv",new Wn(h,2))}function $n(t,e,n,r){Un.call(this),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:r},this.fromBufferGeometry(new tr(t,e,n,r)),this.mergeVertices()}function tr(t,e,n,r){Jn.call(this),this.type="PlaneBufferGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:r};var i,o,a=(t=t||1)/2,s=(e=e||1)/2,c=Math.floor(n)||1,u=Math.floor(r)||1,h=c+1,l=u+1,d=t/c,p=e/u,f=[],m=[],g=[],v=[];for(o=0;o<l;o++){var y=o*p-s;for(i=0;i<h;i++){var x=i*d-a;m.push(x,-y,0),g.push(0,0,1),v.push(i/c),v.push(1-o/u)}}for(o=0;o<u;o++)for(i=0;i<c;i++){var b=i+h*o,w=i+h*(o+1),_=i+1+h*(o+1),M=i+1+h*o;f.push(b,w,M),f.push(w,_,M)}this.setIndex(f),this.addAttribute("position",new Wn(m,3)),this.addAttribute("normal",new Wn(g,3)),this.addAttribute("uv",new Wn(v,2))}Jn.prototype=Object.assign(Object.create(r.prototype),{constructor:Jn,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){Array.isArray(t)?this.index=new(Yn(t)>65535?Vn:kn)(t,1):this.index=t},addAttribute:function(t,e){return e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),void this.setIndex(e)):(this.attributes[t]=e,this):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),void this.addAttribute(t,new Bn(arguments[1],arguments[2])))},getAttribute:function(t){return this.attributes[t]},removeAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,n){this.groups.push({start:t,count:e,materialIndex:void 0!==n?n:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix:function(t){var e=this.attributes.position;void 0!==e&&(t.applyToBufferAttribute(e),e.needsUpdate=!0);var n=this.attributes.normal;void 0!==n&&((new Ze).getNormalMatrix(t).applyToBufferAttribute(n),n.needsUpdate=!0);return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(){var t=new Xe;return function(e){return t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t=new Xe;return function(e){return t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t=new Xe;return function(e){return t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t=new Xe;return function(e,n,r){return t.makeTranslation(e,n,r),this.applyMatrix(t),this}}(),scale:function(){var t=new Xe;return function(e,n,r){return t.makeScale(e,n,r),this.applyMatrix(t),this}}(),lookAt:function(){var t=new Rn;return function(e){t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),center:function(){var t=new Ye;return function(){return this.computeBoundingBox(),this.boundingBox.getCenter(t).negate(),this.translate(t.x,t.y,t.z),this}}(),setFromObject:function(t){var e=t.geometry;if(t.isPoints||t.isLine){var n=new Wn(3*e.vertices.length,3),r=new Wn(3*e.colors.length,3);if(this.addAttribute("position",n.copyVector3sArray(e.vertices)),this.addAttribute("color",r.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length){var i=new Wn(e.lineDistances.length,1);this.addAttribute("lineDistance",i.copyArray(e.lineDistances))}null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone())}else t.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},setFromPoints:function(t){for(var e=[],n=0,r=t.length;n<r;n++){var i=t[n];e.push(i.x,i.y,i.z||0)}return this.addAttribute("position",new Wn(e,3)),this},updateFromObject:function(t){var e,n=t.geometry;if(t.isMesh){var r=n.__directGeometry;if(!0===n.elementsNeedUpdate&&(r=void 0,n.elementsNeedUpdate=!1),void 0===r)return this.fromGeometry(n);r.verticesNeedUpdate=n.verticesNeedUpdate,r.normalsNeedUpdate=n.normalsNeedUpdate,r.colorsNeedUpdate=n.colorsNeedUpdate,r.uvsNeedUpdate=n.uvsNeedUpdate,r.groupsNeedUpdate=n.groupsNeedUpdate,n.verticesNeedUpdate=!1,n.normalsNeedUpdate=!1,n.colorsNeedUpdate=!1,n.uvsNeedUpdate=!1,n.groupsNeedUpdate=!1,n=r}return!0===n.verticesNeedUpdate&&(void 0!==(e=this.attributes.position)&&(e.copyVector3sArray(n.vertices),e.needsUpdate=!0),n.verticesNeedUpdate=!1),!0===n.normalsNeedUpdate&&(void 0!==(e=this.attributes.normal)&&(e.copyVector3sArray(n.normals),e.needsUpdate=!0),n.normalsNeedUpdate=!1),!0===n.colorsNeedUpdate&&(void 0!==(e=this.attributes.color)&&(e.copyColorsArray(n.colors),e.needsUpdate=!0),n.colorsNeedUpdate=!1),n.uvsNeedUpdate&&(void 0!==(e=this.attributes.uv)&&(e.copyVector2sArray(n.uvs),e.needsUpdate=!0),n.uvsNeedUpdate=!1),n.lineDistancesNeedUpdate&&(void 0!==(e=this.attributes.lineDistance)&&(e.copyArray(n.lineDistances),e.needsUpdate=!0),n.lineDistancesNeedUpdate=!1),n.groupsNeedUpdate&&(n.computeGroups(t.geometry),this.groups=n.groups,n.groupsNeedUpdate=!1),this},fromGeometry:function(t){return t.__directGeometry=(new qn).fromGeometry(t),this.fromDirectGeometry(t.__directGeometry)},fromDirectGeometry:function(t){var e=new Float32Array(3*t.vertices.length);if(this.addAttribute("position",new Bn(e,3).copyVector3sArray(t.vertices)),t.normals.length>0){var n=new Float32Array(3*t.normals.length);this.addAttribute("normal",new Bn(n,3).copyVector3sArray(t.normals))}if(t.colors.length>0){var r=new Float32Array(3*t.colors.length);this.addAttribute("color",new Bn(r,3).copyColorsArray(t.colors))}if(t.uvs.length>0){var i=new Float32Array(2*t.uvs.length);this.addAttribute("uv",new Bn(i,2).copyVector2sArray(t.uvs))}if(t.uvs2.length>0){var o=new Float32Array(2*t.uvs2.length);this.addAttribute("uv2",new Bn(o,2).copyVector2sArray(t.uvs2))}for(var a in this.groups=t.groups,t.morphTargets){for(var s=[],c=t.morphTargets[a],u=0,h=c.length;u<h;u++){var l=c[u],d=new Wn(3*l.length,3);s.push(d.copyVector3sArray(l))}this.morphAttributes[a]=s}if(t.skinIndices.length>0){var p=new Wn(4*t.skinIndices.length,4);this.addAttribute("skinIndex",p.copyVector4sArray(t.skinIndices))}if(t.skinWeights.length>0){var f=new Wn(4*t.skinWeights.length,4);this.addAttribute("skinWeight",f.copyVector4sArray(t.skinWeights))}return null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new un);var t=this.attributes.position;void 0!==t?this.boundingBox.setFromBufferAttribute(t):this.boundingBox.makeEmpty(),(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var t=new un,e=new Ye;return function(){null===this.boundingSphere&&(this.boundingSphere=new hn);var n=this.attributes.position;if(n){var r=this.boundingSphere.center;t.setFromBufferAttribute(n),t.getCenter(r);for(var i=0,o=0,a=n.count;o<a;o++)e.x=n.getX(o),e.y=n.getY(o),e.z=n.getZ(o),i=Math.max(i,r.distanceToSquared(e));this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var t=this.index,e=this.attributes,n=this.groups;if(e.position){var r=e.position.array;if(void 0===e.normal)this.addAttribute("normal",new Bn(new Float32Array(r.length),3));else for(var i=e.normal.array,o=0,a=i.length;o<a;o++)i[o]=0;var s,c,u,h=e.normal.array,l=new Ye,d=new Ye,p=new Ye,f=new Ye,m=new Ye;if(t){var g=t.array;0===n.length&&this.addGroup(0,g.length);for(var v=0,y=n.length;v<y;++v){var x=n[v],b=x.start;for(o=b,a=b+x.count;o<a;o+=3)s=3*g[o+0],c=3*g[o+1],u=3*g[o+2],l.fromArray(r,s),d.fromArray(r,c),p.fromArray(r,u),f.subVectors(p,d),m.subVectors(l,d),f.cross(m),h[s]+=f.x,h[s+1]+=f.y,h[s+2]+=f.z,h[c]+=f.x,h[c+1]+=f.y,h[c+2]+=f.z,h[u]+=f.x,h[u+1]+=f.y,h[u+2]+=f.z}}else for(o=0,a=r.length;o<a;o+=9)l.fromArray(r,o),d.fromArray(r,o+3),p.fromArray(r,o+6),f.subVectors(p,d),m.subVectors(l,d),f.cross(m),h[o]=f.x,h[o+1]=f.y,h[o+2]=f.z,h[o+3]=f.x,h[o+4]=f.y,h[o+5]=f.z,h[o+6]=f.x,h[o+7]=f.y,h[o+8]=f.z;this.normalizeNormals(),e.normal.needsUpdate=!0}},merge:function(t,e){if(t&&t.isBufferGeometry){void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var n=this.attributes;for(var r in n)if(void 0!==t.attributes[r])for(var i=n[r].array,o=t.attributes[r],a=o.array,s=0,c=o.itemSize*e;s<a.length;s++,c++)i[c]=a[s];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t)},normalizeNormals:function(){var t=new Ye;return function(){for(var e=this.attributes.normal,n=0,r=e.count;n<r;n++)t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.normalize(),e.setXYZ(n,t.x,t.y,t.z)}}(),toNonIndexed:function(){if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var t=new Jn,e=this.index.array,n=this.attributes;for(var r in n){for(var i=n[r],o=i.array,a=i.itemSize,s=new o.constructor(e.length*a),c=0,u=0,h=0,l=e.length;h<l;h++){c=e[h]*a;for(var d=0;d<a;d++)s[u++]=o[c++]}t.addAttribute(r,new Bn(s,a))}var p=this.groups;for(h=0,l=p.length;h<l;h++){var f=p[h];t.addGroup(f.start,f.count,f.materialIndex)}return t},toJSON:function(){var t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){var e=this.parameters;for(var n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};var r=this.index;if(null!==r){var i=Array.prototype.slice.call(r.array);t.data.index={type:r.array.constructor.name,array:i}}var o=this.attributes;for(var n in o){var a=o[n];i=Array.prototype.slice.call(a.array);t.data.attributes[n]={itemSize:a.itemSize,type:a.array.constructor.name,array:i,normalized:a.normalized}}var s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));var c=this.boundingSphere;return null!==c&&(t.data.boundingSphere={center:c.center.toArray(),radius:c.radius}),t},clone:function(){return(new Jn).copy(this)},copy:function(t){var e,n,r;this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;var i=t.index;null!==i&&this.setIndex(i.clone());var o=t.attributes;for(e in o){var a=o[e];this.addAttribute(e,a.clone())}var s=t.morphAttributes;for(e in s){var c=[],u=s[e];for(n=0,r=u.length;n<r;n++)c.push(u[n].clone());this.morphAttributes[e]=c}var h=t.groups;for(n=0,r=h.length;n<r;n++){var l=h[n];this.addGroup(l.start,l.count,l.materialIndex)}var d=t.boundingBox;null!==d&&(this.boundingBox=d.clone());var p=t.boundingSphere;return null!==p&&(this.boundingSphere=p.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Qn.prototype=Object.create(Un.prototype),Qn.prototype.constructor=Qn,Kn.prototype=Object.create(Jn.prototype),Kn.prototype.constructor=Kn,$n.prototype=Object.create(Un.prototype),$n.prototype.constructor=$n,tr.prototype=Object.create(Jn.prototype),tr.prototype.constructor=tr;var er,nr,rr,ir,or,ar,sr,cr=0;function ur(){Object.defineProperty(this,"id",{value:cr++}),this.uuid=Ve.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.lights=!0,this.blending=I,this.side=E,this.flatShading=!1,this.vertexColors=R,this.opacity=1,this.transparent=!1,this.blendSrc=q,this.blendDst=Y,this.blendEquation=F,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=rt,this.depthTest=!0,this.depthWrite=!0,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.overdraw=0,this.visible=!0,this.userData={},this.needsUpdate=!0}function hr(t){ur.call(this),this.type="MeshBasicMaterial",this.color=new vn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=ct,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.lights=!1,this.setValues(t)}function lr(t){ur.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}function dr(t,e){this.origin=void 0!==t?t:new Ye,this.direction=void 0!==e?e:new Ye}function pr(t,e){this.start=void 0!==t?t:new Ye,this.end=void 0!==e?e:new Ye}function fr(t,e,n){this.a=void 0!==t?t:new Ye,this.b=void 0!==e?e:new Ye,this.c=void 0!==n?n:new Ye}function mr(t,e){Rn.call(this),this.type="Mesh",this.geometry=void 0!==t?t:new Jn,this.material=void 0!==e?e:new hr({color:16777215*Math.random()}),this.drawMode=Pe,this.updateMorphTargets()}function gr(t,e){return Math.abs(e[1])-Math.abs(t[1])}function vr(t,e,n,r,i,o,a,s,c,u){t=void 0!==t?t:[],e=void 0!==e?e:vt,rn.call(this,t,e,n,r,i,o,a,s,c,u),this.flipY=!1}ur.prototype=Object.assign(Object.create(r.prototype),{constructor:ur,isMaterial:!0,onBeforeCompile:function(){},setValues:function(t){if(void 0!==t)for(var e in t){var n=t[e];if(void 0!==n)if("shading"!==e){var r=this[e];void 0!==r?r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[e]="overdraw"===e?Number(n):n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}else console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=n===A;else console.warn("THREE.Material: '"+e+"' parameter is undefined.")}},toJSON:function(t){var e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});var n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function r(t){var e=[];for(var n in t){var r=t[n];delete r.metadata,e.push(r)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearCoat&&(n.clearCoat=this.clearCoat),void 0!==this.clearCoatRoughness&&(n.clearCoatRoughness=this.clearCoatRoughness),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,n.reflectivity=this.reflectivity),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),this.blending!==I&&(n.blending=this.blending),!0===this.flatShading&&(n.flatShading=this.flatShading),this.side!==E&&(n.side=this.side),this.vertexColors!==R&&(n.vertexColors=this.vertexColors),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,0!==this.rotation&&(n.rotation=this.rotation),1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.skinning&&(n.skinning=!0),!1===this.visible&&(n.visible=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e){var i=r(t.textures),o=r(t.images);i.length>0&&(n.textures=i),o.length>0&&(n.images=o)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.lights=t.lights,this.blending=t.blending,this.side=t.side,this.flatShading=t.flatShading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.overdraw=t.overdraw,this.visible=t.visible,this.userData=JSON.parse(JSON.stringify(t.userData)),this.clipShadows=t.clipShadows,this.clipIntersection=t.clipIntersection;var e=t.clippingPlanes,n=null;if(null!==e){var r=e.length;n=new Array(r);for(var i=0;i!==r;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.shadowSide=t.shadowSide,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),hr.prototype=Object.create(ur.prototype),hr.prototype.constructor=hr,hr.prototype.isMeshBasicMaterial=!0,hr.prototype.copy=function(t){return ur.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this},lr.prototype=Object.create(ur.prototype),lr.prototype.constructor=lr,lr.prototype.isShaderMaterial=!0,lr.prototype.copy=function(t){return ur.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=mn.clone(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=t.extensions,this},lr.prototype.toJSON=function(t){var e=ur.prototype.toJSON.call(this,t);return e.uniforms=this.uniforms,e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e},Object.assign(dr.prototype,{set:function(t,e){return this.origin.copy(t),this.direction.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},at:function(t,e){return void 0===e&&(console.warn("THREE.Ray: .at() target is now required"),e=new Ye),e.copy(this.direction).multiplyScalar(t).add(this.origin)},lookAt:function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},recast:function(){var t=new Ye;return function(e){return this.origin.copy(this.at(e,t)),this}}(),closestPointToPoint:function(t,e){void 0===e&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),e=new Ye),e.subVectors(t,this.origin);var n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)},distanceToPoint:function(t){return Math.sqrt(this.distanceSqToPoint(t))},distanceSqToPoint:function(){var t=new Ye;return function(e){var n=t.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(t.copy(this.direction).multiplyScalar(n).add(this.origin),t.distanceToSquared(e))}}(),distanceSqToSegment:(nr=new Ye,rr=new Ye,ir=new Ye,function(t,e,n,r){nr.copy(t).add(e).multiplyScalar(.5),rr.copy(e).sub(t).normalize(),ir.copy(this.origin).sub(nr);var i,o,a,s,c=.5*t.distanceTo(e),u=-this.direction.dot(rr),h=ir.dot(this.direction),l=-ir.dot(rr),d=ir.lengthSq(),p=Math.abs(1-u*u);if(p>0)if(o=u*h-l,s=c*p,(i=u*l-h)>=0)if(o>=-s)if(o<=s){var f=1/p;a=(i*=f)*(i+u*(o*=f)+2*h)+o*(u*i+o+2*l)+d}else o=c,a=-(i=Math.max(0,-(u*o+h)))*i+o*(o+2*l)+d;else o=-c,a=-(i=Math.max(0,-(u*o+h)))*i+o*(o+2*l)+d;else o<=-s?a=-(i=Math.max(0,-(-u*c+h)))*i+(o=i>0?-c:Math.min(Math.max(-c,-l),c))*(o+2*l)+d:o<=s?(i=0,a=(o=Math.min(Math.max(-c,-l),c))*(o+2*l)+d):a=-(i=Math.max(0,-(u*c+h)))*i+(o=i>0?c:Math.min(Math.max(-c,-l),c))*(o+2*l)+d;else o=u>0?-c:c,a=-(i=Math.max(0,-(u*o+h)))*i+o*(o+2*l)+d;return n&&n.copy(this.direction).multiplyScalar(i).add(this.origin),r&&r.copy(rr).multiplyScalar(o).add(nr),a}),intersectSphere:function(){var t=new Ye;return function(e,n){t.subVectors(e.center,this.origin);var r=t.dot(this.direction),i=t.dot(t)-r*r,o=e.radius*e.radius;if(i>o)return null;var a=Math.sqrt(o-i),s=r-a,c=r+a;return s<0&&c<0?null:s<0?this.at(c,n):this.at(s,n)}}(),intersectsSphere:function(t){return this.distanceToPoint(t.center)<=t.radius},distanceToPlane:function(t){var e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;var n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null},intersectPlane:function(t,e){var n=this.distanceToPlane(t);return null===n?null:this.at(n,e)},intersectsPlane:function(t){var e=t.distanceToPoint(this.origin);return 0===e||t.normal.dot(this.direction)*e<0},intersectBox:function(t,e){var n,r,i,o,a,s,c=1/this.direction.x,u=1/this.direction.y,h=1/this.direction.z,l=this.origin;return c>=0?(n=(t.min.x-l.x)*c,r=(t.max.x-l.x)*c):(n=(t.max.x-l.x)*c,r=(t.min.x-l.x)*c),u>=0?(i=(t.min.y-l.y)*u,o=(t.max.y-l.y)*u):(i=(t.max.y-l.y)*u,o=(t.min.y-l.y)*u),n>o||i>r?null:((i>n||n!=n)&&(n=i),(o<r||r!=r)&&(r=o),h>=0?(a=(t.min.z-l.z)*h,s=(t.max.z-l.z)*h):(a=(t.max.z-l.z)*h,s=(t.min.z-l.z)*h),n>s||a>r?null:((a>n||n!=n)&&(n=a),(s<r||r!=r)&&(r=s),r<0?null:this.at(n>=0?n:r,e)))},intersectsBox:(er=new Ye,function(t){return null!==this.intersectBox(t,er)}),intersectTriangle:function(){var t=new Ye,e=new Ye,n=new Ye,r=new Ye;return function(i,o,a,s,c){e.subVectors(o,i),n.subVectors(a,i),r.crossVectors(e,n);var u,h=this.direction.dot(r);if(h>0){if(s)return null;u=1}else{if(!(h<0))return null;u=-1,h=-h}t.subVectors(this.origin,i);var l=u*this.direction.dot(n.crossVectors(t,n));if(l<0)return null;var d=u*this.direction.dot(e.cross(t));if(d<0)return null;if(l+d>h)return null;var p=-u*t.dot(r);return p<0?null:this.at(p/h,c)}}(),applyMatrix4:function(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this},equals:function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}}),Object.assign(pr.prototype,{set:function(t,e){return this.start.copy(t),this.end.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.start.copy(t.start),this.end.copy(t.end),this},getCenter:function(t){return void 0===t&&(console.warn("THREE.Line3: .getCenter() target is now required"),t=new Ye),t.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(t){return void 0===t&&(console.warn("THREE.Line3: .delta() target is now required"),t=new Ye),t.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(t,e){return void 0===e&&(console.warn("THREE.Line3: .at() target is now required"),e=new Ye),this.delta(e).multiplyScalar(t).add(this.start)},closestPointToPointParameter:(or=new Ye,ar=new Ye,function(t,e){or.subVectors(t,this.start),ar.subVectors(this.end,this.start);var n=ar.dot(ar),r=ar.dot(or)/n;return e&&(r=Ve.clamp(r,0,1)),r}),closestPointToPoint:function(t,e,n){var r=this.closestPointToPointParameter(t,e);return void 0===n&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new Ye),this.delta(n).multiplyScalar(r).add(this.start)},applyMatrix4:function(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this},equals:function(t){return t.start.equals(this.start)&&t.end.equals(this.end)}}),Object.assign(fr,{getNormal:(sr=new Ye,function(t,e,n,r){void 0===r&&(console.warn("THREE.Triangle: .getNormal() target is now required"),r=new Ye),r.subVectors(n,e),sr.subVectors(t,e),r.cross(sr);var i=r.lengthSq();return i>0?r.multiplyScalar(1/Math.sqrt(i)):r.set(0,0,0)}),getBarycoord:function(){var t=new Ye,e=new Ye,n=new Ye;return function(r,i,o,a,s){t.subVectors(a,i),e.subVectors(o,i),n.subVectors(r,i);var c=t.dot(t),u=t.dot(e),h=t.dot(n),l=e.dot(e),d=e.dot(n),p=c*l-u*u;if(void 0===s&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),s=new Ye),0===p)return s.set(-2,-1,-1);var f=1/p,m=(l*h-u*d)*f,g=(c*d-u*h)*f;return s.set(1-m-g,g,m)}}(),containsPoint:function(){var t=new Ye;return function(e,n,r,i){return fr.getBarycoord(e,n,r,i,t),t.x>=0&&t.y>=0&&t.x+t.y<=1}}()}),Object.assign(fr.prototype,{set:function(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this},setFromPointsAndIndices:function(t,e,n,r){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[r]),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this},getArea:function(){var t=new Ye,e=new Ye;return function(){return t.subVectors(this.c,this.b),e.subVectors(this.a,this.b),.5*t.cross(e).length()}}(),getMidpoint:function(t){return void 0===t&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),t=new Ye),t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(t){return fr.getNormal(this.a,this.b,this.c,t)},getPlane:function(t){return void 0===t&&(console.warn("THREE.Triangle: .getPlane() target is now required"),t=new Ye),t.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(t,e){return fr.getBarycoord(t,this.a,this.b,this.c,e)},containsPoint:function(t){return fr.containsPoint(t,this.a,this.b,this.c)},intersectsBox:function(t){return t.intersectsTriangle(this)},closestPointToPoint:function(){var t=new ln,e=[new pr,new pr,new pr],n=new Ye,r=new Ye;return function(i,o){void 0===o&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),o=new Ye);var a=1/0;if(t.setFromCoplanarPoints(this.a,this.b,this.c),t.projectPoint(i,n),!0===this.containsPoint(n))o.copy(n);else{e[0].set(this.a,this.b),e[1].set(this.b,this.c),e[2].set(this.c,this.a);for(var s=0;s<e.length;s++){e[s].closestPointToPoint(n,!0,r);var c=n.distanceToSquared(r);c<a&&(a=c,o.copy(r))}}return o}}(),equals:function(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}),mr.prototype=Object.assign(Object.create(Rn.prototype),{constructor:mr,isMesh:!0,setDrawMode:function(t){this.drawMode=t},copy:function(t){return Rn.prototype.copy.call(this,t),this.drawMode=t.drawMode,void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this},updateMorphTargets:function(){var t,e,n,r=this.geometry;if(r.isBufferGeometry){var i=r.morphAttributes,o=Object.keys(i);if(o.length>0){var a=i[o[0]];if(void 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f=t.getRenderTarget();return{shaderID:l,precision:p,supportsVertexTextures:n.vertexTextures,outputEncoding:a(f?f.texture:null,t.gammaOutput),map:!!e.map,mapEncoding:a(e.map,t.gammaInput),envMap:!!e.envMap,envMapMode:e.envMap&&e.envMap.mapping,envMapEncoding:a(e.envMap,t.gammaInput),envMapCubeUV:!!e.envMap&&(e.envMap.mapping===_t||e.envMap.mapping===Mt),lightMap:!!e.lightMap,aoMap:!!e.aoMap,emissiveMap:!!e.emissiveMap,emissiveMapEncoding:a(e.emissiveMap,t.gammaInput),bumpMap:!!e.bumpMap,normalMap:!!e.normalMap,displacementMap:!!e.displacementMap,roughnessMap:!!e.roughnessMap,metalnessMap:!!e.metalnessMap,specularMap:!!e.specularMap,alphaMap:!!e.alphaMap,gradientMap:!!e.gradientMap,combine:e.combine,vertexColors:e.vertexColors,fog:!!s,useFog:e.fog,fogExp:s&&s.isFogExp2,flatShading:e.flatShading,sizeAttenuation:e.sizeAttenuation,logarithmicDepthBuffer:n.logarithmicDepthBuffer,skinning:e.skinning&&d>0,maxBones:d,useVertexTexture:n.floatVertexTextures,morphTargets:e.morphTargets,morphNormals:e.morphNormals,maxMorphTargets:t.maxMorphTargets,maxMorphNormals:t.maxMorphNormals,numDirLights:r.directional.length,numPointLights:r.point.length,numSpotLights:r.spot.length,numRectAreaLights:r.rectArea.length,numHemiLights:r.hemi.length,numClippingPlanes:c,numClipIntersection:u,dithering:e.dithering,shadowMapEnabled:t.shadowMap.enabled&&h.receiveShadow&&o.length>0,shadowMapType:t.shadowMap.type,toneMapping:t.toneMapping,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:e.premultipliedAlpha,alphaTest:e.alphaTest,doubleSided:e.side===S,flipSided:e.side===T,depthPacking:void 0!==e.depthPacking&&e.depthPacking}},this.getProgramCode=function(e,n){var r=[];if(n.shaderID?r.push(n.shaderID):(r.push(e.fragmentShader),r.push(e.vertexShader)),void 0!==e.defines)for(var i in e.defines)r.push(i),r.push(e.defines[i]);for(var a=0;a<o.length;a++)r.push(n[o[a]]);return r.push(e.onBeforeCompile.toString()),r.push(t.gammaOutput),r.join()},this.acquireProgram=function(n,i,o,a){for(var s,c=0,u=r.length;c<u;c++){var h=r[c];if(h.code===a){++(s=h).usedTimes;break}}return void 0===s&&(s=new di(t,e,a,n,i,o),r.push(s)),s},this.releaseProgram=function(t){if(0==--t.usedTimes){var e=r.indexOf(t);r[e]=r[r.length-1],r.pop(),t.destroy()}},this.programs=r}function fi(t,e){return t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.program&&e.program&&t.program!==e.program?t.program.id-e.program.id:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function mi(t,e){return t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function gi(){var t={};return{get:function(e,n){var r=e.id+","+n.id,i=t[r];return void 0===i&&(i=new function(){var t=[],e=0,n=[],r=[];return{opaque:n,transparent:r,init:function(){e=0,n.length=0,r.length=0},push:function(i,o,a,s,c){var u=t[e];void 0===u?