15 lines
508 KiB
JavaScript
15 lines
508 KiB
JavaScript
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Y;T.min.set(0,0),T.max.set(g.z-16,g.w-16),void 0===c&&n(),f.useProgram(c),m.initAttributes(),m.enableAttribute(l.vertex),m.enableAttribute(l.uv),m.disableUnusedAttributes(),f.uniform1i(u.occlusionMap,0),f.uniform1i(u.map,1),f.bindBuffer(f.ARRAY_BUFFER,a),f.vertexAttribPointer(l.vertex,2,f.FLOAT,!1,16,0),f.vertexAttribPointer(l.uv,2,f.FLOAT,!1,16,8),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,o),m.disable(f.CULL_FACE),m.setDepthWrite(!1);for(var E=0,A=e.length;E<A;E++){b=16/g.w,w.set(b*y,b);var L=e[E];if(v.set(L.matrixWorld.elements[12],L.matrixWorld.elements[13],L.matrixWorld.elements[14]),v.applyMatrix4(s.matrixWorldInverse),v.applyProjection(s.projectionMatrix),M.copy(v),S.x=g.x+M.x*x+x-8,S.y=g.y+M.y*_+_-8,T.containsPoint(S)===!0){m.activeTexture(f.TEXTURE0),m.bindTexture(f.TEXTURE_2D,null),m.activeTexture(f.TEXTURE1),m.bindTexture(f.TEXTURE_2D,p),f.copyTexImage2D(f.TEXTURE_2D,0,f.RGB,S.x,S.y,16,16,0),f.uniform1i(u.renderType,0),f.uniform2f(u.scale,w.x,w.y),f.uniform3f(u.screenPosition,M.x,M.y,M.z),m.disable(f.BLEND),m.enable(f.DEPTH_TEST),f.drawElements(f.TRIANGLES,6,f.UNSIGNED_SHORT,0),m.activeTexture(f.TEXTURE0),m.bindTexture(f.TEXTURE_2D,d),f.copyTexImage2D(f.TEXTURE_2D,0,f.RGBA,S.x,S.y,16,16,0),f.uniform1i(u.renderType,1),m.disable(f.DEPTH_TEST),m.activeTexture(f.TEXTURE1),m.bindTexture(f.TEXTURE_2D,p),f.drawElements(f.TRIANGLES,6,f.UNSIGNED_SHORT,0),L.positionScreen.copy(M),L.customUpdateCallback?L.customUpdateCallback(L):L.updateLensFlares(),f.uniform1i(u.renderType,2),m.enable(f.BLEND);for(var P=0,C=L.lensFlares.length;P<C;P++){var R=L.lensFlares[P];R.opacity>.001&&R.scale>.001&&(M.x=R.x,M.y=R.y,M.z=R.z,b=R.size*R.scale/g.w,w.x=b*y,w.y=b,f.uniform3f(u.screenPosition,M.x,M.y,M.z),f.uniform2f(u.scale,w.x,w.y),f.uniform1f(u.rotation,R.rotation),f.uniform1f(u.opacity,R.opacity),f.uniform3f(u.color,R.color.r,R.color.g,R.color.b),m.setBlending(R.blending,R.blendEquation,R.blendSrc,R.blendDst),t.setTexture2D(R.texture,1),f.drawElements(f.TRIANGLES,6,f.UNSIGNED_SHORT,0))}}}m.enable(f.CULL_FACE),m.enable(f.DEPTH_TEST),m.setDepthWrite(!0),t.resetGLState()}}}function Z(t,e){function i(){var t=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),e=new 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i=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");i.width=8,i.height=8;var a=i.getContext("2d");a.fillStyle="white",a.fillRect(0,0,8,8),d=new n(i),d.needsUpdate=!0}function r(){var e=f.createProgram(),i=f.createShader(f.VERTEX_SHADER),n=f.createShader(f.FRAGMENT_SHADER);return f.shaderSource(i,["precision "+t.getPrecision()+" float;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform float rotation;","uniform vec2 scale;","uniform vec2 uvOffset;","uniform vec2 uvScale;","attribute vec2 position;","attribute vec2 uv;","varying vec2 vUV;","void main() {","vUV = uvOffset + uv * uvScale;","vec2 alignedPosition = position * scale;","vec2 rotatedPosition;","rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;","rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;","vec4 finalPosition;","finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );","finalPosition.xy += rotatedPosition;","finalPosition = projectionMatrix * finalPosition;","gl_Position = finalPosition;","}"].join("\n")),f.shaderSource(n,["precision "+t.getPrecision()+" float;","uniform vec3 color;","uniform sampler2D map;","uniform float opacity;","uniform int fogType;","uniform vec3 fogColor;","uniform float fogDensity;","uniform float fogNear;","uniform float fogFar;","uniform float alphaTest;","varying vec2 vUV;","void main() {","vec4 texture = texture2D( map, vUV );","if ( texture.a < alphaTest ) discard;","gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );","if ( fogType > 0 ) {","float depth = gl_FragCoord.z / gl_FragCoord.w;","float fogFactor = 0.0;","if ( fogType == 1 ) {","fogFactor = smoothstep( fogNear, fogFar, depth );","} else {","const float LOG2 = 1.442695;","fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );","fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );","}","gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );","}","}"].join("\n")),f.compileShader(i),f.compileShader(n),f.attachShader(e,i),f.attachShader(e,n),f.linkProgram(e),e}function a(t,e){return t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:e.id-t.id}var o,s,l,u,p,d,f=t.context,m=t.state,g=new h,v=new c,y=new h;this.render=function(n,r){if(0!==e.length){void 0===l&&i(),f.useProgram(l),m.initAttributes(),m.enableAttribute(u.position),m.enableAttribute(u.uv),m.disableUnusedAttributes(),m.disable(f.CULL_FACE),m.enable(f.BLEND),f.bindBuffer(f.ARRAY_BUFFER,o),f.vertexAttribPointer(u.position,2,f.FLOAT,!1,16,0),f.vertexAttribPointer(u.uv,2,f.FLOAT,!1,16,8),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,s),f.uniformMatrix4fv(p.projectionMatrix,!1,r.projectionMatrix.elements),m.activeTexture(f.TEXTURE0),f.uniform1i(p.map,0);var c=0,h=0,x=n.fog;x?(f.uniform3f(p.fogColor,x.color.r,x.color.g,x.color.b),x&&x.isFog?(f.uniform1f(p.fogNear,x.near),f.uniform1f(p.fogFar,x.far),f.uniform1i(p.fogType,1),c=1,h=1):x&&x.isFogExp2&&(f.uniform1f(p.fogDensity,x.density),f.uniform1i(p.fogType,2),c=2,h=2)):(f.uniform1i(p.fogType,0),c=0,h=0);for(var _=0,b=e.length;_<b;_++){var w=e[_];w.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,w.matrixWorld),w.z=-w.modelViewMatrix.elements[14]}e.sort(a);for(var M=[],_=0,b=e.length;_<b;_++){var w=e[_],S=w.material;if(S.visible!==!1){f.uniform1f(p.alphaTest,S.alphaTest),f.uniformMatrix4fv(p.modelViewMatrix,!1,w.modelViewMatrix.elements),w.matrixWorld.decompose(g,v,y),M[0]=y.x,M[1]=y.y;var T=0;n.fog&&S.fog&&(T=h),c!==T&&(f.uniform1i(p.fogType,T),c=T),null!==S.map?(f.uniform2f(p.uvOffset,S.map.offset.x,S.map.offset.y),f.uniform2f(p.uvScale,S.map.repeat.x,S.map.repeat.y)):(f.uniform2f(p.uvOffset,0,0),f.uniform2f(p.uvScale,1,1)),f.uniform1f(p.opacity,S.opacity),f.uniform3f(p.color,S.color.r,S.color.g,S.color.b),f.uniform1f(p.rotation,S.rotation),f.uniform2fv(p.scale,M),m.setBlending(S.blending,S.blendEquation,S.blendSrc,S.blendDst),m.setDepthTest(S.depthTest),m.setDepthWrite(S.depthWrite),S.map?t.setTexture2D(S.map,0):t.setTexture2D(d,0),f.drawElements(f.TRIANGLES,6,f.UNSIGNED_SHORT,0)}}m.enable(f.CULL_FACE),t.resetGLState()}}}function J(){Object.defineProperty(this,"id",{value:K()}),this.uuid=t.Math.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.lights=!0,this.blending=Ar,this.side=yr,this.shading=wr,this.vertexColors=Mr,this.opacity=1,this.transparent=!1,this.blendSrc=jr,this.blendDst=Vr,this.blendEquation=Or,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=Qr,this.depthTest=!0,this.depthWrite=!0,this.clippingPlanes=null,this.clipShadows=!1,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.alphaTest=0,this.premultipliedAlpha=!1,this.overdraw=0,this.visible=!0,this._needsUpdate=!0}function K(){return Dc++}function Q(t){J.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,void 0!==t&&(void 0!==t.attributes,this.setValues(t))}function $(t){J.call(this),this.type="MeshDepthMaterial",this.depthPacking=Ao,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.setValues(t)}function tt(t,e){this.min=void 0!==t?t:new h((+(1/0)),(+(1/0)),(+(1/0))),this.max=void 0!==e?e:new h((-(1/0)),(-(1/0)),(-(1/0)))}function et(t,e){this.center=void 0!==t?t:new h,this.radius=void 0!==e?e:0}function it(){this.elements=new Float32Array([1,0,0,0,1,0,0,0,1]),arguments.length>0}function nt(t,e){this.normal=void 0!==t?t:new h(1,0,0),this.constant=void 0!==e?e:0}function rt(t,e,i,n,r,a){this.planes=[void 0!==t?t:new nt,void 0!==e?e:new nt,void 0!==i?i:new nt,void 0!==n?n:new nt,void 0!==r?r:new nt,void 0!==a?a:new nt]}function at(e,n,r,s){function c(t,i,n,r){var a=t.geometry,o=null,s=T,c=t.customDepthMaterial;if(n&&(s=E,c=t.customDistanceMaterial),c)o=c;else{var h=!1;i.morphTargets&&(a&&a.isBufferGeometry?h=a.morphAttributes&&a.morphAttributes.position&&a.morphAttributes.position.length>0:a&&a.isGeometry&&(h=a.morphTargets&&a.morphTargets.length>0));var l=t.isSkinnedMesh&&i.skinning,u=0;h&&(u|=w),l&&(u|=M),o=s[u]}if(e.localClippingEnabled&&i.clipShadows===!0&&0!==i.clippingPlanes.length){var p=o.uuid,d=i.uuid,f=A[p];void 0===f&&(f={},
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ft(t){J.call(this),this.type="MeshBasicMaterial",this.color=new X(16777215),this.map=null,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=na,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.lights=!1,this.setValues(t)}function mt(e,i,n){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.uuid=t.Math.generateUUID(),this.array=e,this.itemSize=i,this.count=void 0!==e?e.length/i:0,this.normalized=n===!0,this.dynamic=!1,this.updateRange={offset:0,count:-1},this.version=0}function gt(t,e){return new mt(new Int8Array(t),e)}function vt(t,e){return new mt(new Uint8Array(t),e)}function yt(t,e){return new mt(new Uint8ClampedArray(t),e)}function xt(t,e){return new mt(new Int16Array(t),e)}function _t(t,e){return new mt(new 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0===t.__webglInit&&(t.__webglInit=!0,i.addEventListener("dispose",d),t.__webglTexture=e.createTexture(),L.textures++),n.activeTexture(e.TEXTURE0+r),n.bindTexture(e.TEXTURE_2D,t.__webglTexture),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,i.flipY),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,i.premultiplyAlpha),e.pixelStorei(e.UNPACK_ALIGNMENT,i.unpackAlignment);var s=c(i.image,a.maxTextureSize);u(i)&&h(s)===!1&&(s=l(s));var p=h(s),f=o(i.format),m=o(i.type);_(e.TEXTURE_2D,i,p);var g,v=i.mipmaps;if(i&&i.isDepthTexture){var y=e.DEPTH_COMPONENT;if(i.type===Fa){if(!P)throw new Error("Float Depth Texture only supported in WebGL2.0");y=e.DEPTH_COMPONENT32F}else P&&(y=e.DEPTH_COMPONENT16);i.format===Ja&&(y=e.DEPTH_STENCIL),n.texImage2D(e.TEXTURE_2D,0,y,s.width,s.height,0,f,m,null)}else if(i&&i.isDataTexture)if(v.length>0&&p){for(var x=0,b=v.length;x<b;x++)g=v[x],
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M(t,i){e.bindRenderbuffer(e.RENDERBUFFER,t),i.depthBuffer&&!i.stencilBuffer?(e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_COMPONENT16,i.width,i.height),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_ATTACHMENT,e.RENDERBUFFER,t)):i.depthBuffer&&i.stencilBuffer?(e.renderbufferStorage(e.RENDERBUFFER,e.DEPTH_STENCIL,i.width,i.height),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.DEPTH_STENCIL_ATTACHMENT,e.RENDERBUFFER,t)):e.renderbufferStorage(e.RENDERBUFFER,e.RGBA4,i.width,i.height),e.bindRenderbuffer(e.RENDERBUFFER,null)}function S(t,i){var n=i&&i.isWebGLRenderTargetCube;if(n)throw new Error("Depth Texture with cube render targets is not supported!");if(e.bindFramebuffer(e.FRAMEBUFFER,t),!i.depthTexture||!i.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of 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S(t){t.side===_r?se.disable(qt.CULL_FACE):se.enable(qt.CULL_FACE),se.setFlipSided(t.side===xr),t.transparent===!0?se.setBlending(t.blending,t.blendEquation,t.blendSrc,t.blendDst,t.blendEquationAlpha,t.blendSrcAlpha,t.blendDstAlpha,t.premultipliedAlpha):se.setBlending(Er),se.setDepthFunc(t.depthFunc),se.setDepthTest(t.depthTest),se.setDepthWrite(t.depthWrite),se.setColorWrite(t.colorWrite),se.setPolygonOffset(t.polygonOffset,t.polygonOffsetFactor,t.polygonOffsetUnits)}function T(t,e,i,n){bt=0;var r=ce.get(i);if(Gt&&(jt||t!==vt)){var a=t===vt&&i.id===mt;kt.setState(i.clippingPlanes,i.clipShadows,t,r,a)}i.needsUpdate===!1&&(void 0===r.program?i.needsUpdate=!0:i.fog&&r.fog!==e?i.needsUpdate=!0:i.lights&&r.lightsHash!==Xt.hash?i.needsUpdate=!0:void 0!==r.numClippingPlanes&&r.numClippingPlanes!==kt.numPlanes&&(i.needsUpdate=!0)),i.needsUpdate&&(M(i,e,n),i.needsUpdate=!1);var 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I(t,e){t.specular.value=e.specular,t.shininess.value=Math.max(e.shininess,1e-4),e.lightMap&&(t.lightMap.value=e.lightMap,t.lightMapIntensity.value=e.lightMapIntensity),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}function O(t,e){t.roughness.value=e.roughness,t.metalness.value=e.metalness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap),e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap),e.lightMap&&(t.lightMap.value=e.lightMap,t.lightMapIntensity.value=e.lightMapIntensity),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}function U(t,e){t.clearCoat.value=e.clearCoat,t.clearCoatRoughness.value=e.clearCoatRoughness,O(t,e)}function D(t,e){t.ambientLightColor.needsUpdate=e,t.directionalLights.needsUpdate=e,t.pointLights.needsUpdate=e,t.spotLights.needsUpdate=e,t.hemisphereLights.needsUpdate=e}function N(t){for(var e=0,i=0,n=t.length;i<n;i++){var r=t[i];r.castShadow&&(Xt.shadows[e++]=r)}Xt.shadows.length=e}function F(t,e){var i,n,r,a,o,s,c,h=0,u=0,p=0,d=e.matrixWorldInverse,f=0,m=0,g=0,v=0;for(i=0,n=t.length;i<n;i++)if(r=t[i],a=r.color,o=r.intensity,s=r.distance,c=r.shadow&&r.shadow.map?r.shadow.map.texture:null,r.isAmbientLight)h+=a.r*o,u+=a.g*o,p+=a.b*o;else if(r.isDirectionalLight){var y=pe.get(r);y.color.copy(r.color).multiplyScalar(r.intensity),y.direction.setFromMatrixPosition(r.matrixWorld),Ht.setFromMatrixPosition(r.target.matrixWorld),y.direction.sub(Ht),y.direction.transformDirection(d),y.shadow=r.castShadow,r.castShadow&&(y.shadowBias=r.shadow.bias,y.shadowRadius=r.shadow.radius,y.shadowMapSize=r.shadow.mapSize),Xt.directionalShadowMap[f]=c,Xt.directionalShadowMatrix[f]=r.shadow.matrix,Xt.directional[f++]=y}else if(r.isSpotLight){var y=pe.get(r);y.position.setFromMatrixPosition(r.matrixWorld),y.position.applyMatrix4(d),y.color.copy(a).multiplyScalar(o),y.distance=s,y.direction.setFromMatrixPosition(r.matrixWorld),Ht.setFromMatrixPosition(r.target.matrixWorld),y.direction.sub(Ht),y.direction.transformDirection(d),y.coneCos=Math.cos(r.angle),y.penumbraCos=Math.cos(r.angle*(1-r.penumbra)),y.decay=0===r.distance?0:r.decay,y.shadow=r.castShadow,r.castShadow&&(y.shadowBias=r.shadow.bias,y.shadowRadius=r.shadow.radius,y.shadowMapSize=r.shadow.mapSize),Xt.spotShadowMap[g]=c,Xt.spotShadowMatrix[g]=r.shadow.matrix,Xt.spot[g++]=y}else if(r.isPointLight){var y=pe.get(r);y.position.setFromMatrixPosition(r.matrixWorld),y.position.applyMatrix4(d),y.color.copy(r.color).multiplyScalar(r.intensity),y.distance=r.distance,y.decay=0===r.distance?0:r.decay,y.shadow=r.castShadow,r.castShadow&&(y.shadowBias=r.shadow.bias,y.shadowRadius=r.shadow.radius,y.shadowMapSize=r.shadow.mapSize),Xt.pointShadowMap[m]=c,void 0===Xt.pointShadowMatrix[m]&&(Xt.pointShadowMatrix[m]=new l),Ht.setFromMatrixPosition(r.matrixWorld).negate(),Xt.pointShadowMatrix[m].identity().setPosition(Ht),Xt.point[m++]=y}else if(r.isHemisphereLight){var y=pe.get(r);y.direction.setFromMatrixPosition(r.matrixWorld),y.direction.transformDirection(d),y.direction.normalize(),y.skyColor.copy(r.color).multiplyScalar(o),y.groundColor.copy(r.groundColor).multiplyScalar(o),Xt.hemi[v++]=y}Xt.ambient[0]=h,Xt.ambient[1]=u,Xt.ambient[2]=p,Xt.directional.length=f,Xt.spot.length=g,Xt.point.length=m,Xt.hemi.length=v,Xt.hash=f+","+m+","+g+","+v+","+Xt.shadows.length}function z(){var t=bt;return t>=$t.maxTextures,bt+=1,t}function B(t){var e;if(t===_a)return qt.REPEAT;if(t===ba)return qt.CLAMP_TO_EDGE;if(t===wa)return qt.MIRRORED_REPEAT;if(t===Sa)return qt.NEAREST;if(t===Ta)return qt.NEAREST_MIPMAP_NEAREST;if(t===Ea)return qt.NEAREST_MIPMAP_LINEAR;if(t===Aa)return qt.LINEAR;if(t===La)return qt.LINEAR_MIPMAP_NEAREST;if(t===Pa)return 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r=e.getAttributes();if(t.hasPositions&&(qt.bindBuffer(qt.ARRAY_BUFFER,n.position),qt.bufferData(qt.ARRAY_BUFFER,t.positionArray,qt.DYNAMIC_DRAW),se.enableAttribute(r.position),qt.vertexAttribPointer(r.position,3,qt.FLOAT,!1,0,0)),t.hasNormals){if(qt.bindBuffer(qt.ARRAY_BUFFER,n.normal),!i.isMeshPhongMaterial&&!i.isMeshStandardMaterial&&i.shading===br)for(var a=0,o=3*t.count;a<o;a+=9){var s=t.normalArray,c=(s[a+0]+s[a+3]+s[a+6])/3,h=(s[a+1]+s[a+4]+s[a+7])/3,l=(s[a+2]+s[a+5]+s[a+8])/3;s[a+0]=c,s[a+1]=h,s[a+2]=l,s[a+3]=c,s[a+4]=h,s[a+5]=l,s[a+6]=c,s[a+7]=h,s[a+8]=l}qt.bufferData(qt.ARRAY_BUFFER,t.normalArray,qt.DYNAMIC_DRAW),se.enableAttribute(r.normal),qt.vertexAttribPointer(r.normal,3,qt.FLOAT,!1,0,0)}t.hasUvs&&i.map&&(qt.bindBuffer(qt.ARRAY_BUFFER,n.uv),qt.bufferData(qt.ARRAY_BUFFER,t.uvArray,qt.DYNAMIC_DRAW),se.enableAttribute(r.uv),qt.vertexAttribPointer(r.uv,2,qt.FLOAT,!1,0,0)),t.hasColors&&i.vertexColors!==Mr&&(qt.bindBuffer(qt.ARRAY_BUFFER,n.color),qt.bufferData(qt.ARRAY_BUFFER,t.colorArray,qt.DYNAMIC_DRAW),se.enableAttribute(r.color),qt.vertexAttribPointer(r.color,3,qt.FLOAT,!1,0,0)),se.disableUnusedAttributes(),qt.drawArrays(qt.TRIANGLES,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,n,r,a,o){S(r);var s=T(t,e,r,a),c=!1,h=n.id+"_"+s.id+"_"+r.wireframe;h!==gt&&(gt=h,c=!0);var l=a.morphTargetInfluences;if(void 0!==l){for(var u=[],p=0,m=l.length;p<m;p++){var g=l[p];u.push([g,p])}u.sort(f),u.length>8&&(u.length=8);for(var v=n.morphAttributes,p=0,m=u.length;p<m;p++){var g=u[p];if(st[p]=g[0],0!==g[0]){var y=g[1];r.morphTargets===!0&&v.position&&n.addAttribute("morphTarget"+p,v.position[y]),r.morphNormals===!0&&v.normal&&n.addAttribute("morphNormal"+p,v.normal[y])}else r.morphTargets===!0&&n.removeAttribute("morphTarget"+p),r.morphNormals===!0&&n.removeAttribute("morphNormal"+p)}for(var p=u.length,x=st.length;p<x;p++)st[p]=0;s.getUniforms().setValue(qt,"morphTargetInfluences",st),c=!0}var y=n.index,_=n.attributes.position,b=1;r.wireframe===!0&&(y=le.getWireframeAttribute(n),b=2);var w;null!==y?(w=fe,w.setIndex(y)):w=de,c&&(d(r,s,n),null!==y&&qt.bindBuffer(qt.ELEMENT_ARRAY_BUFFER,le.getAttributeBuffer(y)));var M=0;null!==y?M=y.count:void 0!==_&&(M=_.count);var E=n.drawRange.start*b,A=n.drawRange.count*b,L=null!==o?o.start*b:0,P=null!==o?o.count*b:1/0,C=Math.max(E,L),R=Math.min(M,E+A,L+P)-1,I=Math.max(0,R-C+1);if(0!==I){if(a.isMesh)if(r.wireframe===!0)se.setLineWidth(r.wireframeLinewidth*i()),w.setMode(qt.LINES);else switch(a.drawMode){case go:w.setMode(qt.TRIANGLES);break;case vo:w.setMode(qt.TRIANGLE_STRIP);break;case yo:w.setMode(qt.TRIANGLE_FAN)}else if(a.isLine){var O=r.linewidth;void 0===O&&(O=1),se.setLineWidth(O*i()),a.isLineSegments?w.setMode(qt.LINES):w.setMode(qt.LINE_STRIP)}else a.isPoints&&w.setMode(qt.POINTS);n&&n.isInstancedBufferGeometry?n.maxInstancedCount>0&&w.renderInstances(n,C,I):w.render(C,I)}},this.render=function(t,e,i,r){if(void 0===e||e.isCamera===!0){var a=t.fog;gt="",mt=-1,vt=null,t.autoUpdate===!0&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),e.matrixWorldInverse.getInverse(e.matrixWorld),Wt.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),Bt.setFromMatrix(Wt),$.length=0,it=-1,ot=-1,ct.length=0,ht.length=0,jt=this.localClippingEnabled,Gt=kt.init(this.clippingPlanes,jt,e),b(t,e),tt.length=it+1,nt.length=ot+1,lt.sortObjects===!0&&(tt.sort(m),nt.sort(g)),Gt&&kt.beginShadows(),N($),_e.render(t,e),F($,e),Gt&&kt.endShadows(),Yt.calls=0,Yt.vertices=0,Yt.faces=0,Yt.points=0,void 0===i&&(i=null),this.setRenderTarget(i);var o=t.background;if(null===o?n(wt.r,wt.g,wt.b,Mt):o&&o.isColor&&(n(o.r,o.g,o.b,1),r=!0),(this.autoClear||r)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil),o&&o.isCubeTexture?(ge.projectionMatrix.copy(e.projectionMatrix),ge.matrixWorld.extractRotation(e.matrixWorld),ge.matrixWorldInverse.getInverse(ge.matrixWorld),xe.material.uniforms.tCube.value=o,xe.modelViewMatrix.multiplyMatrices(ge.matrixWorldInverse,xe.matrixWorld),le.update(xe),lt.renderBufferDirect(ge,null,xe.geometry,xe.material,xe,null)):o&&o.isTexture&&(ve.material.map=o,le.update(ve),lt.renderBufferDirect(me,null,ve.geometry,ve.material,ve,null)),t.overrideMaterial){var s=t.overrideMaterial;w(tt,e,a,s),w(nt,e,a,s)}else se.setBlending(Er),w(tt,e,a),w(nt,e,a);be.render(t,e),we.render(t,e,_t),i&&he.updateRenderTargetMipmap(i),se.setDepthTest(!0),se.setDepthWrite(!0),se.setColorWrite(!0)}},this.setFaceCulling=function(t,e){se.setCullFace(t),se.setFlipSided(e===dr)},this.allocTextureUnit=z,this.setTexture2D=function(){var t=!1;return function(e,i){e&&e.isWebGLRenderTarget&&(t||(t=!0),e=e.texture),he.setTexture2D(e,i)}}(),this.setTexture=function(){var t=!1;return function(e,i){t||(t=!0),he.setTexture2D(e,i)}}(),this.setTextureCube=function(){var t=!1;return function(e,i){e&&e.isWebGLRenderTargetCube&&(t||(t=!0),e=e.texture),e&&e.isCubeTexture||Array.isArray(e.image)&&6===e.image.length?he.setTextureCube(e,i):he.setTextureCubeDynamic(e,i)}}(),this.getCurrentRenderTarget=function(){return pt},this.setRenderTarget=function(t){pt=t,t&&void 0===ce.get(t).__webglFramebuffer&&he.setupRenderTarget(t);var e,i=t&&t.isWebGLRenderTargetCube;if(t){var n=ce.get(t);e=i?n.__webglFramebuffer[t.activeCubeFace]:n.__webglFramebuffer,yt.copy(t.scissor),xt=t.scissorTest,_t.copy(t.viewport)}else e=null,yt.copy(At).multiplyScalar(Et),xt=Lt,_t.copy(Ot).multiplyScalar(Et);if(dt!==e&&(qt.bindFramebuffer(qt.FRAMEBUFFER,e),dt=e),se.scissor(yt),se.setScissorTest(xt),se.viewport(_t),i){var r=ce.get(t.texture);qt.framebufferTexture2D(qt.FRAMEBUFFER,qt.COLOR_ATTACHMENT0,qt.TEXTURE_CUBE_MAP_POSITIVE_X+t.activeCubeFace,r.__webglTexture,t.activeMipMapLevel)}},this.readRenderTargetPixels=function(t,e,i,n,r,a){if((t&&t.isWebGLRenderTarget)!==!1){var o=ce.get(t).__webglFramebuffer;if(o){var s=!1;o!==dt&&(qt.bindFramebuffer(qt.FRAMEBUFFER,o),s=!0);try{var c=t.texture,h=c.format,l=c.type;if(h!==Ha&&B(h)!==qt.getParameter(qt.IMPLEMENTATION_COLOR_READ_FORMAT))return;if(!(l===Ra||B(l)===qt.getParameter(qt.IMPLEMENTATION_COLOR_READ_TYPE)||l===Fa&&(Kt.get("OES_texture_float")||Kt.get("WEBGL_color_buffer_float"))||l===za&&Kt.get("EXT_color_buffer_half_float")))return;qt.checkFramebufferStatus(qt.FRAMEBUFFER)===qt.FRAMEBUFFER_COMPLETE&&e>=0&&e<=t.width-n&&i>=0&&i<=t.height-r&&qt.readPixels(e,i,n,r,B(h),B(l),a)}finally{s&&qt.bindFramebuffer(qt.FRAMEBUFFER,dt)}}}}}function ce(t,e){this.name="",this.color=new X(t),this.density=void 0!==e?e:25e-5}function he(t,e,i){this.name="",this.color=new X(t),this.near=void 0!==e?e:1,this.far=void 0!==i?i:1e3}function le(){ht.call(this),this.type="Scene",this.background=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0}function ue(t,e,i,n,r){ht.call(this),this.lensFlares=[],this.positionScreen=new h,this.customUpdateCallback=void 0,void 0!==t&&this.add(t,e,i,n,r)}function pe(t){J.call(this),this.type="SpriteMaterial",this.color=new X(16777215),this.map=null,this.rotation=0,this.fog=!1,this.lights=!1,this.setValues(t)}function de(t){ht.call(this),this.type="Sprite",this.material=void 0!==t?t:new pe}function fe(){ht.call(this),this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function me(t,e,i,r,a,o,s,c,h,l,u,p){n.call(this,null,o,s,c,h,l,r,a,u,p),this.image={data:t,width:e,height:i},this.magFilter=void 0!==h?h:Sa,this.minFilter=void 0!==l?l:Sa,this.flipY=!1,this.generateMipmaps=!1}function ge(e,i,n){if(this.useVertexTexture=void 0===n||n,this.identityMatrix=new l,e=e||[],this.bones=e.slice(0),this.useVertexTexture){var r=Math.sqrt(4*this.bones.length);r=t.Math.nextPowerOfTwo(Math.ceil(r)),r=Math.max(r,4),this.boneTextureWidth=r,this.boneTextureHeight=r,this.boneMatrices=new Float32Array(this.boneTextureWidth*this.boneTextureHeight*4),this.boneTexture=new me(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,Ha,Fa)}else this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===i)this.calculateInverses();else if(this.bones.length===i.length)this.boneInverses=i.slice(0);else{this.boneInverses=[];for(var a=0,o=this.bones.length;a<o;a++)this.boneInverses.push(new l)}}function ve(t){ht.call(this),this.type="Bone",this.skin=t}function ye(t,e,i){Ct.call(this,t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new l,this.bindMatrixInverse=new l;var n=[];if(this.geometry&&void 0!==this.geometry.bones){for(var r,a,o=0,s=this.geometry.bones.length;o<s;++o)a=this.geometry.bones[o],r=new ve(this),n.push(r),r.name=a.name,r.position.fromArray(a.pos),r.quaternion.fromArray(a.rotq),void 0!==a.scl&&r.scale.fromArray(a.scl);for(var o=0,s=this.geometry.bones.length;o<s;++o)a=this.geometry.bones[o],a.parent!==-1&&null!==a.parent&&void 0!