(u={id:i.id,object:i,geometry:o,material:a,program:a.program,renderOrder:i.renderOrder,z:s,group:c},t[e]=u):(u.id=i.id,u.object=i,u.geometry=o,u.material=a,u.program=a.program,u.renderOrder=i.renderOrder,u.z=s,u.group=c),(!0===a.transparent?r:n).push(u),e++},sort:function(){n.length>1&&n.sort(fi),r.length>1&&r.sort(mi)}}},t[r]=i),i},dispose:function(){t={}}}}var vi,yi,xi,bi,wi,_i,Mi,Ei,Ti=0;function Si(){var t=new function(){var t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];var n;switch(e.type){case"DirectionalLight":n={direction:new Ye,color:new vn,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new We};break;case"SpotLight":n={position:new Ye,direction:new Ye,color:new vn,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new We};break;case"PointLight":n={position:new Ye,color:new vn,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new We,shadowCameraNear:1,shadowCameraFar:1e3};break;case"HemisphereLight":n={direction:new Ye,skyColor:new vn,groundColor:new vn};break;case"RectAreaLight":n={color:new vn,position:new Ye,halfWidth:new Ye,halfHeight:new Ye}}return t[e.id]=n,n}}},e={id:Ti++,hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},n=new Ye,r=new Xe,i=new Xe;return{setup:function(o,a,s){for(var c=0,u=0,h=0,l=0,d=0,p=0,f=0,m=0,g=s.matrixWorldInverse,v=0,y=o.length;v<y;v++){var x=o[v],b=x.color,w=x.intensity,_=x.distance,M=x.shadow&&x.shadow.map?x.shadow.map.texture:null;if(x.isAmbientLight)c+=b.r*w,u+=b.g*w,h+=b.b*w;else if(x.isDirectionalLight){if((T=t.get(x)).color.copy(x.color).multiplyScalar(x.intensity),T.direction.setFromMatrixPosition(x.matrixWorld),n.setFromMatrixPosition(x.target.matrixWorld),T.direction.sub(n),T.direction.transformDirection(g),T.shadow=x.castShadow,x.castShadow){var E=x.shadow;T.shadowBias=E.bias,T.shadowRadius=E.radius,T.shadowMapSize=E.mapSize}e.directionalShadowMap[l]=M,e.directionalShadowMatrix[l]=x.shadow.matrix,e.directional[l]=T,l++}else if(x.isSpotLight)(T=t.get(x)).position.setFromMatrixPosition(x.matrixWorld),T.position.applyMatrix4(g),T.color.copy(b).multiplyScalar(w),T.distance=_,T.direction.setFromMatrixPosition(x.matrixWorld),n.setFromMatrixPosition(x.target.matrixWorld),T.direction.sub(n),T.direction.transformDirection(g),T.coneCos=Math.cos(x.angle),T.penumbraCos=Math.cos(x.angle*(1-x.penumbra)),T.decay=0===x.distance?0:x.decay,T.shadow=x.castShadow,x.castShadow&&(E=x.shadow,T.shadowBias=E.bias,T.shadowRadius=E.radius,T.shadowMapSize=E.mapSize),e.spotShadowMap[p]=M,e.spotShadowMatrix[p]=x.shadow.matrix,e.spot[p]=T,p++;else if(x.isRectAreaLight)(T=t.get(x)).color.copy(b).multiplyScalar(w),T.position.setFromMatrixPosition(x.matrixWorld),T.position.applyMatrix4(g),i.identity(),r.copy(x.matrixWorld),r.premultiply(g),i.extractRotation(r),T.halfWidth.set(.5*x.width,0,0),T.halfHeight.set(0,.5*x.height,0),T.halfWidth.applyMatrix4(i),T.halfHeight.applyMatrix4(i),e.rectArea[f]=T,f++;else if(x.isPointLight)(T=t.get(x)).position.setFromMatrixPosition(x.matrixWorld),T.position.applyMatrix4(g),T.color.copy(x.color).multiplyScalar(x.intensity),T.distance=x.distance,T.decay=0===x.distance?0:x.decay,T.shadow=x.castShadow,x.castShadow&&(E=x.shadow,T.shadowBias=E.bias,T.shadowRadius=E.radius,T.shadowMapSize=E.mapSize,T.shadowCameraNear=E.camera.near,T.shadowCameraFar=E.camera.far),e.pointShadowMap[d]=M,e.pointShadowMatrix[d]=x.shadow.matrix,e.point[d]=T,d++;else if(x.isHemisphereLight){var T;(T=t.get(x)).direction.setFromMatrixPosition(x.matrixWorld),T.direction.transformDirection(g),T.direction.normalize(),T.skyColor.copy(x.color).multiplyScalar(w),T.groundColor.copy(x.groundColor).multiplyScalar(w),e.hemi[m]=T,m++}}e.ambient[0]=c,e.ambient[1]=u,e.ambient[2]=h,e.directional.length=l,e.spot.length=p,e.rectArea.length=f,e.point.length=d,e.hemi.length=m,e.hash=e.id+","+l+","+d+","+p+","+f+","+m+","+a.length},state:e}}function Ai(){var t={};return{get:function(e,n){var r=e.id+","+n.id,i=t[r];return void 0===i&&(i=new function(){var t=new Si,e=[],n=[],r=[];return{init:function(){e.length=0,n.length=0,r.length=0},state:{lightsArray:e,shadowsArray:n,spritesArray:r,lights:t},setupLights:function(r){t.setup(e,n,r)},pushLight:function(t){e.push(t)},pushShadow:function(t){n.push(t)},pushSprite:function(t){r.push(t)}}},t[r]=i),i},dispose:function(){t={}}}}function Li(t){ur.call(this),this.type="MeshDepthMaterial",this.depthPacking=ke,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.setValues(t)}function Ri(t){ur.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new Ye,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.lights=!1,this.setValues(t)}function Ci(t,e,n){for(var r=new dn,i=new Xe,o=new We,a=new We(n,n),s=new Ye,c=new Ye,u=1,h=2,l=1+(u|h),d=new Array(l),p=new Array(l),f={},m={0:T,1:E,2:S},g=[new Ye(1,0,0),new Ye(-1,0,0),new Ye(0,0,1),new Ye(0,0,-1),new Ye(0,1,0),new Ye(0,-1,0)],v=[new Ye(0,1,0),new Ye(0,1,0),new Ye(0,1,0),new Ye(0,1,0),new Ye(0,0,1),new Ye(0,0,-1)],y=[new on,new on,new on,new on,new on,new on],x=0;x!==l;++x){var b=0!=(x&u),w=0!=(x&h),M=new Li({depthPacking:je,morphTargets:b,skinning:w});d[x]=M;var A=new Ri({morphTargets:b,skinning:w});p[x]=A}var L=this;function R(e,n,r,i,o,a){var s=e.geometry,c=null,l=d,g=e.customDepthMaterial;if(r&&(l=p,g=e.customDistanceMaterial),g)c=g;else{var v=!1;n.morphTargets&&(s&&s.isBufferGeometry?v=s.morphAttributes&&s.morphAttributes.position&&s.morphAttributes.position.length>0:s&&s.isGeometry&&(v=s.morphTargets&&s.morphTargets.length>0)),e.isSkinnedMesh&&!1===n.skinning&&console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",e);var y=e.isSkinnedMesh&&n.skinning,x=0;v&&(x|=u),y&&(x|=h),c=l[x]}if(t.localClippingEnabled&&!0===n.clipShadows&&0!==n.clippingPlanes.length){var b=c.uuid,w=n.uuid,_=f[b];void 0===_&&(_={},f[b]=_);var M=_[w];void 0===M&&(M=c.clone(),_[w]=M),c=M}return c.visible=n.visible,c.wireframe=n.wireframe,c.side=null!=n.shadowSide?n.shadowSide:m[n.side],c.clipShadows=n.clipShadows,c.clippingPlanes=n.clippingPlanes,c.clipIntersection=n.clipIntersection,c.wireframeLinewidth=n.wireframeLinewidth,c.linewidth=n.linewidth,r&&c.isMeshDistanceMaterial&&(c.referencePosition.copy(i),c.nearDistance=o,c.farDistance=a),c}function C(n,i,o,a){if(!1!==n.visible){if(n.layers.test(i.layers)&&(n.isMesh||n.isLine||n.isPoints)&&n.castShadow&&(!n.frustumCulled||r.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(o.matrixWorldInverse,n.matrixWorld);var s=e.update(n),u=n.material;if(Array.isArray(u))for(var h=s.groups,l=0,d=h.length;l<d;l++){var p=h[l],f=u[p.materialIndex];if(f&&f.visible){var m=R(n,f,a,c,o.near,o.far);t.renderBufferDirect(o,null,s,m,n,p)}}else if(u.visible){m=R(n,u,a,c,o.near,o.far);t.renderBufferDirect(o,null,s,m,n,null)}}for(var g=n.children,v=0,y=g.length;v<y;v++)C(g[v],i,o,a)}}this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=_,this.render=function(e,n,u){if(!1!==L.enabled&&(!1!==L.autoUpdate||!1!==L.needsUpdate)&&0!==e.length){var h,l=t.context,d=t.state;d.disable(l.BLEND),d.buffers.color.setClear(1,1,1,1),d.buffers.depth.setTest(!0),d.setScissorTest(!1);for(var p=0,f=e.length;p<f;p++){var m=e[p],x=m.shadow,b=m&&m.isPointLight;if(void 0!==x){var w=x.camera;if(o.copy(x.mapSize),o.min(a),b){var _=o.x,M=o.y;y[0].set(2*_,M,_,M),y[1].set(0,M,_,M),y[2].set(3*_,M,_,M),y[3].set(_,M,_,M),y[4].set(3*_,0,_,M),y[5].set(_,0,_,M),o.x*=4,o.y*=2}if(null===x.map){var E={minFilter:At,magFilter:At,format:qt};x.map=new an(o.x,o.y,E),x.map.texture.name=m.name+".shadowMap",w.updateProjectionMatrix()}x.isSpotLightShadow&&x.update(m);var T=x.map,S=x.matrix;c.setFromMatrixPosition(m.matrixWorld),w.position.copy(c),b?(h=6,S.makeTranslation(-c.x,-c.y,-c.z)):(h=1,s.setFromMatrixPosition(m.target.matrixWorld),w.lookAt(s),w.updateMatrixWorld(),S.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),S.multiply(w.projectionMatrix),S.multiply(w.matrixWorldInverse)),t.setRenderTarget(T),t.clear();for(var A=0;A<h;A++){if(b){s.copy(w.position),s.add(g[A]),w.up.copy(v[A]),w.lookAt(s),w.updateMatrixWorld();var R=y[A];d.viewport(R)}i.multiplyMatrices(w.projectionMatrix,w.matrixWorldInverse),r.setFromMatrix(i),C(n,u,w,b)}}else console.warn("THREE.WebGLShadowMap:",m,"has no shadow.")}L.needsUpdate=!1}}}function Pi(t,e,n,r,i,o,a,s,c){rn.call(this,t,e,n,r,i,o,a,s,c),this.needsUpdate=!0}function Oi(t,e,n,r,i){var o,a,s,c,u,h,l=new Ye,d=new qe,p=new Ye;function f(){var t=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),n=new Uint16Array([0,1,2,0,2,3]);o=e.createBuffer(),a=e.createBuffer(),e.bindBuffer(e.ARRAY_BUFFER,o),e.bufferData(e.ARRAY_BUFFER,t,e.STATIC_DRAW),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,a),e.bufferData(e.ELEMENT_ARRAY_BUFFER,n,e.STATIC_DRAW),s=function(){var t=e.createProgram(),n=e.createShader(e.VERTEX_SHADER),r=e.createShader(e.FRAGMENT_SHADER);return e.shaderSource(n,["precision "+i.precision+" float;","#define SHADER_NAME SpriteMaterial","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform float rotation;","uniform vec2 center;","uniform vec2 scale;","uniform vec2 uvOffset;","uniform vec2 uvScale;","attribute vec2 position;","attribute vec2 uv;","varying vec2 vUV;","varying float fogDepth;","void main() {","\tvUV = uvOffset + uv * uvScale;","\tvec2 alignedPosition = ( position - center ) * scale;","\tvec2 rotatedPosition;","\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;","\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;","\tvec4 mvPosition;","\tmvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );","\tmvPosition.xy += rotatedPosition;","\tgl_Position = projectionMatrix * mvPosition;","\tfogDepth = - mvPosition.z;","}"].join("\n")),e.shaderSource(r,["precision "+i.precision+" float;","#define SHADER_NAME SpriteMaterial","uniform vec3 color;","uniform sampler2D map;","uniform float opacity;","uniform int fogType;","uniform vec3 fogColor;","uniform float fogDensity;","uniform float fogNear;","uniform float fogFar;","uniform float alphaTest;","varying vec2 vUV;","varying float fogDepth;","void main() {","\tvec4 texture = texture2D( map, vUV );","\tgl_FragColor = vec4( color * texture.xyz, texture.a * opacity );","\tif ( gl_FragColor.a < alphaTest ) discard;","\tif ( fogType > 0 ) {","\t\tfloat fogFactor = 0.0;","\t\tif ( fogType == 1 ) {","\t\t\tfogFactor = smoothstep( fogNear, fogFar, fogDepth );","\t\t} else {","\t\t\tconst float LOG2 = 1.442695;","\t\t\tfogFactor = exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 );","\t\t\tfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );","\t\t}","\t\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );","\t}","}"].join("\n")),e.compileShader(n),e.compileShader(r),e.attachShader(t,n),e.attachShader(t,r),e.linkProgram(t),t}(),c={position:e.getAttribLocation(s,"position"),uv:e.getAttribLocation(s,"uv")},u={uvOffset:e.getUniformLocation(s,"uvOffset"),uvScale:e.getUniformLocation(s,"uvScale"),rotation:e.getUniformLocation(s,"rotation"),center:e.getUniformLocation(s,"center"),scale:e.getUniformLocation(s,"scale"),color:e.getUniformLocation(s,"color"),map:e.getUniformLocation(s,"map"),opacity:e.getUniformLocation(s,"opacity"),modelViewMatrix:e.getUniformLocation(s,"modelViewMatrix"),projectionMatrix:e.getUniformLocation(s,"projectionMatrix"),fogType:e.getUniformLocation(s,"fogType"),fogDensity:e.getUniformLocation(s,"fogDensity"),fogNear:e.getUniformLocation(s,"fogNear"),fogFar:e.getUniformLocation(s,"fogFar"),fogColor:e.getUniformLocation(s,"fogColor"),fogDepth:e.getUniformLocation(s,"fogDepth"),alphaTest:e.getUniformLocation(s,"alphaTest")};var r=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");r.width=8,r.height=8;var l=r.getContext("2d");l.fillStyle="white",l.fillRect(0,0,8,8),h=new Pi(r)}function m(t,e){return t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:e.id-t.id}this.render=function(i,g,v){if(0!==i.length){void 0===s&&f(),n.useProgram(s),n.initAttributes(),n.enableAttribute(c.position),n.enableAttribute(c.uv),n.disableUnusedAttributes(),n.disable(e.CULL_FACE),n.enable(e.BLEND),e.bindBuffer(e.ARRAY_BUFFER,o),e.vertexAttribPointer(c.position,2,e.FLOAT,!1,16,0),e.vertexAttribPointer(c.uv,2,e.FLOAT,!1,16,8),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,a),e.uniformMatrix4fv(u.projectionMatrix,!1,v.projectionMatrix.elements),n.activeTexture(e.TEXTURE0),e.uniform1i(u.map,0);var y=0,x=0,b=g.fog;b?(e.uniform3f(u.fogColor,b.color.r,b.color.g,b.color.b),b.isFog?(e.uniform1f(u.fogNear,b.near),e.uniform1f(u.fogFar,b.far),e.uniform1i(u.fogType,1),y=1,x=1):b.isFogExp2&&(e.uniform1f(u.fogDensity,b.density),e.uniform1i(u.fogType,2),y=2,x=2)):(e.uniform1i(u.fogType,0),y=0,x=0);for(var w=0,_=i.length;w<_;w++){(T=i[w]).modelViewMatrix.multiplyMatrices(v.matrixWorldInverse,T.matrixWorld),T.z=-T.modelViewMatrix.elements[14]}i.sort(m);var M=[],E=[];for(w=0,_=i.length;w<_;w++){var T,S=(T=i[w]).material;if(!1!==S.visible){T.onBeforeRender(t,g,v,void 0,S,void 0),e.uniform1f(u.alphaTest,S.alphaTest),e.uniformMatrix4fv(u.modelViewMatrix,!1,T.modelViewMatrix.elements),T.matrixWorld.decompose(l,d,p),M[0]=p.x,M[1]=p.y,E[0]=T.center.x-.5,E[1]=T.center.y-.5;var A=0;g.fog&&S.fog&&(A=x),y!==A&&(e.uniform1i(u.fogType,A),y=A),null!==S.map?(e.uniform2f(u.uvOffset,S.map.offset.x,S.map.offset.y),e.uniform2f(u.uvScale,S.map.repeat.x,S.map.repeat.y)):(e.uniform2f(u.uvOffset,0,0),e.uniform2f(u.uvScale,1,1)),e.uniform1f(u.opacity,S.opacity),e.uniform3f(u.color,S.color.r,S.color.g,S.color.b),e.uniform1f(u.rotation,S.rotation),e.uniform2fv(u.center,E),e.uniform2fv(u.scale,M),n.setBlending(S.blending,S.blendEquation,S.blendSrc,S.blendDst,S.blendEquationAlpha,S.blendSrcAlpha,S.blendDstAlpha,S.premultipliedAlpha),n.buffers.depth.setTest(S.depthTest),n.buffers.depth.setMask(S.depthWrite),n.buffers.color.setMask(S.colorWrite),r.setTexture2D(S.map||h,0),e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0),T.onAfterRender(t,g,v,void 0,S,void 0)}}n.enable(e.CULL_FACE),n.reset()}}}function Ii(t,e,n,r,i,o,a){var s,c="undefined"!=typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext,u={};function h(t,e){if(t.width>e||t.height>e){if("data"in t)return void console.warn("THREE.WebGLRenderer: image in DataTexture is too big ("+t.width+"x"+t.height+").");var n=e/Math.max(t.width,t.height),r=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");return r.width=Math.floor(t.width*n),r.height=Math.floor(t.height*n),r.getContext("2d").drawImage(t,0,0,t.width,t.height,0,0,r.width,r.height),console.warn("THREE.WebGLRenderer: image is too big ("+t.width+"x"+t.height+"). 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Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.",a),t.texParameteri(n,t.TEXTURE_MAG_FILTER,f(a.magFilter)),t.texParameteri(n,t.TEXTURE_MIN_FILTER,f(a.minFilter)),a.minFilter!==At&&a.minFilter!==Ct&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.",a)),c=e.get("EXT_texture_filter_anisotropic")){if(a.type===zt&&null===e.get("OES_texture_float_linear"))return;if(a.type===Ht&&null===e.get("OES_texture_half_float_linear"))return;(a.anisotropy>1||r.get(a).__currentAnisotropy)&&(t.texParameterf(n,c.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(a.anisotropy,i.getMaxAnisotropy())),r.get(a).__currentAnisotropy=a.anisotropy)}}function x(e,i,a,s){var c=o.convert(i.texture.format),u=o.convert(i.texture.type);n.texImage2D(s,0,c,i.width,i.height,0,c,u,null),t.bindFramebuffer(t.FRAMEBUFFER,e),t.framebufferTexture2D(t.FRAMEBUFFER,a,s,r.get(i.texture).__webglTexture,0),t.bindFramebuffer(t.FRAMEBUFFER,null)}function b(e,n){t.bindRenderbuffer(t.RENDERBUFFER,e),n.depthBuffer&&!n.stencilBuffer?(t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_COMPONENT16,n.width,n.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.RENDERBUFFER,e)):n.depthBuffer&&n.stencilBuffer?(t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,n.width,n.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,e)):t.renderbufferStorage(t.RENDERBUFFER,t.RGBA4,n.width,n.height),t.bindRenderbuffer(t.RENDERBUFFER,null)}function w(e){var n=r.get(e),i=!0===e.isWebGLRenderTargetCube;if(e.depthTexture){if(i)throw new Error("target.depthTexture not supported in Cube render targets");!function(e,n){if(n&&n.isWebGLRenderTargetCube)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(t.FRAMEBUFFER,e),!n.depthTexture||!n.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of 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t.bindFramebuffer(t.FRAMEBUFFER,n.__webglFramebuffer),n.__webglDepthbuffer=t.createRenderbuffer(),b(n.__webglDepthbuffer,e);t.bindFramebuffer(t.FRAMEBUFFER,null)}this.setTexture2D=v,this.setTextureCube=function(e,s){var c=r.get(e);if(6===e.image.length)if(e.version>0&&c.__version!==e.version){c.__image__webglTextureCube||(e.addEventListener("dispose",m),c.__image__webglTextureCube=t.createTexture(),a.memory.textures++),n.activeTexture(t.TEXTURE0+s),n.bindTexture(t.TEXTURE_CUBE_MAP,c.__image__webglTextureCube),t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,e.flipY);for(var u=e&&e.isCompressedTexture,f=e.image[0]&&e.image[0].isDataTexture,g=[],v=0;v<6;v++)g[v]=u||f?f?e.image[v].image:e.image[v]:h(e.image[v],i.maxCubemapSize);var x=g[0],b=l(x),w=o.convert(e.format),_=o.convert(e.type);for(y(t.TEXTURE_CUBE_MAP,e,b),v=0;v<6;v++)if(u)for(var M,E=g[v].mipmaps,T=0,S=E.length;T<S;T++)M=E[T],e.format!==qt&&e.format!==Xt?n.getCompressedTextureFormats().indexOf(w)>-1?n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+v,T,w,M.width,M.height,0,M.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+v,T,w,M.width,M.height,0,w,_,M.data);else f?n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+v,0,w,g[v].width,g[v].height,0,w,_,g[v].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+v,0,w,w,_,g[v]);c.__maxMipLevel=u?E.length-1:0,d(e,b)&&p(t.TEXTURE_CUBE_MAP,e,x.width,x.height),c.__version=e.version,e.onUpdate&&e.onUpdate(e)}else n.activeTexture(t.TEXTURE0+s),n.bindTexture(t.TEXTURE_CUBE_MAP,c.__image__webglTextureCube)},this.setTextureCubeDynamic=function(e,i){n.activeTexture(t.TEXTURE0+i),n.bindTexture(t.TEXTURE_CUBE_MAP,r.get(e).__webglTexture)},this.setupRenderTarget=function(e){var i=r.get(e),o=r.get(e.texture);e.addEventListener("dispose",g),o.__webglTexture=t.createTexture(),a.memory.textures++;var s=!0===e.isWebGLRenderTargetCube,c=l(e);if(s){i.__webglFramebuffer=[];for(var u=0;u<6;u++)i.__webglFramebuffer[u]=t.createFramebuffer()}else i.__webglFramebuffer=t.createFramebuffer();if(s){for(n.bindTexture(t.TEXTURE_CUBE_MAP,o.__webglTexture),y(t.TEXTURE_CUBE_MAP,e.texture,c),u=0;u<6;u++)x(i.__webglFramebuffer[u],e,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+u);d(e.texture,c)&&p(t.TEXTURE_CUBE_MAP,e.texture,e.width,e.height),n.bindTexture(t.TEXTURE_CUBE_MAP,null)}else n.bindTexture(t.TEXTURE_2D,o.__webglTexture),y(t.TEXTURE_2D,e.texture,c),x(i.__webglFramebuffer,e,t.COLOR_ATTACHMENT0,t.TEXTURE_2D),d(e.texture,c)&&p(t.TEXTURE_2D,e.texture,e.width,e.height),n.bindTexture(t.TEXTURE_2D,null);e.depthBuffer&&w(e)},this.updateRenderTargetMipmap=function(e){var i=e.texture;if(d(i,l(e))){var o=e.isWebGLRenderTargetCube?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,a=r.get(i).__webglTexture;n.bindTexture(o,a),p(o,i,e.width,e.height),n.bindTexture(o,null)}}}function Ni(t,e){return{convert:function(n){var r;if(n===Et)return t.REPEAT;if(n===Tt)return t.CLAMP_TO_EDGE;if(n===St)return t.MIRRORED_REPEAT;if(n===At)return t.NEAREST;if(n===Lt)return t.NEAREST_MIPMAP_NEAREST;if(n===Rt)return t.NEAREST_MIPMAP_LINEAR;if(n===Ct)return t.LINEAR;if(n===Pt)return t.LINEAR_MIPMAP_NEAREST;if(n===Ot)return t.LINEAR_MIPMAP_LINEAR;if(n===It)return t.UNSIGNED_BYTE;if(n===Gt)return t.UNSIGNED_SHORT_4_4_4_4;if(n===kt)return t.UNSIGNED_SHORT_5_5_5_1;if(n===jt)return t.UNSIGNED_SHORT_5_6_5;if(n===Nt)return t.BYTE;if(n===Dt)return t.SHORT;if(n===Ut)return t.UNSIGNED_SHORT;if(n===Bt)return t.INT;if(n===Ft)return t.UNSIGNED_INT;if(n===zt)return t.FLOAT;if(n===Ht&&null!==(r=e.get("OES_texture_half_float")))return r.HALF_FLOAT_OES;if(n===Wt)return t.ALPHA;if(n===Xt)return t.RGB;if(n===qt)return t.RGBA;if(n===Yt)return t.LUMINANCE;if(n===Zt)return t.LUMINANCE_ALPHA;if(n===Qt)return t.DEPTH_COMPONENT;if(n===Kt)return t.DEPTH_STENCIL;if(n===F)return t.FUNC_ADD;if(n===z)return t.FUNC_SUBTRACT;if(n===H)return t.FUNC_REVERSE_SUBTRACT;if(n===j)return t.ZERO;if(n===V)return t.ONE;if(n===W)return t.SRC_COLOR;if(n===X)return t.ONE_MINUS_SRC_COLOR;if(n===q)return t.SRC_ALPHA;if(n===Y)return t.ONE_MINUS_SRC_ALPHA;if(n===Z)return t.DST_ALPHA;if(n===J)return t.ONE_MINUS_DST_ALPHA;if(n===Q)return t.DST_COLOR;if(n===K)return t.ONE_MINUS_DST_COLOR;if(n===$)return t.SRC_ALPHA_SATURATE;if((n===$t||n===te||n===ee||n===ne)&&null!==(r=e.get("WEBGL_compressed_texture_s3tc"))){if(n===$t)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===te)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===ee)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===ne)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if((n===re||n===ie||n===oe||n===ae)&&null!==(r=e.get("WEBGL_compressed_texture_pvrtc"))){if(n===re)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===ie)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===oe)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===ae)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(n===se&&null!==(r=e.get("WEBGL_compressed_texture_etc1")))return r.COMPRESSED_RGB_ETC1_WEBGL;if((n===ce||n===ue||n===he||n===le||n===de||n===pe||n===fe||n===me||n===ge||n===ve||n===ye||n===xe||n===be||n===we)&&null!==(r=e.get("WEBGL_compressed_texture_astc")))return n;if((n===G||n===k)&&null!==(r=e.get("EXT_blend_minmax"))){if(n===G)return r.MIN_EXT;if(n===k)return r.MAX_EXT}return n===Vt&&null!==(r=e.get("WEBGL_depth_texture"))?r.UNSIGNED_INT_24_8_WEBGL:0}}}function Di(t,e,n,r){Cn.call(this),this.type="PerspectiveCamera",this.fov=void 0!==t?t:50,this.zoom=1,this.near=void 0!==n?n:.1,this.far=void 0!==r?r:2e3,this.focus=10,this.aspect=void 0!==e?e:1,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}function Ui(t){Di.call(this),this.cameras=t||[]}function Bi(t){var e=this,n=null,r=null,i=null,o=new Xe,a=new Xe;"undefined"!=typeof window&&"VRFrameData"in window&&(r=new window.VRFrameData,window.addEventListener("vrdisplaypresentchange",g,!1));var s=new Xe,c=new qe,u=new Ye,h=new Di;h.bounds=new on(0,0,.5,1),h.layers.enable(1);var l=new Di;l.bounds=new on(.5,0,.5,1),l.layers.enable(2);var d,p,f=new Ui([h,l]);function m(){return null!==n&&!0===n.isPresenting}function g(){if(m()){var r=n.getEyeParameters("left"),i=r.renderWidth,o=r.renderHeight;p=t.getPixelRatio(),d=t.getSize(),t.setDrawingBufferSize(2*i,o,1)}else e.enabled&&t.setDrawingBufferSize(d.width,d.height,p)}f.layers.enable(1),f.layers.enable(2),this.enabled=!1,this.userHeight=1.6,this.getDevice=function(){return n},this.setDevice=function(t){void 0!==t&&(n=t)},this.setPoseTarget=function(t){void 0!==t&&(i=t)},this.getCamera=function(t){if(null===n)return t;n.depthNear=t.near,n.depthFar=t.far,n.getFrameData(r);var d=n.stageParameters;d?o.fromArray(d.sittingToStandingTransform):o.makeTranslation(0,e.userHeight,0);var p=r.pose,m=null!==i?i:t;if(m.matrix.copy(o),m.matrix.decompose(m.position,m.quaternion,m.scale),null!==p.orientation&&(c.fromArray(p.orientation),m.quaternion.multiply(c)),null!==p.position&&(c.setFromRotationMatrix(o),u.fromArray(p.position),u.applyQuaternion(c),m.position.add(u)),m.updateMatrixWorld(),!1===n.isPresenting)return t;h.near=t.near,l.near=t.near,h.far=t.far,l.far=t.far,f.matrixWorld.copy(t.matrixWorld),f.matrixWorldInverse.copy(t.matrixWorldInverse),h.matrixWorldInverse.fromArray(r.leftViewMatrix),l.matrixWorldInverse.fromArray(r.rightViewMatrix),a.getInverse(o),h.matrixWorldInverse.multiply(a),l.matrixWorldInverse.multiply(a);var 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s=t.attributes.position;s.isInterleavedBufferAttribute?(o=s.data.count,a.drawArraysInstancedANGLE(r,0,o,t.maxInstancedCount)):a.drawArraysInstancedANGLE(r,i,o,t.maxInstancedCount),n.update(o,r,t.maxInstancedCount)}else console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")}}(d,f,b),G=new function(t,e,n){var r,i,o;this.setMode=function(t){r=t},this.setIndex=function(t){i=t.type,o=t.bytesPerElement},this.render=function(e,a){t.drawElements(r,a,i,e*o),n.update(a,r)},this.renderInstances=function(t,a,s){var c=e.get("ANGLE_instanced_arrays");null!==c?(c.drawElementsInstancedANGLE(r,s,i,a*o,t.maxInstancedCount),n.update(s,r,t.maxInstancedCount)):console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")}}(d,f,b),k=new Oi(V,d,x,_,y),b.programs=L.programs,V.context=d,V.capabilities=y,V.extensions=f,V.properties=w,V.renderLists=C,V.state=x,V.info=b}Tt();var St=new Bi(V);this.vr=St;var At=new Ci(V,A,y.maxTextureSize);function Lt(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),W=!0}function Rt(){console.log("THREE.WebGLRenderer: Context Restored."),W=!1,Tt()}function Ct(t){var e=t.target;e.removeEventListener("dispose",Ct),function(t){Pt(t),w.remove(t)}(e)}function Pt(t){var e=w.get(t).program;t.program=void 0,void 0!==e&&L.releaseProgram(e)}this.shadowMap=At,this.getContext=function(){return d},this.getContextAttributes=function(){return d.getContextAttributes()},this.forceContextLoss=function(){var t=f.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){var t=f.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return pt},this.setPixelRatio=function(t){void 0!==t&&(pt=t,this.setSize(ht,lt,!1))},this.getSize=function(){return{width:ht,height:lt}},this.setSize=function(t,n,r){var i=St.getDevice();i&&i.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(ht=t,lt=n,e.width=t*pt,e.height=n*pt,!1!==r&&(e.style.width=t+"px",e.style.height=n+"px"),this.setViewport(0,0,t,n))},this.getDrawingBufferSize=function(){return{width:ht*pt,height:lt*pt}},this.setDrawingBufferSize=function(t,n,r){ht=t,lt=n,pt=r,e.width=t*r,e.height=n*r,this.setViewport(0,0,t,n)},this.getCurrentViewport=function(){return K},this.setViewport=function(t,e,n,r){ft.set(t,lt-e-r,n,r),x.viewport(K.copy(ft).multiplyScalar(pt))},this.setScissor=function(t,e,n,r){mt.set(t,lt-e-r,n,r),x.scissor($.copy(mt).multiplyScalar(pt))},this.setScissorTest=function(t){x.setScissorTest(gt=t)},this.getClearColor=function(){return F.getClearColor()},this.setClearColor=function(){F.setClearColor.apply(F,arguments)},this.getClearAlpha=function(){return F.getClearAlpha()},this.setClearAlpha=function(){F.setClearAlpha.apply(F,arguments)},this.clear=function(t,e,n){var r=0;(void 0===t||t)&&(r|=d.COLOR_BUFFER_BIT),(void 0===e||e)&&(r|=d.DEPTH_BUFFER_BIT),(void 0===n||n)&&(r|=d.STENCIL_BUFFER_BIT),d.clear(r)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.clearTarget=function(t,e,n,r){this.setRenderTarget(t),this.clear(e,n,r)},this.dispose=function(){e.removeEventListener("webglcontextlost",Lt,!1),e.removeEventListener("webglcontextrestored",Rt,!1),C.dispose(),P.dispose(),w.dispose(),A.dispose(),St.dispose(),Ut()},this.renderBufferImmediate=function(t,e,n){x.initAttributes();var r=w.get(t);t.hasPositions&&!r.position&&(r.position=d.createBuffer()),t.hasNormals&&!r.normal&&(r.normal=d.createBuffer()),t.hasUvs&&!r.uv&&(r.uv=d.createBuffer()),t.hasColors&&!r.color&&(r.color=d.createBuffer());var i=e.getAttributes();if(t.hasPositions&&(d.bindBuffer(d.ARRAY_BUFFER,r.position),d.bufferData(d.ARRAY_BUFFER,t.positionArray,d.DYNAMIC_DRAW),x.enableAttribute(i.position),d.vertexAttribPointer(i.position,3,d.FLOAT,!1,0,0)),t.hasNormals){if(d.bindBuffer(d.ARRAY_BUFFER,r.normal),!n.isMeshPhongMaterial&&!n.isMeshStandardMaterial&&!n.isMeshNormalMaterial&&!0===n.flatShading)for(var o=0,a=3*t.count;o<a;o+=9){var s=t.normalArray,c=(s[o+0]+s[o+3]+s[o+6])/3,u=(s[o+1]+s[o+4]+s[o+7])/3,h=(s[o+2]+s[o+5]+s[o+8])/3;s[o+0]=c,s[o+1]=u,s[o+2]=h,s[o+3]=c,s[o+4]=u,s[o+5]=h,s[o+6]=c,s[o+7]=u,s[o+8]=h}d.bufferData(d.ARRAY_BUFFER,t.normalArray,d.DYNAMIC_DRAW),x.enableAttribute(i.normal),d.vertexAttribPointer(i.normal,3,d.FLOAT,!1,0,0)}t.hasUvs&&n.map&&(d.bindBuffer(d.ARRAY_BUFFER,r.uv),d.bufferData(d.ARRAY_BUFFER,t.uvArray,d.DYNAMIC_DRAW),x.enableAttribute(i.uv),d.vertexAttribPointer(i.uv,2,d.FLOAT,!1,0,0)),t.hasColors&&n.vertexColors!