==n[a.parent]?n[a.parent].add(n[o]):this.add(n[o])}this.normalizeSkinWeights(),this.updateMatrixWorld(!0),this.bind(new ge(n,(void 0),i),this.matrixWorld)}function xe(t){J.call(this),this.type="LineBasicMaterial",this.color=new X(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.lights=!1,this.setValues(t)}function _e(t,e,i){return 1===i?new be(t,e):(ht.call(this),this.type="Line",this.geometry=void 0!==t?t:new Pt,void(this.material=void 0!==e?e:new xe({color:16777215*Math.random()})))}function be(t,e){_e.call(this,t,e),this.type="LineSegments"}function we(t){J.call(this),this.type="PointsMaterial",this.color=new X(16777215),this.map=null,this.size=1,this.sizeAttenuation=!0,this.lights=!1,this.setValues(t)}function Me(t,e){ht.call(this),this.type="Points",this.geometry=void 0!==t?t:new Pt,this.material=void 0!==e?e:new we({color:16777215*Math.random()})}function Se(){ht.call(this),this.type="Group"}function Te(t,e,i,r,a,o,s,c,h){function l(){requestAnimationFrame(l),t.readyState>=t.HAVE_CURRENT_DATA&&(u.needsUpdate=!0)}n.call(this,t,e,i,r,a,o,s,c,h),this.generateMipmaps=!1;var u=this;l()}function Ee(t,e,i,r,a,o,s,c,h,l,u,p){n.call(this,null,o,s,c,h,l,r,a,u,p),this.image={width:e,height:i},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}function Ae(t,e,i,r,a,o,s,c,h){n.call(this,t,e,i,r,a,o,s,c,h),this.needsUpdate=!0}function Le(t,e,i,r,a,o,s,c,h,l){if(l=void 0!==l?l:Za,l!==Za&&l!==Ja)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");n.call(this,null,r,a,o,s,c,l,i,h),this.image={width:t,height:e},this.type=void 0!==i?i:Ua,this.magFilter=void 0!==s?s:Sa,this.minFilter=void 0!==c?c:Sa,this.flipY=!1,this.generateMipmaps=!1}function Pe(t){function e(t,e){return t-e}Pt.call(this);var i=[0,0],n={},r=["a","b","c"];if(t&&t.isGeometry){for(var a=t.vertices,o=t.faces,s=0,c=new Uint32Array(6*o.length),h=0,l=o.length;h<l;h++)for(var u=o[h],p=0;p<3;p++){i[0]=u[r[p]],i[1]=u[r[(p+1)%3]],i.sort(e);var d=i.toString();void 0===n[d]&&(c[2*s]=i[0],c[2*s+1]=i[1],n[d]=!0,s++)}for(var f=new Float32Array(2*s*3),h=0,l=s;h<l;h++)for(var p=0;p<2;p++){var m=a[c[2*h+p]],g=6*h+3*p;f[g+0]=m.x,f[g+1]=m.y,f[g+2]=m.z}this.addAttribute("position",new mt(f,3))}else if(t&&t.isBufferGeometry)if(null!==t.index){var v=t.index.array,a=t.attributes.position,y=t.groups,s=0;0===y.length&&t.addGroup(0,v.length);for(var c=new Uint32Array(2*v.length),x=0,_=y.length;x<_;++x)for(var b=y[x],w=b.start,M=b.count,h=w,S=w+M;h<S;h+=3)for(var p=0;p<3;p++){i[0]=v[h+p],i[1]=v[h+(p+1)%3],i.sort(e);var d=i.toString();void 0===n[d]&&(c[2*s]=i[0],c[2*s+1]=i[1],n[d]=!0,s++)}for(var f=new Float32Array(2*s*3),h=0,l=s;h<l;h++)for(var p=0;p<2;p++){var g=6*h+3*p,T=c[2*h+p];f[g+0]=a.getX(T),f[g+1]=a.getY(T),f[g+2]=a.getZ(T)}this.addAttribute("position",new mt(f,3))}else{for(var a=t.attributes.position.array,s=a.length/3,E=s/3,f=new Float32Array(2*s*3),h=0,l=E;h<l;h++)for(var p=0;p<3;p++){var g=18*h+6*p,A=9*h+3*p;f[g+0]=a[A],f[g+1]=a[A+1],f[g+2]=a[A+2];var T=9*h+3*((p+1)%3);f[g+3]=a[T],f[g+4]=a[T+1],f[g+5]=a[T+2]}this.addAttribute("position",new mt(f,3))}}function Ce(t,e,n){Et.call(this),this.type="ParametricGeometry",this.parameters={func:t,slices:e,stacks:n};var r,a,o,s,c,h=this.vertices,l=this.faces,u=this.faceVertexUvs[0],p=e+1;for(r=0;r<=n;r++)for(c=r/n,a=0;a<=e;a++)s=a/e,o=t(s,c),h.push(o);var d,f,m,g,v,y,x,_;for(r=0;r<n;r++)for(a=0;a<e;a++)d=r*p+a,f=r*p+a+1,m=(r+1)*p+a+1,g=(r+1)*p+a,v=new i(a/e,r/n),y=new i((a+1)/e,r/n),x=new i((a+1)/e,(r+1)/n),_=new i(a/e,(r+1)/n),l.push(new dt(d,f,g)),u.push([v,y,_]),l.push(new dt(f,m,g)),u.push([y.clone(),x,_.clone()]);this.computeFaceNormals(),this.computeVertexNormals()}function Re(t,e,n,r){function a(t){var e=t.normalize().clone();e.index=p.vertices.push(e)-1;var n=c(t)/2/Math.PI+.5,r=l(t)/Math.PI+.5;return e.uv=new i(n,1-r),e}function o(t,e,i){var n=new dt(t.index,e.index,i.index,[t.clone(),e.clone(),i.clone()]);p.faces.push(n),b.copy(t).add(e).add(i).divideScalar(3);var r=c(b);p.faceVertexUvs[0].push([u(t.uv,t,r),u(e.uv,e,r),u(i.uv,i,r)])}function s(t,e){for(var i=Math.pow(2,e),n=a(p.vertices[t.a]),r=a(p.vertices[t.b]),s=a(p.vertices[t.c]),c=[],h=0;h<=i;h++){c[h]=[];for(var l=a(n.clone().lerp(s,h/i)),u=a(r.clone().lerp(s,h/i)),d=i-h,f=0;f<=d;f++)0===f&&h===i?c[h][f]=l:c[h][f]=a(l.clone().lerp(u,f/d))}for(var h=0;h<i;h++)for(var f=0;f<2*(i-h)-1;f++){var m=Math.floor(f/2);f%2===0?o(c[h][m+1],c[h+1][m],c[h][m]):o(c[h][m+1],c[h+1][m+1],c[h+1][m])}}function c(t){return Math.atan2(t.z,-t.x)}function l(t){return Math.atan2(-t.y,Math.sqrt(t.x*t.x+t.z*t.z))}function u(t,e,n){return n<0&&1===t.x&&(t=new i(t.x-1,t.y)),0===e.x&&0===e.z&&(t=new i(n/2/Math.PI+.5,t.y)),t.clone()}Et.call(this),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:r},n=n||1,r=r||0;for(var p=this,d=0,f=t.length;d<f;d+=3)a(new h(t[d],t[d+1],t[d+2]));for(var m=this.vertices,g=[],d=0,v=0,f=e.length;d<f;d+=3,v++){var y=m[e[d]],x=m[e[d+1]],_=m[e[d+2]];g[v]=new dt(y.index,x.index,_.index,[y.clone(),x.clone(),_.clone()])}for(var b=new h,d=0,f=g.length;d<f;d++)s(g[d],r);for(var d=0,f=this.faceVertexUvs[0].length;d<f;d++){var w=this.faceVertexUvs[0][d],M=w[0].x,S=w[1].x,T=w[2].x,E=Math.max(M,S,T),A=Math.min(M,S,T);E>.9&&A<.1&&(M<.2&&(w[0].x+=1),S<.2&&(w[1].x+=1),T<.2&&(w[2].x+=1))}for(var d=0,f=this.vertices.length;d<f;d++)this.vertices[d].multiplyScalar(n);this.mergeVertices(),this.computeFaceNormals(),this.boundingSphere=new et(new h,n)}function Ie(t,e){var i=[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],n=[2,1,0,0,3,2,1,3,0,2,3,1];Re.call(this,i,n,t,e),this.type="TetrahedronGeometry",this.parameters={radius:t,detail:e}}function Oe(t,e){var i=[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],n=[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2];Re.call(this,i,n,t,e),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e}}function Ue(t,e){var i=(1+Math.sqrt(5))/2,n=[-1,i,0,1,i,0,-1,-i,0,1,-i,0,0,-1,i,0,1,i,0,-1,-i,0,1,-i,i,0,-1,i,0,1,-i,0,-1,-i,0,1],r=[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1];Re.call(this,n,r,t,e),this.type="IcosahedronGeometry",this.parameters={radius:t,detail:e}}function De(t,e){var i=(1+Math.sqrt(5))/2,n=1/i,r=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-n,-i,0,-n,i,0,n,-i,0,n,i,-n,-i,0,-n,i,0,n,-i,0,n,i,0,-i,0,-n,i,0,-n,-i,0,n,i,0,n],a=[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9];Re.call(this,r,a,t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}function Ne(t,e,n,r,a,o){function s(t,e,i){return R.vertices.push(new h(t,e,i))-1}Et.call(this),this.type="TubeGeometry",this.parameters={path:t,segments:e,radius:n,radialSegments:r,closed:a,taper:o},e=e||64,n=n||1,r=r||8,a=a||!1,o=o||Ne.NoTaper;var c,l,u,p,d,f,m,g,v,y,x,_,b,w,M,S,T,E,A,L,P,C=[],R=this,I=e+1,O=new h,U=new Ne.FrenetFrames(t,e,a),D=U.tangents,N=U.normals,F=U.binormals;for(this.tangents=D,this.normals=N,this.binormals=F,y=0;y<I;y++)for(C[y]=[],p=y/(I-1),v=t.getPointAt(p),c=D[y],l=N[y],u=F[y],f=n*o(p),x=0;x<r;x++)d=x/r*2*Math.PI,m=-f*Math.cos(d),g=f*Math.sin(d),O.copy(v),O.x+=m*l.x+g*u.x,O.y+=m*l.y+g*u.y,O.z+=m*l.z+g*u.z,C[y][x]=s(O.x,O.y,O.z);for(y=0;y<e;y++)for(x=0;x<r;x++)_=a?(y+1)%e:y+1,b=(x+1)%r,w=C[y][x],M=C[_][x],S=C[_][b],T=C[y][b],E=new i(y/e,x/r),A=new i((y+1)/e,x/r),L=new i((y+1)/e,(x+1)/r),P=new i(y/e,(x+1)/r),this.faces.push(new dt(w,M,T)),this.faceVertexUvs[0].push([E,A,P]),this.faces.push(new dt(M,S,T)),this.faceVertexUvs[0].push([A.clone(),L,P.clone()]);this.computeFaceNormals(),this.computeVertexNormals()}function Fe(t,e,n,r,a,o){function s(t,e,i,n,r){var a=Math.cos(t),o=Math.sin(t),s=i/e*t,c=Math.cos(s);r.x=n*(2+c)*.5*a,r.y=n*(2+c)*o*.5,r.z=n*Math.sin(s)*.5}Pt.call(this),this.type="TorusKnotBufferGeometry",this.parameters={radius:t,tube:e,tubularSegments:n,radialSegments:r,p:a,q:o},t=t||100,e=e||40,n=Math.floor(n)||64,r=Math.floor(r)||8,a=a||2,o=o||3;var c,l,u=(r+1)*(n+1),p=r*n*2*3,d=new mt(new(p>65535?Uint32Array:Uint16Array)(p),1),f=new mt(new Float32Array(3*u),3),m=new mt(new Float32Array(3*u),3),g=new mt(new Float32Array(2*u),2),v=0,y=0,x=new h,_=new h,b=new i,w=new h,M=new h,S=new h,T=new h,E=new h;for(c=0;c<=n;++c){var A=c/n*a*Math.PI*2;for(s(A,a,o,t,w),s(A+.01,a,o,t,M),T.subVectors(M,w),E.addVectors(M,w),S.crossVectors(T,E),E.crossVectors(S,T),S.normalize(),E.normalize(),l=0;l<=r;++l){var L=l/r*Math.PI*2,P=-e*Math.cos(L),C=e*Math.sin(L);x.x=w.x+(P*E.x+C*S.x),x.y=w.y+(P*E.y+C*S.y),x.z=w.z+(P*E.z+C*S.z),f.setXYZ(v,x.x,x.y,x.z),_.subVectors(x,w).normalize(),m.setXYZ(v,_.x,_.y,_.z),b.x=c/n,b.y=l/r,g.setXY(v,b.x,b.y),v++}}for(l=1;l<=n;l++)for(c=1;c<=r;c++){var R=(r+1)*(l-1)+(c-1),I=(r+1)*l+(c-1),O=(r+1)*l+c,U=(r+1)*(l-1)+c;d.setX(y,R),y++,d.setX(y,I),y++,d.setX(y,U),y++,d.setX(y,I),y++,d.setX(y,O),y++,d.setX(y,U),y++}this.setIndex(d),this.addAttribute("position",f),this.addAttribute("normal",m),this.addAttribute("uv",g)}function ze(t,e,i,n,r,a,o){Et.call(this),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:i,radialSegments:n,p:r,q:a},this.fromBufferGeometry(new Fe(t,e,i,n,r,a)),this.mergeVertices()}function Be(t,e,i,n,r){Pt.call(this),this.type="TorusBufferGeometry",this.parameters={radius:t,tube:e,radialSegments:i,tubularSegments:n,arc:r},t=t||100,e=e||40,i=Math.floor(i)||8,n=Math.floor(n)||6,r=r||2*Math.PI;var a,o,s=(i+1)*(n+1),c=i*n*2*3,l=new(c>65535?Uint32Array:Uint16Array)(c),u=new Float32Array(3*s),p=new Float32Array(3*s),d=new Float32Array(2*s),f=0,m=0,g=0,v=new h,y=new h,x=new h;for(a=0;a<=i;a++)for(o=0;o<=n;o++){var _=o/n*r,b=a/i*Math.PI*2;y.x=(t+e*Math.cos(b))*Math.cos(_),y.y=(t+e*Math.cos(b))*Math.sin(_),y.z=e*Math.sin(b),u[f]=y.x,u[f+1]=y.y,u[f+2]=y.z,v.x=t*Math.cos(_),v.y=t*Math.sin(_),x.subVectors(y,v).normalize(),p[f]=x.x,p[f+1]=x.y,p[f+2]=x.z,d[m]=o/n,d[m+1]=a/i,f+=3,m+=2}for(a=1;a<=i;a++)for(o=1;o<=n;o++){var w=(n+1)*a+o-1,M=(n+1)*(a-1)+o-1,S=(n+1)*(a-1)+o,T=(n+1)*a+o;l[g]=w,l[g+1]=M,l[g+2]=T,l[g+3]=M,l[g+4]=S,l[g+5]=T,g+=6}this.setIndex(new mt(l,1)),this.addAttribute("position",new mt(u,3)),this.addAttribute("normal",new mt(p,3)),this.addAttribute("uv",new mt(d,2))}function ke(t,e,i,n,r){Et.call(this),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:i,tubularSegments:n,arc:r},this.fromBufferGeometry(new Be(t,e,i,n,r))}function Ge(t,e){return"undefined"==typeof t?void(t=[]):(Et.call(this),this.type="ExtrudeGeometry",t=Array.isArray(t)?t:[t],this.addShapeList(t,e),void this.computeFaceNormals())}function je(t,e){e=e||{};var i=e.font;if((i&&i.isFont)===!1)return new Et;var n=i.generateShapes(t,e.size,e.curveSegments);e.amount=void 0!==e.height?e.height:50,void 0===e.bevelThickness&&(e.bevelThickness=10),void 0===e.bevelSize&&(e.bevelSize=8),void 0===e.bevelEnabled&&(e.bevelEnabled=!1),Ge.call(this,n,e),this.type="TextGeometry"}function Ve(t,e,i,n,r,a,o){Pt.call(this),this.type="SphereBufferGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:i,phiStart:n,phiLength:r,thetaStart:a,thetaLength:o},t=t||50,e=Math.max(3,Math.floor(e)||8),i=Math.max(2,Math.floor(i)||6),n=void 0!==n?n:0,r=void 0!==r?r:2*Math.PI,a=void 0!==a?a:0,o=void 0!==o?o:Math.PI;for(var s=a+o,c=(e+1)*(i+1),l=new mt(new Float32Array(3*c),3),u=new mt(new Float32Array(3*c),3),p=new mt(new Float32Array(2*c),2),d=0,f=[],m=new h,g=0;g<=i;g++){for(var v=[],y=g/i,x=0;x<=e;x++){var _=x/e,b=-t*Math.cos(n+_*r)*Math.sin(a+y*o),w=t*Math.cos(a+y*o),M=t*Math.sin(n+_*r)*Math.sin(a+y*o);m.set(b,w,M).normalize(),l.setXYZ(d,b,w,M),u.setXYZ(d,m.x,m.y,m.z),p.setXY(d,_,1-y),v.push(d),d++}f.push(v)}for(var S=[],g=0;g<i;g++)for(var x=0;x<e;x++){var T=f[g][x+1],E=f[g][x],A=f[g+1][x],L=f[g+1][x+1];(0!==g||a>0)&&S.push(T,E,L),(g!==i-1||s<Math.PI)&&S.push(E,A,L)}this.setIndex(new(l.count>65535?wt:_t)(S,1)),this.addAttribute("position",l),this.addAttribute("normal",u),this.addAttribute("uv",p),this.boundingSphere=new et(new h,t)}function We(t,e,i,n,r,a,o){Et.call(this),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:i,phiStart:n,phiLength:r,thetaStart:a,thetaLength:o},this.fromBufferGeometry(new Ve(t,e,i,n,r,a,o))}function He(t,e,n,r,a,o){Pt.call(this),this.type="RingBufferGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:n,phiSegments:r,thetaStart:a,thetaLength:o},t=t||20,e=e||50,a=void 0!==a?a:0,o=void 0!==o?o:2*Math.PI,n=void 0!==n?Math.max(3,n):8,r=void 0!==r?Math.max(1,r):1;var s,c,l,u=(n+1)*(r+1),p=n*r*2*3,d=new mt(new(p>65535?Uint32Array:Uint16Array)(p),1),f=new mt(new Float32Array(3*u),3),m=new mt(new Float32Array(3*u),3),g=new mt(new Float32Array(2*u),2),v=0,y=0,x=t,_=(e-t)/r,b=new h,w=new i;for(c=0;c<=r;c++){for(l=0;l<=n;l++)s=a+l/n*o,b.x=x*Math.cos(s),b.y=x*Math.sin(s),f.setXYZ(v,b.x,b.y,b.z),m.setXYZ(v,0,0,1),w.x=(b.x/e+1)/2,w.y=(b.y/e+1)/2,g.setXY(v,w.x,w.y),v++;x+=_}for(c=0;c<r;c++){var M=c*(n+1);for(l=0;l<n;l++){s=l+M;var S=s,T=s+n+1,E=s+n+2,A=s+1;d.setX(y,S),y++,d.setX(y,T),y++,d.setX(y,E),y++,d.setX(y,S),y++,d.setX(y,E),y++,d.setX(y,A),y++}}this.setIndex(d),this.addAttribute("position",f),this.addAttribute("normal",m),this.addAttribute("uv",g)}function Xe(t,e,i,n,r,a){Et.call(this),this.type="RingGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:i,phiSegments:n,thetaStart:r,thetaLength:a},this.fromBufferGeometry(new He(t,e,i,n,r,a))}function Ye(t,e,i,n){Et.call(this),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:i,heightSegments:n},this.fromBufferGeometry(new It(t,e,i,n))}function qe(e,n,r,a){Pt.call(this),this.type="LatheBufferGeometry",this.parameters={points:e,segments:n,phiStart:r,phiLength:a},n=Math.floor(n)||12,r=r||0,a=a||2*Math.PI,a=t.Math.clamp(a,0,2*Math.PI);var o,s,c,l=(n+1)*e.length,u=n*e.length*2*3,p=new mt(new(u>65535?Uint32Array:Uint16Array)(u),1),d=new mt(new Float32Array(3*l),3),f=new mt(new Float32Array(2*l),2),m=0,g=0,v=1/n,y=new h,x=new i;for(s=0;s<=n;s++){var _=r+s*v*a,b=Math.sin(_),w=Math.cos(_);for(c=0;c<=e.length-1;c++)y.x=e[c].x*b,y.y=e[c].y,y.z=e[c].x*w,d.setXYZ(m,y.x,y.y,y.z),x.x=s/n,x.y=c/(e.length-1),f.setXY(m,x.x,x.y),m++}for(s=0;s<n;s++)for(c=0;c<e.length-1;c++){o=c+s*e.length;var M=o,S=o+e.length,T=o+e.length+1,E=o+1;p.setX(g,M),g++,p.setX(g,S),g++,p.setX(g,E),g++,p.setX(g,S),g++,p.setX(g,T),g++,p.setX(g,E),g++}if(this.setIndex(p),this.addAttribute("position",d),this.addAttribute("uv",f),this.computeVertexNormals(),a===2*Math.PI){var A=this.attributes.normal.array,L=new h,P=new h,C=new h;for(o=n*e.length*3,s=0,c=0;s<e.length;s++,c+=3)L.x=A[c+0],L.y=A[c+1],L.z=A[c+2],P.x=A[o+c+0],P.y=A[o+c+1],P.z=A[o+c+2],C.addVectors(L,P).normalize(),A[c+0]=A[o+c+0]=C.x,A[c+1]=A[o+c+1]=C.y,A[c+2]=A[o+c+2]=C.z}}function Ze(t,e,i,n){Et.call(this),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:i,phiLength:n},this.fromBufferGeometry(new qe(t,e,i,n)),this.mergeVertices()}function Je(t,e){Et.call(this),this.type="ShapeGeometry",Array.isArray(t)===!1&&(t=[t]),this.addShapeList(t,e),this.computeFaceNormals()}function Ke(e,i){function n(t,e){return t-e}Pt.call(this),i=void 0!==i?i:1;var r,a=Math.cos(t.Math.DEG2RAD*i),o=[0,0],s={},c=["a","b","c"];e&&e.isBufferGeometry?(r=new Et,r.fromBufferGeometry(e)):r=e.clone(),r.mergeVertices(),r.computeFaceNormals();for(var h=r.vertices,l=r.faces,u=0,p=l.length;u<p;u++)for(var d=l[u],f=0;f<3;f++){o[0]=d[c[f]],o[1]=d[c[(f+1)%3]],o.sort(n);var m=o.toString();void 0===s[m]?s[m]={vert1:o[0],vert2:o[1],face1:u,face2:void 0}:s[m].face2=u}var g=[];for(var m in s){var v=s[m];if(void 0===v.face2||l[v.face1].normal.dot(l[v.face2].normal)<=a){var y=h[v.vert1];g.push(y.x),g.push(y.y),g.push(y.z),y=h[v.vert2],g.push(y.x),g.push(y.y),g.push(y.z)}}this.addAttribute("position",new mt(new Float32Array(g),3))}function Qe(t,e,n,r,a,o,s,c){function l(){var t=(r+1)*(a+1);return o===!1&&(t+=(r+1)*m+r*m),t}function u(){var t=r*a*2*3;return o===!1&&(t+=r*m*3),t}function p(){var i,o,l=new h,u=new h,p=0,d=(e-t)/n;for(o=0;o<=a;o++){var m=[],g=o/a,v=g*(e-t)+t;for(i=0;i<=r;i++){var A=i/r,L=A*c+s,P=Math.sin(L),C=Math.cos(L);u.x=v*P,u.y=-g*n+T,u.z=v*C,x.setXYZ(w,u.x,u.y,u.z),l.set(P,d,C).normalize(),_.setXYZ(w,l.x,l.y,l.z),b.setXY(w,A,1-g),m.push(w),w++}S.push(m)}for(i=0;i<r;i++)for(o=0;o<a;o++){var R=S[o][i],I=S[o+1][i],O=S[o+1][i+1],U=S[o][i+1];y.setX(M,R),M++,y.setX(M,I),M++,y.setX(M,U),M++,y.setX(M,I),M++,y.setX(M,O),M++,y.setX(M,U),M++,p+=6}f.addGroup(E,p,0),E+=p}function d(n){var a,o,l,u=new i,p=new h,d=0,m=n===!0?t:e,g=n===!0?1:-1;for(o=w,a=1;a<=r;a++)x.setXYZ(w,0,T*g,0),_.setXYZ(w,0,g,0),u.x=.5,u.y=.5,b.setXY(w,u.x,u.y),w++;for(l=w,a=0;a<=r;a++){var v=a/r,S=v*c+s,A=Math.cos(S),L=Math.sin(S);p.x=m*L,p.y=T*g,p.z=m*A,x.setXYZ(w,p.x,p.y,p.z),_.setXYZ(w,0,g,0),u.x=.5*A+.5,u.y=.5*L*g+.5,b.setXY(w,u.x,u.y),w++}for(a=0;a<r;a++){var 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$e(t,e,i,n,r,a,o,s){Et.call(this),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:i,radialSegments:n,heightSegments:r,openEnded:a,thetaStart:o,thetaLength:s},this.fromBufferGeometry(new Qe(t,e,i,n,r,a,o,s)),this.mergeVertices()}function ti(t,e,i,n,r,a,o){$e.call(this,0,t,e,i,n,r,a,o),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:i,heightSegments:n,openEnded:r,thetaStart:a,thetaLength:o}}function ei(t,e,i,n,r,a,o){Qe.call(this,0,t,e,i,n,r,a,o),this.type="ConeBufferGeometry",this.parameters={radius:t,height:e,radialSegments:i,heightSegments:n,thetaStart:a,thetaLength:o}}function ii(t,e,i,n){Pt.call(this),this.type="CircleBufferGeometry",this.parameters={radius:t,segments:e,thetaStart:i,thetaLength:n},t=t||50,e=void 0!==e?Math.max(3,e):8,i=void 0!==i?i:0,n=void 0!==n?n:2*Math.PI;var r=e+2,a=new Float32Array(3*r),o=new Float32Array(3*r),s=new Float32Array(2*r);o[2]=1,s[0]=.5,s[1]=.5;for(var c=0,l=3,u=2;c<=e;c++,l+=3,u+=2){var 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this.w=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this},add:function(t,e){return void 0!==e?this.addVectors(t,e):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this},sub:function(t,e){return void 0!==e?this.subVectors(t,e):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this},multiplyScalar:function(t){return isFinite(t)?(this.x*=t,this.y*=t,this.z*=t,this.w*=t):(this.x=0,this.y=0,this.z=0,this.w=0),this},applyMatrix4:function(t){var e=this.x,i=this.y,n=this.z,r=this.w,a=t.elements;return this.x=a[0]*e+a[4]*i+a[8]*n+a[12]*r,this.y=a[1]*e+a[5]*i+a[9]*n+a[13]*r,this.z=a[2]*e+a[6]*i+a[10]*n+a[14]*r,
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this.w=a[3]*e+a[7]*i+a[11]*n+a[15]*r,this},divideScalar:function(t){return this.multiplyScalar(1/t)},setAxisAngleFromQuaternion:function(t){this.w=2*Math.acos(t.w);var e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this},setAxisAngleFromRotationMatrix:function(t){var e,i,n,r,a=.01,o=.1,s=t.elements,c=s[0],h=s[4],l=s[8],u=s[1],p=s[5],d=s[9],f=s[2],m=s[6],g=s[10];if(Math.abs(h-u)<a&&Math.abs(l-f)<a&&Math.abs(d-m)<a){if(Math.abs(h+u)<o&&Math.abs(l+f)<o&&Math.abs(d+m)<o&&Math.abs(c+p+g-3)<o)return this.set(1,0,0,0),this;e=Math.PI;var v=(c+1)/2,y=(p+1)/2,x=(g+1)/2,_=(h+u)/4,b=(l+f)/4,w=(d+m)/4;return v>y&&v>x?v<a?(i=0,n=.707106781,r=.707106781):(i=Math.sqrt(v),n=_/i,r=b/i):y>x?y<a?(i=.707106781,n=0,r=.707106781):(n=Math.sqrt(y),i=_/n,r=w/n):x<a?(i=.707106781,n=.707106781,r=0):(r=Math.sqrt(x),i=b/r,n=w/r),this.set(i,n,r,e),this}var M=Math.sqrt((m-d)*(m-d)+(l-f)*(l-f)+(u-h)*(u-h));return Math.abs(M)<.001&&(M=1),this.x=(m-d)/M,this.y=(l-f)/M,this.z=(u-h)/M,this.w=Math.acos((c+p+g-1)/2),this},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this},clampScalar:function(){var t,e;return function(i,n){return void 0===t&&(t=new a,e=new a),t.set(i,i,i,i),e.set(n,n,n,n),this.clamp(t,e)}}(),floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length())},setLength:function(t){return this.multiplyScalar(t/this.length())},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this},lerpVectors:function(t,e,i){return this.subVectors(e,t).multiplyScalar(i).add(t)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t},fromAttribute:function(t,e,i){return void 0===i&&(i=0),e=e*t.itemSize+i,this.x=t.array[e],this.y=t.array[e+1],this.z=t.array[e+2],this.w=t.array[e+3],this}},Object.assign(o.prototype,e.prototype,{isWebGLRenderTarget:!0,setSize:function(t,e){this.width===t&&this.height===e||(this.width=t,this.height=e,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.width=t.width,this.height=t.height,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),s.prototype=Object.create(o.prototype),s.prototype.constructor=s,s.prototype.isWebGLRenderTargetCube=!0,c.prototype={constructor:c,get x(){return this._x},set x(t){this._x=t,this.onChangeCallback()},get y(){return this._y},set y(t){this._y=t,this.onChangeCallback()},get z(){return this._z},set z(t){this._z=t,this.onChangeCallback()},get w(){return this._w},set w(t){this._w=t,this.onChangeCallback()},set:function(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._w=n,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this.onChangeCallback(),this},setFromEuler:function(t,e){if((t&&t.isEuler)===!1)throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var i=Math.cos(t._x/2),n=Math.cos(t._y/2),r=Math.cos(t._z/2),a=Math.sin(t._x/2),o=Math.sin(t._y/2),s=Math.sin(t._z/2),c=t.order;return"XYZ"===c?(this._x=a*n*r+i*o*s,this._y=i*o*r-a*n*s,this._z=i*n*s+a*o*r,this._w=i*n*r-a*o*s):"YXZ"===c?(this._x=a*n*r+i*o*s,this._y=i*o*r-a*n*s,this._z=i*n*s-a*o*r,this._w=i*n*r+a*o*s):"ZXY"===c?(this._x=a*n*r-i*o*s,this._y=i*o*r+a*n*s,this._z=i*n*s+a*o*r,this._w=i*n*r-a*o*s):"ZYX"===c?(this._x=a*n*r-i*o*s,this._y=i*o*r+a*n*s,this._z=i*n*s-a*o*r,this._w=i*n*r+a*o*s):"YZX"===c?(this._x=a*n*r+i*o*s,this._y=i*o*r+a*n*s,this._z=i*n*s-a*o*r,this._w=i*n*r-a*o*s):"XZY"===c&&(this._x=a*n*r-i*o*s,this._y=i*o*r-a*n*s,this._z=i*n*s+a*o*r,this._w=i*n*r+a*o*s),e!==!1&&this.onChangeCallback(),this},setFromAxisAngle:function(t,e){var i=e/2,n=Math.sin(i);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(i),this.onChangeCallback(),this},setFromRotationMatrix:function(t){var e,i=t.elements,n=i[0],r=i[4],a=i[8],o=i[1],s=i[5],c=i[9],h=i[2],l=i[6],u=i[10],p=n+s+u;return p>0?(e=.5/Math.sqrt(p+1),this._w=.25/e,this._x=(l-c)*e,this._y=(a-h)*e,this._z=(o-r)*e):n>s&&n>u?(e=2*Math.sqrt(1+n-s-u),this._w=(l-c)/e,this._x=.25*e,this._y=(r+o)/e,this._z=(a+h)/e):s>u?(e=2*Math.sqrt(1+s-n-u),this._w=(a-h)/e,this._x=(r+o)/e,this._y=.25*e,this._z=(c+l)/e):(e=2*Math.sqrt(1+u-n-s),this._w=(o-r)/e,this._x=(a+h)/e,this._y=(c+l)/e,this._z=.25*e),this.onChangeCallback(),this},setFromUnitVectors:function(){var t,e,i=1e-6;return function(n,r){return void 0===t&&(t=new h),e=n.dot(r)+1,e<i?(e=0,Math.abs(n.x)>Math.abs(n.z)?t.set(-n.y,n.x,0):t.set(0,-n.z,n.y)):t.crossVectors(n,r),this._x=t.x,this._y=t.y,this._z=t.z,this._w=e,this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this.onChangeCallback(),this},dot:function(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this.onChangeCallback(),this},multiply:function(t,e){return void 0!==e?this.multiplyQuaternions(t,e):this.multiplyQuaternions(this,t)},premultiply:function(t){return this.multiplyQuaternions(t,this)},multiplyQuaternions:function(t,e){var i=t._x,n=t._y,r=t._z,a=t._w,o=e._x,s=e._y,c=e._z,h=e._w;return this._x=i*h+a*o+n*c-r*s,this._y=n*h+a*s+r*o-i*c,this._z=r*h+a*c+i*s-n*o,this._w=a*h-i*o-n*s-r*c,this.onChangeCallback(),this},slerp:function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var i=this._x,n=this._y,r=this._z,a=this._w,o=a*t._w+i*t._x+n*t._y+r*t._z;if(o<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,o=-o):this.copy(t),o>=1)return this._w=a,this._x=i,this._y=n,this._z=r,this;var s=Math.sqrt(1-o*o);if(Math.abs(s)<.001)return this._w=.5*(a+this._w),this._x=.5*(i+this._x),this._y=.5*(n+this._y),this._z=.5*(r+this._z),this;var c=Math.atan2(s,o),h=Math.sin((1-e)*c)/s,l=Math.sin(e*c)/s;return this._w=a*h+this._w*l,this._x=i*h+this._x*l,this._y=n*h+this._y*l,this._z=r*h+this._z*l,this.onChangeCallback(),this},equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},fromArray:function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}},Object.assign(c,{slerp:function(t,e,i,n){return i.copy(t).slerp(e,n)},slerpFlat:function(t,e,i,n,r,a,o){var s=i[n+0],c=i[n+1],h=i[n+2],l=i[n+3],u=r[a+0],p=r[a+1],d=r[a+2],f=r[a+3];if(l!==f||s!==u||c!==p||h!==d){var m=1-o,g=s*u+c*p+h*d+l*f,v=g>=0?1:-1,y=1-g*g;if(y>Number.EPSILON){var x=Math.sqrt(y),_=Math.atan2(x,g*v);m=Math.sin(m*_)/x,o=Math.sin(o*_)/x}var b=o*v;if(s=s*m+u*b,c=c*m+p*b,h=h*m+d*b,l=l*m+f*b,m===1-o){var w=1/Math.sqrt(s*s+c*c+h*h+l*l);s*=w,c*=w,h*=w,l*=w}}t[e]=s,t[e+1]=c,t[e+2]=h,t[e+3]=l}}),h.prototype={constructor:h,isVector3:!0,set:function(t,e,i){return this.x=t,this.y=e,this.z=i,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},add:function(t,e){return void 0!