==R&&(d.bindBuffer(d.ARRAY_BUFFER,r.color),d.bufferData(d.ARRAY_BUFFER,t.colorArray,d.DYNAMIC_DRAW),x.enableAttribute(i.color),d.vertexAttribPointer(i.color,3,d.FLOAT,!1,0,0)),x.disableUnusedAttributes(),d.drawArrays(d.TRIANGLES,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,n,r,i,o){var a=i.isMesh&&i.matrixWorld.determinant()<0;x.setMaterial(r,a);var s=Vt(t,e,r,i),c=n.id+"_"+s.id+"_"+(!0===r.wireframe),u=!1;c!==Z&&(Z=c,u=!0),i.morphTargetInfluences&&(z.update(i,n,r,s),u=!0);var h,l=n.index,p=n.attributes.position,m=1;!0===r.wireframe&&(l=E.getWireframeAttribute(n),m=2);var g=H;null!==l&&(h=M.get(l),(g=G).setIndex(h)),u&&(!function(t,e,n){if(n&&n.isInstancedBufferGeometry&&null===f.get("ANGLE_instanced_arrays"))return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");x.initAttributes();var r=n.attributes,i=e.getAttributes(),o=t.defaultAttributeValues;for(var a in i){var s=i[a];if(s>=0){var c=r[a];if(void 0!==c){var u=c.normalized,h=c.itemSize,l=M.get(c);if(void 0===l)continue;var p=l.buffer,m=l.type,g=l.bytesPerElement;if(c.isInterleavedBufferAttribute){var v=c.data,y=v.stride,b=c.offset;v&&v.isInstancedInterleavedBuffer?(x.enableAttributeAndDivisor(s,v.meshPerAttribute),void 0===n.maxInstancedCount&&(n.maxInstancedCount=v.meshPerAttribute*v.count)):x.enableAttribute(s),d.bindBuffer(d.ARRAY_BUFFER,p),d.vertexAttribPointer(s,h,m,u,y*g,b*g)}else c.isInstancedBufferAttribute?(x.enableAttributeAndDivisor(s,c.meshPerAttribute),void 0===n.maxInstancedCount&&(n.maxInstancedCount=c.meshPerAttribute*c.count)):x.enableAttribute(s),d.bindBuffer(d.ARRAY_BUFFER,p),d.vertexAttribPointer(s,h,m,u,0,0)}else if(void 0!==o){var w=o[a];if(void 0!==w)switch(w.length){case 2:d.vertexAttrib2fv(s,w);break;case 3:d.vertexAttrib3fv(s,w);break;case 4:d.vertexAttrib4fv(s,w);break;default:d.vertexAttrib1fv(s,w)}}}}x.disableUnusedAttributes()}(r,s,n),null!==l&&d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,h.buffer));var v=1/0;null!==l?v=l.count:void 0!==p&&(v=p.count);var y=n.drawRange.start*m,b=n.drawRange.count*m,w=null!==o?o.start*m:0,_=null!==o?o.count*m:1/0,T=Math.max(y,w),S=Math.min(v,y+b,w+_)-1,A=Math.max(0,S-T+1);if(0!==A){if(i.isMesh)if(!0===r.wireframe)x.setLineWidth(r.wireframeLinewidth*Mt()),g.setMode(d.LINES);else switch(i.drawMode){case Pe:g.setMode(d.TRIANGLES);break;case Oe:g.setMode(d.TRIANGLE_STRIP);break;case Ie:g.setMode(d.TRIANGLE_FAN)}else if(i.isLine){var L=r.linewidth;void 0===L&&(L=1),x.setLineWidth(L*Mt()),i.isLineSegments?g.setMode(d.LINES):i.isLineLoop?g.setMode(d.LINE_LOOP):g.setMode(d.LINE_STRIP)}else i.isPoints&&g.setMode(d.POINTS);n&&n.isInstancedBufferGeometry?n.maxInstancedCount>0&&g.renderInstances(n,T,A):g.render(T,A)}},this.compile=function(t,e){(l=P.get(t,e)).init(),t.traverse(function(t){t.isLight&&(l.pushLight(t),t.castShadow&&l.pushShadow(t))}),l.setupLights(e),t.traverse(function(e){if(e.material)if(Array.isArray(e.material))for(var n=0;n<e.material.length;n++)jt(e.material[n],t.fog,e);else jt(e.material,t.fog,e)})};var Ot,Nt=!1,Dt=null;function Ut(){Nt=!1}function Bt(){var t=St.getDevice();t&&t.isPresenting?t.requestAnimationFrame(Ft):window.requestAnimationFrame(Ft)}function Ft(t){!1!==Nt&&(Dt(t),Bt())}function Gt(t,e,n,r){for(var i=0,o=t.length;i<o;i++){var a=t[i],s=a.object,c=a.geometry,u=void 0===r?a.material:r,h=a.group;if(n.isArrayCamera){Q=n;for(var l=n.cameras,d=0,p=l.length;d<p;d++){var f=l[d];if(s.layers.test(f.layers)){var m=f.bounds,g=m.x*ht,v=m.y*lt,y=m.z*ht,b=m.w*lt;x.viewport(K.set(g,v,y,b).multiplyScalar(pt)),kt(s,e,f,c,u,h)}}}else Q=null,kt(s,e,n,c,u,h)}}function kt(t,e,n,r,i,o){if(t.onBeforeRender(V,e,n,r,i,o),l=P.get(e,Q||n),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),t.isImmediateRenderObject){var a=t.isMesh&&t.matrixWorld.determinant()<0;x.setMaterial(i,a);var s=Vt(n,e.fog,i,t);Z="",function(t,e,n){t.render(function(t){V.renderBufferImmediate(t,e,n)})}(t,s,i)}else V.renderBufferDirect(n,e.fog,r,i,t,o);t.onAfterRender(V,e,n,r,i,o),l=P.get(e,Q||n)}function jt(t,e,n){var r=w.get(t),i=l.state.lights,o=l.state.shadowsArray,a=L.getParameters(t,i.state,o,e,yt.numPlanes,yt.numIntersection,n),s=L.getProgramCode(t,a),c=r.program,u=!0;if(void 0===c)t.addEventListener("dispose",Ct);else if(c.code!==s)Pt(t);else if(r.lightsHash!==i.state.hash)w.update(t,"lightsHash",i.state.hash),u=!1;else{if(void 0!==a.shaderID)return;u=!1}if(u){if(a.shaderID){var h=bn[a.shaderID];r.shader={name:t.type,uniforms:mn.clone(h.uniforms),vertexShader:h.vertexShader,fragmentShader:h.fragmentShader}}else r.shader={name:t.type,uniforms:t.uniforms,vertexShader:t.vertexShader,fragmentShader:t.fragmentShader};t.onBeforeCompile(r.shader,V),c=L.acquireProgram(t,r.shader,a,s),r.program=c,t.program=c}var d=c.getAttributes();if(t.morphTargets){t.numSupportedMorphTargets=0;for(var p=0;p<V.maxMorphTargets;p++)d["morphTarget"+p]>=0&&t.numSupportedMorphTargets++}if(t.morphNormals){t.numSupportedMorphNormals=0;for(p=0;p<V.maxMorphNormals;p++)d["morphNormal"+p]>=0&&t.numSupportedMorphNormals++}var f=r.shader.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(r.numClippingPlanes=yt.numPlanes,r.numIntersection=yt.numIntersection,f.clippingPlanes=yt.uniform),r.fog=e,r.lightsHash=i.state.hash,t.lights&&(f.ambientLightColor.value=i.state.ambient,f.directionalLights.value=i.state.directional,f.spotLights.value=i.state.spot,f.rectAreaLights.value=i.state.rectArea,f.pointLights.value=i.state.point,f.hemisphereLights.value=i.state.hemi,f.directionalShadowMap.value=i.state.directionalShadowMap,f.directionalShadowMatrix.value=i.state.directionalShadowMatrix,f.spotShadowMap.value=i.state.spotShadowMap,f.spotShadowMatrix.value=i.state.spotShadowMatrix,f.pointShadowMap.value=i.state.pointShadowMap,f.pointShadowMatrix.value=i.state.pointShadowMatrix);var m=r.program.getUniforms(),g=ni.seqWithValue(m.seq,f);r.uniformsList=g}function Vt(t,e,n,r){ut=0;var i=w.get(n),o=l.state.lights;if(xt&&(bt||t!==J)){var a=t===J&&n.id===Y;yt.setState(n.clippingPlanes,n.clipIntersection,n.clipShadows,t,i,a)}!1===n.needsUpdate&&(void 0===i.program?n.needsUpdate=!0:n.fog&&i.fog!==e?n.needsUpdate=!0:n.lights&&i.lightsHash!==o.state.hash?n.needsUpdate=!0:void 0===i.numClippingPlanes||i.numClippingPlanes===yt.numPlanes&&i.numIntersection===yt.numIntersection||(n.needsUpdate=!0)),n.needsUpdate&&(jt(n,e,r),n.needsUpdate=!1);var s,c,u=!1,h=!1,p=!1,f=i.program,m=f.getUniforms(),g=i.shader.uniforms;if(x.useProgram(f.program)&&(u=!0,h=!0,p=!0),n.id!==Y&&(Y=n.id,h=!0),u||t!==J){if(m.setValue(d,"projectionMatrix",t.projectionMatrix),y.logarithmicDepthBuffer&&m.setValue(d,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),J!==(Q||t)&&(J=Q||t,h=!0,p=!0),n.isShaderMaterial||n.isMeshPhongMaterial||n.isMeshStandardMaterial||n.envMap){var v=m.map.cameraPosition;void 0!==v&&v.setValue(d,_t.setFromMatrixPosition(t.matrixWorld))}(n.isMeshPhongMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial||n.skinning)&&m.setValue(d,"viewMatrix",t.matrixWorldInverse)}if(n.skinning){m.setOptional(d,r,"bindMatrix"),m.setOptional(d,r,"bindMatrixInverse");var b=r.skeleton;if(b){var _=b.bones;if(y.floatVertexTextures){if(void 0===b.boneTexture){var M=Math.sqrt(4*_.length);M=Ve.ceilPowerOfTwo(M),M=Math.max(M,4);var E=new Float32Array(M*M*4);E.set(b.boneMatrices);var T=new cn(E,M,M,qt,zt);T.needsUpdate=!0,b.boneMatrices=E,b.boneTexture=T,b.boneTextureSize=M}m.setValue(d,"boneTexture",b.boneTexture),m.setValue(d,"boneTextureSize",b.boneTextureSize)}else m.setOptional(d,b,"boneMatrices")}}return h&&(m.setValue(d,"toneMappingExposure",V.toneMappingExposure),m.setValue(d,"toneMappingWhitePoint",V.toneMappingWhitePoint),n.lights&&(c=p,(s=g).ambientLightColor.needsUpdate=c,s.directionalLights.needsUpdate=c,s.pointLights.needsUpdate=c,s.spotLights.needsUpdate=c,s.rectAreaLights.needsUpdate=c,s.hemisphereLights.needsUpdate=c),e&&n.fog&&function(t,e){t.fogColor.value=e.color,e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)}(g,e),n.isMeshBasicMaterial?Wt(g,n):n.isMeshLambertMaterial?(Wt(g,n),function(t,e){e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap)}(g,n)):n.isMeshPhongMaterial?(Wt(g,n),n.isMeshToonMaterial?function(t,e){Xt(t,e),e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(g,n):Xt(g,n)):n.isMeshStandardMaterial?(Wt(g,n),n.isMeshPhysicalMaterial?function(t,e){t.clearCoat.value=e.clearCoat,t.clearCoatRoughness.value=e.clearCoatRoughness,Yt(t,e)}(g,n):Yt(g,n)):n.isMeshDepthMaterial?(Wt(g,n),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(g,n)):n.isMeshDistanceMaterial?(Wt(g,n),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias);t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(g,n)):n.isMeshNormalMaterial?(Wt(g,n),function(t,e){e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale);e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale));e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(g,n)):n.isLineBasicMaterial?(function(t,e){t.diffuse.value=e.color,t.opacity.value=e.opacity}(g,n),n.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(g,n)):n.isPointsMaterial?function(t,e){t.diffuse.value=e.color,t.opacity.value=e.opacity,t.size.value=e.size*pt,t.scale.value=.5*lt,t.map.value=e.map,null!==e.map&&(!0===e.map.matrixAutoUpdate&&e.map.updateMatrix(),t.uvTransform.value.copy(e.map.matrix))}(g,n):n.isShadowMaterial&&(g.color.value=n.color,g.opacity.value=n.opacity),void 0!==g.ltc_1&&(g.ltc_1.value=xn.LTC_1),void 0!==g.ltc_2&&(g.ltc_2.value=xn.LTC_2),ni.upload(d,i.uniformsList,g,V)),n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(ni.upload(d,i.uniformsList,g,V),n.uniformsNeedUpdate=!1),m.setValue(d,"modelViewMatrix",r.modelViewMatrix),m.setValue(d,"normalMatrix",r.normalMatrix),m.setValue(d,"modelMatrix",r.matrixWorld),f}function Wt(t,e){var n;t.opacity.value=e.opacity,e.color&&(t.diffuse.value=e.color),e.emissive&&t.emissive.value.copy(e.emissive).multiplyScalar(e.emissiveIntensity),e.map&&(t.map.value=e.map),e.alphaMap&&(t.alphaMap.value=e.alphaMap),e.specularMap&&(t.specularMap.value=e.specularMap),e.envMap&&(t.envMap.value=e.envMap,t.flipEnvMap.value=e.envMap&&e.envMap.isCubeTexture?-1:1,t.reflectivity.value=e.reflectivity,t.refractionRatio.value=e.refractionRatio,t.maxMipLevel.value=w.get(e.envMap).__maxMipLevel),e.lightMap&&(t.lightMap.value=e.lightMap,t.lightMapIntensity.value=e.lightMapIntensity),e.aoMap&&(t.aoMap.value=e.aoMap,t.aoMapIntensity.value=e.aoMapIntensity),e.map?n=e.map:e.specularMap?n=e.specularMap:e.displacementMap?n=e.displacementMap:e.normalMap?n=e.normalMap:e.bumpMap?n=e.bumpMap:e.roughnessMap?n=e.roughnessMap:e.metalnessMap?n=e.metalnessMap:e.alphaMap?n=e.alphaMap:e.emissiveMap&&(n=e.emissiveMap),void 0!==n&&(n.isWebGLRenderTarget&&(n=n.texture),!0===n.matrixAutoUpdate&&n.updateMatrix(),t.uvTransform.value.copy(n.matrix))}function Xt(t,e){t.specular.value=e.specular,t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}function Yt(t,e){t.roughness.value=e.roughness,t.metalness.value=e.metalness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap),e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}this.animate=function(t){null!==(Dt=t)?Nt||(Bt(),Nt=!0):Ut()},this.render=function(t,e,n,r){if(e&&e.isCamera){if(!W){Z="",Y=-1,J=null,!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),St.enabled&&(e=St.getCamera(e)),(l=P.get(t,e)).init(),t.onBeforeRender(V,t,e,n),wt.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),vt.setFromMatrix(wt),bt=this.localClippingEnabled,xt=yt.init(this.clippingPlanes,bt,e),(h=C.get(t,e)).init(),function t(e,n,r){if(!1===e.visible)return;var i=e.layers.test(n.layers);if(i)if(e.isLight)l.pushLight(e),e.castShadow&&l.pushShadow(e);else if(e.isSprite)e.frustumCulled&&!vt.intersectsSprite(e)||l.pushSprite(e);else if(e.isImmediateRenderObject)r&&_t.setFromMatrixPosition(e.matrixWorld).applyMatrix4(wt),h.push(e,null,e.material,_t.z,null);else if((e.isMesh||e.isLine||e.isPoints)&&(e.isSkinnedMesh&&e.skeleton.update(),!e.frustumCulled||vt.intersectsObject(e))){r&&_t.setFromMatrixPosition(e.matrixWorld).applyMatrix4(wt);var o=A.update(e),a=e.material;if(Array.isArray(a))for(var s=o.groups,c=0,u=s.length;c<u;c++){var d=s[c],p=a[d.materialIndex];p&&p.visible&&h.push(e,o,p,_t.z,d)}else a.visible&&h.push(e,o,a,_t.z,null)}var f=e.children;for(var c=0,u=f.length;c<u;c++)t(f[c],n,r)}(t,e,V.sortObjects),!0===V.sortObjects&&h.sort(),xt&&yt.beginShadows();var i=l.state.shadowsArray;At.render(i,t,e),l.setupLights(e),xt&&yt.endShadows(),this.info.autoReset&&this.info.reset(),void 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Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&u===Qt&&(n=Ut),void 0===n&&u===Kt&&(n=Vt),rn.call(this,null,r,i,o,a,s,u,n,c),this.image={width:t,height:e},this.magFilter=void 0!==a?a:At,this.minFilter=void 0!==s?s:At,this.flipY=!1,this.generateMipmaps=!1}function io(t){Jn.call(this),this.type="WireframeGeometry";var e,n,r,i,o,a,s,c,u,h,l=[],d=[0,0],p={},f=["a","b","c"];if(t&&t.isGeometry){var m=t.faces;for(e=0,r=m.length;e<r;e++){var g=m[e];for(n=0;n<3;n++)s=g[f[n]],c=g[f[(n+1)%3]],d[0]=Math.min(s,c),d[1]=Math.max(s,c),void 0===p[u=d[0]+","+d[1]]&&(p[u]={index1:d[0],index2:d[1]})}for(u in p)a=p[u],h=t.vertices[a.index1],l.push(h.x,h.y,h.z),h=t.vertices[a.index2],l.push(h.x,h.y,h.z)}else if(t&&t.isBufferGeometry){var v,y,x,b,w,_,M;if(h=new Ye,null!==t.index){for(v=t.attributes.position,y=t.index,0===(x=t.groups).length&&(x=[{start:0,count:y.count,materialIndex:0}]),i=0,o=x.length;i<o;++i)for(e=w=(b=x[i]).start,r=w+b.count;e<r;e+=3)for(n=0;n<3;n++)s=y.getX(e+n),c=y.getX(e+(n+1)%3),d[0]=Math.min(s,c),d[1]=Math.max(s,c),void 0===p[u=d[0]+","+d[1]]&&(p[u]={index1:d[0],index2:d[1]});for(u in p)a=p[u],h.fromBufferAttribute(v,a.index1),l.push(h.x,h.y,h.z),h.fromBufferAttribute(v,a.index2),l.push(h.x,h.y,h.z)}else for(e=0,r=(v=t.attributes.position).count/3;e<r;e++)for(n=0;n<3;n++)_=3*e+n,h.fromBufferAttribute(v,_),l.push(h.x,h.y,h.z),M=3*e+(n+1)%3,h.fromBufferAttribute(v,M),l.push(h.x,h.y,h.z)}this.addAttribute("position",new Wn(l,3))}function oo(t,e,n){Un.call(this),this.type="ParametricGeometry",this.parameters={func:t,slices:e,stacks:n},this.fromBufferGeometry(new ao(t,e,n)),this.mergeVertices()}function ao(t,e,n){Jn.call(this),this.type="ParametricBufferGeometry",this.parameters={func:t,slices:e,stacks:n};var r,i,o=[],a=[],s=[],c=[],u=new Ye,h=new Ye,l=new Ye,d=new Ye,p=new Ye,f=e+1;for(r=0;r<=n;r++){var m=r/n;for(i=0;i<=e;i++){var g=i/e;t(g,m,h),a.push(h.x,h.y,h.z),g-1e-5>=0?(t(g-1e-5,m,l),d.subVectors(h,l)):(t(g+1e-5,m,l),d.subVectors(l,h)),m-1e-5>=0?(t(g,m-1e-5,l),p.subVectors(h,l)):(t(g,m+1e-5,l),p.subVectors(l,h)),u.crossVectors(d,p).normalize(),s.push(u.x,u.y,u.z),c.push(g,m)}}for(r=0;r<n;r++)for(i=0;i<e;i++){var v=r*f+i,y=r*f+i+1,x=(r+1)*f+i+1,b=(r+1)*f+i;o.push(v,y,b),o.push(y,x,b)}this.setIndex(o),this.addAttribute("position",new Wn(a,3)),this.addAttribute("normal",new Wn(s,3)),this.addAttribute("uv",new Wn(c,2))}function so(t,e,n,r){Un.call(this),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:r},this.fromBufferGeometry(new co(t,e,n,r)),this.mergeVertices()}function co(t,e,n,r){Jn.call(this),this.type="PolyhedronBufferGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:r},n=n||1;var i=[],o=[];function a(t,e,n,r){var i,o,a=Math.pow(2,r),c=[];for(i=0;i<=a;i++){c[i]=[];var u=t.clone().lerp(n,i/a),h=e.clone().lerp(n,i/a),l=a-i;for(o=0;o<=l;o++)c[i][o]=0===o&&i===a?u:u.clone().lerp(h,o/l)}for(i=0;i<a;i++)for(o=0;o<2*(a-i)-1;o++){var d=Math.floor(o/2);o%2==0?(s(c[i][d+1]),s(c[i+1][d]),s(c[i][d])):(s(c[i][d+1]),s(c[i+1][d+1]),s(c[i+1][d]))}}function s(t){i.push(t.x,t.y,t.z)}function c(e,n){var r=3*e;n.x=t[r+0],n.y=t[r+1],n.z=t[r+2]}function u(t,e,n,r){r<0&&1===t.x&&(o[e]=t.x-1),0===n.x&&0===n.z&&(o[e]=r/2/Math.PI+.5)}function h(t){return Math.atan2(t.z,-t.x)}!function(t){for(var n=new Ye,r=new Ye,i=new Ye,o=0;o<e.length;o+=3)c(e[o+0],n),c(e[o+1],r),c(e[o+2],i),a(n,r,i,t)}(r=r||0),function(t){for(var e=new Ye,n=0;n<i.length;n+=3)e.x=i[n+0],e.y=i[n+1],e.z=i[n+2],e.normalize().multiplyScalar(t),i[n+0]=e.x,i[n+1]=e.y,i[n+2]=e.z}(n),function(){for(var t=new Ye,e=0;e<i.length;e+=3){t.x=i[e+0],t.y=i[e+1],t.z=i[e+2];var n=h(t)/2/Math.PI+.5,r=(a=t,Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+.5);o.push(n,1-r)}var a;(function(){for(var t=new Ye,e=new Ye,n=new Ye,r=new Ye,a=new We,s=new We,c=new We,l=0,d=0;l<i.length;l+=9,d+=6){t.set(i[l+0],i[l+1],i[l+2]),e.set(i[l+3],i[l+4],i[l+5]),n.set(i[l+6],i[l+7],i[l+8]),a.set(o[d+0],o[d+1]),s.set(o[d+2],o[d+3]),c.set(o[d+4],o[d+5]),r.copy(t).add(e).add(n).divideScalar(3);var p=h(r);u(a,d+0,t,p),u(s,d+2,e,p),u(c,d+4,n,p)}})(),function(){for(var t=0;t<o.length;t+=6){var e=o[t+0],n=o[t+2],r=o[t+4],i=Math.max(e,n,r),a=Math.min(e,n,r);i>.9&&a<.1&&(e<.2&&(o[t+0]+=1),n<.2&&(o[t+2]+=1),r<.2&&(o[t+4]+=1))}}()}(),this.addAttribute("position",new Wn(i,3)),this.addAttribute("normal",new Wn(i.slice(),3)),this.addAttribute("uv",new Wn(o,2)),0===r?this.computeVertexNormals():this.normalizeNormals()}function uo(t,e){Un.call(this),this.type="TetrahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new ho(t,e)),this.mergeVertices()}function ho(t,e){co.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],t,e),this.type="TetrahedronBufferGeometry",this.parameters={radius:t,detail:e}}function lo(t,e){Un.call(this),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new po(t,e)),this.mergeVertices()}function po(t,e){co.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronBufferGeometry",this.parameters={radius:t,detail:e}}function fo(t,e){Un.call(this),this.type="IcosahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new mo(t,e)),this.mergeVertices()}function mo(t,e){var n=(1+Math.sqrt(5))/2,r=[-1,n,0,1,n,0,-1,-n,0,1,-n,0,0,-1,n,0,1,n,0,-1,-n,0,1,-n,n,0,-1,n,0,1,-n,0,-1,-n,0,1];co.call(this,r,[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],t,e),this.type="IcosahedronBufferGeometry",this.parameters={radius:t,detail:e}}function go(t,e){Un.call(this),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new vo(t,e)),this.mergeVertices()}function vo(t,e){var n=(1+Math.sqrt(5))/2,r=1/n,i=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-r,-n,0,-r,n,0,r,-n,0,r,n,-r,-n,0,-r,n,0,r,-n,0,r,n,0,-n,0,-r,n,0,-r,-n,0,r,n,0,r];co.call(this,i,[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronBufferGeometry",this.parameters={radius:t,detail:e}}function yo(t,e,n,r,i,o){Un.call(this),this.type="TubeGeometry",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:r,closed:i},void 0!==o&&console.warn("THREE.TubeGeometry: taper has been removed.");var a=new xo(t,e,n,r,i);this.tangents=a.tangents,this.normals=a.normals,this.binormals=a.binormals,this.fromBufferGeometry(a),this.mergeVertices()}function xo(t,e,n,r,i){Jn.call(this),this.type="TubeBufferGeometry",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:r,closed:i},e=e||64,n=n||1,r=r||8,i=i||!1;var o=t.computeFrenetFrames(e,i);this.tangents=o.tangents,this.normals=o.normals,this.binormals=o.binormals;var a,s,c=new Ye,u=new Ye,h=new We,l=new Ye,d=[],p=[],f=[],m=[];function g(i){l=t.getPointAt(i/e,l);var a=o.normals[i],h=o.binormals[i];for(s=0;s<=r;s++){var f=s/r*Math.PI*2,m=Math.sin(f),g=-Math.cos(f);u.x=g*a.x+m*h.x,u.y=g*a.y+m*h.y,u.z=g*a.z+m*h.z,u.normalize(),p.push(u.x,u.y,u.z),c.x=l.x+n*u.x,c.y=l.y+n*u.y,c.z=l.z+n*u.z,d.push(c.x,c.y,c.z)}}!function(){for(a=0;a<e;a++)g(a);g(!1===i?e:0),function(){for(a=0;a<=e;a++)for(s=0;s<=r;s++)h.x=a/e,h.y=s/r,f.push(h.x,h.y)}(),function(){for(s=1;s<=e;s++)for(a=1;a<=r;a++){var t=(r+1)*(s-1)+(a-1),n=(r+1)*s+(a-1),i=(r+1)*s+a,o=(r+1)*(s-1)+a;m.push(t,n,o),m.push(n,i,o)}}()}(),this.setIndex(m),this.addAttribute("position",new Wn(d,3)),this.addAttribute("normal",new Wn(p,3)),this.addAttribute("uv",new Wn(f,2))}function bo(t,e,n,r,i,o,a){Un.call(this),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:n,radialSegments:r,p:i,q:o},void 0!==a&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),this.fromBufferGeometry(new wo(t,e,n,r,i,o)),this.mergeVertices()}function wo(t,e,n,r,i,o){Jn.call(this),this.type="TorusKnotBufferGeometry",this.parameters={radius:t,tube:e,tubularSegments:n,radialSegments:r,p:i,q:o},t=t||1,e=e||.4,n=Math.floor(n)||64,r=Math.floor(r)||8,i=i||2,o=o||3;var a,s,c=[],u=[],h=[],l=[],d=new Ye,p=new Ye,f=new Ye,m=new Ye,g=new Ye,v=new Ye,y=new Ye;for(a=0;a<=n;++a){var x=a/n*i*Math.PI*2;for(A(x,i,o,t,f),A(x+.01,i,o,t,m),v.subVectors(m,f),y.addVectors(m,f),g.crossVectors(v,y),y.crossVectors(g,v),g.normalize(),y.normalize(),s=0;s<=r;++s){var b=s/r*Math.PI*2,w=-e*Math.cos(b),_=e*Math.sin(b);d.x=f.x+(w*y.x+_*g.x),d.y=f.y+(w*y.y+_*g.y),d.z=f.z+(w*y.z+_*g.z),u.push(d.x,d.y,d.z),p.subVectors(d,f).normalize(),h.push(p.x,p.y,p.z),l.push(a/n),l.push(s/r)}}for(s=1;s<=n;s++)for(a=1;a<=r;a++){var M=(r+1)*(s-1)+(a-1),E=(r+1)*s+(a-1),T=(r+1)*s+a,S=(r+1)*(s-1)+a;c.push(M,E,S),c.push(E,T,S)}function A(t,e,n,r,i){var o=Math.cos(t),a=Math.sin(t),s=n/e*t,c=Math.cos(s);i.x=r*(2+c)*.5*o,i.y=r*(2+c)*a*.5,i.z=r*Math.sin(s)*.5}this.setIndex(c),this.addAttribute("position",new Wn(u,3)),this.addAttribute("normal",new Wn(h,3)),this.addAttribute("uv",new Wn(l,2))}function _o(t,e,n,r,i){Un.call(this),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:r,arc:i},this.fromBufferGeometry(new Mo(t,e,n,r,i)),this.mergeVertices()}function Mo(t,e,n,r,i){Jn.call(this),this.type="TorusBufferGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:r,arc:i},t=t||1,e=e||.4,n=Math.floor(n)||8,r=Math.floor(r)||6,i=i||2*Math.PI;var o,a,s=[],c=[],u=[],h=[],l=new Ye,d=new Ye,p=new Ye;for(o=0;o<=n;o++)for(a=0;a<=r;a++){var f=a/r*i,m=o/n*Math.PI*2;d.x=(t+e*Math.cos(m))*Math.cos(f),d.y=(t+e*Math.cos(m))*Math.sin(f),d.z=e*Math.sin(m),c.push(d.x,d.y,d.z),l.x=t*Math.cos(f),l.y=t*Math.sin(f),p.subVectors(d,l).normalize(),u.push(p.x,p.y,p.z),h.push(a/r),h.push(o/n)}for(o=1;o<=n;o++)for(a=1;a<=r;a++){var g=(r+1)*o+a-1,v=(r+1)*(o-1)+a-1,y=(r+1)*(o-1)+a,x=(r+1)*o+a;s.push(g,v,x),s.push(v,y,x)}this.setIndex(s),this.addAttribute("position",new Wn(c,3)),this.addAttribute("normal",new Wn(u,3)),this.addAttribute("uv",new Wn(h,2))}Li.prototype=Object.create(ur.prototype),Li.prototype.constructor=Li,Li.prototype.isMeshDepthMaterial=!0,Li.prototype.copy=function(t){return ur.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},Ri.prototype=Object.create(ur.prototype),Ri.prototype.constructor=Ri,Ri.prototype.isMeshDistanceMaterial=!0,Ri.prototype.copy=function(t){return ur.prototype.copy.call(this,t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this},Pi.prototype=Object.create(rn.prototype),Pi.prototype.constructor=Pi,Di.prototype=Object.assign(Object.create(Cn.prototype),{constructor:Di,isPerspectiveCamera:!0,copy:function(t,e){return Cn.prototype.copy.call(this,t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){var e=.5*this.getFilmHeight()/t;this.fov=2*Ve.RAD2DEG*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){var t=Math.tan(.5*Ve.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*Ve.RAD2DEG*Math.atan(Math.tan(.5*Ve.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,n,r,i,o){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=this.near,e=t*Math.tan(.5*Ve.DEG2RAD*this.fov)/this.zoom,n=2*e,r=this.aspect*n,i=-.5*r,o=this.view;if(null!==this.view&&this.view.enabled){var a=o.fullWidth,s=o.fullHeight;i+=o.offsetX*r/a,e-=o.offsetY*n/s,r*=o.width/a,n*=o.height/s}var c=this.filmOffset;0!==c&&(i+=t*c/this.getFilmWidth()),this.projectionMatrix.makePerspective(i,i+r,e,e-n,t,this.far)},toJSON:function(t){var e=Rn.prototype.toJSON.call(this,t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}),Ui.prototype=Object.assign(Object.create(Di.prototype),{constructor:Ui,isArrayCamera:!0}),zi.prototype.isFogExp2=!0,zi.prototype.clone=function(){return new zi(this.color.getHex(),this.density)},zi.prototype.toJSON=function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},Hi.prototype.isFog=!0,Hi.prototype.clone=function(){return new Hi(this.color.getHex(),this.near,this.far)},Hi.prototype.toJSON=function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},Gi.prototype=Object.assign(Object.create(Rn.prototype),{constructor:Gi,copy:function(t,e){return Rn.prototype.copy.call(this,t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},toJSON:function(t){var e=Rn.prototype.toJSON.call(this,t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}),ki.prototype=Object.create(ur.prototype),ki.prototype.constructor=ki,ki.prototype.isSpriteMaterial=!0,ki.prototype.copy=function(t){return ur.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.rotation=t.rotation,this},ji.prototype=Object.assign(Object.create(Rn.prototype),{constructor:ji,isSprite:!0,raycast:(vi=new Ye,yi=new Ye,xi=new Ye,function(t,e){yi.setFromMatrixPosition(this.matrixWorld),t.ray.closestPointToPoint(yi,vi),xi.setFromMatrixScale(this.matrixWorld);var n=xi.x*xi.y/4;if(!