==e?this.addVectors(t,e):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},sub:function(t,e){return void 0!==e?this.subVectors(t,e):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},multiply:function(t,e){return void 0!==e?this.multiplyVectors(t,e):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)},multiplyScalar:function(t){return isFinite(t)?(this.x*=t,this.y*=t,this.z*=t):(this.x=0,this.y=0,this.z=0),this},multiplyVectors:function(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this},applyEuler:function(){var t;return function(e){return(e&&e.isEuler)===!1,void 0===t&&(t=new c),this.applyQuaternion(t.setFromEuler(e))}}(),applyAxisAngle:function(){var t;return function(e,i){return void 0===t&&(t=new c),this.applyQuaternion(t.setFromAxisAngle(e,i))}}(),applyMatrix3:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[3]*i+r[6]*n,this.y=r[1]*e+r[4]*i+r[7]*n,this.z=r[2]*e+r[5]*i+r[8]*n,this},applyMatrix4:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*n+r[12],this.y=r[1]*e+r[5]*i+r[9]*n+r[13],this.z=r[2]*e+r[6]*i+r[10]*n+r[14],this},applyProjection:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements,a=1/(r[3]*e+r[7]*i+r[11]*n+r[15]);return this.x=(r[0]*e+r[4]*i+r[8]*n+r[12])*a,this.y=(r[1]*e+r[5]*i+r[9]*n+r[13])*a,this.z=(r[2]*e+r[6]*i+r[10]*n+r[14])*a,this},applyQuaternion:function(t){var e=this.x,i=this.y,n=this.z,r=t.x,a=t.y,o=t.z,s=t.w,c=s*e+a*n-o*i,h=s*i+o*e-r*n,l=s*n+r*i-a*e,u=-r*e-a*i-o*n;return this.x=c*s+u*-r+h*-o-l*-a,this.y=h*s+u*-a+l*-r-c*-o,this.z=l*s+u*-o+c*-a-h*-r,this},project:function(){var t;return function(e){return void 0===t&&(t=new l),t.multiplyMatrices(e.projectionMatrix,t.getInverse(e.matrixWorld)),this.applyProjection(t)}}(),unproject:function(){var t;return function(e){return void 0===t&&(t=new l),t.multiplyMatrices(e.matrixWorld,t.getInverse(e.projectionMatrix)),this.applyProjection(t)}}(),transformDirection:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*n,this.y=r[1]*e+r[5]*i+r[9]*n,this.z=r[2]*e+r[6]*i+r[10]*n,this.normalize()},divide:function(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this},divideScalar:function(t){return this.multiplyScalar(1/t)},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this},clampScalar:function(){var t,e;return function(i,n){return void 0===t&&(t=new h,e=new h),t.set(i,i,i),e.set(n,n,n),this.clamp(t,e)}}(),clampLength:function(t,e){var i=this.length();return this.multiplyScalar(Math.max(t,Math.min(e,i))/i)},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},setLength:function(t){return this.multiplyScalar(t/this.length())},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this},lerpVectors:function(t,e,i){return this.subVectors(e,t).multiplyScalar(i).add(t)},cross:function(t,e){if(void 0!==e)return this.crossVectors(t,e);var i=this.x,n=this.y,r=this.z;return this.x=n*t.z-r*t.y,this.y=r*t.x-i*t.z,this.z=i*t.y-n*t.x,this},crossVectors:function(t,e){var i=t.x,n=t.y,r=t.z,a=e.x,o=e.y,s=e.z;return this.x=n*s-r*o,this.y=r*a-i*s,this.z=i*o-n*a,this},projectOnVector:function(t){var e=t.dot(this)/t.lengthSq();return this.copy(t).multiplyScalar(e)},projectOnPlane:function(){var t;return function(e){return void 0===t&&(t=new h),t.copy(this).projectOnVector(e),this.sub(t)}}(),reflect:function(){var t;return function(e){return void 0===t&&(t=new h),this.sub(t.copy(e).multiplyScalar(2*this.dot(e)))}}(),angleTo:function(e){var i=this.dot(e)/Math.sqrt(this.lengthSq()*e.lengthSq());return Math.acos(t.Math.clamp(i,-1,1))},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){var e=this.x-t.x,i=this.y-t.y,n=this.z-t.z;return e*e+i*i+n*n},distanceToManhattan:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},setFromSpherical:function(t){var e=Math.sin(t.phi)*t.radius;return this.x=e*Math.sin(t.theta),this.y=Math.cos(t.phi)*t.radius,this.z=e*Math.cos(t.theta),this},setFromMatrixPosition:function(t){return this.setFromMatrixColumn(t,3)},setFromMatrixScale:function(t){var e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),n=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=n,this},setFromMatrixColumn:function(t,e){if("number"==typeof t){var i=t;t=e,e=i}return this.fromArray(t.elements,4*e)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},fromAttribute:function(t,e,i){return void 0===i&&(i=0),e=e*t.itemSize+i,this.x=t.array[e],this.y=t.array[e+1],this.z=t.array[e+2],this}},l.prototype={constructor:l,isMatrix4:!0,set:function(t,e,i,n,r,a,o,s,c,h,l,u,p,d,f,m){var g=this.elements;return g[0]=t,g[4]=e,g[8]=i,g[12]=n,g[1]=r,g[5]=a,g[9]=o,g[13]=s,g[2]=c,g[6]=h,g[10]=l,g[14]=u,g[3]=p,g[7]=d,g[11]=f,g[15]=m,this},identity:function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},clone:function(){return(new l).fromArray(this.elements)},copy:function(t){return this.elements.set(t.elements),this},copyPosition:function(t){var e=this.elements,i=t.elements;return e[12]=i[12],e[13]=i[13],e[14]=i[14],this},extractBasis:function(t,e,i){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this},makeBasis:function(t,e,i){return this.set(t.x,e.x,i.x,0,t.y,e.y,i.y,0,t.z,e.z,i.z,0,0,0,0,1),this},extractRotation:function(){var t;return function(e){void 0===t&&(t=new h);var i=this.elements,n=e.elements,r=1/t.setFromMatrixColumn(e,0).length(),a=1/t.setFromMatrixColumn(e,1).length(),o=1/t.setFromMatrixColumn(e,2).length();return i[0]=n[0]*r,i[1]=n[1]*r,i[2]=n[2]*r,i[4]=n[4]*a,i[5]=n[5]*a,i[6]=n[6]*a,i[8]=n[8]*o,i[9]=n[9]*o,i[10]=n[10]*o,this}}(),makeRotationFromEuler:function(t){(t&&t.isEuler)===!1;var e=this.elements,i=t.x,n=t.y,r=t.z,a=Math.cos(i),o=Math.sin(i),s=Math.cos(n),c=Math.sin(n),h=Math.cos(r),l=Math.sin(r);if("XYZ"===t.order){var u=a*h,p=a*l,d=o*h,f=o*l;e[0]=s*h,e[4]=-s*l,e[8]=c,e[1]=p+d*c,e[5]=u-f*c,e[9]=-o*s,e[2]=f-u*c,e[6]=d+p*c,e[10]=a*s}else if("YXZ"===t.order){var m=s*h,g=s*l,v=c*h,y=c*l;e[0]=m+y*o,e[4]=v*o-g,e[8]=a*c,e[1]=a*l,e[5]=a*h,e[9]=-o,e[2]=g*o-v,e[6]=y+m*o,e[10]=a*s}else if("ZXY"===t.order){var m=s*h,g=s*l,v=c*h,y=c*l;e[0]=m-y*o,e[4]=-a*l,e[8]=v+g*o,e[1]=g+v*o,e[5]=a*h,e[9]=y-m*o,e[2]=-a*c,e[6]=o,e[10]=a*s}else if("ZYX"===t.order){var u=a*h,p=a*l,d=o*h,f=o*l;e[0]=s*h,e[4]=d*c-p,e[8]=u*c+f,e[1]=s*l,e[5]=f*c+u,e[9]=p*c-d,e[2]=-c,e[6]=o*s,e[10]=a*s}else if("YZX"===t.order){var x=a*s,_=a*c,b=o*s,w=o*c;e[0]=s*h,e[4]=w-x*l,e[8]=b*l+_,e[1]=l,e[5]=a*h,e[9]=-o*h,e[2]=-c*h,e[6]=_*l+b,e[10]=x-w*l}else if("XZY"===t.order){var x=a*s,_=a*c,b=o*s,w=o*c;e[0]=s*h,e[4]=-l,e[8]=c*h,e[1]=x*l+w,e[5]=a*h,e[9]=_*l-b,e[2]=b*l-_,e[6]=o*h,e[10]=w*l+x}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},makeRotationFromQuaternion:function(t){var e=this.elements,i=t.x,n=t.y,r=t.z,a=t.w,o=i+i,s=n+n,c=r+r,h=i*o,l=i*s,u=i*c,p=n*s,d=n*c,f=r*c,m=a*o,g=a*s,v=a*c;return e[0]=1-(p+f),e[4]=l-v,e[8]=u+g,e[1]=l+v,e[5]=1-(h+f),e[9]=d-m,e[2]=u-g,e[6]=d+m,e[10]=1-(h+p),e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},lookAt:function(){var t,e,i;return function(n,r,a){void 0===t&&(t=new h,e=new h,i=new h);var o=this.elements;return i.subVectors(n,r).normalize(),0===i.lengthSq()&&(i.z=1),t.crossVectors(a,i).normalize(),0===t.lengthSq()&&(i.z+=1e-4,t.crossVectors(a,i).normalize()),e.crossVectors(i,t),o[0]=t.x,o[4]=e.x,o[8]=i.x,o[1]=t.y,o[5]=e.y,o[9]=i.y,o[2]=t.z,o[6]=e.z,o[10]=i.z,this}}(),multiply:function(t,e){return void 0!==e?this.multiplyMatrices(t,e):this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var i=t.elements,n=e.elements,r=this.elements,a=i[0],o=i[4],s=i[8],c=i[12],h=i[1],l=i[5],u=i[9],p=i[13],d=i[2],f=i[6],m=i[10],g=i[14],v=i[3],y=i[7],x=i[11],_=i[15],b=n[0],w=n[4],M=n[8],S=n[12],T=n[1],E=n[5],A=n[9],L=n[13],P=n[2],C=n[6],R=n[10],I=n[14],O=n[3],U=n[7],D=n[11],N=n[15];return r[0]=a*b+o*T+s*P+c*O,r[4]=a*w+o*E+s*C+c*U,r[8]=a*M+o*A+s*R+c*D,r[12]=a*S+o*L+s*I+c*N,r[1]=h*b+l*T+u*P+p*O,r[5]=h*w+l*E+u*C+p*U,r[9]=h*M+l*A+u*R+p*D,r[13]=h*S+l*L+u*I+p*N,r[2]=d*b+f*T+m*P+g*O,r[6]=d*w+f*E+m*C+g*U,r[10]=d*M+f*A+m*R+g*D,r[14]=d*S+f*L+m*I+g*N,r[3]=v*b+y*T+x*P+_*O,r[7]=v*w+y*E+x*C+_*U,r[11]=v*M+y*A+x*R+_*D,r[15]=v*S+y*L+x*I+_*N,this},multiplyToArray:function(t,e,i){var n=this.elements;return this.multiplyMatrices(t,e),i[0]=n[0],i[1]=n[1],i[2]=n[2],i[3]=n[3],i[4]=n[4],i[5]=n[5],i[6]=n[6],i[7]=n[7],i[8]=n[8],i[9]=n[9],i[10]=n[10],i[11]=n[11],i[12]=n[12],i[13]=n[13],i[14]=n[14],i[15]=n[15],this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},applyToVector3Array:function(){var t;return function(e,i,n){void 0===t&&(t=new h),void 0===i&&(i=0),void 0===n&&(n=e.length);for(var r=0,a=i;r<n;r+=3,a+=3)t.fromArray(e,a),t.applyMatrix4(this),t.toArray(e,a);return e}}(),applyToBuffer:function(){var t;return function(e,i,n){void 0===t&&(t=new h),void 0===i&&(i=0),void 0===n&&(n=e.length/e.itemSize);for(var r=0,a=i;r<n;r++,a++)t.x=e.getX(a),t.y=e.getY(a),t.z=e.getZ(a),t.applyMatrix4(this),e.setXYZ(t.x,t.y,t.z);return e}}(),determinant:function(){var t=this.elements,e=t[0],i=t[4],n=t[8],r=t[12],a=t[1],o=t[5],s=t[9],c=t[13],h=t[2],l=t[6],u=t[10],p=t[14],d=t[3],f=t[7],m=t[11],g=t[15];return d*(+r*s*l-n*c*l-r*o*u+i*c*u+n*o*p-i*s*p)+f*(+e*s*p-e*c*u+r*a*u-n*a*p+n*c*h-r*s*h)+m*(+e*c*l-e*o*p-r*a*l+i*a*p+r*o*h-i*c*h)+g*(-n*o*h-e*s*l+e*o*u+n*a*l-i*a*u+i*s*h)},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this},flattenToArrayOffset:function(t,e){return this.toArray(t,e)},getPosition:function(){var t;return function(){return void 0===t&&(t=new h),t.setFromMatrixColumn(this,3)}}(),setPosition:function(t){var e=this.elements;return e[12]=t.x,e[13]=t.y,e[14]=t.z,this},getInverse:function(t,e){var i=this.elements,n=t.elements,r=n[0],a=n[1],o=n[2],s=n[3],c=n[4],h=n[5],l=n[6],u=n[7],p=n[8],d=n[9],f=n[10],m=n[11],g=n[12],v=n[13],y=n[14],x=n[15],_=d*y*u-v*f*u+v*l*m-h*y*m-d*l*x+h*f*x,b=g*f*u-p*y*u-g*l*m+c*y*m+p*l*x-c*f*x,w=p*v*u-g*d*u+g*h*m-c*v*m-p*h*x+c*d*x,M=g*d*l-p*v*l-g*h*f+c*v*f+p*h*y-c*d*y,S=r*_+a*b+o*w+s*M;if(0===S){var T="THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";if(e===!0)throw new Error(T);return this.identity()}var E=1/S;return i[0]=_*E,i[1]=(v*f*s-d*y*s-v*o*m+a*y*m+d*o*x-a*f*x)*E,i[2]=(h*y*s-v*l*s+v*o*u-a*y*u-h*o*x+a*l*x)*E,i[3]=(d*l*s-h*f*s-d*o*u+a*f*u+h*o*m-a*l*m)*E,i[4]=b*E,i[5]=(p*y*s-g*f*s+g*o*m-r*y*m-p*o*x+r*f*x)*E,i[6]=(g*l*s-c*y*s-g*o*u+r*y*u+c*o*x-r*l*x)*E,i[7]=(c*f*s-p*l*s+p*o*u-r*f*u-c*o*m+r*l*m)*E,i[8]=w*E,i[9]=(g*d*s-p*v*s-g*a*m+r*v*m+p*a*x-r*d*x)*E,i[10]=(c*v*s-g*h*s+g*a*u-r*v*u-c*a*x+r*h*x)*E,i[11]=(p*h*s-c*d*s-p*a*u+r*d*u+c*a*m-r*h*m)*E,i[12]=M*E,i[13]=(p*v*o-g*d*o+g*a*f-r*v*f-p*a*y+r*d*y)*E,i[14]=(g*h*o-c*v*o-g*a*l+r*v*l+c*a*y-r*h*y)*E,i[15]=(c*d*o-p*h*o+p*a*l-r*d*l-c*a*f+r*h*f)*E,this},scale:function(t){var e=this.elements,i=t.x,n=t.y,r=t.z;return e[0]*=i,e[4]*=n,e[8]*=r,e[1]*=i,e[5]*=n,e[9]*=r,e[2]*=i,e[6]*=n,e[10]*=r,e[3]*=i,e[7]*=n,e[11]*=r,this},getMaxScaleOnAxis:function(){var t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],i=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],n=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,i,n))},makeTranslation:function(t,e,i){return this.set(1,0,0,t,0,1,0,e,0,0,1,i,0,0,0,1),this},makeRotationX:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1),this},makeRotationY:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1),this},makeRotationZ:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(t,e){var i=Math.cos(e),n=Math.sin(e),r=1-i,a=t.x,o=t.y,s=t.z,c=r*a,h=r*o;return this.set(c*a+i,c*o-n*s,c*s+n*o,0,c*o+n*s,h*o+i,h*s-n*a,0,c*s-n*o,h*s+n*a,r*s*s+i,0,0,0,0,1),this},makeScale:function(t,e,i){return this.set(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1),this},compose:function(t,e,i){return this.makeRotationFromQuaternion(e),this.scale(i),this.setPosition(t),this},decompose:function(){var t,e;return function(i,n,r){void 0===t&&(t=new h,e=new l);var a=this.elements,o=t.set(a[0],a[1],a[2]).length(),s=t.set(a[4],a[5],a[6]).length(),c=t.set(a[8],a[9],a[10]).length(),u=this.determinant();u<0&&(o=-o),i.x=a[12],i.y=a[13],i.z=a[14],e.elements.set(this.elements);var p=1/o,d=1/s,f=1/c;return e.elements[0]*=p,e.elements[1]*=p,e.elements[2]*=p,e.elements[4]*=d,e.elements[5]*=d,e.elements[6]*=d,e.elements[8]*=f,e.elements[9]*=f,e.elements[10]*=f,n.setFromRotationMatrix(e),r.x=o,r.y=s,r.z=c,this}}(),makeFrustum:function(t,e,i,n,r,a){var o=this.elements,s=2*r/(e-t),c=2*r/(n-i),h=(e+t)/(e-t),l=(n+i)/(n-i),u=-(a+r)/(a-r),p=-2*a*r/(a-r);return o[0]=s,o[4]=0,o[8]=h,o[12]=0,o[1]=0,o[5]=c,o[9]=l,o[13]=0,o[2]=0,o[6]=0,o[10]=u,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this},makePerspective:function(e,i,n,r){var a=n*Math.tan(t.Math.DEG2RAD*e*.5),o=-a,s=o*i,c=a*i;return this.makeFrustum(s,c,o,a,n,r)},makeOrthographic:function(t,e,i,n,r,a){var o=this.elements,s=1/(e-t),c=1/(i-n),h=1/(a-r),l=(e+t)*s,u=(i+n)*c,p=(a+r)*h;return o[0]=2*s,o[4]=0,o[8]=0,o[12]=-l,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-u,o[2]=0,o[6]=0,o[10]=-2*h,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this},equals:function(t){for(var e=this.elements,i=t.elements,n=0;n<16;n++)if(e[n]!==i[n])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var i=0;i<16;i++)this.elements[i]=t[i+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t[e+9]=i[9],t[e+10]=i[10],t[e+11]=i[11],t[e+12]=i[12],t[e+13]=i[13],t[e+14]=i[14],t[e+15]=i[15],t}},u.prototype=Object.create(n.prototype),u.prototype.constructor=u,u.prototype.isCubeTexture=!0,Object.defineProperty(u.prototype,"images",{get:function(){return this.image},set:function(t){this.image=t}});var Co=new n,Ro=new u,Io=[],Oo=[];j.prototype.setValue=function(t,e){for(var i=this.seq,n=0,r=i.length;n!==r;++n){var a=i[n];a.setValue(t,e[a.id])}};var Uo=/([\w\d_]+)(\])?(\[|\.)?/g;H.prototype.setValue=function(t,e,i){var n=this.map[e];void 0!==n&&n.setValue(t,i,this.renderer)},H.prototype.set=function(t,e,i){var n=this.map[i];void 0!==n&&n.setValue(t,e[i],this.renderer)},H.prototype.setOptional=function(t,e,i){var n=e[i];void 0!==n&&this.setValue(t,i,n)},H.upload=function(t,e,i,n){for(var r=0,a=e.length;r!==a;++r){var o=e[r],s=i[o.id];s.needsUpdate!==!1&&o.setValue(t,s.value,n)}},H.seqWithValue=function(t,e){for(var i=[],n=0,r=t.length;n!==r;++n){var a=t[n];a.id in e&&i.push(a)}return i},H.splitDynamic=function(t,e){for(var i=null,n=t.length,r=0,a=0;a!==n;++a){var o=t[a],s=e[o.id];s&&s.dynamic===!0?(null===i&&(i=[]),i.push(o)):(r<a&&(t[r]=o),++r)}return r<n&&(t.length=r),i},H.evalDynamic=function(t,e,i,n,r){for(var a=0,o=t.length;a!==o;++a){var s=e[t[a].id],c=s.onUpdateCallback;void 0!==c&&c.call(s,i,n,r)}},t.UniformsUtils={merge:function(t){for(var e={},i=0;i<t.length;i++){var n=this.clone(t[i]);for(var r in n)e[r]=n[r]}return e},clone:function(t){var e={};for(var i in t){e[i]={};for(var n in t[i]){var r=t[i][n];r&&r.isColor||r&&r.isVector2||r&&r.isVector3||r&&r.isVector4||r&&r.isMatrix3||r&&r.isMatrix4||r&&r.isTexture?e[i][n]=r.clone():Array.isArray(r)?e[i][n]=r.slice():e[i][n]=r}}return e}};var Do="#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",No="#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",Fo="#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",zo="#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",Bo="#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",ko="\nvec3 transformed = vec3( position );\n",Go="\nvec3 objectNormal = vec3( normal );\n",jo="bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",Vo="#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",Wo="#if NUM_CLIPPING_PLANES > 0\n\tfor ( int i = 0; i < NUM_CLIPPING_PLANES; ++ i ) {\n\t\tvec4 plane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n#endif\n",Ho="#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",Xo="#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",Yo="#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n",qo="#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",Zo="#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",Jo="#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",Ko="#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",Qo="#define PI 3.14159265359\n#define PI2 6.28318530718\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",$o="#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n",ts="#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",es="#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",is="#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",ns="#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",rs="#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",as=" gl_FragColor = linearToOutputTexel( gl_FragColor );\n",os="\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",ss="#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",cs="#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",hs="#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",ls="#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n",us="#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",ps="#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",ds="#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",fs="#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",ms="vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",gs="uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#include <normal_flip>\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#include <normal_flip>\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",vs="BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",ys="varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",xs="PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n",_s="struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",bs="\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\t#ifndef STANDARD\n\t\tvec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );\n\t#else\n\t\tvec3 clearCoatRadiance = vec3( 0.0 );\n\t#endif\n\t\t\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n",ws="#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",Ms="#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",Ss="#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",Ts="#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",Es="#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",As="#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",Ls="#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",Ps="#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",Cs="float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",Rs="#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",Is="#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",Os="#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",Us="#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",Ds="#ifdef DOUBLE_SIDED\n\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n#else\n\tfloat flipNormal = 1.0;\n#endif\n",Ns="#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal ) * flipNormal;\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",Fs="#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",zs="vec3 packNormalToRGB( const in vec3 normal ) {\n return normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n return 1.0 - 2.0 * rgb.xyz;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n return ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n return linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n return (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n return ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n",Bs="#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",ks="#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",Gs="float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",js="#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",Vs="#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",Ws="#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",Hs="#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",Xs="float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",Ys="#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",qs="#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",Zs="#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",Js="#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",Ks="float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",Qs="#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",$s="#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",tc="#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",ec="#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",ic="#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",nc="#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",rc="#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",ac="#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",oc="#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",sc="#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( PHYSICAL ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",cc="uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n",hc="varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",lc="#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n",uc="#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",pc="uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\n#include <packing>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tgl_FragColor = packDepthToRGBA( length( vWorldPosition.xyz - lightPos.xyz ) / 1000.0 );\n}\n",dc="varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition;\n}\n",fc="uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",mc="varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",gc="uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",vc="uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",yc="uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <normal_flip>\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",xc="#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n}\n",_c="uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <normal_flip>\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",bc="#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",wc="#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_flip>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",Mc="#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",Sc="#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_flip>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",Tc="#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",Ec="uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <packing>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tgl_FragColor = vec4( packNormalToRGB( vNormal ), opacity );\n\t#include <logdepthbuf_fragment>\n}\n",Ac="varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",Lc="uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",Pc="uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",Cc="uniform float opacity;\n#include <common>\n#include <packing>\n#include <bsdfs>\n#include <lights_pars>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.0, 0.0, 0.0, opacity * ( 1.0 - getShadowMask() ) );\n}\n",Rc="#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",Ic={
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|