(yi.distanceToSquared(vi)>n)){var r=t.ray.origin.distanceTo(vi);r<t.near||r>t.far||e.push({distance:r,point:vi.clone(),face:null,object:this})}}),clone:function(){return new this.constructor(this.material).copy(this)},copy:function(t){return Rn.prototype.copy.call(this,t),void 0!==t.center&&this.center.copy(t.center),this}}),Vi.prototype=Object.assign(Object.create(Rn.prototype),{constructor:Vi,copy:function(t){Rn.prototype.copy.call(this,t,!1);for(var e=t.levels,n=0,r=e.length;n<r;n++){var i=e[n];this.addLevel(i.object.clone(),i.distance)}return this},addLevel:function(t,e){void 0===e&&(e=0),e=Math.abs(e);for(var n=this.levels,r=0;r<n.length&&!(e<n[r].distance);r++);n.splice(r,0,{distance:e,object:t}),this.add(t)},getObjectForDistance:function(t){for(var e=this.levels,n=1,r=e.length;n<r&&!(t<e[n].distance);n++);return e[n-1].object},raycast:(bi=new Ye,function(t,e){bi.setFromMatrixPosition(this.matrixWorld);var n=t.ray.origin.distanceTo(bi);this.getObjectForDistance(n).raycast(t,e)}),update:function(){var t=new Ye,e=new Ye;return function(n){var r=this.levels;if(r.length>1){t.setFromMatrixPosition(n.matrixWorld),e.setFromMatrixPosition(this.matrixWorld);var i=t.distanceTo(e);r[0].object.visible=!0;for(var o=1,a=r.length;o<a&&i>=r[o].distance;o++)r[o-1].object.visible=!1,r[o].object.visible=!0;for(;o<a;o++)r[o].object.visible=!1}}}(),toJSON:function(t){var e=Rn.prototype.toJSON.call(this,t);e.object.levels=[];for(var n=this.levels,r=0,i=n.length;r<i;r++){var o=n[r];e.object.levels.push({object:o.object.uuid,distance:o.distance})}return e}}),Object.assign(Wi.prototype,{calculateInverses:function(){this.boneInverses=[];for(var t=0,e=this.bones.length;t<e;t++){var n=new Xe;this.bones[t]&&n.getInverse(this.bones[t].matrixWorld),this.boneInverses.push(n)}},pose:function(){var t,e,n;for(e=0,n=this.bones.length;e<n;e++)(t=this.bones[e])&&t.matrixWorld.getInverse(this.boneInverses[e]);for(e=0,n=this.bones.length;e<n;e++)(t=this.bones[e])&&(t.parent&&t.parent.isBone?(t.matrix.getInverse(t.parent.matrixWorld),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))},update:(wi=new Xe,_i=new Xe,function(){for(var t=this.bones,e=this.boneInverses,n=this.boneMatrices,r=this.boneTexture,i=0,o=t.length;i<o;i++){var a=t[i]?t[i].matrixWorld:_i;wi.multiplyMatrices(a,e[i]),wi.toArray(n,16*i)}void 0!==r&&(r.needsUpdate=!0)}),clone:function(){return new Wi(this.bones,this.boneInverses)},getBoneByName:function(t){for(var e=0,n=this.bones.length;e<n;e++){var r=this.bones[e];if(r.name===t)return r}}}),Xi.prototype=Object.assign(Object.create(Rn.prototype),{constructor:Xi,isBone:!0}),qi.prototype=Object.assign(Object.create(mr.prototype),{constructor:qi,isSkinnedMesh:!0,initBones:function(){var t,e,n,r,i=[];if(this.geometry&&void 0!==this.geometry.bones){for(n=0,r=this.geometry.bones.length;n<r;n++)e=this.geometry.bones[n],t=new Xi,i.push(t),t.name=e.name,t.position.fromArray(e.pos),t.quaternion.fromArray(e.rotq),void 0!==e.scl&&t.scale.fromArray(e.scl);for(n=0,r=this.geometry.bones.length;n<r;n++)-1!==(e=this.geometry.bones[n]).parent&&null!==e.parent&&void 0!==i[e.parent]?i[e.parent].add(i[n]):this.add(i[n])}return this.updateMatrixWorld(!0),i},bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){var t,e;if(this.geometry&&this.geometry.isGeometry)for(e=0;e<this.geometry.skinWeights.length;e++){var n=this.geometry.skinWeights[e];(t=1/n.manhattanLength())!==1/0?n.multiplyScalar(t):n.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry){var r=new on,i=this.geometry.attributes.skinWeight;for(e=0;e<i.count;e++)r.x=i.getX(e),r.y=i.getY(e),r.z=i.getZ(e),r.w=i.getW(e),(t=1/r.manhattanLength())!==1/0?r.multiplyScalar(t):r.set(1,0,0,0),i.setXYZW(e,r.x,r.y,r.z,r.w)}},updateMatrixWorld:function(t){mr.prototype.updateMatrixWorld.call(this,t),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Yi.prototype=Object.create(ur.prototype),Yi.prototype.constructor=Yi,Yi.prototype.isLineBasicMaterial=!0,Yi.prototype.copy=function(t){return ur.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this},Zi.prototype=Object.assign(Object.create(Rn.prototype),{constructor:Zi,isLine:!0,computeLineDistances:(Mi=new Ye,Ei=new Ye,function(){var t=this.geometry;if(t.isBufferGeometry)if(null===t.index){for(var e=t.attributes.position,n=[0],r=1,i=e.count;r<i;r++)Mi.fromBufferAttribute(e,r-1),Ei.fromBufferAttribute(e,r),n[r]=n[r-1],n[r]+=Mi.distanceTo(Ei);t.addAttribute("lineDistance",new Wn(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(t.isGeometry){var o=t.vertices;for((n=t.lineDistances)[0]=0,r=1,i=o.length;r<i;r++)n[r]=n[r-1],n[r]+=o[r-1].distanceTo(o[r])}return this}),raycast:function(){var t=new Xe,e=new dr,n=new hn;return function(r,i){var o=r.linePrecision,a=o*o,s=this.geometry,c=this.matrixWorld;if(null===s.boundingSphere&&s.computeBoundingSphere(),n.copy(s.boundingSphere),n.applyMatrix4(c),!1!==r.ray.intersectsSphere(n)){t.getInverse(c),e.copy(r.ray).applyMatrix4(t);var u=new Ye,h=new Ye,l=new Ye,d=new Ye,p=this&&this.isLineSegments?2:1;if(s.isBufferGeometry){var f=s.index,m=s.attributes.position.array;if(null!==f)for(var g=f.array,v=0,y=g.length-1;v<y;v+=p){var x=g[v],b=g[v+1];if(u.fromArray(m,3*x),h.fromArray(m,3*b),!(e.distanceSqToSegment(u,h,d,l)>a))d.applyMatrix4(this.matrixWorld),(M=r.ray.origin.distanceTo(d))<r.near||M>r.far||i.push({distance:M,point:l.clone().applyMatrix4(this.matrixWorld),index:v,face:null,faceIndex:null,object:this})}else for(v=0,y=m.length/3-1;v<y;v+=p){if(u.fromArray(m,3*v),h.fromArray(m,3*v+3),!(e.distanceSqToSegment(u,h,d,l)>a))d.applyMatrix4(this.matrixWorld),(M=r.ray.origin.distanceTo(d))<r.near||M>r.far||i.push({distance:M,point:l.clone().applyMatrix4(this.matrixWorld),index:v,face:null,faceIndex:null,object:this})}}else if(s.isGeometry){var w=s.vertices,_=w.length;for(v=0;v<_-1;v+=p){var M;if(!(e.distanceSqToSegment(w[v],w[v+1],d,l)>a))d.applyMatrix4(this.matrixWorld),(M=r.ray.origin.distanceTo(d))<r.near||M>r.far||i.push({distance:M,point:l.clone().applyMatrix4(this.matrixWorld),index:v,face:null,faceIndex:null,object:this})}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Ji.prototype=Object.assign(Object.create(Zi.prototype),{constructor:Ji,isLineSegments:!0,computeLineDistances:function(){var t=new Ye,e=new Ye;return function(){var n=this.geometry;if(n.isBufferGeometry)if(null===n.index){for(var r=n.attributes.position,i=[],o=0,a=r.count;o<a;o+=2)t.fromBufferAttribute(r,o),e.fromBufferAttribute(r,o+1),i[o]=0===o?0:i[o-1],i[o+1]=i[o]+t.distanceTo(e);n.addAttribute("lineDistance",new Wn(i,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(n.isGeometry){var s=n.vertices;for(i=n.lineDistances,o=0,a=s.length;o<a;o+=2)t.copy(s[o]),e.copy(s[o+1]),i[o]=0===o?0:i[o-1],i[o+1]=i[o]+t.distanceTo(e)}return this}}()}),Qi.prototype=Object.assign(Object.create(Zi.prototype),{constructor:Qi,isLineLoop:!0}),Ki.prototype=Object.create(ur.prototype),Ki.prototype.constructor=Ki,Ki.prototype.isPointsMaterial=!0,Ki.prototype.copy=function(t){return ur.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this},$i.prototype=Object.assign(Object.create(Rn.prototype),{constructor:$i,isPoints:!0,raycast:function(){var t=new Xe,e=new dr,n=new hn;return 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t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t},fromJSON:function(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}),Fa.prototype=Object.create(Ba.prototype),Fa.prototype.constructor=Fa,Fa.prototype.isEllipseCurve=!0,Fa.prototype.getPoint=function(t,e){for(var n=e||new We,r=2*Math.PI,i=this.aEndAngle-this.aStartAngle,o=Math.abs(i)<Number.EPSILON;i<0;)i+=r;for(;i>r;)i-=r;i<Number.EPSILON&&(i=o?0:r),!0!==this.aClockwise||o||(i===r?i=-r:i-=r);var a=this.aStartAngle+t*i,s=this.aX+this.xRadius*Math.cos(a),c=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){var u=Math.cos(this.aRotation),h=Math.sin(this.aRotation),l=s-this.aX,d=c-this.aY;s=l*u-d*h+this.aX,c=l*h+d*u+this.aY}return n.set(s,c)},Fa.prototype.copy=function(t){return Ba.prototype.copy.call(this,t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this},Fa.prototype.toJSON=function(){var t=Ba.prototype.toJSON.call(this);return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t},Fa.prototype.fromJSON=function(t){return Ba.prototype.fromJSON.call(this,t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this},za.prototype=Object.create(Fa.prototype),za.prototype.constructor=za,za.prototype.isArcCurve=!0;var Ga=new Ye,ka=new Ha,ja=new Ha,Va=new Ha;function Wa(t,e,n,r){Ba.call(this),this.type="CatmullRomCurve3",this.points=t||[],this.closed=e||!1,this.curveType=n||"centripetal",this.tension=r||.5}function Xa(t,e,n,r,i){var o=.5*(r-e),a=.5*(i-n),s=t*t;return(2*n-2*r+o+a)*(t*s)+(-3*n+3*r-2*o-a)*s+o*t+n}function qa(t,e,n,r){return function(t,e){var n=1-t;return n*n*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,n)+function(t,e){return t*t*e}(t,r)}function Ya(t,e,n,r,i){return function(t,e){var n=1-t;return n*n*n*e}(t,e)+function(t,e){var n=1-t;return 3*n*n*t*e}(t,n)+function(t,e){return 3*(1-t)*t*t*e}(t,r)+function(t,e){return t*t*t*e}(t,i)}function Za(t,e,n,r){Ba.call(this),this.type="CubicBezierCurve",this.v0=t||new We,this.v1=e||new We,this.v2=n||new We,this.v3=r||new We}function Ja(t,e,n,r){Ba.call(this),this.type="CubicBezierCurve3",this.v0=t||new Ye,this.v1=e||new Ye,this.v2=n||new Ye,this.v3=r||new Ye}function Qa(t,e){Ba.call(this),this.type="LineCurve",this.v1=t||new We,this.v2=e||new We}function Ka(t,e){Ba.call(this),this.type="LineCurve3",this.v1=t||new Ye,this.v2=e||new Ye}function $a(t,e,n){Ba.call(this),this.type="QuadraticBezierCurve",this.v0=t||new We,this.v1=e||new We,this.v2=n||new We}function ts(t,e,n){Ba.call(this),this.type="QuadraticBezierCurve3",this.v0=t||new Ye,this.v1=e||new Ye,this.v2=n||new Ye}function es(t){Ba.call(this),this.type="SplineCurve",this.points=t||[]}Wa.prototype=Object.create(Ba.prototype),Wa.prototype.constructor=Wa,Wa.prototype.isCatmullRomCurve3=!0,Wa.prototype.getPoint=function(t,e){var n,r,i,o,a=e||new Ye,s=this.points,c=s.length,u=(c-(this.closed?0:1))*t,h=Math.floor(u),l=u-h;if(this.closed?h+=h>0?0:(Math.floor(Math.abs(h)/c)+1)*c:0===l&&h===c-1&&(h=c-2,l=1),this.closed||h>0?n=s[(h-1)%c]:(Ga.subVectors(s[0],s[1]).add(s[0]),n=Ga),r=s[h%c],i=s[(h+1)%c],this.closed||h+2<c?o=s[(h+2)%c]:(Ga.subVectors(s[c-1],s[c-2]).add(s[c-1]),o=Ga),"centripetal"===this.curveType||"chordal"===this.curveType){var d="chordal"===this.curveType?.5:.25,p=Math.pow(n.distanceToSquared(r),d),f=Math.pow(r.distanceToSquared(i),d),m=Math.pow(i.distanceToSquared(o),d);f<1e-4&&(f=1),p<1e-4&&(p=f),m<1e-4&&(m=f),ka.initNonuniformCatmullRom(n.x,r.x,i.x,o.x,p,f,m),ja.initNonuniformCatmullRom(n.y,r.y,i.y,o.y,p,f,m),Va.initNonuniformCatmullRom(n.z,r.z,i.z,o.z,p,f,m)}else"catmullrom"===this.curveType&&(ka.initCatmullRom(n.x,r.x,i.x,o.x,this.tension),ja.initCatmullRom(n.y,r.y,i.y,o.y,this.tension),Va.initCatmullRom(n.z,r.z,i.z,o.z,this.tension));return a.set(ka.calc(l),ja.calc(l),Va.calc(l)),a},Wa.prototype.copy=function(t){Ba.prototype.copy.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var r=t.points[e];this.points.push(r.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},Wa.prototype.toJSON=function(){var t=Ba.prototype.toJSON.call(this);t.points=[];for(var e=0,n=this.points.length;e<n;e++){var r=this.points[e];t.points.push(r.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t},Wa.prototype.fromJSON=function(t){Ba.prototype.fromJSON.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var r=t.points[e];this.points.push((new Ye).fromArray(r))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},Za.prototype=Object.create(Ba.prototype),Za.prototype.constructor=Za,Za.prototype.isCubicBezierCurve=!0,Za.prototype.getPoint=function(t,e){var n=e||new We,r=this.v0,i=this.v1,o=this.v2,a=this.v3;return n.set(Ya(t,r.x,i.x,o.x,a.x),Ya(t,r.y,i.y,o.y,a.y)),n},Za.prototype.copy=function(t){return Ba.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},Za.prototype.toJSON=function(){var t=Ba.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t},Za.prototype.fromJSON=function(t){return Ba.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this},Ja.prototype=Object.create(Ba.prototype),Ja.prototype.constructor=Ja,Ja.prototype.isCubicBezierCurve3=!0,Ja.prototype.getPoint=function(t,e){var n=e||new Ye,r=this.v0,i=this.v1,o=this.v2,a=this.v3;return n.set(Ya(t,r.x,i.x,o.x,a.x),Ya(t,r.y,i.y,o.y,a.y),Ya(t,r.z,i.z,o.z,a.z)),n},Ja.prototype.copy=function(t){return Ba.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},Ja.prototype.toJSON=function(){var t=Ba.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t},Ja.prototype.fromJSON=function(t){return Ba.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this},Qa.prototype=Object.create(Ba.prototype),Qa.prototype.constructor=Qa,Qa.prototype.isLineCurve=!0,Qa.prototype.getPoint=function(t,e){var n=e||new We;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},Qa.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},Qa.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()},Qa.prototype.copy=function(t){return Ba.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Qa.prototype.toJSON=function(){var t=Ba.prototype.toJSON.call(this);return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},Qa.prototype.fromJSON=function(t){return Ba.prototype.fromJSON.call(this,t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},Ka.prototype=Object.create(Ba.prototype),Ka.prototype.constructor=Ka,Ka.prototype.isLineCurve3=!0,Ka.prototype.getPoint=function(t,e){var n=e||new Ye;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},Ka.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},Ka.prototype.copy=function(t){return Ba.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Ka.prototype.toJSON=function(){var t=Ba.prototype.toJSON.call(this);return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},Ka.prototype.fromJSON=function(t){return Ba.prototype.fromJSON.call(this,t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},$a.prototype=Object.create(Ba.prototype),$a.prototype.constructor=$a,$a.prototype.isQuadraticBezierCurve=!0,$a.prototype.getPoint=function(t,e){var n=e||new We,r=this.v0,i=this.v1,o=this.v2;return n.set(qa(t,r.x,i.x,o.x),qa(t,r.y,i.y,o.y)),n},$a.prototype.copy=function(t){return Ba.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},$a.prototype.toJSON=function(){var t=Ba.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},$a.prototype.fromJSON=function(t){return Ba.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},ts.prototype=Object.create(Ba.prototype),ts.prototype.constructor=ts,ts.prototype.isQuadraticBezierCurve3=!0,ts.prototype.getPoint=function(t,e){var n=e||new Ye,r=this.v0,i=this.v1,o=this.v2;return n.set(qa(t,r.x,i.x,o.x),qa(t,r.y,i.y,o.y),qa(t,r.z,i.z,o.z)),n},ts.prototype.copy=function(t){return Ba.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},ts.prototype.toJSON=function(){var t=Ba.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},ts.prototype.fromJSON=function(t){return Ba.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},es.prototype=Object.create(Ba.prototype),es.prototype.constructor=es,es.prototype.isSplineCurve=!0,es.prototype.getPoint=function(t,e){var n=e||new We,r=this.points,i=(r.length-1)*t,o=Math.floor(i),a=i-o,s=r[0===o?o:o-1],c=r[o],u=r[o>r.length-2?r.length-1:o+1],h=r[o>r.length-3?r.length-1:o+2];return n.set(Xa(a,s.x,c.x,u.x,h.x),Xa(a,s.y,c.y,u.y,h.y)),n},es.prototype.copy=function(t){Ba.prototype.copy.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var r=t.points[e];this.points.push(r.clone())}return this},es.prototype.toJSON=function(){var t=Ba.prototype.toJSON.call(this);t.points=[];for(var e=0,n=this.points.length;e<n;e++){var r=this.points[e];t.points.push(r.toArray())}return t},es.prototype.fromJSON=function(t){Ba.prototype.fromJSON.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var r=t.points[e];this.points.push((new We).fromArray(r))}return this};var ns=Object.freeze({ArcCurve:za,CatmullRomCurve3:Wa,CubicBezierCurve:Za,CubicBezierCurve3:Ja,EllipseCurve:Fa,LineCurve:Qa,LineCurve3:Ka,QuadraticBezierCurve:$a,QuadraticBezierCurve3:ts,SplineCurve:es});function rs(){Ba.call(this),this.type="CurvePath",this.curves=[],this.autoClose=!1}function is(t){rs.call(this),this.type="Path",this.currentPoint=new We,t&&this.setFromPoints(t)}function os(t){is.call(this,t),this.uuid=Ve.generateUUID(),this.type="Shape",this.holes=[]}function as(t,e){Rn.call(this),this.type="Light",this.color=new vn(t),this.intensity=void 0!==e?e:1,this.receiveShadow=void 0}function ss(t,e,n){as.call(this,t,n),this.type="HemisphereLight",this.castShadow=void 0,this.position.copy(Rn.DefaultUp),this.updateMatrix(),this.groundColor=new vn(e)}function cs(t){this.camera=t,this.bias=0,this.radius=1,this.mapSize=new We(512,512),this.map=null,this.matrix=new Xe}function us(){cs.call(this,new Di(50,1,.5,500))}function hs(t,e,n,r,i,o){as.call(this,t,e),this.type="SpotLight",this.position.copy(Rn.DefaultUp),this.updateMatrix(),this.target=new Rn,Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(t){this.intensity=t/Math.PI}}),this.distance=void 0!==n?n:0,this.angle=void 0!==r?r:Math.PI/3,this.penumbra=void 0!==i?i:0,this.decay=void 0!==o?o:1,this.shadow=new us}function ls(t,e,n,r){as.call(this,t,e),this.type="PointLight",Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(t){this.intensity=t/(4*Math.PI)}}),this.distance=void 0!==n?n:0,this.decay=void 0!==r?r:1,this.shadow=new cs(new Di(90,1,.5,500))}function ds(){cs.call(this,new Pn(-5,5,5,-5,.5,500))}function ps(t,e){as.call(this,t,e),this.type="DirectionalLight",this.position.copy(Rn.DefaultUp),this.updateMatrix(),this.target=new Rn,this.shadow=new ds}function fs(t,e){as.call(this,t,e),this.type="AmbientLight",this.castShadow=void 0}function ms(t,e,n,r){as.call(this,t,e),this.type="RectAreaLight",this.width=void 0!==n?n:10,this.height=void 0!==r?r:10}function gs(t,e,n,r){As.call(this,t,e,n,r)}function vs(t,e,n){As.call(this,t,e,n)}function ys(t,e,n,r){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==r?r:new e.constructor(n),this.sampleValues=e,this.valueSize=n}function xs(t,e,n,r){ys.call(this,t,e,n,r)}function bs(t,e,n,r){As.call(this,t,e,n,r)}function ws(t,e,n,r){As.call(this,t,e,n,r)}function _s(t,e,n,r){As.call(this,t,e,n,r)}function Ms(t,e,n,r){ys.call(this,t,e,n,r),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}function Es(t,e,n,r){ys.call(this,t,e,n,r)}function Ts(t,e,n,r){ys.call(this,t,e,n,r)}rs.prototype=Object.assign(Object.create(Ba.prototype),{constructor:rs,add:function(t){this.curves.push(t)},closePath:function(){var t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new Qa(e,t))},getPoint:function(t){for(var e=t*this.getLength(),n=this.getCurveLengths(),r=0;r<n.length;){if(n[r]>=e){var i=n[r]-e,o=this.curves[r],a=o.getLength(),s=0===a?0:1-i/a;return o.getPointAt(s)}r++}return null},getLength:function(){var t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var t=[],e=0,n=0,r=this.curves.length;n<r;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t},getSpacedPoints:function(t){void 0===t&&(t=40);for(var e=[],n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t){t=t||12;for(var e,n=[],r=0,i=this.curves;r<i.length;r++)for(var o=i[r],a=o&&o.isEllipseCurve?2*t:o&&o.isLineCurve?1:o&&o.isSplineCurve?t*o.points.length:t,s=o.getPoints(a),c=0;c<s.length;c++){var u=s[c];e&&e.equals(u)||(n.push(u),e=u)}return this.autoClose&&n.length>1&&!n[n.length-1].equals(n[0])&&n.push(n[0]),n},copy:function(t){Ba.prototype.copy.call(this,t),this.curves=[];for(var e=0,n=t.curves.length;e<n;e++){var r=t.curves[e];this.curves.push(r.clone())}return this.autoClose=t.autoClose,this},toJSON:function(){var t=Ba.prototype.toJSON.call(this);t.autoClose=this.autoClose,t.curves=[];for(var e=0,n=this.curves.length;e<n;e++){var r=this.curves[e];t.curves.push(r.toJSON())}return t},fromJSON:function(t){Ba.prototype.fromJSON.call(this,t),this.autoClose=t.autoClose,this.curves=[];for(var e=0,n=t.curves.length;e<n;e++){var r=t.curves[e];this.curves.push((new ns[r.type]).fromJSON(r))}return this}}),is.prototype=Object.assign(Object.create(rs.prototype),{constructor:is,setFromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(var e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y)},moveTo:function(t,e){this.currentPoint.set(t,e)},lineTo:function(t,e){var n=new Qa(this.currentPoint.clone(),new We(t,e));this.curves.push(n),this.currentPoint.set(t,e)},quadraticCurveTo:function(t,e,n,r){var i=new $a(this.currentPoint.clone(),new We(t,e),new We(n,r));this.curves.push(i),this.currentPoint.set(n,r)},bezierCurveTo:function(t,e,n,r,i,o){var a=new Za(this.currentPoint.clone(),new We(t,e),new We(n,r),new We(i,o));this.curves.push(a),this.currentPoint.set(i,o)},splineThru:function(t){var e=new es([this.currentPoint.clone()].concat(t));this.curves.push(e),this.currentPoint.copy(t[t.length-1])},arc:function(t,e,n,r,i,o){var a=this.currentPoint.x,s=this.currentPoint.y;this.absarc(t+a,e+s,n,r,i,o)},absarc:function(t,e,n,r,i,o){this.absellipse(t,e,n,n,r,i,o)},ellipse:function(t,e,n,r,i,o,a,s){var c=this.currentPoint.x,u=this.currentPoint.y;this.absellipse(t+c,e+u,n,r,i,o,a,s)},absellipse:function(t,e,n,r,i,o,a,s){var c=new Fa(t,e,n,r,i,o,a,s);if(this.curves.length>0){var u=c.getPoint(0);u.equals(this.currentPoint)||this.lineTo(u.x,u.y)}this.curves.push(c);var h=c.getPoint(1);this.currentPoint.copy(h)},copy:function(t){return rs.prototype.copy.call(this,t),this.currentPoint.copy(t.currentPoint),this},toJSON:function(){var t=rs.prototype.toJSON.call(this);return t.currentPoint=this.currentPoint.toArray(),t},fromJSON:function(t){return rs.prototype.fromJSON.call(this,t),this.currentPoint.fromArray(t.currentPoint),this}}),os.prototype=Object.assign(Object.create(is.prototype),{constructor:os,getPointsHoles:function(t){for(var e=[],n=0,r=this.holes.length;n<r;n++)e[n]=this.holes[n].getPoints(t);return e},extractPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},copy:function(t){is.prototype.copy.call(this,t),this.holes=[];for(var e=0,n=t.holes.length;e<n;e++){var r=t.holes[e];this.holes.push(r.clone())}return this},toJSON:function(){var t=is.prototype.toJSON.call(this);t.uuid=this.uuid,t.holes=[];for(var e=0,n=this.holes.length;e<n;e++){var r=this.holes[e];t.holes.push(r.toJSON())}return t},fromJSON:function(t){is.prototype.fromJSON.call(this,t),this.uuid=t.uuid,this.holes=[];for(var e=0,n=t.holes.length;e<n;e++){var r=t.holes[e];this.holes.push((new is).fromJSON(r))}return this}}),as.prototype=Object.assign(Object.create(Rn.prototype),{constructor:as,isLight:!0,copy:function(t){return Rn.prototype.copy.call(this,t),this.color.copy(t.color),this.intensity=t.intensity,this},toJSON:function(t){var e=Rn.prototype.toJSON.call(this,t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}),ss.prototype=Object.assign(Object.create(as.prototype),{constructor:ss,isHemisphereLight:!0,copy:function(t){return as.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}),Object.assign(cs.prototype,{copy:function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var t={};return 0!==this.bias&&(t.bias=this.bias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}),us.prototype=Object.assign(Object.create(cs.prototype),{constructor:us,isSpotLightShadow:!0,update:function(t){var e=this.camera,n=2*Ve.RAD2DEG*t.angle,r=this.mapSize.width/this.mapSize.height,i=t.distance||e.far;n===e.fov&&r===e.aspect&&i===e.far||(e.fov=n,e.aspect=r,e.far=i,e.updateProjectionMatrix())}}),hs.prototype=Object.assign(Object.create(as.prototype),{constructor:hs,isSpotLight:!0,copy:function(t){return as.prototype.copy.call(this,t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),ls.prototype=Object.assign(Object.create(as.prototype),{constructor:ls,isPointLight:!0,copy:function(t){return as.prototype.copy.call(this,t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}),ds.prototype=Object.assign(Object.create(cs.prototype),{constructor:ds}),ps.prototype=Object.assign(Object.create(as.prototype),{constructor:ps,isDirectionalLight:!0,copy:function(t){return as.prototype.copy.call(this,t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),fs.prototype=Object.assign(Object.create(as.prototype),{constructor:fs,isAmbientLight:!0}),ms.prototype=Object.assign(Object.create(as.prototype),{constructor:ms,isRectAreaLight:!0,copy:function(t){return as.prototype.copy.call(this,t),this.width=t.width,this.height=t.height,this},toJSON:function(t){var e=as.prototype.toJSON.call(this,t);return e.object.width=this.width,e.object.height=this.height,e}}),gs.prototype=Object.assign(Object.create(As.prototype),{constructor:gs,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:Te,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),vs.prototype=Object.assign(Object.create(As.prototype),{constructor:vs,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:Te,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),Object.assign(ys.prototype,{evaluate:function(t){var e=this.parameterPositions,n=this._cachedIndex,r=e[n],i=e[n-1];t:{e:{var o;n:{r:if(!(t<r)){for(var a=n+2;;){if(void 0===r){if(t<i)break r;return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,t,i)}if(n===a)break;if(i=r,t<(r=e[++n]))break e}o=e.length;break n}if(t>=i)break t;var s=e[1];t<s&&(n=2,i=s);for(a=n-2;;){if(void 0===i)return this._cachedIndex=0,this.beforeStart_(0,t,r);if(n===a)break;if(r=i,t>=(i=e[--n-1]))break e}o=n,n=0}for(;n<o;){var c=n+o>>>1;t<e[c]?o=c:n=c+1}if(r=e[n],void 0===(i=e[n-1]))return this._cachedIndex=0,this.beforeStart_(0,t,r);if(void 0===r)return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,i,t)}this._cachedIndex=n,this.intervalChanged_(n,i,r)}return this.interpolate_(n,i,t,r)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){for(var e=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=t*r,o=0;o!==r;++o)e[o]=n[i+o];return e},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),
//!\ DECLARE ALIAS AFTER assign prototype !
Object.assign(ys.prototype,{beforeStart_:ys.prototype.copySampleValue_,afterEnd_:ys.prototype.copySampleValue_}),xs.prototype=Object.assign(Object.create(ys.prototype),{constructor:xs,interpolate_:function(t,e,n,r){for(var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=t*a,c=(n-e)/(r-e),u=s+a;s!==u;s+=4)qe.slerpFlat(i,0,o,s-a,o,s,c);return i}}),bs.prototype=Object.assign(Object.create(As.prototype),{constructor:bs,ValueTypeName:"quaternion",DefaultInterpolation:Se,InterpolantFactoryMethodLinear:function(t){return new xs(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:void 0}),ws.prototype=Object.assign(Object.create(As.prototype),{constructor:ws,ValueTypeName:"color"}),_s.prototype=Object.assign(Object.create(As.prototype),{constructor:_s,ValueTypeName:"number"}),Ms.prototype=Object.assign(Object.create(ys.prototype),{constructor:Ms,DefaultSettings_:{endingStart:Le,endingEnd:Le},intervalChanged_:function(t,e,n){var r=this.parameterPositions,i=t-2,o=t+1,a=r[i],s=r[o];if(void 0===a)switch(this.getSettings_().endingStart){case Re:i=t,a=2*e-n;break;case Ce:a=e+r[i=r.length-2]-r[i+1];break;default:i=t,a=n}if(void 0===s)switch(this.getSettings_().endingEnd){case Re:o=t,s=2*n-e;break;case Ce:o=1,s=n+r[1]-r[0];break;default:o=t-1,s=e}var c=.5*(n-e),u=this.valueSize;this._weightPrev=c/(e-a),this._weightNext=c/(s-n),this._offsetPrev=i*u,this._offsetNext=o*u},interpolate_:function(t,e,n,r){for(var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=t*a,c=s-a,u=this._offsetPrev,h=this._offsetNext,l=this._weightPrev,d=this._weightNext,p=(n-e)/(r-e),f=p*p,m=f*p,g=-l*m+2*l*f-l*p,v=(1+l)*m+(-1.5-2*l)*f+(-.5+l)*p+1,y=(-1-d)*m+(1.5+d)*f+.5*p,x=d*m-d*f,b=0;b!==a;++b)i[b]=g*o[u+b]+v*o[c+b]+y*o[s+b]+x*o[h+b];return i}}),Es.prototype=Object.assign(Object.create(ys.prototype),{constructor:Es,interpolate_:function(t,e,n,r){for(var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=t*a,c=s-a,u=(n-e)/(r-e),h=1-u,l=0;l!==a;++l)i[l]=o[c+l]*h+o[s+l]*u;return i}}),Ts.prototype=Object.assign(Object.create(ys.prototype),{constructor:Ts,interpolate_:function(t){return this.copySampleValue_(t-1)}});var Ss={arraySlice:function(t,e,n){return Ss.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==n?n:t.length)):t.slice(e,n)},convertArray:function(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){for(var e=t.length,n=new Array(e),r=0;r!==e;++r)n[r]=r;return n.sort(function(e,n){return t[e]-t[n]}),n},sortedArray:function(t,e,n){for(var r=t.length,i=new t.constructor(r),o=0,a=0;a!==r;++o)for(var s=n[o]*e,c=0;c!==e;++c)i[a++]=t[s+c];return i},flattenJSON:function(t,e,n,r){for(var i=1,o=t[0];void 0!==o&&void 0===o[r];)o=t[i++];if(void 0!==o){var a=o[r];if(void 0!==a)if(Array.isArray(a))do{void 0!==(a=o[r])&&(e.push(o.time),n.push.apply(n,a)),o=t[i++]}while(void 0!==o);else if(void 0!==a.toArray)do{void 0!==(a=o[r])&&(e.push(o.time),a.toArray(n,n.length)),o=t[i++]}while(void 0!==o);else do{void 0!==(a=o[r])&&(e.push(o.time),n.push(a)),o=t[i++]}while(void 0!==o)}}};function As(t,e,n,r){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=Ss.convertArray(e,this.TimeBufferType),this.values=Ss.convertArray(n,this.ValueBufferType),this.setInterpolation(r||this.DefaultInterpolation),this.validate(),this.optimize()}function Ls(t,e,n,r){As.call(this,t,e,n,r)}function Rs(t,e,n){this.name=t,this.tracks=n,this.duration=void 0!==e?e:-1,this.uuid=Ve.generateUUID(),this.duration<0&&this.resetDuration(),this.optimize()}function Cs(t){this.manager=void 0!==t?t:Ra,this.textures={}}function Ps(t){this.manager=void 0!==t?t:Ra}Object.assign(As,{parse:function(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");var e=As._getTrackTypeForValueTypeName(t.type);if(void 0===t.times){var n=[],r=[];Ss.flattenJSON(t.keys,n,r,"value"),t.times=n,t.values=r}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)},toJSON:function(t){var e,n=t.constructor;if(void 0!==n.toJSON)e=n.toJSON(t);else{e={name:t.name,times:Ss.convertArray(t.times,Array),values:Ss.convertArray(t.values,Array)};var r=t.getInterpolation();r!==t.DefaultInterpolation&&(e.interpolation=r)}return e.type=t.ValueTypeName,e},_getTrackTypeForValueTypeName:function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return _s;case"vector":case"vector2":case"vector3":case"vector4":return Ls;case"color":return ws;case"quaternion":return bs;case"bool":case"boolean":return vs;case"string":return gs}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}}),Object.assign(As.prototype,{constructor:As,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:Se,InterpolantFactoryMethodDiscrete:function(t){return new Ts(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new Es(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new Ms(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){var e;switch(t){case Te:e=this.InterpolantFactoryMethodDiscrete;break;case Se:e=this.InterpolantFactoryMethodLinear;break;case Ae:e=this.InterpolantFactoryMethodSmooth}if(void 0!==e)this.createInterpolant=e;else{var n="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(n);this.setInterpolation(this.DefaultInterpolation)}console.warn("THREE.KeyframeTrack:",n)}},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return Te;case this.InterpolantFactoryMethodLinear:return Se;case this.InterpolantFactoryMethodSmooth:return Ae}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t)for(var e=this.times,n=0,r=e.length;n!==r;++n)e[n]+=t;return this},scale:function(t){if(1!==t)for(var e=this.times,n=0,r=e.length;n!==r;++n)e[n]*=t;return this},trim:function(t,e){for(var n=this.times,r=n.length,i=0,o=r-1;i!==r&&n[i]<t;)++i;for(;-1!==o&&n[o]>e;)--o;if(++o,0!==i||o!==r){i>=o&&(i=(o=Math.max(o,1))-1);var a=this.getValueSize();this.times=Ss.arraySlice(n,i,o),this.values=Ss.arraySlice(this.values,i*a,o*a)}return this},validate:function(){var t=!0,e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);var n=this.times,r=this.values,i=n.length;0===i&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);for(var o=null,a=0;a!==i;a++){var s=n[a];if("number"==typeof s&&isNaN(s)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,a,s),t=!1;break}if(null!==o&&o>s){console.error("THREE.KeyframeTrack: Out of order keys.",this,a,s,o),t=!1;break}o=s}if(void 0!==r&&Ss.isTypedArray(r)){a=0;for(var c=r.length;a!==c;++a){var u=r[a];if(isNaN(u)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,a,u),t=!1;break}}}return t},optimize:function(){for(var t=this.times,e=this.values,n=this.getValueSize(),r=this.getInterpolation()===Ae,i=1,o=t.length-1,a=1;a<o;++a){var s=!1,c=t[a];if(c!==t[a+1]&&(1!==a||c!==c[0]))if(r)s=!0;else for(var u=a*n,h=u-n,l=u+n,d=0;d!==n;++d){var p=e[u+d];if(p!==e[h+d]||p!==e[l+d]){s=!0;break}}if(s){if(a!==i){t[i]=t[a];var f=a*n,m=i*n;for(d=0;d!==n;++d)e[m+d]=e[f+d]}++i}}if(o>0){t[i]=t[o];for(f=o*n,m=i*n,d=0;d!==n;++d)e[m+d]=e[f+d];++i}return i!==t.length&&(this.times=Ss.arraySlice(t,0,i),this.values=Ss.arraySlice(e,0,i*n)),this}}),Ls.prototype=Object.assign(Object.create(As.prototype),{constructor:Ls,ValueTypeName:"vector"}),Object.assign(Rs,{parse:function(t){for(var e=[],n=t.tracks,r=1/(t.fps||1),i=0,o=n.length;i!==o;++i)e.push(As.parse(n[i]).scale(r));return new Rs(t.name,t.duration,e)},toJSON:function(t){for(var e=[],n=t.tracks,r={name:t.name,duration:t.duration,tracks:e},i=0,o=n.length;i!==o;++i)e.push(As.toJSON(n[i]));return r},CreateFromMorphTargetSequence:function(t,e,n,r){for(var i=e.length,o=[],a=0;a<i;a++){var s=[],c=[];s.push((a+i-1)%i,a,(a+1)%i),c.push(0,1,0);var u=Ss.getKeyframeOrder(s);s=Ss.sortedArray(s,1,u),c=Ss.sortedArray(c,1,u),r||0!==s[0]||(s.push(i),c.push(c[0])),o.push(new _s(".morphTargetInfluences["+e[a].name+"]",s,c).scale(1/n))}return new Rs(t,-1,o)},findByName:function(t,e){var n=t;if(!Array.isArray(t)){var r=t;n=r.geometry&&r.geometry.animations||r.animations}for(var i=0;i<n.length;i++)if(n[i].name===e)return n[i];return null},CreateClipsFromMorphTargetSequences:function(t,e,n){for(var r={},i=/^([\w-]*?)([\d]+)$/,o=0,a=t.length;o<a;o++){var s=t[o],c=s.name.match(i);if(c&&c.length>1){var u=r[l=c[1]];u||(r[l]=u=[]),u.push(s)}}var h=[];for(var l in r)h.push(Rs.CreateFromMorphTargetSequence(l,r[l],e,n));return h},parseAnimation:function(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;for(var n=function(t,e,n,r,i){if(0!==n.length){var o=[],a=[];Ss.flattenJSON(n,o,a,r),0!==o.length&&i.push(new t(e,o,a))}},r=[],i=t.name||"default",o=t.length||-1,a=t.fps||30,s=t.hierarchy||[],c=0;c<s.length;c++){var u=s[c].keys;if(u&&0!==u.length)if(u[0].morphTargets){for(var h={},l=0;l<u.length;l++)if(u[l].morphTargets)for(var d=0;d<u[l].morphTargets.length;d++)h[u[l].morphTargets[d]]=-1;for(var p in h){var f=[],m=[];for(d=0;d!==u[l].morphTargets.length;++d){var g=u[l];f.push(g.time),m.push(g.morphTarget===p?1:0)}r.push(new _s(".morphTargetInfluence["+p+"]",f,m))}o=h.length*(a||1)}else{var v=".bones["+e[c].name+"]";n(Ls,v+".position",u,"pos",r),n(bs,v+".quaternion",u,"rot",r),n(Ls,v+".scale",u,"scl",r)}}return 0===r.length?null:new Rs(i,o,r)}}),Object.assign(Rs.prototype,{resetDuration:function(){for(var t=0,e=0,n=this.tracks.length;e!==n;++e){var r=this.tracks[e];t=Math.max(t,r.times[r.times.length-1])}this.duration=t},trim:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this},optimize:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}}),Object.assign(Cs.prototype,{load:function(t,e,n,r){var i=this;new Pa(i.manager).load(t,function(t){e(i.parse(JSON.parse(t)))},n,r)},setTextures:function(t){this.textures=t},parse:function(t){var e=this.textures;function n(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}var r=new Sa[t.type];if(void 0!==t.uuid&&(r.uuid=t.uuid),void 0!==t.name&&(r.name=t.name),void 0!==t.color&&r.color.setHex(t.color),void 0!==t.roughness&&(r.roughness=t.roughness),void 0!==t.metalness&&(r.metalness=t.metalness),void 0!==t.emissive&&r.emissive.setHex(t.emissive),void 0!==t.specular&&r.specular.setHex(t.specular),void 0!==t.shininess&&(r.shininess=t.shininess),void 0!==t.clearCoat&&(r.clearCoat=t.clearCoat),void 0!==t.clearCoatRoughness&&(r.clearCoatRoughness=t.clearCoatRoughness),void 0!==t.uniforms&&(r.uniforms=t.uniforms),void 0!==t.vertexShader&&(r.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(r.fragmentShader=t.fragmentShader),void 0!==t.vertexColors&&(r.vertexColors=t.vertexColors),void 0!==t.fog&&(r.fog=t.fog),void 0!==t.flatShading&&(r.flatShading=t.flatShading),void 0!==t.blending&&(r.blending=t.blending),void 0!==t.side&&(r.side=t.side),void 0!==t.opacity&&(r.opacity=t.opacity),void 0!==t.transparent&&(r.transparent=t.transparent),void 0!==t.alphaTest&&(r.alphaTest=t.alphaTest),void 0!==t.depthTest&&(r.depthTest=t.depthTest),void 0!==t.depthWrite&&(r.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(r.colorWrite=t.colorWrite),void 0!==t.wireframe&&(r.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(r.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(r.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(r.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(r.rotation=t.rotation),1!==t.linewidth&&(r.linewidth=t.linewidth),void 0!==t.dashSize&&(r.dashSize=t.dashSize),void 0!==t.gapSize&&(r.gapSize=t.gapSize),void 0!==t.scale&&(r.scale=t.scale),void 0!==t.polygonOffset&&(r.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(r.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(r.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.skinning&&(r.skinning=t.skinning),void 0!==t.morphTargets&&(r.morphTargets=t.morphTargets),void 0!==t.dithering&&(r.dithering=t.dithering),void 0!==t.visible&&(r.visible=t.visible),void 0!==t.userData&&(r.userData=t.userData),void 0!==t.shading&&(r.flatShading=1===t.shading),void 0!==t.size&&(r.size=t.size),void 0!==t.sizeAttenuation&&(r.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(r.map=n(t.map)),void 0!==t.alphaMap&&(r.alphaMap=n(t.alphaMap),r.transparent=!0),void 0!==t.bumpMap&&(r.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(r.bumpScale=t.bumpScale),void 0!==t.normalMap&&(r.normalMap=n(t.normalMap)),void 0!==t.normalScale){var i=t.normalScale;!1===Array.isArray(i)&&(i=[i,i]),r.normalScale=(new We).fromArray(i)}return void 0!==t.displacementMap&&(r.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(r.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(r.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(r.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(r.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(r.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(r.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(r.specularMap=n(t.specularMap)),void 0!==t.envMap&&(r.envMap=n(t.envMap)),void 0!==t.reflectivity&&(r.reflectivity=t.reflectivity),void 0!==t.lightMap&&(r.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(r.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(r.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(r.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(r.gradientMap=n(t.gradientMap)),r}}),Object.assign(Ps.prototype,{load:function(t,e,n,r){var i=this;new Pa(i.manager).load(t,function(t){e(i.parse(JSON.parse(t)))},n,r)},parse:function(t){var e=new Jn,n=t.data.index;if(void 0!==n){var r=new Us[n.type](n.array);e.setIndex(new Bn(r,1))}var i=t.data.attributes;for(var o in i){var a=i[o];r=new Us[a.type](a.array);e.addAttribute(o,new Bn(r,a.itemSize,a.normalized))}var s=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==s)for(var c=0,u=s.length;c!==u;++c){var h=s[c];e.addGroup(h.start,h.count,h.materialIndex)}var l=t.data.boundingSphere;if(void 0!==l){var d=new Ye;void 0!==l.center&&d.fromArray(l.center),e.boundingSphere=new hn(d,l.radius)}return e}});var Os,Is,Ns,Ds,Us={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function Bs(){}Bs.Handlers={handlers:[],add:function(t,e){this.handlers.push(t,e)},get:function(t){for(var e=this.handlers,n=0,r=e.length;n<r;n+=2){var i=e[n],o=e[n+1];if(i.test(t))return o}return null}},Object.assign(Bs.prototype,{crossOrigin:void 0,onLoadStart:function(){},onLoadProgress:function(){},onLoadComplete:function(){},initMaterials:function(t,e,n){for(var r=[],i=0;i<t.length;++i)r[i]=this.createMaterial(t[i],e,n);return r},createMaterial:(Os={NoBlending:O,NormalBlending:I,AdditiveBlending:N,SubtractiveBlending:D,MultiplyBlending:U,CustomBlending:B},Is=new vn,Ns=new Ua,Ds=new Cs,function(t,e,n){var r={};function i(t,i,o,a,s){var c,u=e+t,h=Bs.Handlers.get(u);null!==h?c=h.load(u):(Ns.setCrossOrigin(n),c=Ns.load(u)),void 0!==i&&(c.repeat.fromArray(i),1!==i[0]&&(c.wrapS=Et),1!==i[1]&&(c.wrapT=Et)),void 0!==o&&c.offset.fromArray(o),void 0!==a&&("repeat"===a[0]&&(c.wrapS=Et),"mirror"===a[0]&&(c.wrapS=St),"repeat"===a[1]&&(c.wrapT=Et),"mirror"===a[1]&&(c.wrapT=St)),void 0!==s&&(c.anisotropy=s);var l=Ve.generateUUID();return r[l]=c,l}var o={uuid:Ve.generateUUID(),type:"MeshLambertMaterial"};for(var a in t){var s=t[a];switch(a){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":o.name=s;break;case"blending":o.blending=Os[s];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",a,"is no longer supported.");break;case"colorDiffuse":o.color=Is.fromArray(s).getHex();break;case"colorSpecular":o.specular=Is.fromArray(s).getHex();break;case"colorEmissive":o.emissive=Is.fromArray(s).getHex();break;case"specularCoef":o.shininess=s;break;case"shading":"basic"===s.toLowerCase()&&(o.type="MeshBasicMaterial"),"phong"===s.toLowerCase()&&(o.type="MeshPhongMaterial"),"standard"===s.toLowerCase()&&(o.type="MeshStandardMaterial");break;case"mapDiffuse":o.map=i(s,t.mapDiffuseRepeat,t.mapDiffuseOffset,t.mapDiffuseWrap,t.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":o.emissiveMap=i(s,t.mapEmissiveRepeat,t.mapEmissiveOffset,t.mapEmissiveWrap,t.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":o.lightMap=i(s,t.mapLightRepeat,t.mapLightOffset,t.mapLightWrap,t.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":o.aoMap=i(s,t.mapAORepeat,t.mapAOOffset,t.mapAOWrap,t.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":o.bumpMap=i(s,t.mapBumpRepeat,t.mapBumpOffset,t.mapBumpWrap,t.mapBumpAnisotropy);break;case"mapBumpScale":o.bumpScale=s;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":o.normalMap=i(s,t.mapNormalRepeat,t.mapNormalOffset,t.mapNormalWrap,t.mapNormalAnisotropy);break;case"mapNormalFactor":o.normalScale=s;break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":o.specularMap=i(s,t.mapSpecularRepeat,t.mapSpecularOffset,t.mapSpecularWrap,t.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":o.metalnessMap=i(s,t.mapMetalnessRepeat,t.mapMetalnessOffset,t.mapMetalnessWrap,t.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":o.roughnessMap=i(s,t.mapRoughnessRepeat,t.mapRoughnessOffset,t.mapRoughnessWrap,t.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":o.alphaMap=i(s,t.mapAlphaRepeat,t.mapAlphaOffset,t.mapAlphaWrap,t.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":o.side=T;break;case"doubleSided":o.side=S;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),o.opacity=s;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":o[a]=s;break;case"vertexColors":!0===s&&(o.vertexColors=P),"face"===s&&(o.vertexColors=C);break;default:console.error("THREE.Loader.createMaterial: Unsupported",a,s)}}return"MeshBasicMaterial"===o.type&&delete o.emissive,"MeshPhongMaterial"!==o.type&&delete o.specular,o.opacity<1&&(o.transparent=!0),Ds.setTextures(r),Ds.parse(o)})});var Fs={decodeText:function(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);for(var e="",n=0,r=t.length;n<r;n++)e+=String.fromCharCode(t[n]);return decodeURIComponent(escape(e))},extractUrlBase:function(t){var e=t.lastIndexOf("/");return-1===e?"./":t.substr(0,e+1)}};function zs(t){"boolean"==typeof t&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),t=void 0),this.manager=void 0!==t?t:Ra,this.withCredentials=!1}function Hs(t){this.manager=void 0!==t?t:Ra,this.texturePath=""}Object.assign(zs.prototype,{load:function(t,e,n,r){var i=this,o=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:Fs.extractUrlBase(t),a=new Pa(this.manager);a.setWithCredentials(this.withCredentials),a.load(t,function(n){var r=JSON.parse(n),a=r.metadata;if(void 0!==a){var s=a.type;if(void 0!==s&&"object"===s.toLowerCase())return void console.error("THREE.JSONLoader: "+t+" should be loaded with THREE.ObjectLoader instead.")}var c=i.parse(r,o);e(c.geometry,c.materials)},n,r)},setTexturePath:function(t){this.texturePath=t},parse:function(){return function(t,e){void 0!==t.data&&(t=t.data),void 0!==t.scale?t.scale=1/t.scale:t.scale=1;var n=new Un;return function(t,e){function n(t,e){return t&1<<e}var r,i,o,a,s,c,u,h,l,d,p,f,m,g,v,y,x,b,w,_,M,E,T,S,A,L=t.faces,R=t.vertices,C=t.normals,P=t.colors,O=t.scale,I=0;if(void 0!==t.uvs){for(r=0;r<t.uvs.length;r++)t.uvs[r].length&&I++;for(r=0;r<I;r++)e.faceVertexUvs[r]=[]}for(a=0,s=R.length;a<s;)(b=new Ye).x=R[a++]*O,b.y=R[a++]*O,b.z=R[a++]*O,e.vertices.push(b);for(a=0,s=L.length;a<s;)if(p=n(d=L[a++],0),f=n(d,1),m=n(d,3),g=n(d,4),v=n(d,5),y=n(d,6),x=n(d,7),p){if((_=new On).a=L[a],_.b=L[a+1],_.c=L[a+3],(M=new On).a=L[a+1],M.b=L[a+2],M.c=L[a+3],a+=4,f&&(l=L[a++],_.materialIndex=l,M.materialIndex=l),o=e.faces.length,m)for(r=0;r<I;r++)for(S=t.uvs[r],e.faceVertexUvs[r][o]=[],e.faceVertexUvs[r][o+1]=[],i=0;i<4;i++)A=new We(S[2*(h=L[a++])],S[2*h+1]),2!==i&&e.faceVertexUvs[r][o].push(A),0!==i&&e.faceVertexUvs[r][o+1].push(A);if(g&&(u=3*L[a++],_.normal.set(C[u++],C[u++],C[u]),M.normal.copy(_.normal)),v)for(r=0;r<4;r++)u=3*L[a++],T=new Ye(C[u++],C[u++],C[u]),2!==r&&_.vertexNormals.push(T),0!==r&&M.vertexNormals.push(T);if(y&&(E=P[c=L[a++]],_.color.setHex(E),M.color.setHex(E)),x)for(r=0;r<4;r++)E=P[c=L[a++]],2!==r&&_.vertexColors.push(new vn(E)),0!==r&&M.vertexColors.push(new vn(E));e.faces.push(_),e.faces.push(M)}else{if((w=new On).a=L[a++],w.b=L[a++],w.c=L[a++],f&&(l=L[a++],w.materialIndex=l),o=e.faces.length,m)for(r=0;r<I;r++)for(S=t.uvs[r],e.faceVertexUvs[r][o]=[],i=0;i<3;i++)A=new We(S[2*(h=L[a++])],S[2*h+1]),e.faceVertexUvs[r][o].push(A);if(g&&(u=3*L[a++],w.normal.set(C[u++],C[u++],C[u])),v)for(r=0;r<3;r++)u=3*L[a++],T=new Ye(C[u++],C[u++],C[u]),w.vertexNormals.push(T);if(y&&(c=L[a++],w.color.setHex(P[c])),x)for(r=0;r<3;r++)c=L[a++],w.vertexColors.push(new vn(P[c]));e.faces.push(w)}}(t,n),function(t,e){var n=void 0!==t.influencesPerVertex?t.influencesPerVertex:2;if(t.skinWeights)for(var r=0,i=t.skinWeights.length;r<i;r+=n){var o=t.skinWeights[r],a=n>1?t.skinWeights[r+1]:0,s=n>2?t.skinWeights[r+2]:0,c=n>3?t.skinWeights[r+3]:0;e.skinWeights.push(new on(o,a,s,c))}if(t.skinIndices)for(r=0,i=t.skinIndices.length;r<i;r+=n){var u=t.skinIndices[r],h=n>1?t.skinIndices[r+1]:0,l=n>2?t.skinIndices[r+2]:0,d=n>3?t.skinIndices[r+3]:0;e.skinIndices.push(new on(u,h,l,d))}e.bones=t.bones,e.bones&&e.bones.length>0&&(e.skinWeights.length!==e.skinIndices.length||e.skinIndices.length!==e.vertices.length)&&console.warn("When skinning, number of vertices ("+e.vertices.length+"), skinIndices ("+e.skinIndices.length+"), and skinWeights ("+e.skinWeights.length+") should match.")}(t,n),function(t,e){var n=t.scale;if(void 0!==t.morphTargets)for(var r=0,i=t.morphTargets.length;r<i;r++){e.morphTargets[r]={},e.morphTargets[r].name=t.morphTargets[r].name,e.morphTargets[r].vertices=[];for(var o=e.morphTargets[r].vertices,a=t.morphTargets[r].vertices,s=0,c=a.length;s<c;s+=3){var u=new Ye;u.x=a[s]*n,u.y=a[s+1]*n,u.z=a[s+2]*n,o.push(u)}}if(void 0!==t.morphColors&&t.morphColors.length>0){console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');var h=e.faces,l=t.morphColors[0].colors;for(r=0,i=h.length;r<i;r++)h[r].color.fromArray(l,3*r)}}(t,n),function(t,e){var n=[],r=[];void 0!==t.animation&&r.push(t.animation),void 0!==t.animations&&(t.animations.length?r=r.concat(t.animations):r.push(t.animations));for(var i=0;i<r.length;i++){var o=Rs.parseAnimation(r[i],e.bones);o&&n.push(o)}if(e.morphTargets){var a=Rs.CreateClipsFromMorphTargetSequences(e.morphTargets,10);n=n.concat(a)}n.length>0&&(e.animations=n)}(t,n),n.computeFaceNormals(),n.computeBoundingSphere(),void 0===t.materials||0===t.materials.length?{geometry:n}:{geometry:n,materials:Bs.prototype.initMaterials(t.materials,e,this.crossOrigin)}}}()}),Object.assign(Hs.prototype,{load:function(t,e,n,r){""===this.texturePath&&(this.texturePath=t.substring(0,t.lastIndexOf("/")+1));var i=this;new Pa(i.manager).load(t,function(n){var o=null;try{o=JSON.parse(n)}catch(e){return void 0!==r&&r(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}var a=o.metadata;void 0!==a&&void 0!==a.type&&"geometry"!==a.type.toLowerCase()?i.parse(o,e):console.error("THREE.ObjectLoader: Can't load "+t+". Use THREE.JSONLoader instead.")},n,r)},setTexturePath:function(t){this.texturePath=t},setCrossOrigin:function(t){this.crossOrigin=t},parse:function(t,e){var n=this.parseShape(t.shapes),r=this.parseGeometries(t.geometries,n),i=this.parseImages(t.images,function(){void 0!==e&&e(s)}),o=this.parseTextures(t.textures,i),a=this.parseMaterials(t.materials,o),s=this.parseObject(t.object,r,a);return t.animations&&(s.animations=this.parseAnimations(t.animations)),void 0!==t.images&&0!==t.images.length||void 0!==e&&e(s),s},parseShape:function(t){var e={};if(void 0!==t)for(var n=0,r=t.length;n<r;n++){var i=(new os).fromJSON(t[n]);e[i.uuid]=i}return e},parseGeometries:function(t,e){var n={};if(void 0!==t)for(var r=new zs,i=new Ps,o=0,a=t.length;o<a;o++){var s,c=t[o];switch(c.type){case"PlaneGeometry":case"PlaneBufferGeometry":s=new ga[c.type](c.width,c.height,c.widthSegments,c.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":s=new ga[c.type](c.width,c.height,c.depth,c.widthSegments,c.heightSegments,c.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":s=new ga[c.type](c.radius,c.segments,c.thetaStart,c.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":s=new ga[c.type](c.radiusTop,c.radiusBottom,c.height,c.radialSegments,c.heightSegments,c.openEnded,c.thetaStart,c.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":s=new ga[c.type](c.radius,c.height,c.radialSegments,c.heightSegments,c.openEnded,c.thetaStart,c.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":s=new ga[c.type](c.radius,c.widthSegments,c.heightSegments,c.phiStart,c.phiLength,c.thetaStart,c.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":s=new ga[c.type](c.radius,c.detail);break;case"RingGeometry":case"RingBufferGeometry":s=new ga[c.type](c.innerRadius,c.outerRadius,c.thetaSegments,c.phiSegments,c.thetaStart,c.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":s=new ga[c.type](c.radius,c.tube,c.radialSegments,c.tubularSegments,c.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":s=new ga[c.type](c.radius,c.tube,c.tubularSegments,c.radialSegments,c.p,c.q);break;case"LatheGeometry":case"LatheBufferGeometry":s=new ga[c.type](c.points,c.segments,c.phiStart,c.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":s=new ga[c.type](c.vertices,c.indices,c.radius,c.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":for(var u=[],h=0,l=c.shapes.length;h<l;h++){var d=e[c.shapes[h]];u.push(d)}s=new ga[c.type](u,c.curveSegments);break;case"BufferGeometry":s=i.parse(c);break;case"Geometry":s=r.parse(c,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+c.type+'"');continue}s.uuid=c.uuid,void 0!==c.name&&(s.name=c.name),n[c.uuid]=s}return n},parseMaterials:function(t,e){var n={};if(void 0!==t){var r=new Cs;r.setTextures(e);for(var i=0,o=t.length;i<o;i++){var a=t[i];if("MultiMaterial"===a.type){for(var s=[],c=0;c<a.materials.length;c++)s.push(r.parse(a.materials[c]));n[a.uuid]=s}else n[a.uuid]=r.parse(a)}}return n},parseAnimations:function(t){for(var e=[],n=0;n<t.length;n++){var r=Rs.parse(t[n]);e.push(r)}return e},parseImages:function(t,e){var n=this,r={};function i(t){return n.manager.itemStart(t),o.load(t,function(){n.manager.itemEnd(t)},void 0,function(){n.manager.itemEnd(t),n.manager.itemError(t)})}if(void 0!==t&&t.length>0){var o=new Na(new La(e));o.setCrossOrigin(this.crossOrigin);for(var a=0,s=t.length;a<s;a++){var c=t[a],u=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url)?c.url:n.texturePath+c.url;r[c.uuid]=i(u)}}return r},parseTextures:function(t,e){function n(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}var r={};if(void 0!==t)for(var i=0,o=t.length;i<o;i++){var a=t[i];void 0===a.image&&console.warn('THREE.ObjectLoader: No "image" specified for',a.uuid),void 0===e[a.image]&&console.warn("THREE.ObjectLoader: Undefined image",a.image);var s=new rn(e[a.image]);s.needsUpdate=!0,s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),void 0!==a.mapping&&(s.mapping=n(a.mapping,ks)),void 0!==a.offset&&s.offset.fromArray(a.offset),void 0!==a.repeat&&s.repeat.fromArray(a.repeat),void 0!==a.center&&s.center.fromArray(a.center),void 0!==a.rotation&&(s.rotation=a.rotation),void 0!==a.wrap&&(s.wrapS=n(a.wrap[0],js),s.wrapT=n(a.wrap[1],js)),void 0!==a.format&&(s.format=a.format),void 0!==a.minFilter&&(s.minFilter=n(a.minFilter,Vs)),void 0!==a.magFilter&&(s.magFilter=n(a.magFilter,Vs)),void 0!==a.anisotropy&&(s.anisotropy=a.anisotropy),void 0!==a.flipY&&(s.flipY=a.flipY),r[a.uuid]=s}return r},parseObject:function(t,e,n){var r;function i(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function o(t){if(void 0!==t){if(Array.isArray(t)){for(var e=[],r=0,i=t.length;r<i;r++){var o=t[r];void 0===n[o]&&console.warn("THREE.ObjectLoader: Undefined material",o),e.push(n[o])}return e}return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}}switch(t.type){case"Scene":r=new Gi,void 0!==t.background&&Number.isInteger(t.background)&&(r.background=new vn(t.background)),void 0!==t.fog&&("Fog"===t.fog.type?r.fog=new Hi(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(r.fog=new zi(t.fog.color,t.fog.density)));break;case"PerspectiveCamera":r=new Di(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(r.focus=t.focus),void 0!==t.zoom&&(r.zoom=t.zoom),void 0!