alphamap_fragment:Do,alphamap_pars_fragment:No,alphatest_fragment:Fo,aomap_fragment:zo,aomap_pars_fragment:Bo,begin_vertex:ko,beginnormal_vertex:Go,bsdfs:jo,bumpmap_pars_fragment:Vo,clipping_planes_fragment:Wo,clipping_planes_pars_fragment:Ho,clipping_planes_pars_vertex:Xo,clipping_planes_vertex:Yo,color_fragment:qo,color_pars_fragment:Zo,color_pars_vertex:Jo,color_vertex:Ko,common:Qo,cube_uv_reflection_fragment:$o,defaultnormal_vertex:ts,displacementmap_pars_vertex:es,displacementmap_vertex:is,emissivemap_fragment:ns,emissivemap_pars_fragment:rs,encodings_fragment:as,encodings_pars_fragment:os,envmap_fragment:ss,envmap_pars_fragment:cs,envmap_pars_vertex:hs,envmap_vertex:ls,fog_fragment:us,fog_pars_fragment:ps,lightmap_fragment:ds,lightmap_pars_fragment:fs,lights_lambert_vertex:ms,lights_pars:gs,lights_phong_fragment:vs,lights_phong_pars_fragment:ys,lights_physical_fragment:xs,lights_physical_pars_fragment:_s,lights_template:bs,logdepthbuf_fragment:ws,logdepthbuf_pars_fragment:Ms,logdepthbuf_pars_vertex:Ss,logdepthbuf_vertex:Ts,map_fragment:Es,map_pars_fragment:As,map_particle_fragment:Ls,map_particle_pars_fragment:Ps,metalnessmap_fragment:Cs,metalnessmap_pars_fragment:Rs,morphnormal_vertex:Is,morphtarget_pars_vertex:Os,morphtarget_vertex:Us,normal_flip:Ds,normal_fragment:Ns,normalmap_pars_fragment:Fs,packing:zs,premultiplied_alpha_fragment:Bs,project_vertex:ks,roughnessmap_fragment:Gs,roughnessmap_pars_fragment:js,shadowmap_pars_fragment:Vs,shadowmap_pars_vertex:Ws,shadowmap_vertex:Hs,shadowmask_pars_fragment:Xs,skinbase_vertex:Ys,skinning_pars_vertex:qs,skinning_vertex:Zs,skinnormal_vertex:Js,specularmap_fragment:Ks,specularmap_pars_fragment:Qs,tonemapping_fragment:$s,tonemapping_pars_fragment:tc,uv_pars_fragment:ec,uv_pars_vertex:ic,uv_vertex:nc,uv2_pars_fragment:rc,uv2_pars_vertex:ac,uv2_vertex:oc,worldpos_vertex:sc,cube_frag:cc,cube_vert:hc,depth_frag:lc,depth_vert:uc,distanceRGBA_frag:pc,distanceRGBA_vert:dc,equirect_frag:fc,equirect_vert:mc,linedashed_frag:gc,linedashed_vert:vc,meshbasic_frag:yc,meshbasic_vert:xc,meshlambert_frag:_c,meshlambert_vert:bc,meshphong_frag:wc,meshphong_vert:Mc,meshphysical_frag:Sc,meshphysical_vert:Tc,normal_frag:Ec,normal_vert:Ac,points_frag:Lc,points_vert:Pc,shadow_frag:Cc,shadow_vert:Rc};X.prototype={constructor:X,isColor:!0,r:1,g:1,b:1,set:function(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this},setScalar:function(t){this.r=t,this.g=t,this.b=t},setHex:function(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this},setRGB:function(t,e,i){return this.r=t,this.g=e,this.b=i,this},setHSL:function(){function e(t,e,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?t+6*(e-t)*i:i<.5?e:i<2/3?t+6*(e-t)*(2/3-i):t}return function(i,n,r){if(i=t.Math.euclideanModulo(i,1),n=t.Math.clamp(n,0,1),r=t.Math.clamp(r,0,1),0===n)this.r=this.g=this.b=r;else{var a=r<=.5?r*(1+n):r+n-r*n,o=2*r-a;this.r=e(o,a,i+1/3),this.g=e(o,a,i),this.b=e(o,a,i-1/3)}return this}}(),setStyle:function(e){function i(t){void 0!==t&&parseFloat(t)<1}var n;if(n=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)){var r,a=n[1],o=n[2];switch(a){case"rgb":case"rgba":if(r=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))return this.r=Math.min(255,parseInt(r[1],10))/255,this.g=Math.min(255,parseInt(r[2],10))/255,this.b=Math.min(255,parseInt(r[3],10))/255,i(r[5]),this;if(r=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))return this.r=Math.min(100,parseInt(r[1],10))/100,this.g=Math.min(100,parseInt(r[2],10))/100,this.b=Math.min(100,parseInt(r[3],10))/100,i(r[5]),this;break;case"hsl":case"hsla":if(r=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o)){var s=parseFloat(r[1])/360,c=parseInt(r[2],10)/100,h=parseInt(r[3],10)/100;return i(r[5]),this.setHSL(s,c,h)}}}else if(n=/^\#([A-Fa-f0-9]+)$/.exec(e)){var l=n[1],u=l.length;if(3===u)return this.r=parseInt(l.charAt(0)+l.charAt(0),16)/255,this.g=parseInt(l.charAt(1)+l.charAt(1),16)/255,this.b=parseInt(l.charAt(2)+l.charAt(2),16)/255,this;if(6===u)return this.r=parseInt(l.charAt(0)+l.charAt(1),16)/255,this.g=parseInt(l.charAt(2)+l.charAt(3),16)/255,this.b=parseInt(l.charAt(4)+l.charAt(5),16)/255,this}if(e&&e.length>0){var l=t.ColorKeywords[e];void 0!==l&&this.setHex(l)}return this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(t){return this.r=t.r,this.g=t.g,this.b=t.b,this},copyGammaToLinear:function(t,e){return void 0===e&&(e=2),this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this},copyLinearToGamma:function(t,e){void 0===e&&(e=2);var i=e>0?1/e:1;return this.r=Math.pow(t.r,i),this.g=Math.pow(t.g,i),this.b=Math.pow(t.b,i),this},convertGammaToLinear:function(){var t=this.r,e=this.g,i=this.b;return this.r=t*t,this.g=e*e,this.b=i*i,this},convertLinearToGamma:function(){return this.r=Math.sqrt(this.r),this.g=Math.sqrt(this.g),this.b=Math.sqrt(this.b),this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(t){var e,i,n=t||{h:0,s:0,l:0},r=this.r,a=this.g,o=this.b,s=Math.max(r,a,o),c=Math.min(r,a,o),h=(c+s)/2;if(c===s)e=0,i=0;else{var l=s-c;switch(i=h<=.5?l/(s+c):l/(2-s-c),s){case r:e=(a-o)/l+(a<o?6:0);break;case a:e=(o-r)/l+2;break;case o:e=(r-a)/l+4}e/=6}return n.h=e,n.s=i,n.l=h,n},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(t,e,i){var n=this.getHSL();return n.h+=t,n.s+=e,n.l+=i,this.setHSL(n.h,n.s,n.l),this},add:function(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this},addColors:function(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this},addScalar:function(t){return this.r+=t,this.g+=t,this.b+=t,this},sub:function(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this},multiply:function(t){return 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Oc={common:{diffuse:{value:new X(15658734)},opacity:{value:1},map:{value:null},offsetRepeat:{value:new a(0,0,1,1)},specularMap:{value:null},alphaMap:{value:null},envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new i(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new 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X(0)},roughness:{value:.5},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Ic.meshphysical_vert,fragmentShader:Ic.meshphysical_frag},points:{uniforms:t.UniformsUtils.merge([Oc.points,Oc.fog]),vertexShader:Ic.points_vert,fragmentShader:Ic.points_frag},dashed:{uniforms:t.UniformsUtils.merge([Oc.common,Oc.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:Ic.linedashed_vert,fragmentShader:Ic.linedashed_frag},depth:{uniforms:t.UniformsUtils.merge([Oc.common,Oc.displacementmap]),vertexShader:Ic.depth_vert,fragmentShader:Ic.depth_frag},normal:{uniforms:{opacity:{value:1}},vertexShader:Ic.normal_vert,fragmentShader:Ic.normal_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:Ic.cube_vert,fragmentShader:Ic.cube_frag},equirect:{uniforms:{tEquirect:{value:null},tFlip:{value:-1}},vertexShader:Ic.equirect_vert,fragmentShader:Ic.equirect_frag},distanceRGBA:{uniforms:{lightPos:{value:new 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n={metadata:{version:4.4,type:"Material",generator:"Material.toJSON"}};if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,n.reflectivity=this.reflectivity),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),this.blending!==Ar&&(n.blending=this.blending),this.shading!==wr&&(n.shading=this.shading),this.side!==yr&&(n.side=this.side),this.vertexColors!==Mr&&(n.vertexColors=this.vertexColors),this.opacity<1&&(n.opacity=this.opacity),this.transparent===!0&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,this.alphaTest>0&&(n.alphaTest=this.alphaTest),this.premultipliedAlpha===!0&&(n.premultipliedAlpha=this.premultipliedAlpha),this.wireframe===!0&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),n.skinning=this.skinning,n.morphTargets=this.morphTargets,i){var r=e(t.textures),a=e(t.images);r.length>0&&(n.textures=r),a.length>0&&(n.images=a)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.lights=t.lights,this.blending=t.blending,this.side=t.side,this.shading=t.shading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.overdraw=t.overdraw,this.visible=t.visible,this.clipShadows=t.clipShadows;var e=t.clippingPlanes,i=null;if(null!==e){var n=e.length;i=new Array(n);for(var r=0;r!==n;++r)i[r]=e[r].clone()}return this.clippingPlanes=i,this},update:function(){this.dispatchEvent({type:"update"})},dispose:function(){this.dispatchEvent({type:"dispose"})}},Object.assign(J.prototype,e.prototype);var Dc=0;Q.prototype=Object.create(J.prototype),Q.prototype.constructor=Q,Q.prototype.isShaderMaterial=!0,Q.prototype.copy=function(e){return J.prototype.copy.call(this,e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=t.UniformsUtils.clone(e.uniforms),this.defines=e.defines,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.lights=e.lights,this.clipping=e.clipping,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.extensions=e.extensions,this},Q.prototype.toJSON=function(t){var e=J.prototype.toJSON.call(this,t);return e.uniforms=this.uniforms,e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e},$.prototype=Object.create(J.prototype),$.prototype.constructor=$,$.prototype.isMeshDepthMaterial=!0,$.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},tt.prototype={constructor:tt,isBox3:!0,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromArray:function(t){for(var e=+(1/0),i=+(1/0),n=+(1/0),r=-(1/0),a=-(1/0),o=-(1/0),s=0,c=t.length;s<c;s+=3){var h=t[s],l=t[s+1],u=t[s+2];h<e&&(e=h),l<i&&(i=l),u<n&&(n=u),h>r&&(r=h),l>a&&(a=l),u>o&&(o=u)}this.min.set(e,i,n),this.max.set(r,a,o)},setFromPoints:function(t){this.makeEmpty();for(var e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new h;return function(e,i){var n=t.copy(i).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}}(),setFromObject:function(){var t=new h;return function(e){var i=this;return e.updateMatrixWorld(!0),this.makeEmpty(),e.traverse(function(e){var n=e.geometry;if(void 0!==n)if(n&&n.isGeometry)for(var r=n.vertices,a=0,o=r.length;a<o;a++)t.copy(r[a]),t.applyMatrix4(e.matrixWorld),i.expandByPoint(t);else if(n&&n.isBufferGeometry){var s=n.attributes.position;if(void 0!==s){var c,h,l;s&&s.isInterleavedBufferAttribute?(c=s.data.array,h=s.offset,l=s.data.stride):(c=s.array,h=0,l=3);for(var a=h,o=c.length;a<o;a+=l)t.fromArray(c,a),t.applyMatrix4(e.matrixWorld),i.expandByPoint(t)}}}),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return 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i.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},intersectsSphere:function(){var t;return function(e){return void 0===t&&(t=new h),this.clampPoint(e.center,t),t.distanceToSquared(e.center)<=e.radius*e.radius}}(),intersectsPlane:function(t){var e,i;return t.normal.x>0?(e=t.normal.x*this.min.x,i=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,i=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=t.constant&&i>=t.constant},clampPoint:function(t,e){var i=e||new h;return i.copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new h;return function(e){var i=t.copy(e).clamp(this.min,this.max);return i.sub(e).length()}}(),getBoundingSphere:function(){var t=new h;return function(e){var i=e||new et;return this.getCenter(i.center),i.radius=.5*this.size(t).length(),i}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},applyMatrix4:function(){var t=[new h,new h,new h,new h,new h,new h,new h,new h];return function(e){return this.isEmpty()?this:(t[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),t[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),t[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),t[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),t[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),t[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),t[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),t[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(t),this)}}(),translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}},et.prototype={constructor:et,set:function(t,e){return this.center.copy(t),this.radius=e,this},setFromPoints:function(){var t=new tt;return function(e,i){var n=this.center;void 0!==i?n.copy(i):t.setFromPoints(e).getCenter(n);for(var r=0,a=0,o=e.length;a<o;a++)r=Math.max(r,n.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.center.copy(t.center),this.radius=t.radius,this},empty:function(){return this.radius<=0},containsPoint:function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(t){return t.distanceTo(this.center)-this.radius},intersectsSphere:function(t){var e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(t){return t.intersectsSphere(this)},intersectsPlane:function(t){return Math.abs(this.center.dot(t.normal)-t.constant)<=this.radius},clampPoint:function(t,e){var i=this.center.distanceToSquared(t),n=e||new h;return n.copy(t),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n},getBoundingBox:function(t){var e=t||new tt;return e.set(this.center,this.center),e.expandByScalar(this.radius),e},applyMatrix4:function(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this},translate:function(t){return this.center.add(t),this},equals:function(t){return t.center.equals(this.center)&&t.radius===this.radius}},it.prototype={constructor:it,isMatrix3:!0,set:function(t,e,i,n,r,a,o,s,c){var h=this.elements;return h[0]=t,h[1]=n,h[2]=o,h[3]=e,h[4]=r,h[5]=s,h[6]=i,h[7]=a,h[8]=c,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(t){var e=t.elements;return this.set(e[0],e[3],e[6],e[1],e[4],e[7],e[2],e[5],e[8]),this},setFromMatrix4:function(t){var e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this},applyToVector3Array:function(){var t;return function(e,i,n){void 0===t&&(t=new h),void 0===i&&(i=0),void 0===n&&(n=e.length);for(var r=0,a=i;r<n;r+=3,a+=3)t.fromArray(e,a),t.applyMatrix3(this),t.toArray(e,a);return e}}(),applyToBuffer:function(){var t;return function(e,i,n){void 0===t&&(t=new h),void 0===i&&(i=0),void 0===n&&(n=e.length/e.itemSize);for(var r=0,a=i;r<n;r++,a++)t.x=e.getX(a),t.y=e.getY(a),t.z=e.getZ(a),t.applyMatrix3(this),e.setXYZ(t.x,t.y,t.z);return e}}(),multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},determinant:function(){var t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],a=t[4],o=t[5],s=t[6],c=t[7],h=t[8];return e*a*h-e*o*c-i*r*h+i*o*s+n*r*c-n*a*s},getInverse:function(t,e){t&&t.isMatrix4;var i=t.elements,n=this.elements,r=i[0],a=i[1],o=i[2],s=i[3],c=i[4],h=i[5],l=i[6],u=i[7],p=i[8],d=p*c-h*u,f=h*l-p*s,m=u*s-c*l,g=r*d+a*f+o*m;if(0===g){var v="THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";if(e===!0)throw new Error(v);return this.identity()}var y=1/g;return n[0]=d*y,n[1]=(o*u-p*a)*y,n[2]=(h*a-o*c)*y,n[3]=f*y,n[4]=(p*r-o*l)*y,n[5]=(o*s-h*r)*y,n[6]=m*y,n[7]=(a*l-u*r)*y,n[8]=(c*r-a*s)*y,this},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this},flattenToArrayOffset:function(t,e){return this.toArray(t,e)},getNormalMatrix:function(t){return this.setFromMatrix4(t).getInverse(this).transpose()},transposeIntoArray:function(t){var e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this},fromArray:function(t,e){void 0===e&&(e=0);for(var i=0;i<9;i++)this.elements[i]=t[i+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t}},nt.prototype={constructor:nt,set:function(t,e){return this.normal.copy(t),this.constant=e,this},setComponents:function(t,e,i,n){return this.normal.set(t,e,i),this.constant=n,this},setFromNormalAndCoplanarPoint:function(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this},setFromCoplanarPoints:function(){var t=new h,e=new h;return function(i,n,r){var a=t.subVectors(r,n).cross(e.subVectors(i,n)).normalize();return this.setFromNormalAndCoplanarPoint(a,i),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.normal.copy(t.normal),this.constant=t.constant,this},normalize:function(){var t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(t){return this.normal.dot(t)+this.constant},distanceToSphere:function(t){return this.distanceToPoint(t.center)-t.radius},projectPoint:function(t,e){return this.orthoPoint(t,e).sub(t).negate()},orthoPoint:function(t,e){var i=this.distanceToPoint(t),n=e||new h;return n.copy(this.normal).multiplyScalar(i)},intersectLine:function(){var t=new h;return function(e,i){var n=i||new h,r=e.delta(t),a=this.normal.dot(r);if(0!==a){var o=-(e.start.dot(this.normal)+this.constant)/a;if(!(o<0||o>1))return n.copy(r).multiplyScalar(o).add(e.start)}else if(0===this.distanceToPoint(e.start))return n.copy(e.start)}}(),intersectsLine:function(t){var e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&i>0||i<0&&e>0},intersectsBox:function(t){return t.intersectsPlane(this)},intersectsSphere:function(t){return t.intersectsPlane(this)},coplanarPoint:function(t){var e=t||new h;return e.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var t=new h,e=new it;return function(i,n){var r=this.coplanarPoint(t).applyMatrix4(i),a=n||e.getNormalMatrix(i),o=this.normal.applyMatrix3(a).normalize();return this.constant=-r.dot(o),this}}(),translate:function(t){return this.constant=this.constant-t.dot(this.normal),this},equals:function(t){return t.normal.equals(this.normal)&&t.constant===this.constant}},rt.prototype={constructor:rt,set:function(t,e,i,n,r,a){var o=this.planes;return o[0].copy(t),o[1].copy(e),o[2].copy(i),o[3].copy(n),o[4].copy(r),o[5].copy(a),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){for(var e=this.planes,i=0;i<6;i++)e[i].copy(t.planes[i]);return this},setFromMatrix:function(t){var e=this.planes,i=t.elements,n=i[0],r=i[1],a=i[2],o=i[3],s=i[4],c=i[5],h=i[6],l=i[7],u=i[8],p=i[9],d=i[10],f=i[11],m=i[12],g=i[13],v=i[14],y=i[15];return e[0].setComponents(o-n,l-s,f-u,y-m).normalize(),e[1].setComponents(o+n,l+s,f+u,y+m).normalize(),e[2].setComponents(o+r,l+c,f+p,y+g).normalize(),e[3].setComponents(o-r,l-c,f-p,y-g).normalize(),
|
|
e[4].setComponents(o-a,l-h,f-d,y-v).normalize(),e[5].setComponents(o+a,l+h,f+d,y+v).normalize(),this},intersectsObject:function(){var t=new et;return function(e){var i=e.geometry;return null===i.boundingSphere&&i.computeBoundingSphere(),t.copy(i.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSprite:function(){var t=new et;return function(e){return t.center.set(0,0,0),t.radius=.7071067811865476,t.applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSphere:function(t){for(var e=this.planes,i=t.center,n=-t.radius,r=0;r<6;r++){var a=e[r].distanceToPoint(i);if(a<n)return!1}return!0},intersectsBox:function(){var t=new h,e=new h;return function(i){for(var n=this.planes,r=0;r<6;r++){var a=n[r];t.x=a.normal.x>0?i.min.x:i.max.x,e.x=a.normal.x>0?i.max.x:i.min.x,t.y=a.normal.y>0?i.min.y:i.max.y,e.y=a.normal.y>0?i.max.y:i.min.y,t.z=a.normal.z>0?i.min.z:i.max.z,e.z=a.normal.z>0?i.max.z:i.min.z;var o=a.distanceToPoint(t),s=a.distanceToPoint(e);if(o<0&&s<0)return!1}return!0}}(),containsPoint:function(t){for(var e=this.planes,i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}},ot.prototype={constructor:ot,set:function(t,e){return this.origin.copy(t),this.direction.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},at:function(t,e){var i=e||new h;return i.copy(this.direction).multiplyScalar(t).add(this.origin)},lookAt:function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},recast:function(){var t=new h;return function(e){return this.origin.copy(this.at(e,t)),this}}(),closestPointToPoint:function(t,e){var i=e||new h;i.subVectors(t,this.origin);var n=i.dot(this.direction);return n<0?i.copy(this.origin):i.copy(this.direction).multiplyScalar(n).add(this.origin)},distanceToPoint:function(t){return Math.sqrt(this.distanceSqToPoint(t))},distanceSqToPoint:function(){var t=new h;return function(e){var i=t.subVectors(e,this.origin).dot(this.direction);return i<0?this.origin.distanceToSquared(e):(t.copy(this.direction).multiplyScalar(i).add(this.origin),t.distanceToSquared(e))}}(),distanceSqToSegment:function(){var t=new h,e=new h,i=new h;return function(n,r,a,o){t.copy(n).add(r).multiplyScalar(.5),e.copy(r).sub(n).normalize(),i.copy(this.origin).sub(t);var s,c,h,l,u=.5*n.distanceTo(r),p=-this.direction.dot(e),d=i.dot(this.direction),f=-i.dot(e),m=i.lengthSq(),g=Math.abs(1-p*p);if(g>0)if(s=p*f-d,c=p*d-f,l=u*g,s>=0)if(c>=-l)if(c<=l){var v=1/g;s*=v,c*=v,h=s*(s+p*c+2*d)+c*(p*s+c+2*f)+m}else c=u,s=Math.max(0,-(p*c+d)),h=-s*s+c*(c+2*f)+m;else c=-u,s=Math.max(0,-(p*c+d)),h=-s*s+c*(c+2*f)+m;else c<=-l?(s=Math.max(0,-(-p*u+d)),c=s>0?-u:Math.min(Math.max(-u,-f),u),h=-s*s+c*(c+2*f)+m):c<=l?(s=0,c=Math.min(Math.max(-u,-f),u),h=c*(c+2*f)+m):(s=Math.max(0,-(p*u+d)),c=s>0?u:Math.min(Math.max(-u,-f),u),h=-s*s+c*(c+2*f)+m);else c=p>0?-u:u,s=Math.max(0,-(p*c+d)),h=-s*s+c*(c+2*f)+m;return a&&a.copy(this.direction).multiplyScalar(s).add(this.origin),o&&o.copy(e).multiplyScalar(c).add(t),h}}(),intersectSphere:function(){var t=new h;return function(e,i){t.subVectors(e.center,this.origin);var n=t.dot(this.direction),r=t.dot(t)-n*n,a=e.radius*e.radius;if(r>a)return null;var o=Math.sqrt(a-r),s=n-o,c=n+o;return s<0&&c<0?null:s<0?this.at(c,i):this.at(s,i)}}(),intersectsSphere:function(t){return this.distanceToPoint(t.center)<=t.radius},distanceToPlane:function(t){var e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;var i=-(this.origin.dot(t.normal)+t.constant)/e;return i>=0?i:null},intersectPlane:function(t,e){var i=this.distanceToPlane(t);return null===i?null:this.at(i,e)},intersectsPlane:function(t){var e=t.distanceToPoint(this.origin);if(0===e)return!0;var i=t.normal.dot(this.direction);return i*e<0},intersectBox:function(t,e){var i,n,r,a,o,s,c=1/this.direction.x,h=1/this.direction.y,l=1/this.direction.z,u=this.origin;return c>=0?(i=(t.min.x-u.x)*c,n=(t.max.x-u.x)*c):(i=(t.max.x-u.x)*c,n=(t.min.x-u.x)*c),h>=0?(r=(t.min.y-u.y)*h,a=(t.max.y-u.y)*h):(r=(t.max.y-u.y)*h,a=(t.min.y-u.y)*h),i>a||r>n?null:((r>i||i!==i)&&(i=r),(a<n||n!==n)&&(n=a),l>=0?(o=(t.min.z-u.z)*l,s=(t.max.z-u.z)*l):(o=(t.max.z-u.z)*l,s=(t.min.z-u.z)*l),i>s||o>n?null:((o>i||i!==i)&&(i=o),(s<n||n!==n)&&(n=s),n<0?null:this.at(i>=0?i:n,e)))},intersectsBox:function(){var t=new h;return function(e){return null!==this.intersectBox(e,t)}}(),intersectTriangle:function(){var t=new h,e=new h,i=new h,n=new h;return function(r,a,o,s,c){e.subVectors(a,r),i.subVectors(o,r),n.crossVectors(e,i);var h,l=this.direction.dot(n);if(l>0){if(s)return null;h=1}else{if(!(l<0))return null;h=-1,l=-l}t.subVectors(this.origin,r);var u=h*this.direction.dot(i.crossVectors(t,i));if(u<0)return null;var p=h*this.direction.dot(e.cross(t));if(p<0)return null;if(u+p>l)return null;var d=-h*t.dot(n);return d<0?null:this.at(d/l,c)}}(),applyMatrix4:function(t){return this.direction.add(this.origin).applyMatrix4(t),this.origin.applyMatrix4(t),this.direction.sub(this.origin),this.direction.normalize(),this},equals:function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}},st.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"],st.DefaultOrder="XYZ",st.prototype={constructor:st,isEuler:!0,get x(){return this._x},set x(t){this._x=t,this.onChangeCallback()},get y(){return this._y},set y(t){this._y=t,this.onChangeCallback()},get z(){return this._z},set z(t){this._z=t,this.onChangeCallback()},get order(){return this._order},set order(t){this._order=t,this.onChangeCallback()},set:function(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._order=n||this._order,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this.onChangeCallback(),this},setFromRotationMatrix:function(e,i,n){var r=t.Math.clamp,a=e.elements,o=a[0],s=a[4],c=a[8],h=a[1],l=a[5],u=a[9],p=a[2],d=a[6],f=a[10];return i=i||this._order,"XYZ"===i?(this._y=Math.asin(r(c,-1,1)),Math.abs(c)<.99999?(this._x=Math.atan2(-u,f),this._z=Math.atan2(-s,o)):(this._x=Math.atan2(d,l),this._z=0)):"YXZ"===i?(this._x=Math.asin(-r(u,-1,1)),Math.abs(u)<.99999?(this._y=Math.atan2(c,f),this._z=Math.atan2(h,l)):(this._y=Math.atan2(-p,o),this._z=0)):"ZXY"===i?(this._x=Math.asin(r(d,-1,1)),Math.abs(d)<.99999?(this._y=Math.atan2(-p,f),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(h,o))):"ZYX"===i?(this._y=Math.asin(-r(p,-1,1)),Math.abs(p)<.99999?(this._x=Math.atan2(d,f),this._z=Math.atan2(h,o)):(this._x=0,this._z=Math.atan2(-s,l))):"YZX"===i?(this._z=Math.asin(r(h,-1,1)),Math.abs(h)<.99999?(this._x=Math.atan2(-u,l),this._y=Math.atan2(-p,o)):(this._x=0,this._y=Math.atan2(c,f))):"XZY"===i&&(this._z=Math.asin(-r(s,-1,1)),Math.abs(s)<.99999?(this._x=Math.atan2(d,l),this._y=Math.atan2(c,o)):(this._x=Math.atan2(-u,f),this._y=0)),this._order=i,n!==!1&&this.onChangeCallback(),this},setFromQuaternion:function(){var t;return function(e,i,n){return void 0===t&&(t=new l),t.makeRotationFromQuaternion(e),this.setFromRotationMatrix(t,i,n)}}(),setFromVector3:function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},reorder:function(){var t=new c;return function(e){return t.setFromEuler(this),this.setFromQuaternion(t,e)}}(),equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},fromArray:function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},toVector3:function(t){return t?t.set(this._x,this._y,this._z):new h(this._x,this._y,this._z)},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}},ct.prototype={constructor:ct,set:function(t){this.mask=1<<t},enable:function(t){this.mask|=1<<t},toggle:function(t){this.mask^=1<<t},disable:function(t){this.mask&=~(1<<t)},test:function(t){return 0!