==t.filmGauge&&(r.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(r.filmOffset=t.filmOffset),void 0!==t.view&&(r.view=Object.assign({},t.view));break;case"OrthographicCamera":r=new Pn(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(r.zoom=t.zoom),void 0!==t.view&&(r.view=Object.assign({},t.view));break;case"AmbientLight":r=new fs(t.color,t.intensity);break;case"DirectionalLight":r=new ps(t.color,t.intensity);break;case"PointLight":r=new ls(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":r=new ms(t.color,t.intensity,t.width,t.height);break;case"SpotLight":r=new hs(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":r=new ss(t.color,t.groundColor,t.intensity);break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case"Mesh":var a=i(t.geometry),s=o(t.material);r=a.bones&&a.bones.length>0?new qi(a,s):new mr(a,s);break;case"LOD":r=new Vi;break;case"Line":r=new Zi(i(t.geometry),o(t.material),t.mode);break;case"LineLoop":r=new Qi(i(t.geometry),o(t.material));break;case"LineSegments":r=new Ji(i(t.geometry),o(t.material));break;case"PointCloud":case"Points":r=new $i(i(t.geometry),o(t.material));break;case"Sprite":r=new ji(o(t.material));break;case"Group":r=new to;break;default:r=new Rn}if(r.uuid=t.uuid,void 0!==t.name&&(r.name=t.name),void 0!==t.matrix?(r.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(r.matrixAutoUpdate=t.matrixAutoUpdate),r.matrixAutoUpdate&&r.matrix.decompose(r.position,r.quaternion,r.scale)):(void 0!==t.position&&r.position.fromArray(t.position),void 0!==t.rotation&&r.rotation.fromArray(t.rotation),void 0!==t.quaternion&&r.quaternion.fromArray(t.quaternion),void 0!==t.scale&&r.scale.fromArray(t.scale)),void 0!==t.castShadow&&(r.castShadow=t.castShadow),void 0!==t.receiveShadow&&(r.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.bias&&(r.shadow.bias=t.shadow.bias),void 0!==t.shadow.radius&&(r.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&r.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(r.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(r.visible=t.visible),void 0!==t.frustumCulled&&(r.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(r.renderOrder=t.renderOrder),void 0!==t.userData&&(r.userData=t.userData),void 0!==t.children)for(var c=t.children,u=0;u<c.length;u++)r.add(this.parseObject(c[u],e,n));if("LOD"===t.type)for(var h=t.levels,l=0;l<h.length;l++){var d=h[l],p=r.getObjectByProperty("uuid",d.object);void 0!==p&&r.addLevel(p,d.distance)}return r}});var Gs,ks={UVMapping:gt,CubeReflectionMapping:vt,CubeRefractionMapping:yt,EquirectangularReflectionMapping:xt,EquirectangularRefractionMapping:bt,SphericalReflectionMapping:wt,CubeUVReflectionMapping:_t,CubeUVRefractionMapping:Mt},js={RepeatWrapping:Et,ClampToEdgeWrapping:Tt,MirroredRepeatWrapping:St},Vs={NearestFilter:At,NearestMipMapNearestFilter:Lt,NearestMipMapLinearFilter:Rt,LinearFilter:Ct,LinearMipMapNearestFilter:Pt,LinearMipMapLinearFilter:Ot};function Ws(t){"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.manager=void 0!==t?t:Ra,this.options=void 0}function Xs(){this.type="ShapePath",this.color=new vn,this.subPaths=[],this.currentPath=null}function qs(t){this.type="Font",this.data=t}function Ys(t,e,n,r,i,o){var a=o.glyphs[t]||o.glyphs["?"];if(a){var s,c,u,h,l,d,p,f,m=new Xs;if(a.o)for(var g=a._cachedOutline||(a._cachedOutline=a.o.split(" ")),v=0,y=g.length;v<y;){switch(g[v++]){case"m":s=g[v++]*n+r,c=g[v++]*n+i,m.moveTo(s,c);break;case"l":s=g[v++]*n+r,c=g[v++]*n+i,m.lineTo(s,c);break;case"q":u=g[v++]*n+r,h=g[v++]*n+i,l=g[v++]*n+r,d=g[v++]*n+i,m.quadraticCurveTo(l,d,u,h);break;case"b":u=g[v++]*n+r,h=g[v++]*n+i,l=g[v++]*n+r,d=g[v++]*n+i,p=g[v++]*n+r,f=g[v++]*n+i,m.bezierCurveTo(l,d,p,f,u,h)}}return{offsetX:a.ha*n,path:m}}}function Zs(t){this.manager=void 0!==t?t:Ra}Ws.prototype={constructor:Ws,setOptions:function(t){return this.options=t,this},load:function(t,e,n,r){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t);var i=this,o=Aa.get(t);if(void 0!==o)return i.manager.itemStart(t),setTimeout(function(){e&&e(o),i.manager.itemEnd(t)},0),o;fetch(t).then(function(t){return t.blob()}).then(function(t){return createImageBitmap(t,i.options)}).then(function(n){Aa.add(t,n),e&&e(n),i.manager.itemEnd(t)}).catch(function(e){r&&r(e),i.manager.itemEnd(t),i.manager.itemError(t)})},setCrossOrigin:function(){return this},setPath:function(t){return this.path=t,this}},Object.assign(Xs.prototype,{moveTo:function(t,e){this.currentPath=new is,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e)},lineTo:function(t,e){this.currentPath.lineTo(t,e)},quadraticCurveTo:function(t,e,n,r){this.currentPath.quadraticCurveTo(t,e,n,r)},bezierCurveTo:function(t,e,n,r,i,o){this.currentPath.bezierCurveTo(t,e,n,r,i,o)},splineThru:function(t){this.currentPath.splineThru(t)},toShapes:function(t,e){function n(t){for(var e=[],n=0,r=t.length;n<r;n++){var i=t[n],o=new os;o.curves=i.curves,e.push(o)}return e}function r(t,e){for(var n=e.length,r=!1,i=n-1,o=0;o<n;i=o++){var a=e[i],s=e[o],c=s.x-a.x,u=s.y-a.y;if(Math.abs(u)>Number.EPSILON){if(u<0&&(a=e[o],c=-c,s=e[i],u=-u),t.y<a.y||t.y>s.y)continue;if(t.y===a.y){if(t.x===a.x)return!0}else{var h=u*(t.x-a.x)-c*(t.y-a.y);if(0===h)return!0;if(h<0)continue;r=!r}}else{if(t.y!==a.y)continue;if(s.x<=t.x&&t.x<=a.x||a.x<=t.x&&t.x<=s.x)return!0}}return r}var i=Xo.isClockWise,o=this.subPaths;if(0===o.length)return[];if(!0===e)return n(o);var a,s,c,u=[];if(1===o.length)return s=o[0],(c=new os).curves=s.curves,u.push(c),u;var h=!i(o[0].getPoints());h=t?!h:h;var l,d,p=[],f=[],m=[],g=0;f[g]=void 0,m[g]=[];for(var v=0,y=o.length;v<y;v++)a=i(l=(s=o[v]).getPoints()),(a=t?!a:a)?(!h&&f[g]&&g++,f[g]={s:new os,p:l},f[g].s.curves=s.curves,h&&g++,m[g]=[]):m[g].push({h:s,p:l[0]});if(!f[0])return n(o);if(f.length>1){for(var x=!1,b=[],w=0,_=f.length;w<_;w++)p[w]=[];for(w=0,_=f.length;w<_;w++)for(var M=m[w],E=0;E<M.length;E++){for(var T=M[E],S=!0,A=0;A<f.length;A++)r(T.p,f[A].p)&&(w!==A&&b.push({froms:w,tos:A,hole:E}),S?(S=!1,p[A].push(T)):x=!0);S&&p[w].push(T)}b.length>0&&(x||(m=p))}v=0;for(var L=f.length;v<L;v++){c=f[v].s,u.push(c);for(var R=0,C=(d=m[v]).length;R<C;R++)c.holes.push(d[R].h)}return u}}),Object.assign(qs.prototype,{isFont:!0,generateShapes:function(t,e,n){void 0===e&&(e=100),void 0===n&&(n=4);for(var r=[],i=function(t,e,n,r){for(var i=String(t).split(""),o=e/r.resolution,a=(r.boundingBox.yMax-r.boundingBox.yMin+r.underlineThickness)*o,s=[],c=0,u=0,h=0;h<i.length;h++){var l=i[h];if("\n"===l)c=0,u-=a;else{var d=Ys(l,n,o,c,u,r);c+=d.offsetX,s.push(d.path)}}return s}(t,e,n,this.data),o=0,a=i.length;o<a;o++)Array.prototype.push.apply(r,i[o].toShapes());return r}}),Object.assign(Zs.prototype,{load:function(t,e,n,r){var i=this,o=new Pa(this.manager);o.setPath(this.path),o.load(t,function(t){var n;try{n=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(t.substring(65,t.length-2))}var r=i.parse(n);e&&e(r)},n,r)},parse:function(t){return new qs(t)},setPath:function(t){return this.path=t,this}});var Js,Qs,Ks,$s,tc,ec,nc,rc,ic,oc,ac={getContext:function(){return void 0===Gs&&(Gs=new(window.AudioContext||window.webkitAudioContext)),Gs},setContext:function(t){Gs=t}};function sc(t){this.manager=void 0!==t?t:Ra}function cc(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Di,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Di,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1}function uc(t,e,n){Rn.call(this),this.type="CubeCamera";var r=new Di(90,1,t,e);r.up.set(0,-1,0),r.lookAt(new Ye(1,0,0)),this.add(r);var i=new Di(90,1,t,e);i.up.set(0,-1,0),i.lookAt(new Ye(-1,0,0)),this.add(i);var o=new Di(90,1,t,e);o.up.set(0,0,1),o.lookAt(new Ye(0,1,0)),this.add(o);var a=new Di(90,1,t,e);a.up.set(0,0,-1),a.lookAt(new Ye(0,-1,0)),this.add(a);var s=new Di(90,1,t,e);s.up.set(0,-1,0),s.lookAt(new Ye(0,0,1)),this.add(s);var c=new Di(90,1,t,e);c.up.set(0,-1,0),c.lookAt(new Ye(0,0,-1)),this.add(c);var u={format:Xt,magFilter:Ct,minFilter:Ct};this.renderTarget=new sn(n,n,u),this.renderTarget.texture.name="CubeCamera",this.update=function(t,e){null===this.parent&&this.updateMatrixWorld();var n=this.renderTarget,u=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,n.activeCubeFace=0,t.render(e,r,n),n.activeCubeFace=1,t.render(e,i,n),n.activeCubeFace=2,t.render(e,o,n),n.activeCubeFace=3,t.render(e,a,n),n.activeCubeFace=4,t.render(e,s,n),n.texture.generateMipmaps=u,n.activeCubeFace=5,t.render(e,c,n),t.setRenderTarget(null)},this.clear=function(t,e,n,r){for(var i=this.renderTarget,o=0;o<6;o++)i.activeCubeFace=o,t.setRenderTarget(i),t.clear(e,n,r);t.setRenderTarget(null)}}function hc(){Rn.call(this),this.type="AudioListener",this.context=ac.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null}function lc(t){Rn.call(this),this.type="Audio",this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.loop=!1,this.startTime=0,this.offset=0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.sourceType="empty",this.filters=[]}function dc(t){lc.call(this,t),this.panner=this.context.createPanner(),this.panner.connect(this.gain)}function pc(t,e){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=void 0!==e?e:2048,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}function fc(t,e,n){this.binding=t,this.valueSize=n;var r,i=Float64Array;switch(e){case"quaternion":r=this._slerp;break;case"string":case"bool":i=Array,r=this._select;break;default:r=this._lerp}this.buffer=new i(4*n),this._mixBufferRegion=r,this.cumulativeWeight=0,this.useCount=0,this.referenceCount=0}Object.assign(sc.prototype,{load:function(t,e,n,r){var i=new Pa(this.manager);i.setResponseType("arraybuffer"),i.load(t,function(t){ac.getContext().decodeAudioData(t,function(t){e(t)})},n,r)}}),Object.assign(cc.prototype,{update:(ic=new Xe,oc=new Xe,function(t){if(Js!==this||Qs!==t.focus||Ks!==t.fov||$s!==t.aspect*this.aspect||tc!==t.near||ec!==t.far||nc!==t.zoom||rc!==this.eyeSep){Js=this,Qs=t.focus,Ks=t.fov,$s=t.aspect*this.aspect,tc=t.near,ec=t.far,nc=t.zoom;var e,n,r=t.projectionMatrix.clone(),i=(rc=this.eyeSep/2)*tc/Qs,o=tc*Math.tan(Ve.DEG2RAD*Ks*.5)/nc;oc.elements[12]=-rc,ic.elements[12]=rc,e=-o*$s+i,n=o*$s+i,r.elements[0]=2*tc/(n-e),r.elements[8]=(n+e)/(n-e),this.cameraL.projectionMatrix.copy(r),e=-o*$s-i,n=o*$s-i,r.elements[0]=2*tc/(n-e),r.elements[8]=(n+e)/(n-e),this.cameraR.projectionMatrix.copy(r)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(oc),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(ic)})}),uc.prototype=Object.create(Rn.prototype),uc.prototype.constructor=uc,hc.prototype=Object.assign(Object.create(Rn.prototype),{constructor:hc,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(t){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(t){this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01)},updateMatrixWorld:function(){var t=new Ye,e=new qe,n=new Ye,r=new Ye;return function(i){Rn.prototype.updateMatrixWorld.call(this,i);var o=this.context.listener,a=this.up;this.matrixWorld.decompose(t,e,n),r.set(0,0,-1).applyQuaternion(e),o.positionX?(o.positionX.setValueAtTime(t.x,this.context.currentTime),o.positionY.setValueAtTime(t.y,this.context.currentTime),o.positionZ.setValueAtTime(t.z,this.context.currentTime),o.forwardX.setValueAtTime(r.x,this.context.currentTime),o.forwardY.setValueAtTime(r.y,this.context.currentTime),o.forwardZ.setValueAtTime(r.z,this.context.currentTime),o.upX.setValueAtTime(a.x,this.context.currentTime),o.upY.setValueAtTime(a.y,this.context.currentTime),o.upZ.setValueAtTime(a.z,this.context.currentTime)):(o.setPosition(t.x,t.y,t.z),o.setOrientation(r.x,r.y,r.z,a.x,a.y,a.z))}}()}),lc.prototype=Object.assign(Object.create(Rn.prototype),{constructor:lc,getOutput:function(){return this.gain},setNodeSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},setBuffer:function(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(){if(!0!==this.isPlaying){if(!1!==this.hasPlaybackControl){var t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.onended=this.onEnded.bind(this),t.playbackRate.setValueAtTime(this.playbackRate,this.startTime),this.startTime=this.context.currentTime,t.start(this.startTime,this.offset),this.isPlaying=!0,this.source=t,this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}else console.warn("THREE.Audio: Audio is already playing.")},pause:function(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this.source.stop(),this.offset+=(this.context.currentTime-this.startTime)*this.playbackRate,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")},stop:function(){if(!1!==this.hasPlaybackControl)return this.source.stop(),this.offset=0,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")},connect:function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(t){return t||(t=[]),!0===this.isPlaying?(this.disconnect(),this.filters=t,this.connect()):this.filters=t,this},getFilter:function(){return this.getFilters()[0]},setFilter:function(t){return this.setFilters(t?[t]:[])},setPlaybackRate:function(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setValueAtTime(this.playbackRate,this.context.currentTime),this;console.warn("THREE.Audio: this Audio has no playback control.")},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")},getVolume:function(){return this.gain.gain.value},setVolume:function(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}}),dc.prototype=Object.assign(Object.create(lc.prototype),{constructor:dc,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(t){this.panner.refDistance=t},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(t){this.panner.rolloffFactor=t},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(t){this.panner.distanceModel=t},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(t){this.panner.maxDistance=t},updateMatrixWorld:function(){var t=new Ye;return function(e){Rn.prototype.updateMatrixWorld.call(this,e),t.setFromMatrixPosition(this.matrixWorld),this.panner.setPosition(t.x,t.y,t.z)}}()}),Object.assign(pc.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var t=0,e=this.getFrequencyData(),n=0;n<e.length;n++)t+=e[n];return t/e.length}}),Object.assign(fc.prototype,{accumulate:function(t,e){var n=this.buffer,r=this.valueSize,i=t*r+r,o=this.cumulativeWeight;if(0===o){for(var a=0;a!==r;++a)n[i+a]=n[a];o=e}else{var s=e/(o+=e);this._mixBufferRegion(n,i,0,s,r)}this.cumulativeWeight=o},apply:function(t){var e=this.valueSize,n=this.buffer,r=t*e+e,i=this.cumulativeWeight,o=this.binding;if(this.cumulativeWeight=0,i<1){var a=3*e;this._mixBufferRegion(n,r,a,1-i,e)}for(var s=e,c=e+e;s!==c;++s)if(n[s]!==n[s+e]){o.setValue(n,r);break}},saveOriginalState:function(){var t=this.binding,e=this.buffer,n=this.valueSize,r=3*n;t.getValue(e,r);for(var i=n,o=r;i!==o;++i)e[i]=e[r+i%n];this.cumulativeWeight=0},restoreOriginalState:function(){var t=3*this.valueSize;this.binding.setValue(this.buffer,t)},_select:function(t,e,n,r,i){if(r>=.5)for(var o=0;o!==i;++o)t[e+o]=t[n+o]},_slerp:function(t,e,n,r){qe.slerpFlat(t,e,t,e,t,n,r)},_lerp:function(t,e,n,r,i){for(var o=1-r,a=0;a!==i;++a){var s=e+a;t[s]=t[s]*o+t[n+a]*r}}});var mc,gc,vc,yc,xc,bc,wc,_c,Mc,Ec,Tc,Sc,Ac;function Lc(t,e,n){var r=n||Rc.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,r)}function Rc(t,e,n){this.path=e,this.parsedPath=n||Rc.parseTrackName(e),this.node=Rc.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t}function Cc(){this.uuid=Ve.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var t={};this._indicesByUUID=t;for(var e=0,n=arguments.length;e!==n;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};var r=this;this.stats={objects:{get total(){return r._objects.length},get inUse(){return this.total-r.nCachedObjects_}},get bindingsPerObject(){return r._bindings.length}}}function Pc(t,e,n){this._mixer=t,this._clip=e,this._localRoot=n||null;for(var r=e.tracks,i=r.length,o=new Array(i),a={endingStart:Le,endingEnd:Le},s=0;s!==i;++s){var c=r[s].createInterpolant(null);o[s]=c,c.settings=a}this._interpolantSettings=a,this._interpolants=o,this._propertyBindings=new Array(i),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=Me,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}function Oc(t){this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}function Ic(t){"string"==typeof t&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),t=arguments[1]),this.value=t}function Nc(){Jn.call(this),this.type="InstancedBufferGeometry",this.maxInstancedCount=void 0}function Dc(t,e,n,r){this.data=t,this.itemSize=e,this.offset=n,this.normalized=!0===r}function Uc(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.dynamic=!1,this.updateRange={offset:0,count:-1},this.version=0}function Bc(t,e,n){Uc.call(this,t,e),this.meshPerAttribute=n||1}function Fc(t,e,n){Bn.call(this,t,e),this.meshPerAttribute=n||1}function zc(t,e,n,r){this.ray=new dr(t,e),this.near=n||0,this.far=r||1/0,this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}function Hc(t,e){return t.distance-e.distance}function Gc(t,e,n,r){if(!1!==t.visible&&(t.raycast(e,n),!0===r))for(var i=t.children,o=0,a=i.length;o<a;o++)Gc(i[o],e,n,!0)}function kc(t){this.autoStart=void 0===t||t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}function jc(t,e,n){return this.radius=void 0!==t?t:1,this.phi=void 0!==e?e:0,this.theta=void 0!==n?n:0,this}function Vc(t,e,n){return this.radius=void 0!==t?t:1,this.theta=void 0!==e?e:0,this.y=void 0!==n?n:0,this}function Wc(t,e){this.min=void 0!==t?t:new We(1/0,1/0),this.max=void 0!==e?e:new We(-1/0,-1/0)}function Xc(t){Rn.call(this),this.material=t,this.render=function(){}}function qc(t,e,n,r){this.object=t,this.size=void 0!==e?e:1;var i=void 0!==n?n:16711680,o=void 0!==r?r:1,a=0,s=this.object.geometry;s&&s.isGeometry?a=3*s.faces.length:s&&s.isBufferGeometry&&(a=s.attributes.normal.count);var c=new Jn,u=new Wn(2*a*3,3);c.addAttribute("position",u),Ji.call(this,c,new Yi({color:i,linewidth:o})),this.matrixAutoUpdate=!1,this.update()}function Yc(t,e){Rn.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=e;for(var n=new Jn,r=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],i=0,o=1;i<32;i++,o++){var a=i/32*Math.PI*2,s=o/32*Math.PI*2;r.push(Math.cos(a),Math.sin(a),1,Math.cos(s),Math.sin(s),1)}n.addAttribute("position",new Wn(r,3));var c=new Yi({fog:!1});this.cone=new Ji(n,c),this.add(this.cone),this.update()}function Zc(t){for(var e=function t(e){var n=[];e&&e.isBone&&n.push(e);for(var r=0;r<e.children.length;r++)n.push.apply(n,t(e.children[r]));return n}(t),n=new Jn,r=[],i=[],o=new vn(0,0,1),a=new vn(0,1,0),s=0;s<e.length;s++){var c=e[s];c.parent&&c.parent.isBone&&(r.push(0,0,0),r.push(0,0,0),i.push(o.r,o.g,o.b),i.push(a.r,a.g,a.b))}n.addAttribute("position",new Wn(r,3)),n.addAttribute("color",new Wn(i,3));var u=new Yi({vertexColors:P,depthTest:!1,depthWrite:!1,transparent:!0});Ji.call(this,n,u),this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}function Jc(t,e,n){this.light=t,this.light.updateMatrixWorld(),this.color=n;var r=new ea(e,4,2),i=new hr({wireframe:!0,fog:!1});mr.call(this,r,i),this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}function Qc(t,e){Rn.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=e;var n=new Yi({fog:!1}),r=new Jn;r.addAttribute("position",new Bn(new Float32Array(15),3)),this.line=new Zi(r,n),this.add(this.line),this.update()}function Kc(t,e,n){Rn.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n;var r=new po(e);r.rotateY(.5*Math.PI),this.material=new hr({wireframe:!0,fog:!1}),void 0===this.color&&(this.material.vertexColors=P);var i=r.getAttribute("position"),o=new Float32Array(3*i.count);r.addAttribute("color",new Bn(o,3)),this.add(new mr(r,this.material)),this.update()}function $c(t,e,n,r){t=t||10,e=e||10,n=new vn(void 0!==n?n:4473924),r=new vn(void 0!==r?r:8947848);for(var i=e/2,o=t/e,a=t/2,s=[],c=[],u=0,h=0,l=-a;u<=e;u++,l+=o){s.push(-a,0,l,a,0,l),s.push(l,0,-a,l,0,a);var d=u===i?n:r;d.toArray(c,h),h+=3,d.toArray(c,h),h+=3,d.toArray(c,h),h+=3,d.toArray(c,h),h+=3}var p=new Jn;p.addAttribute("position",new Wn(s,3)),p.addAttribute("color",new Wn(c,3));var f=new Yi({vertexColors:P});Ji.call(this,p,f)}function tu(t,e,n,r,i,o){t=t||10,e=e||16,n=n||8,r=r||64,i=new vn(void 0!==i?i:4473924),o=new vn(void 0!==o?o:8947848);var a,s,c,u,h,l,d,p=[],f=[];for(u=0;u<=e;u++)c=u/e*(2*Math.PI),a=Math.sin(c)*t,s=Math.cos(c)*t,p.push(0,0,0),p.push(a,0,s),d=1&u?i:o,f.push(d.r,d.g,d.b),f.push(d.r,d.g,d.b);for(u=0;u<=n;u++)for(d=1&u?i:o,l=t-t/n*u,h=0;h<r;h++)c=h/r*(2*Math.PI),a=Math.sin(c)*l,s=Math.cos(c)*l,p.push(a,0,s),f.push(d.r,d.g,d.b),c=(h+1)/r*(2*Math.PI),a=Math.sin(c)*l,s=Math.cos(c)*l,p.push(a,0,s),f.push(d.r,d.g,d.b);var m=new Jn;m.addAttribute("position",new Wn(p,3)),m.addAttribute("color",new Wn(f,3));var g=new Yi({vertexColors:P});Ji.call(this,m,g)}function eu(t,e,n,r){this.object=t,this.size=void 0!==e?e:1;var i=void 0!==n?n:16776960,o=void 0!==r?r:1,a=0,s=this.object.geometry;s&&s.isGeometry?a=s.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");var c=new Jn,u=new Wn(2*a*3,3);c.addAttribute("position",u),Ji.call(this,c,new Yi({color:i,linewidth:o})),this.matrixAutoUpdate=!1,this.update()}function nu(t,e,n){Rn.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,void 0===e&&(e=1);var r=new Jn;r.addAttribute("position",new Wn([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));var i=new Yi({fog:!1});this.lightPlane=new Zi(r,i),this.add(this.lightPlane),(r=new Jn).addAttribute("position",new Wn([0,0,0,0,0,1],3)),this.targetLine=new Zi(r,i),this.add(this.targetLine),this.update()}function ru(t){var e=new Jn,n=new Yi({color:16777215,vertexColors:C}),r=[],i=[],o={},a=new vn(16755200),s=new vn(16711680),c=new vn(43775),u=new vn(16777215),h=new vn(3355443);function l(t,e,n){d(t,n),d(e,n)}function d(t,e){r.push(0,0,0),i.push(e.r,e.g,e.b),void 0===o[t]&&(o[t]=[]),o[t].push(r.length/3-1)}l("n1","n2",a),l("n2","n4",a),l("n4","n3",a),l("n3","n1",a),l("f1","f2",a),l("f2","f4",a),l("f4","f3",a),l("f3","f1",a),l("n1","f1",a),l("n2","f2",a),l("n3","f3",a),l("n4","f4",a),l("p","n1",s),l("p","n2",s),l("p","n3",s),l("p","n4",s),l("u1","u2",c),l("u2","u3",c),l("u3","u1",c),l("c","t",u),l("p","c",h),l("cn1","cn2",h),l("cn3","cn4",h),l("cf1","cf2",h),l("cf3","cf4",h),e.addAttribute("position",new Wn(r,3)),e.addAttribute("color",new Wn(i,3)),Ji.call(this,e,n),this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=o,this.update()}function iu(t,e){this.object=t,void 0===e&&(e=16776960);var n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),r=new Float32Array(24),i=new Jn;i.setIndex(new Bn(n,1)),i.addAttribute("position",new Bn(r,3)),Ji.call(this,i,new Yi({color:e})),this.matrixAutoUpdate=!1,this.update()}function ou(t,e){this.type="Box3Helper",this.box=t;var n=void 0!==e?e:16776960,r=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Jn;i.setIndex(new Bn(r,1)),i.addAttribute("position",new Wn([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),Ji.call(this,i,new Yi({color:n})),this.geometry.computeBoundingSphere()}function au(t,e,n){this.type="PlaneHelper",this.plane=t,this.size=void 0===e?1:e;var r=void 0!==n?n:16776960,i=new Jn;i.addAttribute("position",new Wn([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),i.computeBoundingSphere(),Zi.call(this,i,new Yi({color:r}));var o=new Jn;o.addAttribute("position",new Wn([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),o.computeBoundingSphere(),this.add(new mr(o,new hr({color:r,opacity:.2,transparent:!0,depthWrite:!1})))}function su(t,e,n,r,i,o){Rn.call(this),void 0===r&&(r=16776960),void 0===n&&(n=1),void 0===i&&(i=.2*n),void 0===o&&(o=.2*i),void 0===Ec&&((Ec=new Jn).addAttribute("position",new Wn([0,0,0,0,1,0],3)),(Tc=new la(0,.5,1,5,1)).translate(0,-.5,0)),this.position.copy(e),this.line=new Zi(Ec,new Yi({color:r})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new mr(Tc,new hr({color:r})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(n,i,o)}function cu(t){var e=[0,0,0,t=t||1,0,0,0,0,0,0,t,0,0,0,0,0,0,t],n=new Jn;n.addAttribute("position",new Wn(e,3)),n.addAttribute("color",new Wn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));var r=new Yi({vertexColors:P});Ji.call(this,n,r)}function uu(t,e,n,r,i,o,a){return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),new On(t,e,n,i,o,a)}Object.assign(Lc.prototype,{getValue:function(t,e){this.bind();var n=this._targetGroup.nCachedObjects_,r=this._bindings[n];void 0!==r&&r.getValue(t,e)},setValue:function(t,e){for(var n=this._bindings,r=this._targetGroup.nCachedObjects_,i=n.length;r!==i;++r)n[r].setValue(t,e)},bind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()},unbind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}}),Object.assign(Rc,{Composite:Lc,create:function(t,e,n){return t&&t.isAnimationObjectGroup?new Rc.Composite(t,e,n):new Rc(t,e,n)},sanitizeNodeName:(Mc=new RegExp("[\\[\\]\\.:\\/]","g"),function(t){return t.replace(/\s/g,"_").replace(Mc,"")}),parseTrackName:(mc="[^\\[\\]\\.:\\/]",gc="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",vc=/((?:WC+[\/:])*)/.source.replace("WC",mc),yc=/(WCOD+)?/.source.replace("WCOD",gc),xc=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",mc),bc=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",mc),wc=new RegExp("^"+vc+yc+xc+bc+"$"),_c=["material","materials","bones"],function(t){var e=wc.exec(t);if(!e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);var n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},r=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==r&&-1!==r){var i=n.nodeName.substring(r+1);-1!==_c.indexOf(i)&&(n.nodeName=n.nodeName.substring(0,r),n.objectName=i)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}),findNode:function(t,e){if(!e||""===e||"root"===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){var n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){var r=function(t){for(var n=0;n<t.length;n++){var i=t[n];if(i.name===e||i.uuid===e)return i;var o=r(i.children);if(o)return o}return null},i=r(t.children);if(i)return i}return null}}),Object.assign(Rc.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)t[e++]=n[r]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.targetObject[this.propertyName]=t[e]},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=t[e++]},function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){var t=this.node,e=this.parsedPath,n=e.objectName,r=e.propertyName,i=e.propertyIndex;if(t||(t=Rc.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,t){if(n){var o=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(var a=0;a<t.length;a++)if(t[a].name===o){o=a;break}break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==o){if(void 0===t[o])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[o]}}var s=t[r];if(void 0!==s){var c=this.Versioning.None;void 0!==t.needsUpdate?(c=this.Versioning.NeedsUpdate,this.targetObject=t):void 0!==t.matrixWorldNeedsUpdate&&(c=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=t);var u=this.BindingType.Direct;if(void 0!==i){if("morphTargetInfluences"===r){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(t.geometry.isBufferGeometry){if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);for(a=0;a<this.node.geometry.morphAttributes.position.length;a++)if(t.geometry.morphAttributes.position[a].name===i){i=a;break}}else{if(!t.geometry.morphTargets)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.",this);for(a=0;a<this.node.geometry.morphTargets.length;a++)if(t.geometry.morphTargets[a].name===i){i=a;break}}}u=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=i}else void 0!==s.fromArray&&void 0!==s.toArray?(u=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(u=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=r;this.getValue=this.GetterByBindingType[u],this.setValue=this.SetterByBindingTypeAndVersioning[u][c]}else{var h=e.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+h+"."+r+" but it wasn't found.",t)}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),
//!\ DECLARE ALIAS AFTER assign prototype !