==(this.mask&t.mask)}},ht.DefaultUp=new h(0,1,0),ht.DefaultMatrixAutoUpdate=!0,Object.assign(ht.prototype,e.prototype,{isObject3D:!0,applyMatrix:function(t){this.matrix.multiplyMatrices(t,this.matrix),this.matrix.decompose(this.position,this.quaternion,this.scale)},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:function(){var t=new c;return function(e,i){return t.setFromAxisAngle(e,i),this.quaternion.multiply(t),this}}(),rotateX:function(){var t=new h(1,0,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateY:function(){var t=new h(0,1,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateZ:function(){var t=new h(0,0,1);return function(e){return this.rotateOnAxis(t,e)}}(),translateOnAxis:function(){var t=new h;return function(e,i){return t.copy(e).applyQuaternion(this.quaternion),this.position.add(t.multiplyScalar(i)),this}}(),translateX:function(){var t=new h(1,0,0);return function(e){return this.translateOnAxis(t,e)}}(),translateY:function(){var t=new h(0,1,0);return function(e){return this.translateOnAxis(t,e)}}(),translateZ:function(){var t=new h(0,0,1);return function(e){return this.translateOnAxis(t,e)}}(),localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var t=new l;return function(e){return e.applyMatrix4(t.getInverse(this.matrixWorld))}}(),lookAt:function(){var t=new l;return function(e){t.lookAt(e,this.position,this.up),this.quaternion.setFromRotationMatrix(t)}}(),add:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?this:(t&&t.isObject3D&&(null!==t.parent&&t.parent.remove(t),t.parent=this,t.dispatchEvent({type:"added"}),this.children.push(t)),this)},remove:function(t){if(arguments.length>1)for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);var i=this.children.indexOf(t);i!==-1&&(t.parent=null,t.dispatchEvent({type:"removed"}),this.children.splice(i,1))},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(var i=0,n=this.children.length;i<n;i++){var r=this.children[i],a=r.getObjectByProperty(t,e);if(void 0!==a)return a}},getWorldPosition:function(t){var e=t||new h;return this.updateMatrixWorld(!0),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var t=new h,e=new h;return function(i){var n=i||new c;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,n,e),n}}(),getWorldRotation:function(){var t=new c;return function(e){var i=e||new st;return this.getWorldQuaternion(t),i.setFromQuaternion(t,this.rotation.order,!1)}}(),getWorldScale:function(){var t=new h,e=new c;return function(i){var n=i||new h;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,e,n),n}}(),getWorldDirection:function(){var t=new c;return function(e){var i=e||new h;return this.getWorldQuaternion(t),i.set(0,0,1).applyQuaternion(t)}}(),raycast:function(){},traverse:function(t){t(this);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].traverse(t)},traverseVisible:function(t){if(this.visible!==!1){t(this);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].traverseVisible(t)}},traverseAncestors:function(t){var e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){this.matrixAutoUpdate===!0&&this.updateMatrix(),this.matrixWorldNeedsUpdate!==!0&&t!==!0||(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].updateMatrixWorld(t)},toJSON:function(t){function e(t){var e=[];for(var i in t){var n=t[i];delete n.metadata,e.push(n)}return e}var i=void 0===t||""===t,n={};i&&(t={geometries:{},materials:{},textures:{},images:{}},n.metadata={version:4.4,type:"Object",generator:"Object3D.toJSON"});var r={};if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),"{}"!==JSON.stringify(this.userData)&&(r.userData=this.userData),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),r.matrix=this.matrix.toArray(),void 0!==this.geometry&&(void 0===t.geometries[this.geometry.uuid]&&(t.geometries[this.geometry.uuid]=this.geometry.toJSON(t)),r.geometry=this.geometry.uuid),void 0!==this.material&&(void 0===t.materials[this.material.uuid]&&(t.materials[this.material.uuid]=this.material.toJSON(t)),r.material=this.material.uuid),this.children.length>0){r.children=[];for(var a=0;a<this.children.length;a++)r.children.push(this.children[a].toJSON(t).object)}if(i){var o=e(t.geometries),s=e(t.materials),c=e(t.textures),h=e(t.images);o.length>0&&(n.geometries=o),s.length>0&&(n.materials=s),c.length>0&&(n.textures=c),h.length>0&&(n.images=h)}return n.object=r,n},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),e===!0)for(var i=0;i<t.children.length;i++){var n=t.children[i];this.add(n.clone())}return this}});var Nc=0;ut.prototype={constructor:ut,set:function(t,e){return this.start.copy(t),this.end.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.start.copy(t.start),this.end.copy(t.end),this},getCenter:function(t){var e=t||new h;return e.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(t){var e=t||new h;return e.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(t,e){var i=e||new h;return this.delta(i).multiplyScalar(t).add(this.start)},closestPointToPointParameter:function(){var e=new h,i=new h;return function(n,r){e.subVectors(n,this.start),i.subVectors(this.end,this.start);var a=i.dot(i),o=i.dot(e),s=o/a;return r&&(s=t.Math.clamp(s,0,1)),s}}(),closestPointToPoint:function(t,e,i){var n=this.closestPointToPointParameter(t,e),r=i||new h;return this.delta(r).multiplyScalar(n).add(this.start)},applyMatrix4:function(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this},equals:function(t){return t.start.equals(this.start)&&t.end.equals(this.end)}},pt.normal=function(){var t=new h;return function(e,i,n,r){var a=r||new h;a.subVectors(n,i),t.subVectors(e,i),a.cross(t);var o=a.lengthSq();return o>0?a.multiplyScalar(1/Math.sqrt(o)):a.set(0,0,0)}}(),pt.barycoordFromPoint=function(){var t=new h,e=new h,i=new h;return function(n,r,a,o,s){t.subVectors(o,r),e.subVectors(a,r),i.subVectors(n,r);var c=t.dot(t),l=t.dot(e),u=t.dot(i),p=e.dot(e),d=e.dot(i),f=c*p-l*l,m=s||new h;if(0===f)return m.set(-2,-1,-1);var g=1/f,v=(p*u-l*d)*g,y=(c*d-l*u)*g;return m.set(1-v-y,y,v)}}(),pt.containsPoint=function(){var t=new h;return function(e,i,n,r){var a=pt.barycoordFromPoint(e,i,n,r,t);return a.x>=0&&a.y>=0&&a.x+a.y<=1}}(),pt.prototype={constructor:pt,set:function(t,e,i){return this.a.copy(t),this.b.copy(e),this.c.copy(i),this},setFromPointsAndIndices:function(t,e,i,n){return this.a.copy(t[e]),this.b.copy(t[i]),this.c.copy(t[n]),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this},area:function(){var t=new h,e=new h;return function(){return t.subVectors(this.c,this.b),e.subVectors(this.a,this.b),.5*t.cross(e).length()}}(),midpoint:function(t){var e=t||new h;return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(t){return pt.normal(this.a,this.b,this.c,t)},plane:function(t){var e=t||new nt;return e.setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(t,e){return pt.barycoordFromPoint(t,this.a,this.b,this.c,e)},containsPoint:function(t){return pt.containsPoint(t,this.a,this.b,this.c)},closestPointToPoint:function(){var t,e,i,n;return function(r,a){void 0===t&&(t=new nt,e=[new ut,new ut,new ut],i=new h,n=new h);var o=a||new h,s=1/0;if(t.setFromCoplanarPoints(this.a,this.b,this.c),t.projectPoint(r,i),this.containsPoint(i)===!0)o.copy(i);else{e[0].set(this.a,this.b),e[1].set(this.b,this.c),e[2].set(this.c,this.a);for(var c=0;c<e.length;c++){e[c].closestPointToPoint(i,!0,n);var l=i.distanceToSquared(n);l<s&&(s=l,o.copy(n))}}return o}}(),equals:function(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}},dt.prototype={constructor:dt,clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(var e=0,i=t.vertexNormals.length;e<i;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(var e=0,i=t.vertexColors.length;e<i;e++)this.vertexColors[e]=t.vertexColors[e].clone();return this}},ft.prototype=Object.create(J.prototype),ft.prototype.constructor=ft,ft.prototype.isMeshBasicMaterial=!0,ft.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this},mt.prototype={constructor:mt,isBufferAttribute:!0,set needsUpdate(t){t===!0&&this.version++},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.dynamic=t.dynamic,this},copyAt:function(t,e,i){t*=this.itemSize,i*=e.itemSize;for(var n=0,r=this.itemSize;n<r;n++)this.array[t+n]=e.array[i+n];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(a=new X),e[i++]=a.r,e[i++]=a.g,e[i++]=a.b}return this},copyIndicesArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];e[i++]=a.a,e[i++]=a.b,e[i++]=a.c}return this},copyVector2sArray:function(t){for(var e=this.array,n=0,r=0,a=t.length;r<a;r++){var o=t[r];void 0===o&&(o=new i),e[n++]=o.x,e[n++]=o.y}return this},copyVector3sArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(a=new h),e[i++]=a.x,e[i++]=a.y,e[i++]=a.z}return this},copyVector4sArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var o=t[n];void 0===o&&(o=new a),e[i++]=o.x,e[i++]=o.y,e[i++]=o.z,e[i++]=o.w}return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this},setXYZ:function(t,e,i,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this},setXYZW:function(t,e,i,n,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this.array[t+3]=r,this},clone:function(){return(new this.constructor).copy(this)}},Object.assign(Et.prototype,e.prototype,{isGeometry:!0,applyMatrix:function(t){for(var e=(new it).getNormalMatrix(t),i=0,n=this.vertices.length;i<n;i++){var r=this.vertices[i];r.applyMatrix4(t)}for(var i=0,n=this.faces.length;i<n;i++){var a=this.faces[i];a.normal.applyMatrix3(e).normalize();for(var o=0,s=a.vertexNormals.length;o<s;o++)a.vertexNormals[o].applyMatrix3(e).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(){var t;return function(e){return void 0===t&&(t=new l),t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t;return function(e){return void 0===t&&(t=new l),t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t;return function(e){return void 0===t&&(t=new l),t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t;return function(e,i,n){return void 0===t&&(t=new l),t.makeTranslation(e,i,n),this.applyMatrix(t),this}}(),scale:function(){var t;return function(e,i,n){return void 0===t&&(t=new l),t.makeScale(e,i,n),this.applyMatrix(t),this}}(),lookAt:function(){var t;return function(e){void 0===t&&(t=new ht),t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),fromBufferGeometry:function(t){function e(t,e,i,r){var a=void 0!==s?[p[t].clone(),p[e].clone(),p[i].clone()]:[],o=void 0!==c?[n.colors[t].clone(),n.colors[e].clone(),n.colors[i].clone()]:[],h=new dt(t,e,i,a,o,r);n.faces.push(h),void 0!==l&&n.faceVertexUvs[0].push([d[t].clone(),d[e].clone(),d[i].clone()]),void 0!==u&&n.faceVertexUvs[1].push([f[t].clone(),f[e].clone(),f[i].clone()])}var n=this,r=null!==t.index?t.index.array:void 0,a=t.attributes,o=a.position.array,s=void 0!==a.normal?a.normal.array:void 0,c=void 0!==a.color?a.color.array:void 0,l=void 0!==a.uv?a.uv.array:void 0,u=void 0!==a.uv2?a.uv2.array:void 0;void 0!==u&&(this.faceVertexUvs[1]=[]);for(var p=[],d=[],f=[],m=0,g=0;m<o.length;m+=3,g+=2)n.vertices.push(new h(o[m],o[m+1],o[m+2])),void 0!==s&&p.push(new h(s[m],s[m+1],s[m+2])),void 0!==c&&n.colors.push(new X(c[m],c[m+1],c[m+2])),void 0!==l&&d.push(new i(l[g],l[g+1])),void 0!==u&&f.push(new i(u[g],u[g+1]));if(void 0!==r){var v=t.groups;if(v.length>0)for(var m=0;m<v.length;m++)for(var y=v[m],x=y.start,_=y.count,g=x,b=x+_;g<b;g+=3)e(r[g],r[g+1],r[g+2],y.materialIndex);else for(var m=0;m<r.length;m+=3)e(r[m],r[m+1],r[m+2])}else for(var m=0;m<o.length/3;m+=3)e(m,m+1,m+2);return this.computeFaceNormals(),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this},center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},normalize:function(){this.computeBoundingSphere();var t=this.boundingSphere.center,e=this.boundingSphere.radius,i=0===e?1:1/e,n=new l;return n.set(i,0,0,-i*t.x,0,i,0,-i*t.y,0,0,i,-i*t.z,0,0,0,1),this.applyMatrix(n),this},computeFaceNormals:function(){for(var t=new h,e=new h,i=0,n=this.faces.length;i<n;i++){var r=this.faces[i],a=this.vertices[r.a],o=this.vertices[r.b],s=this.vertices[r.c];t.subVectors(s,o),e.subVectors(a,o),t.cross(e),t.normalize(),r.normal.copy(t)}},computeVertexNormals:function(t){void 0===t&&(t=!0);var e,i,n,r,a,o;for(o=new Array(this.vertices.length),e=0,i=this.vertices.length;e<i;e++)o[e]=new h;if(t){var s,c,l,u=new h,p=new h;for(n=0,r=this.faces.length;n<r;n++)a=this.faces[n],s=this.vertices[a.a],c=this.vertices[a.b],l=this.vertices[a.c],u.subVectors(l,c),p.subVectors(s,c),u.cross(p),o[a.a].add(u),o[a.b].add(u),o[a.c].add(u)}else for(n=0,r=this.faces.length;n<r;n++)a=this.faces[n],o[a.a].add(a.normal),o[a.b].add(a.normal),o[a.c].add(a.normal);for(e=0,i=this.vertices.length;e<i;e++)o[e].normalize();for(n=0,r=this.faces.length;n<r;n++){a=this.faces[n];var d=a.vertexNormals;3===d.length?(d[0].copy(o[a.a]),d[1].copy(o[a.b]),d[2].copy(o[a.c])):(d[0]=o[a.a].clone(),d[1]=o[a.b].clone(),d[2]=o[a.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var t,e,i,n,r;for(i=0,n=this.faces.length;i<n;i++)for(r=this.faces[i],r.__originalFaceNormal?r.__originalFaceNormal.copy(r.normal):r.__originalFaceNormal=r.normal.clone(),r.__originalVertexNormals||(r.__originalVertexNormals=[]),t=0,e=r.vertexNormals.length;t<e;t++)r.__originalVertexNormals[t]?r.__originalVertexNormals[t].copy(r.vertexNormals[t]):r.__originalVertexNormals[t]=r.vertexNormals[t].clone();var a=new Et;for(a.faces=this.faces,t=0,e=this.morphTargets.length;t<e;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[];var o,s,c=this.morphNormals[t].faceNormals,l=this.morphNormals[t].vertexNormals;for(i=0,n=this.faces.length;i<n;i++)o=new h,s={a:new h,b:new h,c:new h},c.push(o),l.push(s)}var u=this.morphNormals[t];a.vertices=this.morphTargets[t].vertices,a.computeFaceNormals(),a.computeVertexNormals();var o,s;for(i=0,n=this.faces.length;i<n;i++)r=this.faces[i],o=u.faceNormals[i],s=u.vertexNormals[i],o.copy(r.normal),s.a.copy(r.vertexNormals[0]),s.b.copy(r.vertexNormals[1]),s.c.copy(r.vertexNormals[2])}for(i=0,n=this.faces.length;i<n;i++)r=this.faces[i],r.normal=r.__originalFaceNormal,r.vertexNormals=r.__originalVertexNormals},computeTangents:function(){},computeLineDistances:function(){for(var t=0,e=this.vertices,i=0,n=e.length;i<n;i++)i>0&&(t+=e[i].distanceTo(e[i-1])),this.lineDistances[i]=t},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new tt),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new et),this.boundingSphere.setFromPoints(this.vertices)},merge:function(t,e,i){if((t&&t.isGeometry)!==!1){var n,r=this.vertices.length,a=this.vertices,o=t.vertices,s=this.faces,c=t.faces,h=this.faceVertexUvs[0],l=t.faceVertexUvs[0],u=this.colors,p=t.colors;void 0===i&&(i=0),void 0!==e&&(n=(new it).getNormalMatrix(e));for(var d=0,f=o.length;d<f;d++){var m=o[d],g=m.clone();void 0!==e&&g.applyMatrix4(e),a.push(g)}for(var d=0,f=p.length;d<f;d++)u.push(p[d].clone());for(d=0,f=c.length;d<f;d++){var v,y,x,_=c[d],b=_.vertexNormals,w=_.vertexColors;v=new dt(_.a+r,_.b+r,_.c+r),v.normal.copy(_.normal),void 0!==n&&v.normal.applyMatrix3(n).normalize();for(var M=0,S=b.length;M<S;M++)y=b[M].clone(),void 0!==n&&y.applyMatrix3(n).normalize(),v.vertexNormals.push(y);v.color.copy(_.color);for(var M=0,S=w.length;M<S;M++)x=w[M],v.vertexColors.push(x.clone());v.materialIndex=_.materialIndex+i,s.push(v)}for(d=0,f=l.length;d<f;d++){var T=l[d],E=[];if(void 0!==T){for(var M=0,S=T.length;M<S;M++)E.push(T[M].clone());h.push(E)}}}},mergeMesh:function(t){(t&&t.isMesh)!==!1&&(t.matrixAutoUpdate&&t.updateMatrix(),this.merge(t.geometry,t.matrix))},mergeVertices:function(){var t,e,i,n,r,a,o,s,c={},h=[],l=[],u=4,p=Math.pow(10,u);for(i=0,n=this.vertices.length;i<n;i++)t=this.vertices[i],e=Math.round(t.x*p)+"_"+Math.round(t.y*p)+"_"+Math.round(t.z*p),void 0===c[e]?(c[e]=i,h.push(this.vertices[i]),l[i]=h.length-1):l[i]=l[c[e]];var d=[];for(i=0,n=this.faces.length;i<n;i++){r=this.faces[i],r.a=l[r.a],r.b=l[r.b],r.c=l[r.c],a=[r.a,r.b,r.c];for(var f=-1,m=0;m<3;m++)if(a[m]===a[(m+1)%3]){f=m,d.push(i);break}}for(i=d.length-1;i>=0;i--){var g=d[i];for(this.faces.splice(g,1),o=0,s=this.faceVertexUvs.length;o<s;o++)this.faceVertexUvs[o].splice(g,1)}var v=this.vertices.length-h.length;return this.vertices=h,v},sortFacesByMaterialIndex:function(){function t(t,e){return t.materialIndex-e.materialIndex}for(var e=this.faces,i=e.length,n=0;n<i;n++)e[n]._id=n;e.sort(t);var r,a,o=this.faceVertexUvs[0],s=this.faceVertexUvs[1];o&&o.length===i&&(r=[]),s&&s.length===i&&(a=[]);for(var n=0;n<i;n++){var c=e[n]._id;r&&r.push(o[c]),a&&a.push(s[c])}r&&(this.faceVertexUvs[0]=r),a&&(this.faceVertexUvs[1]=a)},toJSON:function(){function t(t,e,i){return i?t|1<<e:t&~(1<<e)}function e(t){var e=t.x.toString()+t.y.toString()+t.z.toString();return void 0!==p[e]?p[e]:(p[e]=u.length/3,u.push(t.x,t.y,t.z),p[e])}function i(t){var e=t.r.toString()+t.g.toString()+t.b.toString();return void 0!==f[e]?f[e]:(f[e]=d.length,d.push(t.getHex()),f[e])}function n(t){var e=t.x.toString()+t.y.toString();return void 0!==g[e]?g[e]:(g[e]=m.length/2,m.push(t.x,t.y),g[e])}var r={metadata:{version:4.4,type:"Geometry",generator:"Geometry.toJSON"}};if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),void 0!==this.parameters){var a=this.parameters;for(var o in a)void 0!==a[o]&&(r[o]=a[o]);return r}for(var s=[],c=0;c<this.vertices.length;c++){var h=this.vertices[c];s.push(h.x,h.y,h.z)}for(var l=[],u=[],p={},d=[],f={},m=[],g={},c=0;c<this.faces.length;c++){var v=this.faces[c],y=!0,x=!1,_=void 0!==this.faceVertexUvs[0][c],b=v.normal.length()>0,w=v.vertexNormals.length>0,M=1!==v.color.r||1!==v.color.g||1!==v.color.b,S=v.vertexColors.length>0,T=0;if(T=t(T,0,0),T=t(T,1,y),T=t(T,2,x),T=t(T,3,_),T=t(T,4,b),T=t(T,5,w),T=t(T,6,M),T=t(T,7,S),l.push(T),l.push(v.a,v.b,v.c),l.push(v.materialIndex),_){var E=this.faceVertexUvs[0][c];l.push(n(E[0]),n(E[1]),n(E[2]))}if(b&&l.push(e(v.normal)),w){var A=v.vertexNormals;l.push(e(A[0]),e(A[1]),e(A[2]))}if(M&&l.push(i(v.color)),S){var L=v.vertexColors;l.push(i(L[0]),i(L[1]),i(L[2]))}}return r.data={},r.data.vertices=s,r.data.normals=u,d.length>0&&(r.data.colors=d),m.length>0&&(r.data.uvs=[m]),r.data.faces=l,r},clone:function(){return(new Et).copy(this)},copy:function(t){this.vertices=[],this.faces=[],this.faceVertexUvs=[[]],this.colors=[];for(var e=t.vertices,i=0,n=e.length;i<n;i++)this.vertices.push(e[i].clone());for(var r=t.colors,i=0,n=r.length;i<n;i++)this.colors.push(r[i].clone());for(var a=t.faces,i=0,n=a.length;i<n;i++)this.faces.push(a[i].clone());for(var i=0,n=t.faceVertexUvs.length;i<n;i++){var o=t.faceVertexUvs[i];void 0===this.faceVertexUvs[i]&&(this.faceVertexUvs[i]=[]);for(var s=0,c=o.length;s<c;s++){for(var h=o[s],l=[],u=0,p=h.length;u<p;u++){var d=h[u];l.push(d.clone())}this.faceVertexUvs[i].push(l)}}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var Fc=0;Object.assign(Lt.prototype,e.prototype,{computeBoundingBox:Et.prototype.computeBoundingBox,computeBoundingSphere:Et.prototype.computeBoundingSphere,computeFaceNormals:function(){},computeVertexNormals:function(){},computeGroups:function(t){for(var e,i,n=[],r=t.faces,a=0;a<r.length;a++){var o=r[a];o.materialIndex!==i&&(i=o.materialIndex,void 0!==e&&(e.count=3*a-e.start,n.push(e)),e={start:3*a,materialIndex:i})}void 0!==e&&(e.count=3*a-e.start,n.push(e)),this.groups=n},fromGeometry:function(t){var e,n=t.faces,r=t.vertices,a=t.faceVertexUvs,o=a[0]&&a[0].length>0,s=a[1]&&a[1].length>0,c=t.morphTargets,h=c.length;if(h>0){e=[];for(var l=0;l<h;l++)e[l]=[];this.morphTargets.position=e}var u,p=t.morphNormals,d=p.length;if(d>0){u=[];for(var l=0;l<d;l++)u[l]=[];this.morphTargets.normal=u}for(var f=t.skinIndices,m=t.skinWeights,g=f.length===r.length,v=m.length===r.length,l=0;l<n.length;l++){var y=n[l];this.vertices.push(r[y.a],r[y.b],r[y.c]);var x=y.vertexNormals;if(3===x.length)this.normals.push(x[0],x[1],x[2]);else{var _=y.normal;this.normals.push(_,_,_)}var b=y.vertexColors;if(3===b.length)this.colors.push(b[0],b[1],b[2]);else{var w=y.color;this.colors.push(w,w,w)}if(o===!0){var M=a[0][l];void 0!==M?this.uvs.push(M[0],M[1],M[2]):this.uvs.push(new i,new i,new i);
|
|
}if(s===!0){var M=a[1][l];void 0!==M?this.uvs2.push(M[0],M[1],M[2]):this.uvs2.push(new i,new i,new i)}for(var S=0;S<h;S++){var T=c[S].vertices;e[S].push(T[y.a],T[y.b],T[y.c])}for(var S=0;S<d;S++){var E=p[S].vertexNormals[l];u[S].push(E.a,E.b,E.c)}g&&this.skinIndices.push(f[y.a],f[y.b],f[y.c]),v&&this.skinWeights.push(m[y.a],m[y.b],m[y.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.assign(Pt.prototype,e.prototype,{isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){this.index=t},addAttribute:function(t,e){return(e&&e.isBufferAttribute)===!1&&(e&&e.isInterleavedBufferAttribute)===!1?void this.addAttribute(t,new mt(arguments[1],arguments[2])):"index"===t?void this.setIndex(e):(this.attributes[t]=e,this)},getAttribute:function(t){return this.attributes[t]},removeAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,i){this.groups.push({start:t,count:e,materialIndex:void 0!==i?i:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix:function(t){var e=this.attributes.position;void 0!==e&&(t.applyToVector3Array(e.array),e.needsUpdate=!0);var i=this.attributes.normal;if(void 0!==i){var n=(new it).getNormalMatrix(t);n.applyToVector3Array(i.array),i.needsUpdate=!0}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(){var t;return function(e){return void 0===t&&(t=new l),t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t;return function(e){return void 0===t&&(t=new l),t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t;return function(e){return void 0===t&&(t=new l),t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t;return function(e,i,n){return void 0===t&&(t=new l),t.makeTranslation(e,i,n),this.applyMatrix(t),this}}(),scale:function(){var t;return function(e,i,n){return void 0===t&&(t=new l),t.makeScale(e,i,n),this.applyMatrix(t),this}}(),lookAt:function(){var t;return function(e){void 0===t&&(t=new ht),t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},setFromObject:function(t){var e=t.geometry;if(t&&t.isPoints||t&&t.isLine){var i=new Mt(3*e.vertices.length,3),n=new Mt(3*e.colors.length,3);if(this.addAttribute("position",i.copyVector3sArray(e.vertices)),this.addAttribute("color",n.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length){var r=new Mt(e.lineDistances.length,1);this.addAttribute("lineDistance",r.copyArray(e.lineDistances))}null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone())}else t&&t.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},updateFromObject:function(t){var e=t.geometry;if(t&&t.isMesh){var i=e.__directGeometry;if(e.elementsNeedUpdate===!0&&(i=void 0,e.elementsNeedUpdate=!1),void 0===i)return this.fromGeometry(e);i.verticesNeedUpdate=e.verticesNeedUpdate,i.normalsNeedUpdate=e.normalsNeedUpdate,i.colorsNeedUpdate=e.colorsNeedUpdate,i.uvsNeedUpdate=e.uvsNeedUpdate,i.groupsNeedUpdate=e.groupsNeedUpdate,e.verticesNeedUpdate=!1,e.normalsNeedUpdate=!1,e.colorsNeedUpdate=!1,e.uvsNeedUpdate=!1,e.groupsNeedUpdate=!1,e=i}var n;return e.verticesNeedUpdate===!0&&(n=this.attributes.position,void 0!==n&&(n.copyVector3sArray(e.vertices),n.needsUpdate=!0),e.verticesNeedUpdate=!1),e.normalsNeedUpdate===!0&&(n=this.attributes.normal,void 0!==n&&(n.copyVector3sArray(e.normals),n.needsUpdate=!0),e.normalsNeedUpdate=!1),e.colorsNeedUpdate===!0&&(n=this.attributes.color,void 0!==n&&(n.copyColorsArray(e.colors),n.needsUpdate=!0),e.colorsNeedUpdate=!1),e.uvsNeedUpdate&&(n=this.attributes.uv,void 0!==n&&(n.copyVector2sArray(e.uvs),n.needsUpdate=!0),e.uvsNeedUpdate=!1),e.lineDistancesNeedUpdate&&(n=this.attributes.lineDistance,void 0!==n&&(n.copyArray(e.lineDistances),n.needsUpdate=!0),e.lineDistancesNeedUpdate=!1),e.groupsNeedUpdate&&(e.computeGroups(t.geometry),this.groups=e.groups,e.groupsNeedUpdate=!1),this},fromGeometry:function(t){return t.__directGeometry=(new Lt).fromGeometry(t),this.fromDirectGeometry(t.__directGeometry)},fromDirectGeometry:function(t){var e=new Float32Array(3*t.vertices.length);if(this.addAttribute("position",new mt(e,3).copyVector3sArray(t.vertices)),t.normals.length>0){var i=new Float32Array(3*t.normals.length);this.addAttribute("normal",new mt(i,3).copyVector3sArray(t.normals))}if(t.colors.length>0){var n=new Float32Array(3*t.colors.length);this.addAttribute("color",new mt(n,3).copyColorsArray(t.colors))}if(t.uvs.length>0){var r=new Float32Array(2*t.uvs.length);this.addAttribute("uv",new mt(r,2).copyVector2sArray(t.uvs))}if(t.uvs2.length>0){var a=new Float32Array(2*t.uvs2.length);this.addAttribute("uv2",new mt(a,2).copyVector2sArray(t.uvs2))}if(t.indices.length>0){var o=t.vertices.length>65535?Uint32Array:Uint16Array,s=new o(3*t.indices.length);this.setIndex(new mt(s,1).copyIndicesArray(t.indices))}this.groups=t.groups;for(var c in t.morphTargets){for(var h=[],l=t.morphTargets[c],u=0,p=l.length;u<p;u++){var d=l[u],f=new Mt(3*d.length,3);h.push(f.copyVector3sArray(d))}this.morphAttributes[c]=h}if(t.skinIndices.length>0){var m=new Mt(4*t.skinIndices.length,4);this.addAttribute("skinIndex",m.copyVector4sArray(t.skinIndices))}if(t.skinWeights.length>0){var g=new Mt(4*t.skinWeights.length,4);this.addAttribute("skinWeight",g.copyVector4sArray(t.skinWeights))}return null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new tt);var t=this.attributes.position.array;void 0!==t?this.boundingBox.setFromArray(t):this.boundingBox.makeEmpty(),isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z)},computeBoundingSphere:function(){var t=new tt,e=new h;return function(){null===this.boundingSphere&&(this.boundingSphere=new et);var i=this.attributes.position;if(i){var n=i.array,r=this.boundingSphere.center;t.setFromArray(n),t.getCenter(r);for(var a=0,o=0,s=n.length;o<s;o+=3)e.fromArray(n,o),a=Math.max(a,r.distanceToSquared(e));this.boundingSphere.radius=Math.sqrt(a),isNaN(this.boundingSphere.radius)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var t=this.index,e=this.attributes,i=this.groups;if(e.position){var n=e.position.array;if(void 0===e.normal)this.addAttribute("normal",new mt(new Float32Array(n.length),3));else for(var r=e.normal.array,a=0,o=r.length;a<o;a++)r[a]=0;var s,c,l,u=e.normal.array,p=new h,d=new h,f=new h,m=new h,g=new h;if(t){var v=t.array;0===i.length&&this.addGroup(0,v.length);for(var y=0,x=i.length;y<x;++y)for(var _=i[y],b=_.start,w=_.count,a=b,o=b+w;a<o;a+=3)s=3*v[a+0],c=3*v[a+1],l=3*v[a+2],p.fromArray(n,s),d.fromArray(n,c),f.fromArray(n,l),m.subVectors(f,d),g.subVectors(p,d),m.cross(g),u[s]+=m.x,u[s+1]+=m.y,u[s+2]+=m.z,u[c]+=m.x,u[c+1]+=m.y,u[c+2]+=m.z,u[l]+=m.x,u[l+1]+=m.y,u[l+2]+=m.z}else for(var a=0,o=n.length;a<o;a+=9)p.fromArray(n,a),d.fromArray(n,a+3),f.fromArray(n,a+6),m.subVectors(f,d),g.subVectors(p,d),m.cross(g),u[a]=m.x,u[a+1]=m.y,u[a+2]=m.z,u[a+3]=m.x,u[a+4]=m.y,u[a+5]=m.z,u[a+6]=m.x,u[a+7]=m.y,u[a+8]=m.z;this.normalizeNormals(),e.normal.needsUpdate=!0}},merge:function(t,e){if((t&&t.isBufferGeometry)!==!1){void 0===e&&(e=0);var i=this.attributes;for(var n in i)if(void 0!==t.attributes[n])for(var r=i[n],a=r.array,o=t.attributes[n],s=o.array,c=o.itemSize,h=0,l=c*e;h<s.length;h++,l++)a[l]=s[h];return this}},normalizeNormals:function(){for(var t,e,i,n,r=this.attributes.normal.array,a=0,o=r.length;a<o;a+=3)t=r[a],e=r[a+1],i=r[a+2],n=1/Math.sqrt(t*t+e*e+i*i),r[a]*=n,r[a+1]*=n,r[a+2]*=n},toNonIndexed:function(){if(null===this.index)return this;var t=new Pt,e=this.index.array,i=this.attributes;for(var n in i){for(var r=i[n],a=r.array,o=r.itemSize,s=new a.constructor(e.length*o),c=0,h=0,l=0,u=e.length;l<u;l++){c=e[l]*o;for(var p=0;p<o;p++)s[h++]=a[c++]}t.addAttribute(n,new mt(s,o))}return t},toJSON:function(){var t={metadata:{version:4.4,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){var e=this.parameters;for(var i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};var n=this.index;if(null!==n){var r=Array.prototype.slice.call(n.array);t.data.index={type:n.array.constructor.name,array:r}}var a=this.attributes;for(var i in a){var o=a[i],r=Array.prototype.slice.call(o.array);t.data.attributes[i]={itemSize:o.itemSize,type:o.array.constructor.name,array:r,normalized:o.normalized}}var s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));var c=this.boundingSphere;return null!==c&&(t.data.boundingSphere={center:c.center.toArray(),radius:c.radius}),t},clone:function(){return(new Pt).copy(this)},copy:function(t){var e=t.index;null!==e&&this.setIndex(e.clone());var i=t.attributes;for(var n in i){var r=i[n];this.addAttribute(n,r.clone())}for(var a=t.groups,o=0,s=a.length;o<s;o++){var c=a[o];this.addGroup(c.start,c.count,c.materialIndex)}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Pt.MaxIndex=65535,Ct.prototype=Object.assign(Object.create(ht.prototype),{constructor:Ct,isMesh:!0,setDrawMode:function(t){this.drawMode=t},copy:function(t){return ht.prototype.copy.call(this,t),this.drawMode=t.drawMode,this},updateMorphTargets:function(){var t=this.geometry.morphTargets;if(void 0!==t&&t.length>0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var e=0,i=t.length;e<i;e++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[t[e].name]=e}},raycast:function(){function t(t,e,i,n,r,a,o){return pt.barycoordFromPoint(t,e,i,n,y),r.multiplyScalar(y.x),a.multiplyScalar(y.y),o.multiplyScalar(y.z),r.add(a).add(o),r.clone()}function e(t,e,i,n,r,a,o){var s,c=t.material;if(s=c.side===xr?i.intersectTriangle(a,r,n,!0,o):i.intersectTriangle(n,r,a,c.side!==_r,o),null===s)return null;_.copy(o),_.applyMatrix4(t.matrixWorld);var h=e.ray.origin.distanceTo(_);return h<e.near||h>e.far?null:{distance:h,point:_.clone(),object:t}}function n(i,n,r,a,o,h,l,p){s.fromArray(a,3*h),c.fromArray(a,3*l),u.fromArray(a,3*p);var d=e(i,n,r,s,c,u,x);return d&&(o&&(m.fromArray(o,2*h),g.fromArray(o,2*l),v.fromArray(o,2*p),d.uv=t(x,s,c,u,m,g,v)),d.face=new dt(h,l,p,pt.normal(s,c,u)),d.faceIndex=h),d}var r=new l,a=new ot,o=new et,s=new h,c=new h,u=new h,p=new h,d=new h,f=new h,m=new i,g=new i,v=new i,y=new h,x=new h,_=new h;return function(i,h){var l=this.geometry,y=this.material,_=this.matrixWorld;if(void 0!==y&&(null===l.boundingSphere&&l.computeBoundingSphere(),o.copy(l.boundingSphere),o.applyMatrix4(_),i.ray.intersectsSphere(o)!==!1&&(r.getInverse(_),a.copy(i.ray).applyMatrix4(r),null===l.boundingBox||a.intersectsBox(l.boundingBox)!==!1))){var b,w;if(l&&l.isBufferGeometry){var M,S,T,E=l.index,A=l.attributes,L=A.position.array;if(void 0!==A.uv&&(b=A.uv.array),null!==E)for(var P=E.array,C=0,R=P.length;C<R;C+=3)M=P[C],S=P[C+1],T=P[C+2],w=n(this,i,a,L,b,M,S,T),w&&(w.faceIndex=Math.floor(C/3),h.push(w));else for(var C=0,R=L.length;C<R;C+=9)M=C/3,S=M+1,T=M+2,w=n(this,i,a,L,b,M,S,T),w&&(w.index=M,h.push(w))}else if(l&&l.isGeometry){var I,O,U,D=y&&y.isMultiMaterial,N=D===!0?y.materials:null,F=l.vertices,z=l.faces,B=l.faceVertexUvs[0];B.length>0&&(b=B);for(var k=0,G=z.length;k<G;k++){var j=z[k],V=D===!0?N[j.materialIndex]:y;if(void 0!==V){if(I=F[j.a],O=F[j.b],U=F[j.c],V.morphTargets===!0){var W=l.morphTargets,H=this.morphTargetInfluences;s.set(0,0,0),c.set(0,0,0),u.set(0,0,0);for(var X=0,Y=W.length;X<Y;X++){var q=H[X];if(0!==q){var Z=W[X].vertices;s.addScaledVector(p.subVectors(Z[j.a],I),q),c.addScaledVector(d.subVectors(Z[j.b],O),q),u.addScaledVector(f.subVectors(Z[j.c],U),q)}}s.add(I),c.add(O),u.add(U),I=s,O=c,U=u}if(w=e(this,i,a,I,O,U,x)){if(b){var J=b[k];m.copy(J[0]),g.copy(J[1]),v.copy(J[2]),w.uv=t(x,I,O,U,m,g,v)}w.face=j,w.faceIndex=k,h.push(w)}}}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Rt.prototype=Object.create(Pt.prototype),Rt.prototype.constructor=Rt,It.prototype=Object.create(Pt.prototype),It.prototype.constructor=It,Ot.prototype=Object.create(ht.prototype),Ot.prototype.constructor=Ot,Ot.prototype.isCamera=!0,Ot.prototype.getWorldDirection=function(){var t=new c;return function(e){var i=e||new h;return this.getWorldQuaternion(t),i.set(0,0,-1).applyQuaternion(t)}}(),Ot.prototype.lookAt=function(){var t=new l;return function(e){t.lookAt(this.position,e,this.up),this.quaternion.setFromRotationMatrix(t)}}(),Ot.prototype.clone=function(){return(new this.constructor).copy(this)},Ot.prototype.copy=function(t){return ht.prototype.copy.call(this,t),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this},Ut.prototype=Object.assign(Object.create(Ot.prototype),{constructor:Ut,isPerspectiveCamera:!0,copy:function(t){return Ot.prototype.copy.call(this,t),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(e){var i=.5*this.getFilmHeight()/e;this.fov=2*t.Math.RAD2DEG*Math.atan(i),this.updateProjectionMatrix()},getFocalLength:function(){var e=Math.tan(.5*t.Math.DEG2RAD*this.fov);return.5*this.getFilmHeight()/e},getEffectiveFOV:function(){return 2*t.Math.RAD2DEG*Math.atan(Math.tan(.5*t.Math.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,i,n,r,a){this.aspect=t/e,this.view={fullWidth:t,fullHeight:e,offsetX:i,offsetY:n,width:r,height:a},this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null,this.updateProjectionMatrix()},updateProjectionMatrix:function(){var e=this.near,i=e*Math.tan(.5*t.Math.DEG2RAD*this.fov)/this.zoom,n=2*i,r=this.aspect*n,a=-.5*r,o=this.view;if(null!==o){var s=o.fullWidth,c=o.fullHeight;a+=o.offsetX*r/s,i-=o.offsetY*n/c,r*=o.width/s,n*=o.height/c}var h=this.filmOffset;0!==h&&(a+=e*h/this.getFilmWidth()),this.projectionMatrix.makeFrustum(a,a+r,i-n,i,e,this.far)},toJSON:function(t){var e=ht.prototype.toJSON.call(this,t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}),Dt.prototype=Object.assign(Object.create(Ot.prototype),{constructor:Dt,isOrthographicCamera:!0,copy:function(t){return Ot.prototype.copy.call(this,t),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,i,n,r,a){this.view={fullWidth:t,fullHeight:e,offsetX:i,offsetY:n,width:r,height:a},this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null,this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2,r=i-t,a=i+t,o=n+e,s=n-e;if(null!==this.view){var c=this.zoom/(this.view.width/this.view.fullWidth),h=this.zoom/(this.view.height/this.view.fullHeight),l=(this.right-this.left)/this.view.width,u=(this.top-this.bottom)/this.view.height;r+=l*(this.view.offsetX/c),a=r+l*(this.view.width/c),o-=u*(this.view.offsetY/h),s=o-u*(this.view.height/h)}this.projectionMatrix.makeOrthographic(r,a,o,s,this.near,this.far)},toJSON:function(t){var e=ht.prototype.toJSON.call(this,t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}});var zc=0;ce.prototype.isFogExp2=!0,ce.prototype.clone=function(){return new ce(this.color.getHex(),this.density)},ce.prototype.toJSON=function(t){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},he.prototype.isFog=!0,he.prototype.clone=function(){return new he(this.color.getHex(),this.near,this.far)},he.prototype.toJSON=function(t){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},le.prototype=Object.create(ht.prototype),le.prototype.constructor=le,le.prototype.copy=function(t,e){return ht.prototype.copy.call(this,t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},le.prototype.toJSON=function(t){var e=ht.prototype.toJSON.call(this,t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e},ue.prototype=Object.assign(Object.create(ht.prototype),{constructor:ue,isLensFlare:!0,copy:function(t){ht.prototype.copy.call(this,t),this.positionScreen.copy(t.positionScreen),this.customUpdateCallback=t.customUpdateCallback;for(var e=0,i=t.lensFlares.length;e<i;e++)this.lensFlares.push(t.lensFlares[e]);return this},add:function(t,e,i,n,r,a){void 0===e&&(e=-1),void 0===i&&(i=0),void 0===a&&(a=1),void 0===r&&(r=new X(16777215)),void 0===n&&(n=Ar),i=Math.min(i,Math.max(0,i)),this.lensFlares.push({texture:t,size:e,distance:i,x:0,y:0,z:0,scale:1,rotation:0,opacity:a,color:r,blending:n})},updateLensFlares:function(){var t,e,i=this.lensFlares.length,n=2*-this.positionScreen.x,r=2*-this.positionScreen.y;for(t=0;t<i;t++)e=this.lensFlares[t],e.x=this.positionScreen.x+n*e.distance,e.y=this.positionScreen.y+r*e.distance,e.wantedRotation=e.x*Math.PI*.25,e.rotation+=.25*(e.wantedRotation-e.rotation)}}),pe.prototype=Object.create(J.prototype),pe.prototype.constructor=pe,pe.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.rotation=t.rotation,this},de.prototype=Object.assign(Object.create(ht.prototype),{constructor:de,isSprite:!0,raycast:function(){var t=new h;return function(e,i){t.setFromMatrixPosition(this.matrixWorld);var n=e.ray.distanceSqToPoint(t),r=this.scale.x*this.scale.y/4;n>r||i.push({distance:Math.sqrt(n),point:this.position,face:null,object:this})}}(),clone:function(){return new this.constructor(this.material).copy(this)}}),fe.prototype=Object.assign(Object.create(ht.prototype),{constructor:fe,copy:function(t){ht.prototype.copy.call(this,t,!1);for(var e=t.levels,i=0,n=e.length;i<n;i++){var r=e[i];this.addLevel(r.object.clone(),r.distance)}return this},addLevel:function(t,e){void 0===e&&(e=0),e=Math.abs(e);for(var i=this.levels,n=0;n<i.length&&!(e<i[n].distance);n++);i.splice(n,0,{distance:e,object:t}),this.add(t)},getObjectForDistance:function(t){for(var e=this.levels,i=1,n=e.length;i<n&&!(t<e[i].distance);i++);return e[i-1].object},raycast:function(){var t=new h;return function(e,i){t.setFromMatrixPosition(this.matrixWorld);var n=e.ray.origin.distanceTo(t);this.getObjectForDistance(n).raycast(e,i)}}(),update:function(){var t=new h,e=new h;return function(i){var n=this.levels;if(n.length>1){t.setFromMatrixPosition(i.matrixWorld),e.setFromMatrixPosition(this.matrixWorld);var r=t.distanceTo(e);n[0].object.visible=!0;for(var a=1,o=n.length;a<o&&r>=n[a].distance;a++)n[a-1].object.visible=!1,n[a].object.visible=!0;for(;a<o;a++)n[a].object.visible=!1}}}(),toJSON:function(t){var e=ht.prototype.toJSON.call(this,t);e.object.levels=[];for(var i=this.levels,n=0,r=i.length;n<r;n++){var a=i[n];e.object.levels.push({object:a.object.uuid,distance:a.distance})}return e}}),me.prototype=Object.create(n.prototype),me.prototype.constructor=me,me.prototype.isDataTexture=!0,Object.assign(ge.prototype,{calculateInverses:function(){this.boneInverses=[];for(var t=0,e=this.bones.length;t<e;t++){var i=new l;this.bones[t]&&i.getInverse(this.bones[t].matrixWorld),this.boneInverses.push(i)}},pose:function(){for(var t,e=0,i=this.bones.length;e<i;e++)t=this.bones[e],t&&t.matrixWorld.getInverse(this.boneInverses[e]);for(var e=0,i=this.bones.length;e<i;e++)t=this.bones[e],t&&(t.parent&&t.parent.isBone?(t.matrix.getInverse(t.parent.matrixWorld),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))},update:function(){var t=new l;return function(){for(var e=0,i=this.bones.length;e<i;e++){var n=this.bones[e]?this.bones[e].matrixWorld:this.identityMatrix;t.multiplyMatrices(n,this.boneInverses[e]),t.toArray(this.boneMatrices,16*e)}this.useVertexTexture&&(this.boneTexture.needsUpdate=!0)}}(),clone:function(){return new ge(this.bones,this.boneInverses,this.useVertexTexture)}}),ve.prototype=Object.assign(Object.create(ht.prototype),{constructor:ve,isBone:!0,copy:function(t){return ht.prototype.copy.call(this,t),this.skin=t.skin,this}}),ye.prototype=Object.assign(Object.create(Ct.prototype),{constructor:ye,isSkinnedMesh:!0,bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){if(this.geometry&&this.geometry.isGeometry)for(var t=0;t<this.geometry.skinWeights.length;t++){var e=this.geometry.skinWeights[t],i=1/e.lengthManhattan();i!==1/0?e.multiplyScalar(i):e.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry)for(var n=new a,r=this.geometry.attributes.skinWeight,t=0;t<r.count;t++){n.x=r.getX(t),n.y=r.getY(t),n.z=r.getZ(t),n.w=r.getW(t);var i=1/n.lengthManhattan();i!==1/0?n.multiplyScalar(i):n.set(1,0,0,0),r.setXYZW(t,n.x,n.y,n.z,n.w)}},updateMatrixWorld:function(t){Ct.prototype.updateMatrixWorld.call(this,!0),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode&&this.bindMatrixInverse.getInverse(this.bindMatrix)},clone:function(){return new this.constructor(this.geometry,this.material,this.skeleton.useVertexTexture).copy(this)}}),xe.prototype=Object.create(J.prototype),xe.prototype.constructor=xe,xe.prototype.isLineBasicMaterial=!0,xe.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this},_e.prototype=Object.assign(Object.create(ht.prototype),{constructor:_e,isLine:!0,raycast:function(){var t=new l,e=new ot,i=new et;return function(n,r){var a=n.linePrecision,o=a*a,s=this.geometry,c=this.matrixWorld;if(null===s.boundingSphere&&s.computeBoundingSphere(),i.copy(s.boundingSphere),i.applyMatrix4(c),n.ray.intersectsSphere(i)!==!1){t.getInverse(c),e.copy(n.ray).applyMatrix4(t);var l=new h,u=new h,p=new h,d=new h,f=this&&this.isLineSegments?2:1;if(s&&s.isBufferGeometry){var m=s.index,g=s.attributes,v=g.position.array;if(null!==m)for(var y=m.array,x=0,_=y.length-1;x<_;x+=f){var b=y[x],w=y[x+1];l.fromArray(v,3*b),u.fromArray(v,3*w);var M=e.distanceSqToSegment(l,u,d,p);if(!(M>o)){d.applyMatrix4(this.matrixWorld);var S=n.ray.origin.distanceTo(d);S<n.near||S>n.far||r.push({distance:S,point:p.clone().applyMatrix4(this.matrixWorld),index:x,face:null,faceIndex:null,object:this})}}else for(var x=0,_=v.length/3-1;x<_;x+=f){l.fromArray(v,3*x),u.fromArray(v,3*x+3);var M=e.distanceSqToSegment(l,u,d,p);if(!(M>o)){d.applyMatrix4(this.matrixWorld);var S=n.ray.origin.distanceTo(d);S<n.near||S>n.far||r.push({distance:S,point:p.clone().applyMatrix4(this.matrixWorld),index:x,face:null,faceIndex:null,object:this})}}}else if(s&&s.isGeometry)for(var T=s.vertices,E=T.length,x=0;x<E-1;x+=f){var M=e.distanceSqToSegment(T[x],T[x+1],d,p);if(!(M>o)){d.applyMatrix4(this.matrixWorld);var S=n.ray.origin.distanceTo(d);S<n.near||S>n.far||r.push({distance:S,point:p.clone().applyMatrix4(this.matrixWorld),index:x,face:null,faceIndex:null,object:this})}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),be.prototype=Object.assign(Object.create(_e.prototype),{constructor:be,isLineSegments:!0}),we.prototype=Object.create(J.prototype),we.prototype.constructor=we,we.prototype.isPointsMaterial=!0,we.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this},Me.prototype=Object.assign(Object.create(ht.prototype),{constructor:Me,isPoints:!0,raycast:function(){var t=new l,e=new ot,i=new et;return function(n,r){function a(t,i){var a=e.distanceSqToPoint(t);if(a<p){var s=e.closestPointToPoint(t);s.applyMatrix4(c);var h=n.ray.origin.distanceTo(s);if(h<n.near||h>n.far)return;r.push({distance:h,distanceToRay:Math.sqrt(a),point:s.clone(),index:i,face:null,object:o})}}var o=this,s=this.geometry,c=this.matrixWorld,l=n.params.Points.threshold;if(null===s.boundingSphere&&s.computeBoundingSphere(),i.copy(s.boundingSphere),i.applyMatrix4(c),n.ray.intersectsSphere(i)!==!1){t.getInverse(c),e.copy(n.ray).applyMatrix4(t);var u=l/((this.scale.x+this.scale.y+this.scale.z)/3),p=u*u,d=new h;if(s&&s.isBufferGeometry){var f=s.index,m=s.attributes,g=m.position.array;if(null!==f)for(var v=f.array,y=0,x=v.length;y<x;y++){var _=v[y];d.fromArray(g,3*_),a(d,_)}else for(var y=0,b=g.length/3;y<b;y++)d.fromArray(g,3*y),a(d,y)}else for(var w=s.vertices,y=0,b=w.length;y<b;y++)a(w[y],y)}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Se.prototype=Object.assign(Object.create(ht.prototype),{constructor:Se}),Te.prototype=Object.create(n.prototype),Te.prototype.constructor=Te,Ee.prototype=Object.create(n.prototype),Ee.prototype.constructor=Ee,Ee.prototype.isCompressedTexture=!0,Ae.prototype=Object.create(n.prototype),Ae.prototype.constructor=Ae,Le.prototype=Object.create(n.prototype),Le.prototype.constructor=Le,Le.prototype.isDepthTexture=!0,Pe.prototype=Object.create(Pt.prototype),Pe.prototype.constructor=Pe,Ce.prototype=Object.create(Et.prototype),Ce.prototype.constructor=Ce,Re.prototype=Object.create(Et.prototype),Re.prototype.constructor=Re,Ie.prototype=Object.create(Re.prototype),Ie.prototype.constructor=Ie,Oe.prototype=Object.create(Re.prototype),Oe.prototype.constructor=Oe,Ue.prototype=Object.create(Re.prototype),Ue.prototype.constructor=Ue,De.prototype=Object.create(Re.prototype),De.prototype.constructor=De,Ne.prototype=Object.create(Et.prototype),Ne.prototype.constructor=Ne,Ne.NoTaper=function(t){return 1},Ne.SinusoidalTaper=function(t){return Math.sin(Math.PI*t)},Ne.FrenetFrames=function(e,i,n){function r(){g[0]=new h,v[0]=new h,o=Number.MAX_VALUE,s=Math.abs(m[0].x),c=Math.abs(m[0].y),u=Math.abs(m[0].z),s<=o&&(o=s,f.set(1,0,0)),c<=o&&(o=c,f.set(0,1,0)),u<=o&&f.set(0,0,1),y.crossVectors(m[0],f).normalize(),g[0].crossVectors(m[0],y),v[0].crossVectors(m[0],g[0])}var a,o,s,c,u,p,d,f=new h,m=[],g=[],v=[],y=new h,x=new 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e=t.length,i=0,n=e-1,r=0;r<e;n=r++)i+=t[n].x*t[r].y-t[r].x*t[n].y;return.5*i},triangulate:function(){function e(t,e,i,n,r,a){var o,s,c,h,l,u,p,d,f;if(s=t[a[e]].x,c=t[a[e]].y,h=t[a[i]].x,l=t[a[i]].y,u=t[a[n]].x,p=t[a[n]].y,Number.EPSILON>(h-s)*(p-c)-(l-c)*(u-s))return!1;var m,g,v,y,x,_,b,w,M,S,T,E,A,L,P;for(m=u-h,g=p-l,v=s-u,y=c-p,x=h-s,_=l-c,o=0;o<r;o++)if(d=t[a[o]].x,f=t[a[o]].y,!(d===s&&f===c||d===h&&f===l||d===u&&f===p)&&(b=d-s,w=f-c,M=d-h,S=f-l,T=d-u,E=f-p,P=m*S-g*M,A=x*w-_*b,L=v*E-y*T,P>=-Number.EPSILON&&L>=-Number.EPSILON&&A>=-Number.EPSILON))return!1;return!0}return function(i,n){var r=i.length;if(r<3)return null;var a,o,s,c=[],h=[],l=[];if(t.ShapeUtils.area(i)>0)for(o=0;o<r;o++)h[o]=o;else for(o=0;o<r;o++)h[o]=r-1-o;var u=r,p=2*u;for(o=u-1;u>2;){if(p--<=0)return n?l:c;if(a=o,u<=a&&(a=0),o=a+1,u<=o&&(o=0),s=o+1,u<=s&&(s=0),e(i,a,o,s,u,h)){var d,f,m,g,v;for(d=h[a],f=h[o],m=h[s],c.push([i[d],i[f],i[m]]),l.push([h[a],h[o],h[s]]),g=o,v=o+1;v<u;g++,v++)h[g]=h[v];u--,p=2*u}}return n?l:c}}(),triangulateShape:function(e,i){function n(t){var e=t.length;e>2&&t[e-1].equals(t[0])&&t.pop()}function r(t,e,i){return t.x!==e.x?t.x<e.x?t.x<=i.x&&i.x<=e.x:e.x<=i.x&&i.x<=t.x:t.y<e.y?t.y<=i.y&&i.y<=e.y:e.y<=i.y&&i.y<=t.y}function a(t,e,i,n,a){var o=e.x-t.x,s=e.y-t.y,c=n.x-i.x,h=n.y-i.y,l=t.x-i.x,u=t.y-i.y,p=s*c-o*h,d=s*l-o*u;if(Math.abs(p)>Number.EPSILON){var f;if(p>0){if(d<0||d>p)return[];if(f=h*l-c*u,f<0||f>p)return[]}else{if(d>0||d<p)return[];if(f=h*l-c*u,f>0||f<p)return[]}if(0===f)return!a||0!==d&&d!==p?[t]:[];if(f===p)return!a||0!==d&&d!==p?[e]:[];if(0===d)return[i];if(d===p)return[n];var m=f/p;return[{x:t.x+m*o,y:t.y+m*s}]}if(0!==d||h*l!==c*u)return[];var g=0===o&&0===s,v=0===c&&0===h;if(g&&v)return t.x!==i.x||t.y!==i.y?[]:[t];if(g)return r(i,n,t)?[t]:[];if(v)return r(t,e,i)?[i]:[];var y,x,_,b,w,M,S,T;return 0!==o?(t.x<e.x?(y=t,_=t.x,x=e,b=e.x):(y=e,_=e.x,x=t,b=t.x),i.x<n.x?(w=i,S=i.x,M=n,T=n.x):(w=n,S=n.x,M=i,T=i.x)):(t.y<e.y?(y=t,_=t.y,x=e,b=e.y):(y=e,_=e.y,x=t,b=t.y),i.y<n.y?(w=i,S=i.y,M=n,T=n.y):(w=n,S=n.y,M=i,T=i.y)),_<=S?b<S?[]:b===S?a?[]:[w]:b<=T?[w,x]:[w,M]:_>T?[]:_===T?a?[]:[y]:b<=T?[y,x]:[y,M]}function o(t,e,i,n){var r=e.x-t.x,a=e.y-t.y,o=i.x-t.x,s=i.y-t.y,c=n.x-t.x,h=n.y-t.y,l=r*s-a*o,u=r*h-a*c;if(Math.abs(l)>Number.EPSILON){var p=c*s-h*o;return l>0?u>=0&&p>=0:u>=0||p>=0}return u>0}function s(t,e){function i(t,e){var i=y.length-1,n=t-1;n<0&&(n=i);var r=t+1;r>i&&(r=0);var a=o(y[t],y[n],y[r],s[e]);if(!a)return!1;var c=s.length-1,h=e-1;h<0&&(h=c);var l=e+1;return l>c&&(l=0),a=o(s[e],s[h],s[l],y[t]),!!a}function n(t,e){var i,n,r;for(i=0;i<y.length;i++)if(n=i+1,n%=y.length,r=a(t,e,y[i],y[n],!0),r.length>0)return!0;return!1}function r(t,i){var n,r,o,s,c;for(n=0;n<x.length;n++)for(r=e[x[n]],o=0;o<r.length;o++)if(s=o+1,s%=r.length,c=a(t,i,r[o],r[s],!0),c.length>0)return!0;return!1}for(var s,c,h,l,u,p,d,f,m,g,v,y=t.concat(),x=[],_=[],b=0,w=e.length;b<w;b++)x.push(b);for(var M=0,S=2*x.length;x.length>0&&(S--,!(S<0));)for(h=M;h<y.length;h++){l=y[h],c=-1;for(var b=0;b<x.length;b++)if(p=x[b],d=l.x+":"+l.y+":"+p,void 0===_[d]){s=e[p];for(var T=0;T<s.length;T++)if(u=s[T],i(h,T)&&!n(l,u)&&!r(l,u)){c=T,x.splice(b,1),f=y.slice(0,h+1),m=y.slice(h),g=s.slice(c),v=s.slice(0,c+1),y=f.concat(g).concat(v).concat(m),M=h;break}if(c>=0)break;_[d]=!0}if(c>=0)break}return y}n(e),i.forEach(n);for(var c,h,l,u,p,d,f={},m=e.concat(),g=0,v=i.length;g<v;g++)Array.prototype.push.apply(m,i[g]);for(c=0,h=m.length;c<h;c++)p=m[c].x+":"+m[c].y,void 0!==f[p],f[p]=c;var y=s(e,i),x=t.ShapeUtils.triangulate(y,!1);for(c=0,h=x.length;c<h;c++)for(u=x[c],