Object.assign(Rc.prototype,{_getValue_unbound:Rc.prototype.getValue,_setValue_unbound:Rc.prototype.setValue}),Object.assign(Cc.prototype,{isAnimationObjectGroup:!0,add:function(){for(var t=this._objects,e=t.length,n=this.nCachedObjects_,r=this._indicesByUUID,i=this._paths,o=this._parsedPaths,a=this._bindings,s=a.length,c=void 0,u=0,h=arguments.length;u!==h;++u){var l=arguments[u],d=l.uuid,p=r[d];if(void 0===p){p=e++,r[d]=p,t.push(l);for(var f=0,m=s;f!==m;++f)a[f].push(new Rc(l,i[f],o[f]))}else if(p<n){c=t[p];var g=--n,v=t[g];r[v.uuid]=p,t[p]=v,r[d]=g,t[g]=l;for(f=0,m=s;f!==m;++f){var y=a[f],x=y[g],b=y[p];y[p]=x,void 0===b&&(b=new Rc(l,i[f],o[f])),y[g]=b}}else t[p]!==c&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=n},remove:function(){for(var t=this._objects,e=this.nCachedObjects_,n=this._indicesByUUID,r=this._bindings,i=r.length,o=0,a=arguments.length;o!==a;++o){var s=arguments[o],c=s.uuid,u=n[c];if(void 0!==u&&u>=e){var h=e++,l=t[h];n[l.uuid]=u,t[u]=l,n[c]=h,t[h]=s;for(var d=0,p=i;d!==p;++d){var f=r[d],m=f[h],g=f[u];f[u]=m,f[h]=g}}}this.nCachedObjects_=e},uncache:function(){for(var t=this._objects,e=t.length,n=this.nCachedObjects_,r=this._indicesByUUID,i=this._bindings,o=i.length,a=0,s=arguments.length;a!==s;++a){var c=arguments[a].uuid,u=r[c];if(void 0!==u)if(delete r[c],u<n){var h=--n,l=t[h],d=t[v=--e];r[l.uuid]=u,t[u]=l,r[d.uuid]=h,t[h]=d,t.pop();for(var p=0,f=o;p!==f;++p){var m=(y=i[p])[h],g=y[v];y[u]=m,y[h]=g,y.pop()}}else{var v;r[(d=t[v=--e]).uuid]=u,t[u]=d,t.pop();for(p=0,f=o;p!==f;++p){var y;(y=i[p])[u]=y[v],y.pop()}}}this.nCachedObjects_=n},subscribe_:function(t,e){var n=this._bindingsIndicesByPath,r=n[t],i=this._bindings;if(void 0!==r)return i[r];var o=this._paths,a=this._parsedPaths,s=this._objects,c=s.length,u=this.nCachedObjects_,h=new Array(c);r=i.length,n[t]=r,o.push(t),a.push(e),i.push(h);for(var l=u,d=s.length;l!==d;++l){var p=s[l];h[l]=new Rc(p,t,e)}return h},unsubscribe_:function(t){var e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){var r=this._paths,i=this._parsedPaths,o=this._bindings,a=o.length-1,s=o[a];e[t[a]]=n,o[n]=s,o.pop(),i[n]=i[a],i.pop(),r[n]=r[a],r.pop()}}}),Object.assign(Pc.prototype,{play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(t){return this._startTime=t,this},setLoop:function(t,e){return this.loop=t,this.repetitions=e,this},setEffectiveWeight:function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(t){return this._scheduleFading(t,0,1)},fadeOut:function(t){return this._scheduleFading(t,1,0)},crossFadeFrom:function(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){var r=this._clip.duration,i=t._clip.duration,o=i/r,a=r/i;t.warp(1,o,e),this.warp(a,1,e)}return this},crossFadeTo:function(t,e,n){return t.crossFadeFrom(this,e,n)},stopFading:function(){var t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},setEffectiveTimeScale:function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},syncWith:function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},halt:function(t){return this.warp(this._effectiveTimeScale,0,t)},warp:function(t,e,n){var r=this._mixer,i=r.time,o=this._timeScaleInterpolant,a=this.timeScale;null===o&&(o=r._lendControlInterpolant(),this._timeScaleInterpolant=o);var s=o.parameterPositions,c=o.sampleValues;return s[0]=i,s[1]=i+n,c[0]=t/a,c[1]=e/a,this},stopWarping:function(){var t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(t,e,n,r){if(this.enabled){var i=this._startTime;if(null!==i){var o=(t-i)*n;if(o<0||0===n)return;this._startTime=null,e=n*o}e*=this._updateTimeScale(t);var a=this._updateTime(e),s=this._updateWeight(t);if(s>0)for(var c=this._interpolants,u=this._propertyBindings,h=0,l=c.length;h!==l;++h)c[h].evaluate(a),u[h].accumulate(r,s)}else this._updateWeight(t)},_updateWeight:function(t){var e=0;if(this.enabled){e=this.weight;var n=this._weightInterpolant;if(null!==n){var r=n.evaluate(t)[0];e*=r,t>n.parameterPositions[1]&&(this.stopFading(),0===r&&(this.enabled=!1))}}return this._effectiveWeight=e,e},_updateTimeScale:function(t){var e=0;if(!this.paused){e=this.timeScale;var n=this._timeScaleInterpolant;if(null!==n)e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}return this._effectiveTimeScale=e,e},_updateTime:function(t){var e=this.time+t;if(0===t)return e;var n=this._clip.duration,r=this.loop,i=this._loopCount;if(r===_e){-1===i&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(e>=n)e=n;else{if(!(e<0))break t;e=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{var o=r===Ee;if(-1===i&&(t>=0?(i=0,this._setEndings(!0,0===this.repetitions,o)):this._setEndings(0===this.repetitions,!0,o)),e>=n||e<0){var a=Math.floor(e/n);e-=n*a,i+=Math.abs(a);var s=this.repetitions-i;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,e=t>0?n:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===s){var c=t<0;this._setEndings(c,!c,o)}else this._setEndings(!1,!1,o);this._loopCount=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:a})}}if(o&&1==(1&i))return this.time=e,n-e}return this.time=e,e},_setEndings:function(t,e,n){var r=this._interpolantSettings;n?(r.endingStart=Re,r.endingEnd=Re):(r.endingStart=t?this.zeroSlopeAtStart?Re:Le:Ce,r.endingEnd=e?this.zeroSlopeAtEnd?Re:Le:Ce)},_scheduleFading:function(t,e,n){var r=this._mixer,i=r.time,o=this._weightInterpolant;null===o&&(o=r._lendControlInterpolant(),this._weightInterpolant=o);var a=o.parameterPositions,s=o.sampleValues;return a[0]=i,s[0]=e,a[1]=i+t,s[1]=n,this}}),Oc.prototype=Object.assign(Object.create(r.prototype),{constructor:Oc,_bindAction:function(t,e){var n=t._localRoot||this._root,r=t._clip.tracks,i=r.length,o=t._propertyBindings,a=t._interpolants,s=n.uuid,c=this._bindingsByRootAndName,u=c[s];void 0===u&&(u={},c[s]=u);for(var h=0;h!==i;++h){var l=r[h],d=l.name,p=u[d];if(void 0!==p)o[h]=p;else{if(void 0!==(p=o[h])){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,s,d));continue}var f=e&&e._propertyBindings[h].binding.parsedPath;++(p=new fc(Rc.create(n,d,f),l.ValueTypeName,l.getValueSize())).referenceCount,this._addInactiveBinding(p,s,d),o[h]=p}a[h].resultBuffer=p.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){var e=(t._localRoot||this._root).uuid,n=t._clip.uuid,r=this._actionsByClip[n];this._bindAction(t,r&&r.knownActions[0]),this._addInactiveAction(t,n,e)}for(var i=t._propertyBindings,o=0,a=i.length;o!==a;++o){var s=i[o];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){for(var e=t._propertyBindings,n=0,r=e.length;n!==r;++n){var i=e[n];0==--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){var e=t._cacheIndex;return null!==e&&e<this._nActiveActions},_addInactiveAction:function(t,e,n){var r=this._actions,i=this._actionsByClip,o=i[e];if(void 0===o)o={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,i[e]=o;else{var a=o.knownActions;t._byClipCacheIndex=a.length,a.push(t)}t._cacheIndex=r.length,r.push(t),o.actionByRoot[n]=t},_removeInactiveAction:function(t){var e=this._actions,n=e[e.length-1],r=t._cacheIndex;n._cacheIndex=r,e[r]=n,e.pop(),t._cacheIndex=null;var i=t._clip.uuid,o=this._actionsByClip,a=o[i],s=a.knownActions,c=s[s.length-1],u=t._byClipCacheIndex;c._byClipCacheIndex=u,s[u]=c,s.pop(),t._byClipCacheIndex=null,delete a.actionByRoot[(t._localRoot||this._root).uuid],0===s.length&&delete o[i],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){for(var e=t._propertyBindings,n=0,r=e.length;n!==r;++n){var i=e[n];0==--i.referenceCount&&this._removeInactiveBinding(i)}},_lendAction:function(t){var e=this._actions,n=t._cacheIndex,r=this._nActiveActions++,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},_takeBackAction:function(t){var e=this._actions,n=t._cacheIndex,r=--this._nActiveActions,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},_addInactiveBinding:function(t,e,n){var r=this._bindingsByRootAndName,i=r[e],o=this._bindings;void 0===i&&(i={},r[e]=i),i[n]=t,t._cacheIndex=o.length,o.push(t)},_removeInactiveBinding:function(t){var e=this._bindings,n=t.binding,r=n.rootNode.uuid,i=n.path,o=this._bindingsByRootAndName,a=o[r],s=e[e.length-1],c=t._cacheIndex;s._cacheIndex=c,e[c]=s,e.pop(),delete a[i];t:{for(var u in a)break t;delete o[r]}},_lendBinding:function(t){var e=this._bindings,n=t._cacheIndex,r=this._nActiveBindings++,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},_takeBackBinding:function(t){var e=this._bindings,n=t._cacheIndex,r=--this._nActiveBindings,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},_lendControlInterpolant:function(){var t=this._controlInterpolants,e=this._nActiveControlInterpolants++,n=t[e];return void 0===n&&((n=new Es(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex=e,t[e]=n),n},_takeBackControlInterpolant:function(t){var e=this._controlInterpolants,n=t.__cacheIndex,r=--this._nActiveControlInterpolants,i=e[r];t.__cacheIndex=r,e[r]=t,i.__cacheIndex=n,e[n]=i},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(t,e){var n=e||this._root,r=n.uuid,i="string"==typeof t?Rs.findByName(n,t):t,o=null!==i?i.uuid:t,a=this._actionsByClip[o],s=null;if(void 0!==a){var c=a.actionByRoot[r];if(void 0!==c)return c;s=a.knownActions[0],null===i&&(i=s._clip)}if(null===i)return null;var u=new Pc(this,i,e);return this._bindAction(u,s),this._addInactiveAction(u,o,r),u},existingAction:function(t,e){var n=e||this._root,r=n.uuid,i="string"==typeof t?Rs.findByName(n,t):t,o=i?i.uuid:t,a=this._actionsByClip[o];return void 0!==a&&a.actionByRoot[r]||null},stopAllAction:function(){var t=this._actions,e=this._nActiveActions,n=this._bindings,r=this._nActiveBindings;this._nActiveActions=0,this._nActiveBindings=0;for(var i=0;i!==e;++i)t[i].reset();for(i=0;i!==r;++i)n[i].useCount=0;return this},update:function(t){t*=this.timeScale;for(var e=this._actions,n=this._nActiveActions,r=this.time+=t,i=Math.sign(t),o=this._accuIndex^=1,a=0;a!==n;++a){e[a]._update(r,t,i,o)}var s=this._bindings,c=this._nActiveBindings;for(a=0;a!==c;++a)s[a].apply(o);return this},getRoot:function(){return this._root},uncacheClip:function(t){var e=this._actions,n=t.uuid,r=this._actionsByClip,i=r[n];if(void 0!==i){for(var o=i.knownActions,a=0,s=o.length;a!==s;++a){var c=o[a];this._deactivateAction(c);var u=c._cacheIndex,h=e[e.length-1];c._cacheIndex=null,c._byClipCacheIndex=null,h._cacheIndex=u,e[u]=h,e.pop(),this._removeInactiveBindingsForAction(c)}delete r[n]}},uncacheRoot:function(t){var e=t.uuid,n=this._actionsByClip;for(var r in n){var i=n[r].actionByRoot[e];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}var o=this._bindingsByRootAndName[e];if(void 0!==o)for(var a in o){var s=o[a];s.restoreOriginalState(),this._removeInactiveBinding(s)}},uncacheAction:function(t,e){var n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}}),Ic.prototype.clone=function(){return new Ic(void 0===this.value.clone?this.value:this.value.clone())},Nc.prototype=Object.assign(Object.create(Jn.prototype),{constructor:Nc,isInstancedBufferGeometry:!0,copy:function(t){return Jn.prototype.copy.call(this,t),this.maxInstancedCount=t.maxInstancedCount,this},clone:function(){return(new this.constructor).copy(this)}}),Object.defineProperties(Dc.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}}),Object.assign(Dc.prototype,{isInterleavedBufferAttribute:!0,setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this},setXYZ:function(t,e,n,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=r,this},setXYZW:function(t,e,n,r,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=r,this.data.array[t+3]=i,this}}),Object.defineProperty(Uc.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(Uc.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");return this.count=void 0!==t?t.length/this.stride:0,this.array=t,this},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.dynamic=t.dynamic,this},copyAt:function(t,e,n){t*=this.stride,n*=e.stride;for(var r=0,i=this.stride;r<i;r++)this.array[t+r]=e.array[n+r];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(t){return this.onUploadCallback=t,this}}),Bc.prototype=Object.assign(Object.create(Uc.prototype),{constructor:Bc,isInstancedInterleavedBuffer:!0,copy:function(t){return Uc.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this}}),Fc.prototype=Object.assign(Object.create(Bn.prototype),{constructor:Fc,isInstancedBufferAttribute:!0,copy:function(t){return Bn.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this}}),Object.assign(zc.prototype,{linePrecision:1,set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize()):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(t,e,n){var r=n||[];return Gc(t,this,r,e),r.sort(Hc),r},intersectObjects:function(t,e,n){var r=n||[];if(!1===Array.isArray(t))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),r;for(var i=0,o=t.length;i<o;i++)Gc(t[i],this,r,e);return r.sort(Hc),r}}),Object.assign(kc.prototype,{start:function(){this.startTime=("undefined"==typeof performance?Date:performance).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1,this.autoStart=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var e=("undefined"==typeof performance?Date:performance).now();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}),Object.assign(jc.prototype,{set:function(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this},makeSafe:function(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this},setFromVector3:function(t){return this.radius=t.length(),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t.x,t.z),this.phi=Math.acos(Ve.clamp(t.y/this.radius,-1,1))),this}}),Object.assign(Vc.prototype,{set:function(t,e,n){return this.radius=t,this.theta=e,this.y=n,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this},setFromVector3:function(t){return this.radius=Math.sqrt(t.x*t.x+t.z*t.z),this.theta=Math.atan2(t.x,t.z),this.y=t.y,this}}),Object.assign(Wc.prototype,{set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new We;return function(e,n){var r=t.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(r),this.max.copy(e).add(r),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(t){return void 0===t&&(console.warn("THREE.Box2: .getCenter() target is now required"),t=new We),this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){return void 0===t&&(console.warn("THREE.Box2: .getSize() target is now required"),t=new We),this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y},getParameter:function(t,e){return void 0===e&&(console.warn("THREE.Box2: .getParameter() target is now required"),e=new We),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)},clampPoint:function(t,e){return void 0===e&&(console.warn("THREE.Box2: .clampPoint() target is now required"),e=new We),e.copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new We;return function(e){return t.copy(e).clamp(this.min,this.max).sub(e).length()}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}),Xc.prototype=Object.create(Rn.prototype),Xc.prototype.constructor=Xc,Xc.prototype.isImmediateRenderObject=!0,qc.prototype=Object.create(Ji.prototype),qc.prototype.constructor=qc,qc.prototype.update=function(){var t=new Ye,e=new Ye,n=new Ze;return function(){var r=["a","b","c"];this.object.updateMatrixWorld(!0),n.getNormalMatrix(this.object.matrixWorld);var i=this.object.matrixWorld,o=this.geometry.attributes.position,a=this.object.geometry;if(a&&a.isGeometry)for(var s=a.vertices,c=a.faces,u=0,h=0,l=c.length;h<l;h++)for(var d=c[h],p=0,f=d.vertexNormals.length;p<f;p++){var m=s[d[r[p]]],g=d.vertexNormals[p];t.copy(m).applyMatrix4(i),e.copy(g).applyMatrix3(n).normalize().multiplyScalar(this.size).add(t),o.setXYZ(u,t.x,t.y,t.z),u+=1,o.setXYZ(u,e.x,e.y,e.z),u+=1}else if(a&&a.isBufferGeometry){var v=a.attributes.position,y=a.attributes.normal;for(u=0,p=0,f=v.count;p<f;p++)t.set(v.getX(p),v.getY(p),v.getZ(p)).applyMatrix4(i),e.set(y.getX(p),y.getY(p),y.getZ(p)),e.applyMatrix3(n).normalize().multiplyScalar(this.size).add(t),o.setXYZ(u,t.x,t.y,t.z),u+=1,o.setXYZ(u,e.x,e.y,e.z),u+=1}o.needsUpdate=!0}}(),Yc.prototype=Object.create(Rn.prototype),Yc.prototype.constructor=Yc,Yc.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},Yc.prototype.update=function(){var t=new Ye,e=new Ye;return function(){this.light.updateMatrixWorld();var n=this.light.distance?this.light.distance:1e3,r=n*Math.tan(this.light.angle);this.cone.scale.set(r,r,n),t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(e.sub(t)),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}}(),Zc.prototype=Object.create(Ji.prototype),Zc.prototype.constructor=Zc,Zc.prototype.updateMatrixWorld=function(){var t=new Ye,e=new Xe,n=new Xe;return function(r){var i=this.bones,o=this.geometry,a=o.getAttribute("position");n.getInverse(this.root.matrixWorld);for(var s=0,c=0;s<i.length;s++){var u=i[s];u.parent&&u.parent.isBone&&(e.multiplyMatrices(n,u.matrixWorld),t.setFromMatrixPosition(e),a.setXYZ(c,t.x,t.y,t.z),e.multiplyMatrices(n,u.parent.matrixWorld),t.setFromMatrixPosition(e),a.setXYZ(c+1,t.x,t.y,t.z),c+=2)}o.getAttribute("position").needsUpdate=!0,Rn.prototype.updateMatrixWorld.call(this,r)}}(),Jc.prototype=Object.create(mr.prototype),Jc.prototype.constructor=Jc,Jc.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},Jc.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)},Qc.prototype=Object.create(Rn.prototype),Qc.prototype.constructor=Qc,Qc.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},Qc.prototype.update=function(){var t=.5*this.light.width,e=.5*this.light.height,n=this.line.geometry.attributes.position,r=n.array;r[0]=t,r[1]=-e,r[2]=0,r[3]=t,r[4]=e,r[5]=0,r[6]=-t,r[7]=e,r[8]=0,r[9]=-t,r[10]=-e,r[11]=0,r[12]=t,r[13]=-e,r[14]=0,n.needsUpdate=!0,void 0!==this.color?this.line.material.color.set(this.color):this.line.material.color.copy(this.light.color)},Kc.prototype=Object.create(Rn.prototype),Kc.prototype.constructor=Kc,Kc.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},Kc.prototype.update=function(){var t=new Ye,e=new vn,n=new vn;return function(){var r=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var i=r.geometry.getAttribute("color");e.copy(this.light.color),n.copy(this.light.groundColor);for(var o=0,a=i.count;o<a;o++){var s=o<a/2?e:n;i.setXYZ(o,s.r,s.g,s.b)}i.needsUpdate=!0}r.lookAt(t.setFromMatrixPosition(this.light.matrixWorld).negate())}}(),$c.prototype=Object.create(Ji.prototype),$c.prototype.constructor=$c,tu.prototype=Object.create(Ji.prototype),tu.prototype.constructor=tu,eu.prototype=Object.create(Ji.prototype),eu.prototype.constructor=eu,eu.prototype.update=function(){var t=new Ye,e=new Ye,n=new Ze;return function(){this.object.updateMatrixWorld(!0),n.getNormalMatrix(this.object.matrixWorld);for(var r=this.object.matrixWorld,i=this.geometry.attributes.position,o=this.object.geometry,a=o.vertices,s=o.faces,c=0,u=0,h=s.length;u<h;u++){var l=s[u],d=l.normal;t.copy(a[l.a]).add(a[l.b]).add(a[l.c]).divideScalar(3).applyMatrix4(r),e.copy(d).applyMatrix3(n).normalize().multiplyScalar(this.size).add(t),i.setXYZ(c,t.x,t.y,t.z),c+=1,i.setXYZ(c,e.x,e.y,e.z),c+=1}i.needsUpdate=!0}}(),nu.prototype=Object.create(Rn.prototype),nu.prototype.constructor=nu,nu.prototype.dispose=function(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()},nu.prototype.update=function(){var t=new Ye,e=new Ye,n=new Ye;return function(){t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),n.subVectors(e,t),this.lightPlane.lookAt(n),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(n),this.targetLine.scale.z=n.length()}}(),ru.prototype=Object.create(Ji.prototype),ru.prototype.constructor=ru,ru.prototype.update=function(){var t,e,n=new Ye,r=new Cn;function i(i,o,a,s){n.set(o,a,s).unproject(r);var c=e[i];if(void 0!==c)for(var u=t.getAttribute("position"),h=0,l=c.length;h<l;h++)u.setXYZ(c[h],n.x,n.y,n.z)}return function(){t=this.geometry,e=this.pointMap;r.projectionMatrix.copy(this.camera.projectionMatrix),i("c",0,0,-1),i("t",0,0,1),i("n1",-1,-1,-1),i("n2",1,-1,-1),i("n3",-1,1,-1),i("n4",1,1,-1),i("f1",-1,-1,1),i("f2",1,-1,1),i("f3",-1,1,1),i("f4",1,1,1),i("u1",.7,1.1,-1),i("u2",-.7,1.1,-1),i("u3",0,2,-1),i("cf1",-1,0,1),i("cf2",1,0,1),i("cf3",0,-1,1),i("cf4",0,1,1),i("cn1",-1,0,-1),i("cn2",1,0,-1),i("cn3",0,-1,-1),i("cn4",0,1,-1),t.getAttribute("position").needsUpdate=!0}}(),iu.prototype=Object.create(Ji.prototype),iu.prototype.constructor=iu,iu.prototype.update=function(){var t=new un;return function(e){if(void 0!==e&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&t.setFromObject(this.object),!t.isEmpty()){var n=t.min,r=t.max,i=this.geometry.attributes.position,o=i.array;o[0]=r.x,o[1]=r.y,o[2]=r.z,o[3]=n.x,o[4]=r.y,o[5]=r.z,o[6]=n.x,o[7]=n.y,o[8]=r.z,o[9]=r.x,o[10]=n.y,o[11]=r.z,o[12]=r.x,o[13]=r.y,o[14]=n.z,o[15]=n.x,o[16]=r.y,o[17]=n.z,o[18]=n.x,o[19]=n.y,o[20]=n.z,o[21]=r.x,o[22]=n.y,o[23]=n.z,i.needsUpdate=!0,this.geometry.computeBoundingSphere()}}}(),iu.prototype.setFromObject=function(t){return this.object=t,this.update(),this},ou.prototype=Object.create(Ji.prototype),ou.prototype.constructor=ou,ou.prototype.updateMatrixWorld=function(t){var e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),Rn.prototype.updateMatrixWorld.call(this,t))},au.prototype=Object.create(Zi.prototype),au.prototype.constructor=au,au.prototype.updateMatrixWorld=function(t){var e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.lookAt(this.plane.normal),Rn.prototype.updateMatrixWorld.call(this,t)},su.prototype=Object.create(Rn.prototype),su.prototype.constructor=su,su.prototype.setDirection=(Ac=new Ye,function(t){t.y>.99999?this.quaternion.set(0,0,0,1):t.y<-.99999?this.quaternion.set(1,0,0,0):(Ac.set(t.z,0,-t.x).normalize(),Sc=Math.acos(t.y),this.quaternion.setFromAxisAngle(Ac,Sc))}),su.prototype.setLength=function(t,e,n){void 0===e&&(e=.2*t),void 0===n&&(n=.2*e),this.line.scale.set(1,Math.max(0,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()},su.prototype.setColor=function(t){this.line.material.color.copy(t),this.cone.material.color.copy(t)},cu.prototype=Object.create(Ji.prototype),cu.prototype.constructor=cu;var hu=0,lu=1;function du(t){return console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead."),t}function pu(t){return void 0===t&&(t=[]),console.warn("THREE.MultiMaterial has been removed. Use an Array instead."),t.isMultiMaterial=!0,t.materials=t,t.clone=function(){return t.slice()},t}function fu(t,e){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new $i(t,e)}function mu(t){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new ji(t)}function gu(t,e){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new $i(t,e)}function vu(t){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new Ki(t)}function yu(t){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new Ki(t)}function xu(t){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new Ki(t)}function bu(t,e,n){return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),new Ye(t,e,n)}function wu(t,e){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),new Bn(t,e).setDynamic(!0)}function _u(t,e){return console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead."),new Fn(t,e)}function Mu(t,e){return console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead."),new zn(t,e)}function Eu(t,e){return console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead."),new Hn(t,e)}function Tu(t,e){return console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead."),new Gn(t,e)}function Su(t,e){return console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead."),new kn(t,e)}function Au(t,e){return console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead."),new jn(t,e)}function Lu(t,e){return console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead."),new Vn(t,e)}function Ru(t,e){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new Wn(t,e)}function Cu(t,e){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new Xn(t,e)}function Pu(t){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),Wa.call(this,t),this.type="catmullrom",this.closed=!0}function Ou(t){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),Wa.call(this,t),this.type="catmullrom"}function Iu(t){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),Wa.call(this,t),this.type="catmullrom"}function Nu(t){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new cu(t)}function Du(t,e){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new iu(t,e)}function Uu(t,e){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new Ji(new ua(t.geometry),new Yi({color:void 0!==e?e:16777215}))}function Bu(t,e){return console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead."),new Ji(new io(t.geometry),new Yi({color:void 0!==e?e:16777215}))}function Fu(t){return console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader."),new Pa(t)}function zu(t){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new Ia(t)}Ba.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(Ba.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},Object.assign(rs.prototype,{createPointsGeometry:function(t){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var e=this.getPoints(t);return this.createGeometry(e)},createSpacedPointsGeometry:function(t){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var e=this.getSpacedPoints(t);return this.createGeometry(e)},createGeometry:function(t){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var e=new Un,n=0,r=t.length;n<r;n++){var i=t[n];e.vertices.push(new Ye(i.x,i.y,i.z||0))}return e}}),Object.assign(is.prototype,{fromPoints:function(t){console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)}}),Pu.prototype=Object.create(Wa.prototype),Ou.prototype=Object.create(Wa.prototype),Iu.prototype=Object.create(Wa.prototype),Object.assign(Iu.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),$c.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},Zc.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(Bs.prototype,{extractUrlBase:function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),Fs.extractUrlBase(t)}}),Object.assign(Wc.prototype,{center:function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},size:function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(un.prototype,{center:function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},size:function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)}}),pr.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},Object.assign(Ve,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(t){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),Ve.floorPowerOfTwo(t)},nextPowerOfTwo:function(t){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),Ve.ceilPowerOfTwo(t)}}),Object.assign(Ze.prototype,{flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},multiplyVector3:function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBuffer:function(t){return console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}}),Object.assign(Xe.prototype,{extractPosition:function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},getPosition:function(){var t;return function(){return void 0===t&&(t=new Ye),console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),t.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector4:function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},crossVector:function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(t){return console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(t,e,n,r,i,o){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,r,n,i,o)}}),ln.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},qe.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},Object.assign(dr.prototype,{isIntersectionBox:function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)}}),Object.assign(fr.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},midpoint:function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},normal:function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},plane:function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)}}),Object.assign(fr,{barycoordFromPoint:function(t,e,n,r,i){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),fr.getBarycoord(t,e,n,r,i)},normal:function(t,e,n,r){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),fr.getNormal(t,e,n,r)}}),Object.assign(os.prototype,{extractAllPoints:function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},extrude:function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new Zo(this,t)},makeGeometry:function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new aa(this,t)}}),Object.assign(We.prototype,{fromAttribute:function(t,e,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(Ye.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},applyProjection:function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},fromAttribute:function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(on.prototype,{fromAttribute:function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(Un.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")}}),Object.assign(Rn.prototype,{getChildByName:function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")}}),Object.defineProperties(Rn.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.defineProperties(Vi.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(Wi.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),Object.defineProperty(Ba.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(t){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=t}}),Di.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(as.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(Bn.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")}}),Object.assign(Jn.prototype,{addIndex:function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},addDrawCall:function(t,e,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}}),Object.defineProperties(Jn.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.assign(Jo.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}}),Object.defineProperties(Ic.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(ur.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new vn}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=t===A}}}),Object.defineProperties(wa.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(lr.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Object.assign(Fi.prototype,{getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")}}),Object.defineProperties(Fi.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. 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/*!
* @overview es6-promise - a tiny implementation of Promises/A+.
* @copyright Copyright (c) 2014 Yehuda Katz, Tom Dale, Stefan Penner and contributors (Conversion to ES6 API by Jake Archibald)
* @license Licensed under MIT license
* See https://raw.githubusercontent.com/stefanpenner/es6-promise/master/LICENSE
* @version v4.2.4+314e4831
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e=0,n=Array(t.length);e<t.length;e++)n[e]=t[e];return n}return Array.from(t)}var u=function(){function t(e){!function(t,e){if(!(t instanceof e))throw new TypeError("Cannot call a class as a function")}(this,t),this.scene=e,this.geo=null}return r(t,[{key:"make",value:function(t){var e=this;return"plane"===t?function(t,n){var r=arguments.length>2&&void 0!==arguments[2]?arguments[2]:1,o=arguments.length>3&&void 0!==arguments[3]?arguments[3]:1;e.geo=new i.PlaneGeometry(t,n,r,o)}:"sphere"===t?function(t){var n=arguments.length>1&&void 0!==arguments[1]?arguments[1]:32,r=arguments.length>2&&void 0!==arguments[2]?arguments[2]:32;e.geo=new i.SphereGeometry(t,n,r)}:void 0}},{key:"place",value:function(t,e){var n,r,s=new o.default(15658734).standard,u=new i.Mesh(this.geo,s);(n=u.position).set.apply(n,c(t)),(r=u.rotation).set.apply(r,c(e)),a.default.shadow.enabled&&(u.receiveShadow=!0),this.scene.add(u)}}]),t}();e.default=u},function(t,e,n){"use strict";t.exports=function(t){var e=t.MOUSE;function n(e,n){var r=new function(e){this.object=e,this.target=new t.Vector3,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.25;var n,r,i,o,a,s,c,u,h=this,l=0,d=0,p=1,f=new t.Vector3,m=!1;this.getPolarAngle=function(){return r},this.getAzimuthalAngle=function(){return n},this.rotateLeft=function(t){d-=t},this.rotateUp=function(t){l-=t},this.panLeft=(i=new t.Vector3,function(t){var e=this.object.matrix.elements;i.set(e[0],e[1],e[2]),i.multiplyScalar(-t),f.add(i)}),this.panUp=function(){var e=new t.Vector3;return function(t){var n=this.object.matrix.elements;e.set(n[4],n[5],n[6]),e.multiplyScalar(t),f.add(e)}}(),this.pan=function(e,n,r,i){if(h.object instanceof t.PerspectiveCamera){var o=h.object.position.clone().sub(h.target).length();o*=Math.tan(h.object.fov/2*Math.PI/180),h.panLeft(2*e*o/i),h.panUp(2*n*o/i)}else h.object instanceof t.OrthographicCamera?(h.panLeft(e*(h.object.right-h.object.left)/r),h.panUp(n*(h.object.top-h.object.bottom)/i)):console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.")},this.dollyIn=function(e){h.object instanceof t.PerspectiveCamera?p/=e:h.object instanceof t.OrthographicCamera?(h.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom*e)),h.object.updateProjectionMatrix(),m=!0):console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.")},this.dollyOut=function(e){h.object instanceof t.PerspectiveCamera?p*=e:h.object instanceof t.OrthographicCamera?(h.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/e)),h.object.updateProjectionMatrix(),m=!0):console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.")},this.update=(o=new t.Vector3,a=(new t.Quaternion).setFromUnitVectors(e.up,new t.Vector3(0,1,0)),s=a.clone().inverse(),c=new t.Vector3,u=new t.Quaternion,function(){var t=this.object.position;o.copy(t).sub(this.target),o.applyQuaternion(a),n=Math.atan2(o.x,o.z),r=Math.atan2(Math.sqrt(o.x*o.x+o.z*o.z),o.y),n+=d,r+=l,n=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,n)),r=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,r)),r=Math.max(1e-6,Math.min(Math.PI-1e-6,r));var e=o.length()*p;return e=Math.max(this.minDistance,Math.min(this.maxDistance,e)),this.target.add(f),o.x=e*Math.sin(r)*Math.sin(n),o.y=e*Math.cos(r),o.z=e*Math.sin(r)*Math.cos(n),o.applyQuaternion(s),t.copy(this.target).add(o),this.object.lookAt(this.target),!0===this.enableDamping?(d*=1-this.dampingFactor,l*=1-this.dampingFactor):(d=0,l=0),p=1,f.set(0,0,0),!!(m||c.distanceToSquared(this.object.position)>1e-6||8*(1-u.dot(this.object.quaternion))>1e-6)&&(c.copy(this.object.position),u.copy(this.object.quaternion),m=!1,!0)})}(e);this.domElement=void 0!==n?n:document,Object.defineProperty(this,"constraint",{get:function(){return r}}),this.getPolarAngle=function(){return r.getPolarAngle()},this.getAzimuthalAngle=function(){return r.getAzimuthalAngle()},this.enabled=!0,this.center=this.target,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.enableKeys=!0,this.keys={LEFT:37,UP:38,RIGHT:39,BOTTOM:40},this.mouseButtons={ORBIT:t.MOUSE.LEFT,ZOOM:t.MOUSE.MIDDLE,PAN:t.MOUSE.RIGHT};var i=this,o=new t.Vector2,a=new t.Vector2,s=new t.Vector2,c=new t.Vector2,u=new t.Vector2,h=new t.Vector2,l=new t.Vector2,d=new t.Vector2,p=new t.Vector2,f={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_DOLLY:4,TOUCH_PAN:5},m=f.NONE;this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom;var g={type:"change"},v={type:"start"},y={type:"end"};function x(t,e){var n=i.domElement===document?i.domElement.body:i.domElement;r.pan(t,e,n.clientWidth,n.clientHeight)}function b(){return Math.pow(.95,i.zoomSpeed)}function w(t){if(!1!==i.enabled){if(t.preventDefault(),t.button===i.mouseButtons.ORBIT){if(!1===i.enableRotate)return;m=f.ROTATE,o.set(t.clientX,t.clientY)}else if(t.button===i.mouseButtons.ZOOM){if(!1===i.enableZoom)return;m=f.DOLLY,l.set(t.clientX,t.clientY)}else if(t.button===i.mouseButtons.PAN){if(!1===i.enablePan)return;m=f.PAN,c.set(t.clientX,t.clientY)}m!==f.NONE&&(document.addEventListener("mousemove",_,!1),document.addEventListener("mouseup",M,!1),i.dispatchEvent(v))}}function _(t){if(!1!==i.enabled){t.preventDefault();var e=i.domElement===document?i.domElement.body:i.domElement;if(m===f.ROTATE){if(!1===i.enableRotate)return;a.set(t.clientX,t.clientY),s.subVectors(a,o),r.rotateLeft(2*Math.PI*s.x/e.clientWidth*i.rotateSpeed),r.rotateUp(2*Math.PI*s.y/e.clientHeight*i.rotateSpeed),o.copy(a)}else if(m===f.DOLLY){if(!1===i.enableZoom)return;d.set(t.clientX,t.clientY),p.subVectors(d,l),p.y>0?r.dollyIn(b()):p.y<0&&r.dollyOut(b()),l.copy(d)}else if(m===f.PAN){if(!1===i.enablePan)return;u.set(t.clientX,t.clientY),h.subVectors(u,c),x(h.x,h.y),c.copy(u)}m!==f.NONE&&i.update()}}function M(){!1!==i.enabled&&(document.removeEventListener("mousemove",_,!1),document.removeEventListener("mouseup",M,!1),i.dispatchEvent(y),m=f.NONE)}function E(t){if(!1!==i.enabled&&!1!==i.enableZoom&&m===f.NONE){t.preventDefault(),t.stopPropagation();var e=0;void 0!==t.wheelDelta?e=t.wheelDelta:void 0!==t.detail&&(e=-t.detail),e>0?r.dollyOut(b()):e<0&&r.dollyIn(b()),i.update(),i.dispatchEvent(v),i.dispatchEvent(y)}}function T(t){if(!1!==i.enabled&&!1!==i.enableKeys&&!1!==i.enablePan)switch(t.keyCode){case i.keys.UP:x(0,i.keyPanSpeed),i.update();break;case i.keys.BOTTOM:x(0,-i.keyPanSpeed),i.update();break;case i.keys.LEFT:x(i.keyPanSpeed,0),i.update();break;case i.keys.RIGHT:x(-i.keyPanSpeed,0),i.update()}}function S(t){if(!1!==i.enabled){switch(t.touches.length){case 1:if(!1===i.enableRotate)return;m=f.TOUCH_ROTATE,o.set(t.touches[0].pageX,t.touches[0].pageY);break;case 2:if(!1===i.enableZoom)return;m=f.TOUCH_DOLLY;var e=t.touches[0].pageX-t.touches[1].pageX,n=t.touches[0].pageY-t.touches[1].pageY,r=Math.sqrt(e*e+n*n);l.set(0,r);break;case 3:if(!1===i.enablePan)return;m=f.TOUCH_PAN,c.set(t.touches[0].pageX,t.touches[0].pageY);break;default:m=f.NONE}m!==f.NONE&&i.dispatchEvent(v)}}function A(t){if(!1!==i.enabled){t.preventDefault(),t.stopPropagation();var e=i.domElement===document?i.domElement.body:i.domElement;switch(t.touches.length){case 1:if(!1===i.enableRotate)return;if(m!==f.TOUCH_ROTATE)return;a.set(t.touches[0].pageX,t.touches[0].pageY),s.subVectors(a,o),r.rotateLeft(2*Math.PI*s.x/e.clientWidth*i.rotateSpeed),r.rotateUp(2*Math.PI*s.y/e.clientHeight*i.rotateSpeed),o.copy(a),i.update();break;case 2:if(!1===i.enableZoom)return;if(m!==f.TOUCH_DOLLY)return;var n=t.touches[0].pageX-t.touches[1].pageX,g=t.touches[0].pageY-t.touches[1].pageY,v=Math.sqrt(n*n+g*g);d.set(0,v),p.subVectors(d,l),p.y>0?r.dollyOut(b()):p.y<0&&r.dollyIn(b()),l.copy(d),i.update();break;case 3:if(!1===i.enablePan)return;if(m!==f.TOUCH_PAN)return;u.set(t.touches[0].pageX,t.touches[0].pageY),h.subVectors(u,c),x(h.x,h.y),c.copy(u),i.update();break;default:m=f.NONE}}}function L(){!1!==i.enabled&&(i.dispatchEvent(y),m=f.NONE)}function R(t){t.preventDefault()}this.update=function(){this.autoRotate&&m===f.NONE&&r.rotateLeft(2*Math.PI/60/60*i.autoRotateSpeed),!0===r.update()&&this.dispatchEvent(g)},this.reset=function(){m=f.NONE,this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(g),this.update()},this.dispose=function(){this.domElement.removeEventListener("contextmenu",R,!1),this.domElement.removeEventListener("mousedown",w,!1),this.domElement.removeEventListener("mousewheel",E,!1),this.domElement.removeEventListener("MozMousePixelScroll",E,!1),this.domElement.removeEventListener("touchstart",S,!1),this.domElement.removeEventListener("touchend",L,!1),this.domElement.removeEventListener("touchmove",A,!1),document.removeEventListener("mousemove",_,!1),document.removeEventListener("mouseup",M,!1),window.removeEventListener("keydown",T,!1)},this.domElement.addEventListener("contextmenu",R,!1),this.domElement.addEventListener("mousedown",w,!1),this.domElement.addEventListener("mousewheel",E,!1),this.domElement.addEventListener("MozMousePixelScroll",E,!1),this.domElement.addEventListener("touchstart",S,!1),this.domElement.addEventListener("touchend",L,!1),this.domElement.addEventListener("touchmove",A,!1),window.addEventListener("keydown",T,!1),this.update()}return e||(e={LEFT:0,MIDDLE:1,RIGHT:2}),n.prototype=Object.create(t.EventDispatcher.prototype),n.prototype.constructor=n,Object.defineProperties(n.prototype,{object:{get:function(){return this.constraint.object}},target:{get:function(){return this.constraint.target},set:function(t){console.warn("THREE.OrbitControls: target is now immutable. Use target.set() instead."),this.constraint.target.copy(t)}},minDistance:{get:function(){return this.constraint.minDistance},set:function(t){this.constraint.minDistance=t}},maxDistance:{get:function(){return this.constraint.maxDistance},set:function(t){this.constraint.maxDistance=t}},minZoom:{get:function(){return this.constraint.minZoom},set:function(t){this.constraint.minZoom=t}},maxZoom:{get:function(){return this.constraint.maxZoom},set:function(t){this.constraint.maxZoom=t}},minPolarAngle:{get:function(){return this.constraint.minPolarAngle},set:function(t){this.constraint.minPolarAngle=t}},maxPolarAngle:{get:function(){return this.constraint.maxPolarAngle},set:function(t){this.constraint.maxPolarAngle=t}},minAzimuthAngle:{get:function(){return this.constraint.minAzimuthAngle},set:function(t){this.constraint.minAzimuthAngle=t}},maxAzimuthAngle:{get:function(){return this.constraint.maxAzimuthAngle},set:function(t){this.constraint.maxAzimuthAngle=t}},enableDamping:{get:function(){return this.constraint.enableDamping},set:function(t){this.constraint.enableDamping=t}},dampingFactor:{get:function(){return this.constraint.dampingFactor},set:function(t){this.constraint.dampingFactor=t}},noZoom:{get:function(){return console.warn("THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead."),!this.enableZoom},set:function(t){console.warn("THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead."),this.enableZoom=!t}},noRotate:{get:function(){return console.warn("THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead."),!this.enableRotate},set:function(t){console.warn("THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead."),this.enableRotate=!t}},noPan:{get:function(){return console.warn("THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead."),!this.enablePan},set:function(t){console.warn("THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead."),this.enablePan=!t}},noKeys:{get:function(){return console.warn("THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead."),!this.enableKeys},set:function(t){console.warn("THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead."),this.enableKeys=!t}},staticMoving:{get:function(){return console.warn("THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead."),!this.constraint.enableDamping},set:function(t){console.warn("THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead."),this.constraint.enableDamping=!t}},dynamicDampingFactor:{get:function(){return console.warn("THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead."),this.constraint.dampingFactor},set:function(t){console.warn("THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead."),this.constraint.dampingFactor=t}}}),n}},function(t,e,n){"use strict";Object.defineProperty(e,"__esModule",{value:!0});var r=function(){function t(t,e){for(var n=0;n<e.length;n++){var r=e[n];r.enumerable=r.enumerable||!1,r.configurable=!0,"value"in r&&(r.writable=!0),Object.defineProperty(t,r.key,r)}}return function(e,n,r){return n&&t(e.prototype,n),r&&t(e,r),e}}(),i=function(t){if(t&&t.__esModule)return t;var e={};if(null!=t)for(var n in t)Object.prototype.hasOwnProperty.call(t,n)&&(e[n]=t[n]);return e.default=t,e}(n(1)),o=s(n(16)),a=s(n(0));function s(t){return t&&t.__esModule?t:{default:t}}var c=function(){function t(e,n){!function(t,e){if(!(t instanceof e))throw new TypeError("Cannot call a class as a function")}(this,t);var r=new o.default(i);this.threeControls=new r(e,n),this.init()}return r(t,[{key:"init",value:function(){this.threeControls.target.set(a.default.controls.target.x,a.default.controls.target.y,a.default.controls.target.z),this.threeControls.autoRotate=a.default.controls.autoRotate,this.threeControls.autoRotateSpeed=a.default.controls.autoRotateSpeed,this.threeControls.rotateSpeed=a.default.controls.rotateSpeed,this.threeControls.zoomSpeed=a.default.controls.zoomSpeed,this.threeControls.minDistance=a.default.controls.minDistance,this.threeControls.maxDistance=a.default.controls.maxDistance,this.threeControls.minPolarAngle=a.default.controls.minPolarAngle,this.threeControls.maxPolarAngle=a.default.controls.maxPolarAngle,this.threeControls.enableDamping=a.default.controls.enableDamping,this.threeControls.enableZoom=a.default.controls.enableZoom,this.threeControls.dampingFactor=a.default.controls.dampingFactor}}]),t}();e.default=c},function(t,e,n){"use strict";Object.defineProperty(e,"__esModule",{value:!0});var r,i=function(){function t(t,e){for(var n=0;n<e.length;n++){var r=e[n];r.enumerable=r.enumerable||!1,r.configurable=!0,"value"in r&&(r.writable=!0),Object.defineProperty(t,r.key,r)}}return function(e,n,r){return n&&t(e.prototype,n),r&&t(e,r),e}}(),o=function(t){if(t&&t.__esModule)return t;var e={};if(null!=t)for(var n in t)Object.prototype.hasOwnProperty.call(t,n)&&(e[n]=t[n]);return e.default=t,e}(n(1)),a=n(0),s=(r=a)&&r.__esModule?r:{default:r};var c=function(){function t(e){!function(t,e){if(!(t instanceof e))throw new TypeError("Cannot call a class as a function")}(this,t),this.scene=e,this.init()}return i(t,[{key:"init",value:function(){this.ambientLight=new o.AmbientLight(s.default.ambientLight.color),this.ambientLight.visible=s.default.ambientLight.enabled,this.pointLight=new o.PointLight(s.default.pointLight.color,s.default.pointLight.intensity,s.default.pointLight.distance),this.pointLight.position.set(s.default.pointLight.x,s.default.pointLight.y,s.default.pointLight.z),this.pointLight.visible=s.default.pointLight.enabled,this.directionalLight=new o.DirectionalLight(s.default.directionalLight.color,s.default.directionalLight.intensity),this.directionalLight.position.set(s.default.directionalLight.x,s.default.directionalLight.y,s.default.directionalLight.z),this.directionalLight.visible=s.default.directionalLight.enabled,this.directionalLight.castShadow=s.default.shadow.enabled,this.directionalLight.shadow.bias=s.default.shadow.bias,this.directionalLight.shadow.camera.near=s.default.shadow.near,this.directionalLight.shadow.camera.far=s.default.shadow.far,this.directionalLight.shadow.camera.left=s.default.shadow.left,this.directionalLight.shadow.camera.right=s.default.shadow.right,this.directionalLight.shadow.camera.top=s.default.shadow.top,this.directionalLight.shadow.camera.bottom=s.default.shadow.bottom,this.directionalLight.shadow.mapSize.width=s.default.shadow.mapWidth,this.directionalLight.shadow.mapSize.height=s.default.shadow.mapHeight,this.directionalLightHelper=new o.CameraHelper(this.directionalLight.shadow.camera),this.directionalLightHelper.visible=s.default.shadow.helperEnabled,this.hemiLight=new o.HemisphereLight(s.default.hemiLight.color,s.default.hemiLight.groundColor,s.default.hemiLight.intensity),this.hemiLight.position.set(s.default.hemiLight.x,s.default.hemiLight.y,s.default.hemiLight.z),this.hemiLight.visible=s.default.hemiLight.enabled}},{key:"place",value:function(t){switch(t){case"ambient":this.scene.add(this.ambientLight);break;case"directional":this.scene.add(this.directionalLight),this.scene.add(this.directionalLightHelper);break;case"point":this.scene.add(this.pointLight);break;case"hemi":this.scene.add(this.hemiLight)}}}]),t}();e.default=c},function(t,e,n){"use strict";Object.defineProperty(e,"__esModule",{value:!0});var r,i=function(){function t(t,e){for(var n=0;n<e.length;n++){var r=e[n];r.enumerable=r.enumerable||!1,r.configurable=!0,"value"in r&&(r.writable=!0),Object.defineProperty(t,r.key,r)}}return function(e,n,r){return n&&t(e.prototype,n),r&&t(e,r),e}}(),o=function(t){if(t&&t.__esModule)return t;var e={};if(null!=t)for(var n in t)Object.prototype.hasOwnProperty.call(t,n)&&(e[n]=t[n]);return e.default=t,e}(n(1)),a=n(0),s=(r=a)&&r.__esModule?r:{default:r};var c=function(){function t(e){var n=this;!function(t,e){if(!(t instanceof e))throw new TypeError("Cannot call a class as a function")}(this,t);var r=e.domElement.width,i=e.domElement.height;this.threeCamera=new o.PerspectiveCamera(s.default.camera.fov,r/i,s.default.camera.near,s.default.camera.far),this.threeCamera.position.set(s.default.camera.posX,s.default.camera.posY,s.default.camera.posZ),this.updateSize(e),window.addEventListener("resize",function(){return n.updateSize(e)},!1)}return i(t,[{key:"updateSize",value:function(t){this.threeCamera.aspect=t.domElement.width*s.default.dpr/t.domElement.height*s.default.dpr,this.threeCamera.updateProjectionMatrix()}}]),t}();e.default=c},function(t,e,n){"use 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o.WebGLRenderer({antialias:!0}),this.threeRenderer.setClearColor(e.fog.color),this.threeRenderer.setPixelRatio(window.devicePixelRatio),n.appendChild(this.threeRenderer.domElement),this.threeRenderer.shadowMap.enabled=!0,this.threeRenderer.shadowMap.type=o.PCFSoftShadowMap,s.default.maxAnisotropy=this.threeRenderer.getMaxAnisotropy(),this.updateSize(),document.addEventListener("DOMContentLoaded",function(){return r.updateSize()},!1),window.addEventListener("resize",function(){return r.updateSize()},!1)}return i(t,[{key:"updateSize",value:function(){this.threeRenderer.setSize(this.container.offsetWidth,this.container.offsetHeight)}},{key:"render",value:function(t,e){this.threeRenderer.render(t,e)}}]),t}();e.default=c},function(t,e,n){"use strict";Object.defineProperty(e,"__esModule",{value:!0});var r=function(){function t(t,e){for(var n=0;n<e.length;n++){var r=e[n];r.enumerable=r.enumerable||!1,r.configurable=!0,"value"in r&&(r.writable=!0),Object.defineProperty(t,r.key,r)}}return function(e,n,r){return n&&t(e.prototype,n),r&&t(e,r),e}}(),i=function(t){if(t&&t.__esModule)return t;var e={};if(null!=t)for(var n in t)Object.prototype.hasOwnProperty.call(t,n)&&(e[n]=t[n]);return e.default=t,e}(n(1)),o=v(n(5)),a=v(n(20)),s=v(n(19)),c=v(n(18)),u=v(n(17)),h=v(n(15)),l=v(n(14)),d=v(n(13)),p=v(n(10)),f=v(n(8)),m=v(n(6)),g=v(n(0));function v(t){return t&&t.__esModule?t:{default:t}}var y=function(){function t(e){var n=this;!function(t,e){if(!(t instanceof e))throw new TypeError("Cannot call a class as a function")}(this,t),this.container=e,this.clock=new i.Clock,this.scene=new i.Scene,this.scene.fog=new i.FogExp2(g.default.fog.color,g.default.fog.near),window.devicePixelRatio&&(g.default.dpr=window.devicePixelRatio),this.renderer=new a.default(this.scene,e),this.camera=new s.default(this.renderer.threeRenderer),this.controls=new u.default(this.camera.threeCamera,e),this.light=new c.default(this.scene);["ambient","directional","point","hemi"].forEach(function(t){return n.light.place(t)}),this.geometry=new h.default(this.scene),this.geometry.make("plane")(150,150,10,10),this.geometry.place([0,-20,0],[Math.PI/2,0,0]),g.default.isDev&&g.default.isShowingStats&&(this.stats=new l.default(this.renderer),this.stats.setUp()),this.texture=new d.default,this.texture.load().then(function(){n.manager=new i.LoadingManager,n.model=new p.default(n.scene,n.manager,n.texture.textures),n.model.load(),n.manager.onProgress=function(t,e,n){console.log(t+": "+e+" "+n)},n.manager.onLoad=function(){new f.default(n.renderer.threeRenderer,n.scene,n.camera.threeCamera,n.controls.threeControls),g.default.isDev&&new m.default(n,n.model.obj),g.default.isLoaded=!0,n.container.querySelector("#loading").style.display="none"}}),this.render()}return r(t,[{key:"render",value:function(){g.default.isDev&&g.default.isShowingStats&&l.default.start(),this.renderer.render(this.scene,this.camera.threeCamera),g.default.isDev&&g.default.isShowingStats&&l.default.end(),o.default.update(),this.controls.threeControls.update(),requestAnimationFrame(this.render.bind(this))}}]),t}();e.default=y},function(t,e,n){"use strict";Object.defineProperty(e,"__esModule",{value:!0}),e.default={canvas:!!window.CanvasRenderingContext2D,webgl:function(){try{var t=document.createElement("canvas");return!(!window.WebGLRenderingContext||!t.getContext("webgl")&&!t.getContext("experimental-webgl"))}catch(t){return!1}}(),workers:!!window.Worker,fileapi:window.File&&window.FileReader&&window.FileList&&window.Blob,getWebGLErrorMessage:function(){var t=document.createElement("div");return t.id="webgl-error-message",t.style.fontFamily="monospace",t.style.fontSize="13px",t.style.fontWeight="normal",t.style.textAlign="center",t.style.background="#fff",t.style.color="#000",t.style.padding="1.5em",t.style.width="400px",t.style.margin="5em auto 0",this.webgl||(t.innerHTML=window.WebGLRenderingContext?['Your graphics card does not seem to support <a href="http://khronos.org/webgl/wiki/Getting_a_WebGL_Implementation" style="color:#000000">WebGL</a>.<br />','Find out how to get it <a href="http://get.webgl.org/" style="color:#000000">here</a>.'].join("\n"):['Your browser does not seem to support <a href="http://khronos.org/webgl/wiki/Getting_a_WebGL_Implementation" style="color:#000000">WebGL</a>.<br/>','Find out how to get it <a href="http://get.webgl.org/" style="color:#000000">here</a>.'].join("\n")),t},addGetWebGLMessage:function(t){var e,n,r;e=void 0!==(t=t||{}).parent?t.parent:document.body,n=void 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