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l=0;l<3;l++)p=u[l].x+":"+u[l].y,d=f[p],void 0!==d&&(u[l]=d);return x.concat()},isClockWise:function(e){return t.ShapeUtils.area(e)<0},b2:function(){function t(t,e){var i=1-t;return i*i*e}function e(t,e){return 2*(1-t)*t*e}function i(t,e){return t*t*e}return function(n,r,a,o){return t(n,r)+e(n,a)+i(n,o)}}(),b3:function(){function t(t,e){var i=1-t;return i*i*i*e}function e(t,e){var i=1-t;return 3*i*i*t*e}function i(t,e){var i=1-t;return 3*i*t*t*e}function n(t,e){return t*t*t*e}return function(r,a,o,s,c){return t(r,a)+e(r,o)+i(r,s)+n(r,c)}}()},Ge.prototype=Object.create(Et.prototype),Ge.prototype.constructor=Ge,Ge.prototype.addShapeList=function(t,e){for(var i=t.length,n=0;n<i;n++){var r=t[n];this.addShape(r,e)}},Ge.prototype.addShape=function(e,n){function r(t,e,i){return e.clone().multiplyScalar(i).add(t)}function a(t,e,n){var r,a,o=1,s=t.x-e.x,c=t.y-e.y,h=n.x-t.x,l=n.y-t.y,u=s*s+c*c,p=s*l-c*h;if(Math.abs(p)>Number.EPSILON){var d=Math.sqrt(u),f=Math.sqrt(h*h+l*l),m=e.x-c/d,g=e.y+s/d,v=n.x-l/f,y=n.y+h/f,x=((v-m)*l-(y-g)*h)/(s*l-c*h);r=m+s*x-t.x,a=g+c*x-t.y;var _=r*r+a*a;if(_<=2)return new i(r,a);o=Math.sqrt(_/2)}else{var b=!1;s>Number.EPSILON?h>Number.EPSILON&&(b=!0):s<-Number.EPSILON?h<-Number.EPSILON&&(b=!0):Math.sign(c)===Math.sign(l)&&(b=!0),b?(r=-c,a=s,o=Math.sqrt(u)):(r=s,a=c,o=Math.sqrt(u/2))}return new i(r/o,a/o)}function o(){if(w){var t=0,e=H*t;for(q=0;q<X;q++)W=F[q],u(W[2]+e,W[1]+e,W[0]+e);for(t=S+2*b,e=H*t,q=0;q<X;q++)W=F[q],u(W[0]+e,W[1]+e,W[2]+e)}else{for(q=0;q<X;q++)W=F[q],u(W[2],W[1],W[0]);for(q=0;q<X;q++)W=F[q],u(W[0]+H*S,W[1]+H*S,W[2]+H*S)}}function s(){var t=0;for(c(z,t),t+=z.length,P=0,C=D.length;P<C;P++)L=D[P],c(L,t),t+=L.length}function c(t,e){var i,n;for(q=t.length;--q>=0;){i=q,n=q-1,n<0&&(n=t.length-1);var r=0,a=S+2*b;for(r=0;r<a;r++){var o=H*r,s=H*(r+1),c=e+i+o,h=e+n+o,l=e+n+s,u=e+i+s;p(c,h,l,u,t,r,a,i,n)}}}function l(t,e,i){R.vertices.push(new h(t,e,i))}function u(t,e,i){t+=I,e+=I,i+=I,R.faces.push(new dt(t,e,i,null,null,0));var n=A.generateTopUV(R,t,e,i);R.faceVertexUvs[0].push(n)}function p(t,e,i,n,r,a,o,s,c){t+=I,e+=I,i+=I,n+=I,R.faces.push(new dt(t,e,n,null,null,1)),R.faces.push(new dt(e,i,n,null,null,1));var h=A.generateSideWallUV(R,t,e,i,n);R.faceVertexUvs[0].push([h[0],h[1],h[3]]),R.faceVertexUvs[0].push([h[1],h[2],h[3]])}var d,f,m,g,v,y=void 0!==n.amount?n.amount:100,x=void 0!==n.bevelThickness?n.bevelThickness:6,_=void 0!==n.bevelSize?n.bevelSize:x-2,b=void 0!==n.bevelSegments?n.bevelSegments:3,w=void 0===n.bevelEnabled||n.bevelEnabled,M=void 0!==n.curveSegments?n.curveSegments:12,S=void 0!==n.steps?n.steps:1,T=n.extrudePath,E=!1,A=void 0!==n.UVGenerator?n.UVGenerator:Ge.WorldUVGenerator;T&&(d=T.getSpacedPoints(S),E=!0,w=!1,f=void 0!==n.frames?n.frames:new Ne.FrenetFrames(T,S,(!1)),m=new h,g=new h,v=new h),w||(b=0,x=0,_=0);var L,P,C,R=this,I=this.vertices.length,O=e.extractPoints(M),U=O.shape,D=O.holes,N=!t.ShapeUtils.isClockWise(U);if(N){for(U=U.reverse(),P=0,C=D.length;P<C;P++)L=D[P],t.ShapeUtils.isClockWise(L)&&(D[P]=L.reverse());N=!1}var F=t.ShapeUtils.triangulateShape(U,D),z=U;for(P=0,C=D.length;P<C;P++)L=D[P],U=U.concat(L);for(var B,k,G,j,V,W,H=U.length,X=F.length,Y=[],q=0,Z=z.length,J=Z-1,K=q+1;q<Z;q++,J++,K++)J===Z&&(J=0),K===Z&&(K=0),Y[q]=a(z[q],z[J],z[K]);var Q,$=[],tt=Y.concat();for(P=0,C=D.length;P<C;P++){for(L=D[P],Q=[],q=0,Z=L.length,J=Z-1,K=q+1;q<Z;q++,J++,K++)J===Z&&(J=0),K===Z&&(K=0),Q[q]=a(L[q],L[J],L[K]);$.push(Q),tt=tt.concat(Q)}for(B=0;B<b;B++){for(G=B/b,j=x*Math.cos(G*Math.PI/2),k=_*Math.sin(G*Math.PI/2),q=0,Z=z.length;q<Z;q++)V=r(z[q],Y[q],k),l(V.x,V.y,-j);for(P=0,C=D.length;P<C;P++)for(L=D[P],Q=$[P],q=0,Z=L.length;q<Z;q++)V=r(L[q],Q[q],k),l(V.x,V.y,-j)}for(k=_,q=0;q<H;q++)V=w?r(U[q],tt[q],k):U[q],E?(g.copy(f.normals[0]).multiplyScalar(V.x),m.copy(f.binormals[0]).multiplyScalar(V.y),v.copy(d[0]).add(g).add(m),l(v.x,v.y,v.z)):l(V.x,V.y,0);var et;for(et=1;et<=S;et++)for(q=0;q<H;q++)V=w?r(U[q],tt[q],k):U[q],E?(g.copy(f.normals[et]).multiplyScalar(V.x),m.copy(f.binormals[et]).multiplyScalar(V.y),v.copy(d[et]).add(g).add(m),l(v.x,v.y,v.z)):l(V.x,V.y,y/S*et);for(B=b-1;B>=0;B--){for(G=B/b,j=x*Math.cos(G*Math.PI/2),k=_*Math.sin(G*Math.PI/2),q=0,Z=z.length;q<Z;q++)V=r(z[q],Y[q],k),l(V.x,V.y,y+j);for(P=0,C=D.length;P<C;P++)for(L=D[P],Q=$[P],q=0,Z=L.length;q<Z;q++)V=r(L[q],Q[q],k),E?l(V.x,V.y+d[S-1].y,d[S-1].x+j):l(V.x,V.y,y+j)}o(),s()},Ge.WorldUVGenerator={generateTopUV:function(t,e,n,r){var a=t.vertices,o=a[e],s=a[n],c=a[r];return[new i(o.x,o.y),new i(s.x,s.y),new i(c.x,c.y)]},generateSideWallUV:function(t,e,n,r,a){var o=t.vertices,s=o[e],c=o[n],h=o[r],l=o[a];return Math.abs(s.y-c.y)<.01?[new i(s.x,1-s.z),new i(c.x,1-c.z),new i(h.x,1-h.z),new i(l.x,1-l.z)]:[new i(s.y,1-s.z),new i(c.y,1-c.z),new i(h.y,1-h.z),new i(l.y,1-l.z)]}},je.prototype=Object.create(Ge.prototype),je.prototype.constructor=je,Ve.prototype=Object.create(Pt.prototype),Ve.prototype.constructor=Ve,We.prototype=Object.create(Et.prototype),We.prototype.constructor=We,He.prototype=Object.create(Pt.prototype),He.prototype.constructor=He,Xe.prototype=Object.create(Et.prototype),Xe.prototype.constructor=Xe,Ye.prototype=Object.create(Et.prototype),Ye.prototype.constructor=Ye,qe.prototype=Object.create(Pt.prototype),qe.prototype.constructor=qe,Ze.prototype=Object.create(Et.prototype),Ze.prototype.constructor=Ze,Je.prototype=Object.create(Et.prototype),Je.prototype.constructor=Je,Je.prototype.addShapeList=function(t,e){for(var i=0,n=t.length;i<n;i++)this.addShape(t[i],e);return this},Je.prototype.addShape=function(e,i){void 0===i&&(i={});var n,r,a,o=void 0!==i.curveSegments?i.curveSegments:12,s=i.material,c=void 0===i.UVGenerator?Ge.WorldUVGenerator:i.UVGenerator,l=this.vertices.length,u=e.extractPoints(o),p=u.shape,d=u.holes,f=!t.ShapeUtils.isClockWise(p);if(f){for(p=p.reverse(),n=0,r=d.length;n<r;n++)a=d[n],t.ShapeUtils.isClockWise(a)&&(d[n]=a.reverse());f=!1}var m=t.ShapeUtils.triangulateShape(p,d);for(n=0,r=d.length;n<r;n++)a=d[n],p=p.concat(a);var g,v,y=p.length,x=m.length;for(n=0;n<y;n++)g=p[n],this.vertices.push(new h(g.x,g.y,0));for(n=0;n<x;n++){v=m[n];var _=v[0]+l,b=v[1]+l,w=v[2]+l;this.faces.push(new dt(_,b,w,null,null,s)),this.faceVertexUvs[0].push(c.generateTopUV(this,_,b,w))}},Ke.prototype=Object.create(Pt.prototype),Ke.prototype.constructor=Ke,Qe.prototype=Object.create(Pt.prototype),Qe.prototype.constructor=Qe,$e.prototype=Object.create(Et.prototype),$e.prototype.constructor=$e,ti.prototype=Object.create($e.prototype),ti.prototype.constructor=ti,ei.prototype=Object.create(Pt.prototype),ei.prototype.constructor=ei,ii.prototype=Object.create(Pt.prototype),ii.prototype.constructor=ii,ni.prototype=Object.create(Et.prototype),ni.prototype.constructor=ni,ri.prototype=Object.create(Et.prototype),ri.prototype.constructor=ri;var Bc=Object.freeze({WireframeGeometry:Pe,ParametricGeometry:Ce,TetrahedronGeometry:Ie,OctahedronGeometry:Oe,IcosahedronGeometry:Ue,DodecahedronGeometry:De,PolyhedronGeometry:Re,TubeGeometry:Ne,TorusKnotGeometry:ze,TorusKnotBufferGeometry:Fe,TorusGeometry:ke,TorusBufferGeometry:Be,TextGeometry:je,SphereBufferGeometry:Ve,SphereGeometry:We,RingGeometry:Xe,RingBufferGeometry:He,PlaneBufferGeometry:It,PlaneGeometry:Ye,LatheGeometry:Ze,LatheBufferGeometry:qe,ShapeGeometry:Je,ExtrudeGeometry:Ge,EdgesGeometry:Ke,ConeGeometry:ti,ConeBufferGeometry:ei,CylinderGeometry:$e,CylinderBufferGeometry:Qe,CircleBufferGeometry:ii,CircleGeometry:ni,BoxBufferGeometry:Rt,BoxGeometry:ri});ai.prototype=Object.create(Q.prototype),ai.prototype.constructor=ai,ai.prototype.isShadowMaterial=!0,oi.prototype=Object.create(Q.prototype),oi.prototype.constructor=oi,oi.prototype.isRawShaderMaterial=!0,si.prototype={constructor:si,isMultiMaterial:!0,toJSON:function(t){for(var e={metadata:{version:4.2,type:"material",generator:"MaterialExporter"},uuid:this.uuid,type:this.type,materials:[]},i=this.materials,n=0,r=i.length;n<r;n++){var a=i[n].toJSON(t);delete a.metadata,e.materials.push(a)}return e.visible=this.visible,e},clone:function(){for(var t=new this.constructor,e=0;e<this.materials.length;e++)t.materials.push(this.materials[e].clone());return t.visible=this.visible,t}},ci.prototype=Object.create(J.prototype),ci.prototype.constructor=ci,ci.prototype.isMeshStandardMaterial=!0,ci.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},hi.prototype=Object.create(ci.prototype),hi.prototype.constructor=hi,hi.prototype.isMeshPhysicalMaterial=!0,hi.prototype.copy=function(t){return ci.prototype.copy.call(this,t),this.defines={PHYSICAL:""},this.reflectivity=t.reflectivity,this.clearCoat=t.clearCoat,this.clearCoatRoughness=t.clearCoatRoughness,this},li.prototype=Object.create(J.prototype),li.prototype.constructor=li,li.prototype.isMeshPhongMaterial=!0,li.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},ui.prototype=Object.create(J.prototype),ui.prototype.constructor=ui,ui.prototype.isMeshNormalMaterial=!0,ui.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},pi.prototype=Object.create(J.prototype),pi.prototype.constructor=pi,pi.prototype.isMeshLambertMaterial=!0,pi.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},di.prototype=Object.create(J.prototype),di.prototype.constructor=di,di.prototype.isLineDashedMaterial=!0,di.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this};var kc=Object.freeze({ShadowMaterial:ai,SpriteMaterial:pe,RawShaderMaterial:oi,ShaderMaterial:Q,PointsMaterial:we,MultiMaterial:si,MeshPhysicalMaterial:hi,MeshStandardMaterial:ci,MeshPhongMaterial:li,MeshNormalMaterial:ui,MeshLambertMaterial:pi,MeshDepthMaterial:$,MeshBasicMaterial:ft,LineDashedMaterial:di,LineBasicMaterial:xe,Material:J});t.Cache={enabled:!1,files:{},add:function(t,e){this.enabled!==!1&&(this.files[t]=e)},get:function(t){if(this.enabled!==!1)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}},t.DefaultLoadingManager=new fi,Object.assign(mi.prototype,{load:function(e,i,n,r){void 0!==this.path&&(e=this.path+e);var a=this,o=t.Cache.get(e);if(void 0!==o)return a.manager.itemStart(e),setTimeout(function(){i&&i(o),a.manager.itemEnd(e)},0),o;var s=new XMLHttpRequest;return s.open("GET",e,!0),s.addEventListener("load",function(n){var o=n.target.response;t.Cache.add(e,o),200===this.status?(i&&i(o),a.manager.itemEnd(e)):0===this.status?(i&&i(o),a.manager.itemEnd(e)):(r&&r(n),a.manager.itemError(e))},!1),void 0!==n&&s.addEventListener("progress",function(t){n(t)},!1),s.addEventListener("error",function(t){r&&r(t),a.manager.itemError(e)},!1),void 0!==this.responseType&&(s.responseType=this.responseType),void 0!==this.withCredentials&&(s.withCredentials=this.withCredentials),s.overrideMimeType&&s.overrideMimeType("text/plain"),s.send(null),a.manager.itemStart(e),s},setPath:function(t){return this.path=t,this},setResponseType:function(t){return this.responseType=t,this},setWithCredentials:function(t){return this.withCredentials=t,this}}),Object.assign(gi.prototype,{load:function(t,e,i,n){function r(r){c.load(t[r],function(t){var i=a._parser(t,!0);o[r]={width:i.width,height:i.height,format:i.format,mipmaps:i.mipmaps},h+=1,6===h&&(1===i.mipmapCount&&(s.minFilter=Aa),s.format=i.format,s.needsUpdate=!0,e&&e(s))},i,n)}var a=this,o=[],s=new Ee;s.image=o;var c=new mi(this.manager);if(c.setPath(this.path),c.setResponseType("arraybuffer"),Array.isArray(t))for(var h=0,l=0,u=t.length;l<u;++l)r(l);else c.load(t,function(t){var i=a._parser(t,!0);if(i.isCubemap)for(var n=i.mipmaps.length/i.mipmapCount,r=0;r<n;r++){o[r]={mipmaps:[]};for(var c=0;c<i.mipmapCount;c++)o[r].mipmaps.push(i.mipmaps[r*i.mipmapCount+c]),o[r].format=i.format,o[r].width=i.width,o[r].height=i.height}else s.image.width=i.width,s.image.height=i.height,s.mipmaps=i.mipmaps;1===i.mipmapCount&&(s.minFilter=Aa),s.format=i.format,s.needsUpdate=!0,e&&e(s)},i,n);return s},setPath:function(t){return this.path=t,this}});var Gc=vi;Object.assign(vi.prototype,{load:function(t,e,i,n){var r=this,a=new me,o=new mi(this.manager);return o.setResponseType("arraybuffer"),o.load(t,function(t){var i=r._parser(t);i&&(void 0!==i.image?a.image=i.image:void 0!==i.data&&(a.image.width=i.width,a.image.height=i.height,a.image.data=i.data),a.wrapS=void 0!==i.wrapS?i.wrapS:ba,a.wrapT=void 0!==i.wrapT?i.wrapT:ba,a.magFilter=void 0!==i.magFilter?i.magFilter:Aa,a.minFilter=void 0!==i.minFilter?i.minFilter:Pa,a.anisotropy=void 0!==i.anisotropy?i.anisotropy:1,void 0!==i.format&&(a.format=i.format),void 0!==i.type&&(a.type=i.type),void 0!==i.mipmaps&&(a.mipmaps=i.mipmaps),1===i.mipmapCount&&(a.minFilter=Aa),a.needsUpdate=!0,e&&e(a,i))},i,n),a}}),Object.assign(yi.prototype,{load:function(t,e,i,n){var r=this,a=document.createElementNS("http://www.w3.org/1999/xhtml","img");if(a.onload=function(){a.onload=null,URL.revokeObjectURL(a.src),e&&e(a),r.manager.itemEnd(t)},0===t.indexOf("data:"))a.src=t;else{var o=new mi;o.setPath(this.path),o.setResponseType("blob"),o.setWithCredentials(this.withCredentials),o.load(t,function(t){a.src=URL.createObjectURL(t)},i,n)}return r.manager.itemStart(t),a},setCrossOrigin:function(t){return this.crossOrigin=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setPath:function(t){return this.path=t,this}}),Object.assign(xi.prototype,{load:function(t,e,i,n){function r(i){o.load(t[i],function(t){a.images[i]=t,s++,6===s&&(a.needsUpdate=!0,e&&e(a))},void 0,n)}var a=new u,o=new yi(this.manager);o.setCrossOrigin(this.crossOrigin),o.setPath(this.path);for(var s=0,c=0;c<t.length;++c)r(c);return a},setCrossOrigin:function(t){return this.crossOrigin=t,this},setPath:function(t){return this.path=t,this}}),Object.assign(_i.prototype,{load:function(t,e,i,r){var a=new n,o=new yi(this.manager);return o.setCrossOrigin(this.crossOrigin),o.setWithCredentials(this.withCredentials),o.setPath(this.path),o.load(t,function(i){var n=t.search(/\.(jpg|jpeg)$/)>0||0===t.search(/^data\:image\/jpeg/);a.format=n?Wa:Ha,a.image=i,a.needsUpdate=!0,void 0!==e&&e(a)},i,r),a},setCrossOrigin:function(t){return this.crossOrigin=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setPath:function(t){return this.path=t,this}}),bi.prototype=Object.assign(Object.create(ht.prototype),{constructor:bi,isLight:!0,copy:function(t){return ht.prototype.copy.call(this,t),this.color.copy(t.color),this.intensity=t.intensity,this},toJSON:function(t){var e=ht.prototype.toJSON.call(this,t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}),wi.prototype=Object.assign(Object.create(bi.prototype),{constructor:wi,isHemisphereLight:!0,copy:function(t){return bi.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}),Object.assign(Mi.prototype,{copy:function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var t={};return 0!==this.bias&&(t.bias=this.bias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}),Si.prototype=Object.assign(Object.create(Mi.prototype),{constructor:Si,isSpotLightShadow:!0,update:function(e){var i=2*t.Math.RAD2DEG*e.angle,n=this.mapSize.width/this.mapSize.height,r=e.distance||500,a=this.camera;i===a.fov&&n===a.aspect&&r===a.far||(a.fov=i,a.aspect=n,a.far=r,a.updateProjectionMatrix())}}),Ti.prototype=Object.assign(Object.create(bi.prototype),{constructor:Ti,isSpotLight:!0,copy:function(t){return bi.prototype.copy.call(this,t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Ei.prototype=Object.assign(Object.create(bi.prototype),{constructor:Ei,isPointLight:!0,copy:function(t){return bi.prototype.copy.call(this,t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}),Ai.prototype=Object.assign(Object.create(Mi.prototype),{constructor:Ai}),Li.prototype=Object.assign(Object.create(bi.prototype),{constructor:Li,isDirectionalLight:!0,copy:function(t){return bi.prototype.copy.call(this,t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Pi.prototype=Object.assign(Object.create(bi.prototype),{constructor:Pi,isAmbientLight:!0}),t.AnimationUtils={arraySlice:function(e,i,n){return t.AnimationUtils.isTypedArray(e)?new e.constructor(e.subarray(i,n)):e.slice(i,n)},convertArray:function(t,e,i){return!t||!i&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){function e(e,i){return t[e]-t[i]}for(var i=t.length,n=new Array(i),r=0;r!==i;++r)n[r]=r;return n.sort(e),n},sortedArray:function(t,e,i){for(var n=t.length,r=new t.constructor(n),a=0,o=0;o!==n;++a)for(var s=i[a]*e,c=0;c!==e;++c)r[o++]=t[s+c];return r},flattenJSON:function(t,e,i,n){for(var r=1,a=t[0];void 0!==a&&void 0===a[n];)a=t[r++];if(void 0!==a){var o=a[n];if(void 0!==o)if(Array.isArray(o)){do o=a[n],void 0!==o&&(e.push(a.time),i.push.apply(i,o)),a=t[r++];while(void 0!==a)}else if(void 0!==o.toArray){do o=a[n],void 0!==o&&(e.push(a.time),o.toArray(i,i.length)),a=t[r++];while(void 0!==a)}else do o=a[n],void 0!==o&&(e.push(a.time),i.push(o)),a=t[r++];while(void 0!==a)}}},Ci.prototype={constructor:Ci,evaluate:function(t){var e=this.parameterPositions,i=this._cachedIndex,n=e[i],r=e[i-1];t:{e:{var a;i:{n:if(!(t<n)){for(var o=i+2;;){if(void 0===n){if(t<r)break n;return i=e.length,this._cachedIndex=i,this.afterEnd_(i-1,t,r)}if(i===o)break;if(r=n,n=e[++i],t<n)break e}a=e.length;break i}{if(t>=r)break t;var s=e[1];t<s&&(i=2,r=s);for(var o=i-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,n);if(i===o)break;if(n=r,r=e[--i-1],t>=r)break e}a=i,i=0}}for(;i<a;){var c=i+a>>>1;t<e[c]?a=c:i=c+1}if(n=e[i],r=e[i-1],void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,n);if(void 0===n)return i=e.length,this._cachedIndex=i,this.afterEnd_(i-1,r,t)}this._cachedIndex=i,this.intervalChanged_(i,r,n)}return this.interpolate_(i,r,t,n)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){for(var e=this.resultBuffer,i=this.sampleValues,n=this.valueSize,r=t*n,a=0;a!==n;++a)e[a]=i[r+a];return e},interpolate_:function(t,e,i,n){throw new Error("call to abstract method")},intervalChanged_:function(t,e,i){}},Object.assign(Ci.prototype,{beforeStart_:Ci.prototype.copySampleValue_,afterEnd_:Ci.prototype.copySampleValue_}),Ri.prototype=Object.assign(Object.create(Ci.prototype),{constructor:Ri,DefaultSettings_:{endingStart:po,endingEnd:po},intervalChanged_:function(t,e,i){var n=this.parameterPositions,r=t-2,a=t+1,o=n[r],s=n[a];if(void 0===o)switch(this.getSettings_().endingStart){case fo:r=t,o=2*e-i;break;case mo:r=n.length-2,o=e+n[r]-n[r+1];break;default:r=t,o=i}if(void 0===s)switch(this.getSettings_().endingEnd){case fo:a=t,s=2*i-e;break;case mo:a=1,s=i+n[1]-n[0];break;default:a=t-1,s=e}var c=.5*(i-e),h=this.valueSize;this._weightPrev=c/(e-o),this._weightNext=c/(s-i),this._offsetPrev=r*h,this._offsetNext=a*h},interpolate_:function(t,e,i,n){for(var r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=s-o,h=this._offsetPrev,l=this._offsetNext,u=this._weightPrev,p=this._weightNext,d=(i-e)/(n-e),f=d*d,m=f*d,g=-u*m+2*u*f-u*d,v=(1+u)*m+(-1.5-2*u)*f+(-.5+u)*d+1,y=(-1-p)*m+(1.5+p)*f+.5*d,x=p*m-p*f,_=0;_!==o;++_)r[_]=g*a[h+_]+v*a[c+_]+y*a[s+_]+x*a[l+_];return r}}),Ii.prototype=Object.assign(Object.create(Ci.prototype),{constructor:Ii,interpolate_:function(t,e,i,n){for(var r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=s-o,h=(i-e)/(n-e),l=1-h,u=0;u!==o;++u)r[u]=a[c+u]*l+a[s+u]*h;return r}}),Oi.prototype=Object.assign(Object.create(Ci.prototype),{constructor:Oi,interpolate_:function(t,e,i,n){return this.copySampleValue_(t-1)}});var jc;jc={TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:lo,InterpolantFactoryMethodDiscrete:function(t){return new Oi(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new Ii(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new Ri(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){var e;switch(t){case ho:e=this.InterpolantFactoryMethodDiscrete;break;case lo:e=this.InterpolantFactoryMethodLinear;break;case uo:e=this.InterpolantFactoryMethodSmooth}if(void 0!==e)this.createInterpolant=e;else{var i="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(i);this.setInterpolation(this.DefaultInterpolation)}}},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return ho;case this.InterpolantFactoryMethodLinear:return lo;case this.InterpolantFactoryMethodSmooth:return uo}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t)for(var e=this.times,i=0,n=e.length;i!==n;++i)e[i]+=t;return this},scale:function(t){if(1!==t)for(var e=this.times,i=0,n=e.length;i!==n;++i)e[i]*=t;return this},trim:function(e,i){for(var n=this.times,r=n.length,a=0,o=r-1;a!==r&&n[a]<e;)++a;for(;o!==-1&&n[o]>i;)--o;if(++o,0!==a||o!==r){a>=o&&(o=Math.max(o,1),a=o-1);var s=this.getValueSize();this.times=t.AnimationUtils.arraySlice(n,a,o),this.values=t.AnimationUtils.arraySlice(this.values,a*s,o*s)}return this},validate:function(){var e=!0,i=this.getValueSize();i-Math.floor(i)!==0&&(e=!1);var n=this.times,r=this.values,a=n.length;0===a&&(e=!1);for(var o=null,s=0;s!==a;s++){var c=n[s];if("number"==typeof c&&isNaN(c)){e=!1;break}if(null!==o&&o>c){e=!1;break}o=c}if(void 0!==r&&t.AnimationUtils.isTypedArray(r))for(var s=0,h=r.length;s!==h;++s){var l=r[s];if(isNaN(l)){e=!1;break}}return e},optimize:function(){for(var e=this.times,i=this.values,n=this.getValueSize(),r=this.getInterpolation()===uo,a=1,o=e.length-1,s=1;s<o;++s){var c=!1,h=e[s],l=e[s+1];if(h!==l&&(1!==s||h!==h[0]))if(r)c=!0;else for(var u=s*n,p=u-n,d=u+n,f=0;f!==n;++f){var m=i[u+f];if(m!==i[p+f]||m!==i[d+f]){c=!0;break}}if(c){if(s!==a){e[a]=e[s];for(var g=s*n,v=a*n,f=0;f!==n;++f)i[v+f]=i[g+f]}++a}}if(o>0){e[a]=e[o];for(var g=o*n,v=a*n,f=0;f!==n;++f)i[v+f]=i[g+f];++a}return a!==e.length&&(this.times=t.AnimationUtils.arraySlice(e,0,a),this.values=t.AnimationUtils.arraySlice(i,0,a*n)),this}},Di.prototype=Object.assign(Object.create(jc),{constructor:Di,ValueTypeName:"vector"}),Ni.prototype=Object.assign(Object.create(Ci.prototype),{constructor:Ni,interpolate_:function(t,e,i,n){for(var r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,h=(i-e)/(n-e),l=s+o;s!==l;s+=4)c.slerpFlat(r,0,a,s-o,a,s,h);return r}}),Fi.prototype=Object.assign(Object.create(jc),{constructor:Fi,ValueTypeName:"quaternion",DefaultInterpolation:lo,InterpolantFactoryMethodLinear:function(t){return new Ni(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:void 0}),zi.prototype=Object.assign(Object.create(jc),{constructor:zi,ValueTypeName:"number"}),Bi.prototype=Object.assign(Object.create(jc),{constructor:Bi,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:ho,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),ki.prototype=Object.assign(Object.create(jc),{constructor:ki,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:ho,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),Gi.prototype=Object.assign(Object.create(jc),{constructor:Gi,ValueTypeName:"color"}),ji.prototype=jc,jc.constructor=ji,Object.assign(ji,{parse:function(e){if(void 0===e.type)throw new Error("track type undefined, can not parse");var i=ji._getTrackTypeForValueTypeName(e.type);if(void 0===e.times){var n=[],r=[];t.AnimationUtils.flattenJSON(e.keys,n,r,"value"),e.times=n,e.values=r}return void 0!==i.parse?i.parse(e):new i(e.name,e.times,e.values,e.interpolation)},toJSON:function(e){var i,n=e.constructor;if(void 0!==n.toJSON)i=n.toJSON(e);else{i={name:e.name,times:t.AnimationUtils.convertArray(e.times,Array),values:t.AnimationUtils.convertArray(e.values,Array)};var r=e.getInterpolation();r!==e.DefaultInterpolation&&(i.interpolation=r)}return i.type=e.ValueTypeName,i},_getTrackTypeForValueTypeName:function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return zi;case"vector":case"vector2":case"vector3":case"vector4":return Di;case"color":return Gi;case"quaternion":return Fi;case"bool":case"boolean":return ki;case"string":return Bi}throw new Error("Unsupported typeName: "+t)}}),Vi.prototype={constructor:Vi,resetDuration:function(){for(var t=this.tracks,e=0,i=0,n=t.length;i!==n;++i){var r=this.tracks[i];e=Math.max(e,r.times[r.times.length-1])}this.duration=e},trim:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this},optimize:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}},Object.assign(Vi,{parse:function(t){for(var e=[],i=t.tracks,n=1/(t.fps||1),r=0,a=i.length;r!==a;++r)e.push(ji.parse(i[r]).scale(n));return new Vi(t.name,t.duration,e)},toJSON:function(t){for(var e=[],i=t.tracks,n={name:t.name,duration:t.duration,tracks:e},r=0,a=i.length;r!==a;++r)e.push(ji.toJSON(i[r]));return n},CreateFromMorphTargetSequence:function(e,i,n,r){for(var a=i.length,o=[],s=0;s<a;s++){var c=[],h=[];c.push((s+a-1)%a,s,(s+1)%a),h.push(0,1,0);var l=t.AnimationUtils.getKeyframeOrder(c);c=t.AnimationUtils.sortedArray(c,1,l),h=t.AnimationUtils.sortedArray(h,1,l),r||0!==c[0]||(c.push(a),h.push(h[0])),o.push(new zi(".morphTargetInfluences["+i[s].name+"]",c,h).scale(1/n))}return new Vi(e,(-1),o)},findByName:function(t,e){var i=t;if(!Array.isArray(t)){var n=t;i=n.geometry&&n.geometry.animations||n.animations}for(var r=0;r<i.length;r++)if(i[r].name===e)return i[r];return null},CreateClipsFromMorphTargetSequences:function(t,e,i){for(var n={},r=/^([\w-]*?)([\d]+)$/,a=0,o=t.length;a<o;a++){var s=t[a],c=s.name.match(r);if(c&&c.length>1){var h=c[1],l=n[h];l||(n[h]=l=[]),l.push(s)}}var u=[];for(var h in n)u.push(Vi.CreateFromMorphTargetSequence(h,n[h],e,i));return u},parseAnimation:function(e,i){if(!e)return null;for(var n=function(e,i,n,r,a){if(0!==n.length){var o=[],s=[];t.AnimationUtils.flattenJSON(n,o,s,r),0!==o.length&&a.push(new e(i,o,s))}},r=[],a=e.name||"default",o=e.length||-1,s=e.fps||30,c=e.hierarchy||[],h=0;h<c.length;h++){var l=c[h].keys;if(l&&0!==l.length)if(l[0].morphTargets){for(var u={},p=0;p<l.length;p++)if(l[p].morphTargets)for(var d=0;d<l[p].morphTargets.length;d++)u[l[p].morphTargets[d]]=-1;for(var f in u){for(var m=[],g=[],d=0;d!==l[p].morphTargets.length;++d){var v=l[p];m.push(v.time),g.push(v.morphTarget===f?1:0)}r.push(new zi(".morphTargetInfluence["+f+"]",m,g))}o=u.length*(s||1)}else{var y=".bones["+i[h].name+"]";n(Di,y+".position",l,"pos",r),n(Fi,y+".quaternion",l,"rot",r),n(Di,y+".scale",l,"scl",r)}}if(0===r.length)return null;var x=new Vi(a,o,r);return x}}),Object.assign(Wi.prototype,{load:function(t,e,i,n){var r=this,a=new mi(r.manager);a.load(t,function(t){e(r.parse(JSON.parse(t)))},i,n)},setTextures:function(t){this.textures=t},parse:function(t){function e(t){return void 0===n[t],n[t]}var n=this.textures,r=new kc[t.type];if(void 0!==t.uuid&&(r.uuid=t.uuid),void 0!==t.name&&(r.name=t.name),void 0!==t.color&&r.color.setHex(t.color),void 0!==t.roughness&&(r.roughness=t.roughness),void 0!==t.metalness&&(r.metalness=t.metalness),void 0!==t.emissive&&r.emissive.setHex(t.emissive),void 0!==t.specular&&r.specular.setHex(t.specular),void 0!==t.shininess&&(r.shininess=t.shininess),void 0!==t.uniforms&&(r.uniforms=t.uniforms),void 0!==t.vertexShader&&(r.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(r.fragmentShader=t.fragmentShader),void 0!==t.vertexColors&&(r.vertexColors=t.vertexColors),void 0!==t.fog&&(r.fog=t.fog),void 0!==t.shading&&(r.shading=t.shading),void 0!==t.blending&&(r.blending=t.blending),void 0!==t.side&&(r.side=t.side),void 0!==t.opacity&&(r.opacity=t.opacity),void 0!==t.transparent&&(r.transparent=t.transparent),void 0!==t.alphaTest&&(r.alphaTest=t.alphaTest),void 0!==t.depthTest&&(r.depthTest=t.depthTest),void 0!==t.depthWrite&&(r.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(r.colorWrite=t.colorWrite),void 0!==t.wireframe&&(r.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(r.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(r.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(r.wireframeLinejoin=t.wireframeLinejoin),
|
|
void 0!==t.skinning&&(r.skinning=t.skinning),void 0!==t.morphTargets&&(r.morphTargets=t.morphTargets),void 0!==t.size&&(r.size=t.size),void 0!==t.sizeAttenuation&&(r.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(r.map=e(t.map)),void 0!==t.alphaMap&&(r.alphaMap=e(t.alphaMap),r.transparent=!0),void 0!==t.bumpMap&&(r.bumpMap=e(t.bumpMap)),void 0!==t.bumpScale&&(r.bumpScale=t.bumpScale),void 0!==t.normalMap&&(r.normalMap=e(t.normalMap)),void 0!==t.normalScale){var a=t.normalScale;Array.isArray(a)===!1&&(a=[a,a]),r.normalScale=(new i).fromArray(a)}if(void 0!==t.displacementMap&&(r.displacementMap=e(t.displacementMap)),void 0!==t.displacementScale&&(r.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(r.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(r.roughnessMap=e(t.roughnessMap)),void 0!==t.metalnessMap&&(r.metalnessMap=e(t.metalnessMap)),void 0!==t.emissiveMap&&(r.emissiveMap=e(t.emissiveMap)),void 0!==t.emissiveIntensity&&(r.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(r.specularMap=e(t.specularMap)),void 0!==t.envMap&&(r.envMap=e(t.envMap)),void 0!==t.reflectivity&&(r.reflectivity=t.reflectivity),void 0!==t.lightMap&&(r.lightMap=e(t.lightMap)),void 0!==t.lightMapIntensity&&(r.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(r.aoMap=e(t.aoMap)),void 0!==t.aoMapIntensity&&(r.aoMapIntensity=t.aoMapIntensity),void 0!==t.materials)for(var o=0,s=t.materials.length;o<s;o++)r.materials.push(this.parse(t.materials[o]));return r}}),Object.assign(Hi.prototype,{load:function(t,e,i,n){var r=this,a=new mi(r.manager);a.load(t,function(t){e(r.parse(JSON.parse(t)))},i,n)},parse:function(t){var e=new Pt,i=t.data.index,n={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};if(void 0!==i){var r=new n[i.type](i.array);e.setIndex(new mt(r,1))}var a=t.data.attributes;for(var o in a){var s=a[o],r=new n[s.type](s.array);e.addAttribute(o,new mt(r,s.itemSize,s.normalized))}var c=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==c)for(var l=0,u=c.length;l!==u;++l){var p=c[l];e.addGroup(p.start,p.count,p.materialIndex)}var d=t.data.boundingSphere;if(void 0!==d){var f=new h;void 0!==d.center&&f.fromArray(d.center),e.boundingSphere=new et(f,d.radius)}return e}}),Xi.prototype={constructor:Xi,crossOrigin:void 0,extractUrlBase:function(t){var e=t.split("/");return 1===e.length?"./":(e.pop(),e.join("/")+"/")},initMaterials:function(t,e,i){for(var n=[],r=0;r<t.length;++r)n[r]=this.createMaterial(t[r],e,i);return n},createMaterial:function(){var e,i,n;return function(r,a,o){function s(e,n,r,s,h){var l,u=a+e,p=Xi.Handlers.get(u);null!==p?l=p.load(u):(i.setCrossOrigin(o),l=i.load(u)),void 0!==n&&(l.repeat.fromArray(n),1!==n[0]&&(l.wrapS=_a),1!==n[1]&&(l.wrapT=_a)),void 0!==r&&l.offset.fromArray(r),void 0!==s&&("repeat"===s[0]&&(l.wrapS=_a),"mirror"===s[0]&&(l.wrapS=wa),"repeat"===s[1]&&(l.wrapT=_a),"mirror"===s[1]&&(l.wrapT=wa)),void 0!==h&&(l.anisotropy=h);var d=t.Math.generateUUID();return c[d]=l,d}void 0===e&&(e=new X),void 0===i&&(i=new _i),void 0===n&&(n=new Wi);var c={},h={uuid:t.Math.generateUUID(),type:"MeshLambertMaterial"};for(var l in r){var u=r[l];switch(l){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":h.name=u;break;case"blending":h.blending=Ir[u];break;case"colorAmbient":case"mapAmbient":break;case"colorDiffuse":h.color=e.fromArray(u).getHex();break;case"colorSpecular":h.specular=e.fromArray(u).getHex();break;case"colorEmissive":h.emissive=e.fromArray(u).getHex();break;case"specularCoef":h.shininess=u;break;case"shading":"basic"===u.toLowerCase()&&(h.type="MeshBasicMaterial"),"phong"===u.toLowerCase()&&(h.type="MeshPhongMaterial"),"standard"===u.toLowerCase()&&(h.type="MeshStandardMaterial");break;case"mapDiffuse":h.map=s(u,r.mapDiffuseRepeat,r.mapDiffuseOffset,r.mapDiffuseWrap,r.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":h.emissiveMap=s(u,r.mapEmissiveRepeat,r.mapEmissiveOffset,r.mapEmissiveWrap,r.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":h.lightMap=s(u,r.mapLightRepeat,r.mapLightOffset,r.mapLightWrap,r.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":h.aoMap=s(u,r.mapAORepeat,r.mapAOOffset,r.mapAOWrap,r.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":h.bumpMap=s(u,r.mapBumpRepeat,r.mapBumpOffset,r.mapBumpWrap,r.mapBumpAnisotropy);break;case"mapBumpScale":h.bumpScale=u;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":h.normalMap=s(u,r.mapNormalRepeat,r.mapNormalOffset,r.mapNormalWrap,r.mapNormalAnisotropy);break;case"mapNormalFactor":h.normalScale=[u,u];break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":h.specularMap=s(u,r.mapSpecularRepeat,r.mapSpecularOffset,r.mapSpecularWrap,r.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":h.metalnessMap=s(u,r.mapMetalnessRepeat,r.mapMetalnessOffset,r.mapMetalnessWrap,r.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":h.roughnessMap=s(u,r.mapRoughnessRepeat,r.mapRoughnessOffset,r.mapRoughnessWrap,r.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":h.alphaMap=s(u,r.mapAlphaRepeat,r.mapAlphaOffset,r.mapAlphaWrap,r.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":h.side=xr;break;case"doubleSided":h.side=_r;break;case"transparency":h.opacity=u;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":h[l]=u;break;case"vertexColors":u===!0&&(h.vertexColors=Tr),"face"===u&&(h.vertexColors=Sr)}}return"MeshBasicMaterial"===h.type&&delete h.emissive,"MeshPhongMaterial"!==h.type&&delete h.specular,h.opacity<1&&(h.transparent=!0),n.setTextures(c),n.parse(h)}}()},Xi.Handlers={handlers:[],add:function(t,e){this.handlers.push(t,e)},get:function(t){for(var e=this.handlers,i=0,n=e.length;i<n;i+=2){var r=e[i],a=e[i+1];if(r.test(t))return a}return null}},Object.assign(Yi.prototype,{load:function(t,e,i,n){var r=this,a=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:Xi.prototype.extractUrlBase(t),o=new mi(this.manager);o.setWithCredentials(this.withCredentials),o.load(t,function(t){var i=JSON.parse(t),n=i.metadata;if(void 0!==n){var o=n.type;if(void 0!==o){if("object"===o.toLowerCase())return;if("scene"===o.toLowerCase())return}}var s=r.parse(i,a);e(s.geometry,s.materials)},i,n)},setTexturePath:function(t){this.texturePath=t},parse:function(t,e){function n(e){function n(t,e){return t&1<<e}var r,a,o,s,l,u,p,d,f,m,g,v,y,x,_,b,w,M,S,T,E,A,L,P,C,R,I,O=t.faces,U=t.vertices,D=t.normals,N=t.colors,F=0;if(void 0!==t.uvs){for(r=0;r<t.uvs.length;r++)t.uvs[r].length&&F++;for(r=0;r<F;r++)c.faceVertexUvs[r]=[]}for(s=0,l=U.length;s<l;)M=new h,M.x=U[s++]*e,M.y=U[s++]*e,M.z=U[s++]*e,c.vertices.push(M);for(s=0,l=O.length;s<l;)if(m=O[s++],g=n(m,0),v=n(m,1),y=n(m,3),x=n(m,4),_=n(m,5),b=n(m,6),w=n(m,7),g){if(T=new dt,T.a=O[s],T.b=O[s+1],T.c=O[s+3],E=new dt,E.a=O[s+1],E.b=O[s+2],E.c=O[s+3],s+=4,v&&(f=O[s++],T.materialIndex=f,E.materialIndex=f),o=c.faces.length,y)for(r=0;r<F;r++)for(P=t.uvs[r],c.faceVertexUvs[r][o]=[],c.faceVertexUvs[r][o+1]=[],a=0;a<4;a++)d=O[s++],R=P[2*d],I=P[2*d+1],C=new i(R,I),2!==a&&c.faceVertexUvs[r][o].push(C),0!==a&&c.faceVertexUvs[r][o+1].push(C);if(x&&(p=3*O[s++],T.normal.set(D[p++],D[p++],D[p]),E.normal.copy(T.normal)),_)for(r=0;r<4;r++)p=3*O[s++],L=new h(D[p++],D[p++],D[p]),2!==r&&T.vertexNormals.push(L),0!==r&&E.vertexNormals.push(L);if(b&&(u=O[s++],A=N[u],T.color.setHex(A),E.color.setHex(A)),w)for(r=0;r<4;r++)u=O[s++],A=N[u],2!==r&&T.vertexColors.push(new X(A)),0!==r&&E.vertexColors.push(new X(A));c.faces.push(T),c.faces.push(E)}else{if(S=new dt,S.a=O[s++],S.b=O[s++],S.c=O[s++],v&&(f=O[s++],S.materialIndex=f),o=c.faces.length,y)for(r=0;r<F;r++)for(P=t.uvs[r],c.faceVertexUvs[r][o]=[],a=0;a<3;a++)d=O[s++],R=P[2*d],I=P[2*d+1],C=new i(R,I),c.faceVertexUvs[r][o].push(C);if(x&&(p=3*O[s++],S.normal.set(D[p++],D[p++],D[p])),_)for(r=0;r<3;r++)p=3*O[s++],L=new h(D[p++],D[p++],D[p]),S.vertexNormals.push(L);if(b&&(u=O[s++],S.color.setHex(N[u])),w)for(r=0;r<3;r++)u=O[s++],S.vertexColors.push(new X(N[u]));c.faces.push(S)}}function r(){var e=void 0!==t.influencesPerVertex?t.influencesPerVertex:2;if(t.skinWeights)for(var i=0,n=t.skinWeights.length;i<n;i+=e){var r=t.skinWeights[i],o=e>1?t.skinWeights[i+1]:0,s=e>2?t.skinWeights[i+2]:0,h=e>3?t.skinWeights[i+3]:0;c.skinWeights.push(new a(r,o,s,h))}if(t.skinIndices)for(var i=0,n=t.skinIndices.length;i<n;i+=e){var l=t.skinIndices[i],u=e>1?t.skinIndices[i+1]:0,p=e>2?t.skinIndices[i+2]:0,d=e>3?t.skinIndices[i+3]:0;c.skinIndices.push(new a(l,u,p,d))}c.bones=t.bones,c.bones&&c.bones.length>0&&(c.skinWeights.length!==c.skinIndices.length||c.skinIndices.length!==c.vertices.length)}function o(e){if(void 0!==t.morphTargets)for(var i=0,n=t.morphTargets.length;i<n;i++){c.morphTargets[i]={},c.morphTargets[i].name=t.morphTargets[i].name,c.morphTargets[i].vertices=[];for(var r=c.morphTargets[i].vertices,a=t.morphTargets[i].vertices,o=0,s=a.length;o<s;o+=3){var l=new h;l.x=a[o]*e,l.y=a[o+1]*e,l.z=a[o+2]*e,r.push(l)}}if(void 0!==t.morphColors&&t.morphColors.length>0)for(var u=c.faces,p=t.morphColors[0].colors,i=0,n=u.length;i<n;i++)u[i].color.fromArray(p,3*i)}function s(){var e=[],i=[];void 0!==t.animation&&i.push(t.animation),void 0!==t.animations&&(t.animations.length?i=i.concat(t.animations):i.push(t.animations));for(var n=0;n<i.length;n++){var r=Vi.parseAnimation(i[n],c.bones);r&&e.push(r)}if(c.morphTargets){var a=Vi.CreateClipsFromMorphTargetSequences(c.morphTargets,10);e=e.concat(a)}e.length>0&&(c.animations=e)}var c=new Et,l=void 0!==t.scale?1/t.scale:1;if(n(l),r(),o(l),s(),c.computeFaceNormals(),c.computeBoundingSphere(),void 0===t.materials||0===t.materials.length)return{geometry:c};var u=Xi.prototype.initMaterials(t.materials,e,this.crossOrigin);return{geometry:c,materials:u}}}),Object.assign(qi.prototype,{load:function(t,e,i,n){""===this.texturePath&&(this.texturePath=t.substring(0,t.lastIndexOf("/")+1));var r=this,a=new mi(r.manager);a.load(t,function(t){r.parse(JSON.parse(t),e)},i,n)},setTexturePath:function(t){this.texturePath=t},setCrossOrigin:function(t){this.crossOrigin=t},parse:function(t,e){var i=this.parseGeometries(t.geometries),n=this.parseImages(t.images,function(){void 0!==e&&e(o)}),r=this.parseTextures(t.textures,n),a=this.parseMaterials(t.materials,r),o=this.parseObject(t.object,i,a);return t.animations&&(o.animations=this.parseAnimations(t.animations)),void 0!==t.images&&0!==t.images.length||void 0!==e&&e(o),o},parseGeometries:function(t){var e={};if(void 0!==t)for(var i=new Yi,n=new Hi,r=0,a=t.length;r<a;r++){var o,s=t[r];switch(s.type){case"PlaneGeometry":case"PlaneBufferGeometry":o=new Bc[s.type](s.width,s.height,s.widthSegments,s.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":o=new Bc[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":o=new Bc[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":o=new Bc[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":o=new Bc[s.type](s.radius,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":o=new Bc[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);break;case"DodecahedronGeometry":case"IcosahedronGeometry":case"OctahedronGeometry":case"TetrahedronGeometry":o=new Bc[s.type](s.radius,s.detail);break;case"RingGeometry":case"RingBufferGeometry":o=new Bc[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":o=new Bc[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":o=new Bc[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);break;case"LatheGeometry":case"LatheBufferGeometry":o=new Bc[s.type](s.points,s.segments,s.phiStart,s.phiLength);break;case"BufferGeometry":o=n.parse(s);break;case"Geometry":o=i.parse(s.data,this.texturePath).geometry;break;default:continue}o.uuid=s.uuid,void 0!==s.name&&(o.name=s.name),e[s.uuid]=o}return e},parseMaterials:function(t,e){var i={};if(void 0!==t){var n=new Wi;n.setTextures(e);for(var r=0,a=t.length;r<a;r++){var o=n.parse(t[r]);i[o.uuid]=o}}return i},parseAnimations:function(t){for(var e=[],i=0;i<t.length;i++){var n=Vi.parse(t[i]);e.push(n)}return e},parseImages:function(t,e){function i(t){return n.manager.itemStart(t),o.load(t,function(){n.manager.itemEnd(t)},void 0,function(){n.manager.itemError(t)})}var n=this,r={};if(void 0!==t&&t.length>0){var a=new fi(e),o=new yi(a);o.setCrossOrigin(this.crossOrigin);for(var s=0,c=t.length;s<c;s++){var h=t[s],l=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url)?h.url:n.texturePath+h.url;r[h.uuid]=i(l)}}return r},parseTextures:function(t,e){function i(t,e){return"number"==typeof t?t:e[t]}var r={};if(void 0!==t)for(var a=0,o=t.length;a<o;a++){var s=t[a];void 0===s.image,void 0===e[s.image];var c=new n(e[s.image]);c.needsUpdate=!0,c.uuid=s.uuid,void 0!==s.name&&(c.name=s.name),void 0!==s.mapping&&(c.mapping=i(s.mapping,xa)),void 0!==s.offset&&c.offset.fromArray(s.offset),void 0!==s.repeat&&c.repeat.fromArray(s.repeat),void 0!==s.wrap&&(c.wrapS=i(s.wrap[0],Ma),c.wrapT=i(s.wrap[1],Ma)),void 0!==s.minFilter&&(c.minFilter=i(s.minFilter,Ca)),void 0!==s.magFilter&&(c.magFilter=i(s.magFilter,Ca)),void 0!==s.anisotropy&&(c.anisotropy=s.anisotropy),void 0!==s.flipY&&(c.flipY=s.flipY),r[s.uuid]=c}return r},parseObject:function(){var t=new l;return function(e,i,n){function r(t){return void 0===i[t],i[t]}function a(t){if(void 0!==t)return void 0===n[t],n[t]}var o;switch(e.type){case"Scene":o=new le,void 0!==e.background&&Number.isInteger(e.background)&&(o.background=new X(e.background)),void 0!==e.fog&&("Fog"===e.fog.type?o.fog=new he(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(o.fog=new ce(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":o=new Ut(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(o.focus=e.focus),void 0!==e.zoom&&(o.zoom=e.zoom),void 0!==e.filmGauge&&(o.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(o.filmOffset=e.filmOffset),void 0!==e.view&&(o.view=Object.assign({},e.view));break;case"OrthographicCamera":o=new Dt(e.left,e.right,e.top,e.bottom,e.near,e.far);break;case"AmbientLight":o=new Pi(e.color,e.intensity);break;case"DirectionalLight":o=new Li(e.color,e.intensity);break;case"PointLight":o=new Ei(e.color,e.intensity,e.distance,e.decay);break;case"SpotLight":o=new Ti(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":o=new wi(e.color,e.groundColor,e.intensity);break;case"Mesh":var s=r(e.geometry),c=a(e.material);o=s.bones&&s.bones.length>0?new ye(s,c):new Ct(s,c);break;case"LOD":o=new fe;break;case"Line":o=new _e(r(e.geometry),a(e.material),e.mode);break;case"LineSegments":o=new be(r(e.geometry),a(e.material));break;case"PointCloud":case"Points":o=new Me(r(e.geometry),a(e.material));break;case"Sprite":o=new de(a(e.material));break;case"Group":o=new Se;break;default:o=new ht}if(o.uuid=e.uuid,void 0!==e.name&&(o.name=e.name),void 0!==e.matrix?(t.fromArray(e.matrix),t.decompose(o.position,o.quaternion,o.scale)):(void 0!==e.position&&o.position.fromArray(e.position),void 0!==e.rotation&&o.rotation.fromArray(e.rotation),void 0!==e.quaternion&&o.quaternion.fromArray(e.quaternion),void 0!==e.scale&&o.scale.fromArray(e.scale)),void 0!==e.castShadow&&(o.castShadow=e.castShadow),void 0!==e.receiveShadow&&(o.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(o.shadow.bias=e.shadow.bias),void 0!==e.shadow.radius&&(o.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&o.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(o.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(o.visible=e.visible),void 0!==e.userData&&(o.userData=e.userData),void 0!==e.children)for(var h in e.children)o.add(this.parseObject(e.children[h],i,n));if("LOD"===e.type)for(var l=e.levels,u=0;u<l.length;u++){var p=l[u],h=o.getObjectByProperty("uuid",p.object);void 0!==h&&o.addLevel(h,p.distance)}return o}}()}),Zi.prototype={constructor:Zi,getPoint:function(t){return null},getPointAt:function(t){var e=this.getUtoTmapping(t);return this.getPoint(e)},getPoints:function(t){t||(t=5);for(var e=[],i=0;i<=t;i++)e.push(this.getPoint(i/t));return e},getSpacedPoints:function(t){t||(t=5);for(var e=[],i=0;i<=t;i++)e.push(this.getPointAt(i/t));return e},getLength:function(){var t=this.getLengths();return t[t.length-1]},getLengths:function(t){if(t||(t=this.__arcLengthDivisions?this.__arcLengthDivisions:200),this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var e,i,n=[],r=this.getPoint(0),a=0;for(n.push(0),i=1;i<=t;i++)e=this.getPoint(i/t),a+=e.distanceTo(r),n.push(a),r=e;return this.cacheArcLengths=n,n},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(t,e){var i,n=this.getLengths(),r=0,a=n.length;i=e?e:t*n[a-1];for(var o,s=0,c=a-1;s<=c;)if(r=Math.floor(s+(c-s)/2),o=n[r]-i,o<0)s=r+1;else{if(!(o>0)){c=r;break}c=r-1}if(r=c,n[r]===i){var h=r/(a-1);return h}var l=n[r],u=n[r+1],p=u-l,d=(i-l)/p,h=(r+d)/(a-1);return h},getTangent:function(t){var e=1e-4,i=t-e,n=t+e;i<0&&(i=0),n>1&&(n=1);var r=this.getPoint(i),a=this.getPoint(n),o=a.clone().sub(r);return o.normalize()},getTangentAt:function(t){var e=this.getUtoTmapping(t);return this.getTangent(e)}},Zi.create=function(t,e){return t.prototype=Object.create(Zi.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},Ji.prototype=Object.create(Zi.prototype),Ji.prototype.constructor=Ji,Ji.prototype.isLineCurve=!0,Ji.prototype.getPoint=function(t){if(1===t)return this.v2.clone();var e=this.v2.clone().sub(this.v1);return e.multiplyScalar(t).add(this.v1),e},Ji.prototype.getPointAt=function(t){return this.getPoint(t)},Ji.prototype.getTangent=function(t){var e=this.v2.clone().sub(this.v1);return e.normalize()},Ki.prototype=Object.assign(Object.create(Zi.prototype),{constructor:Ki,add:function(t){this.curves.push(t)},closePath:function(){var t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new Ji(e,t))},getPoint:function(t){for(var e=t*this.getLength(),i=this.getCurveLengths(),n=0;n<i.length;){if(i[n]>=e){var r=i[n]-e,a=this.curves[n],o=a.getLength(),s=0===o?0:1-r/o;return a.getPointAt(s)}n++}return null},getLength:function(){var t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var t=[],e=0,i=0,n=this.curves.length;i<n;i++)e+=this.curves[i].getLength(),t.push(e);return this.cacheLengths=t,t},getSpacedPoints:function(t){t||(t=40);for(var e=[],i=0;i<=t;i++)e.push(this.getPoint(i/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t){t=t||12;for(var e,i=[],n=0,r=this.curves;n<r.length;n++)for(var a=r[n],o=a&&a.isEllipseCurve?2*t:a&&a.isLineCurve?1:a&&a.isSplineCurve?t*a.points.length:t,s=a.getPoints(o),c=0;c<s.length;c++){var h=s[c];e&&e.equals(h)||(i.push(h),e=h)}return this.autoClose&&i.length>1&&!i[i.length-1].equals(i[0])&&i.push(i[0]),i},createPointsGeometry:function(t){var e=this.getPoints(t);return this.createGeometry(e)},createSpacedPointsGeometry:function(t){var e=this.getSpacedPoints(t);return this.createGeometry(e)},createGeometry:function(t){for(var e=new Et,i=0,n=t.length;i<n;i++){var r=t[i];e.vertices.push(new h(r.x,r.y,r.z||0))}return e}}),Qi.prototype=Object.create(Zi.prototype),Qi.prototype.constructor=Qi,Qi.prototype.isEllipseCurve=!0,Qi.prototype.getPoint=function(t){for(var e=2*Math.PI,n=this.aEndAngle-this.aStartAngle,r=Math.abs(n)<Number.EPSILON;n<0;)n+=e;for(;n>e;)n-=e;n<Number.EPSILON&&(n=r?0:e),this.aClockwise!==!0||r||(n===e?n=-e:n-=e);var a=this.aStartAngle+t*n,o=this.aX+this.xRadius*Math.cos(a),s=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){var c=Math.cos(this.aRotation),h=Math.sin(this.aRotation),l=o-this.aX,u=s-this.aY;o=l*c-u*h+this.aX,s=l*h+u*c+this.aY}return new i(o,s)},t.CurveUtils={tangentQuadraticBezier:function(t,e,i,n){return 2*(1-t)*(i-e)+2*t*(n-i)},tangentCubicBezier:function(t,e,i,n,r){return-3*e*(1-t)*(1-t)+3*i*(1-t)*(1-t)-6*t*i*(1-t)+6*t*n*(1-t)-3*t*t*n+3*t*t*r},tangentSpline:function(t,e,i,n,r){var a=6*t*t-6*t,o=3*t*t-4*t+1,s=-6*t*t+6*t,c=3*t*t-2*t;return a+o+s+c},interpolate:function(t,e,i,n,r){var a=.5*(i-t),o=.5*(n-e),s=r*r,c=r*s;return(2*e-2*i+a+o)*c+(-3*e+3*i-2*a-o)*s+a*r+e}},$i.prototype=Object.create(Zi.prototype),$i.prototype.constructor=$i,$i.prototype.isSplineCurve=!0,$i.prototype.getPoint=function(e){var n=this.points,r=(n.length-1)*e,a=Math.floor(r),o=r-a,s=n[0===a?a:a-1],c=n[a],h=n[a>n.length-2?n.length-1:a+1],l=n[a>n.length-3?n.length-1:a+2],u=t.CurveUtils.interpolate;return new i(u(s.x,c.x,h.x,l.x,o),u(s.y,c.y,h.y,l.y,o))},tn.prototype=Object.create(Zi.prototype),tn.prototype.constructor=tn,tn.prototype.getPoint=function(e){var n=t.ShapeUtils.b3;return new i(n(e,this.v0.x,this.v1.x,this.v2.x,this.v3.x),n(e,this.v0.y,this.v1.y,this.v2.y,this.v3.y))},tn.prototype.getTangent=function(e){var n=t.CurveUtils.tangentCubicBezier;return new i(n(e,this.v0.x,this.v1.x,this.v2.x,this.v3.x),n(e,this.v0.y,this.v1.y,this.v2.y,this.v3.y)).normalize()},en.prototype=Object.create(Zi.prototype),en.prototype.constructor=en,en.prototype.getPoint=function(e){var n=t.ShapeUtils.b2;return new i(n(e,this.v0.x,this.v1.x,this.v2.x),n(e,this.v0.y,this.v1.y,this.v2.y))},en.prototype.getTangent=function(e){var n=t.CurveUtils.tangentQuadraticBezier;return new i(n(e,this.v0.x,this.v1.x,this.v2.x),n(e,this.v0.y,this.v1.y,this.v2.y)).normalize()};var Vc=Object.assign(Object.create(Ki.prototype),{fromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(var e=1,i=t.length;e<i;e++)this.lineTo(t[e].x,t[e].y)},moveTo:function(t,e){this.currentPoint.set(t,e)},lineTo:function(t,e){var n=new Ji(this.currentPoint.clone(),new i(t,e));this.curves.push(n),this.currentPoint.set(t,e)},quadraticCurveTo:function(t,e,n,r){var a=new en(this.currentPoint.clone(),new i(t,e),new i(n,r));this.curves.push(a),this.currentPoint.set(n,r)},bezierCurveTo:function(t,e,n,r,a,o){var s=new tn(this.currentPoint.clone(),new i(t,e),new i(n,r),new i(a,o));this.curves.push(s),this.currentPoint.set(a,o)},splineThru:function(t){var e=[this.currentPoint.clone()].concat(t),i=new $i(e);this.curves.push(i),this.currentPoint.copy(t[t.length-1])},arc:function(t,e,i,n,r,a){var o=this.currentPoint.x,s=this.currentPoint.y;this.absarc(t+o,e+s,i,n,r,a)},absarc:function(t,e,i,n,r,a){this.absellipse(t,e,i,i,n,r,a)},ellipse:function(t,e,i,n,r,a,o,s){var c=this.currentPoint.x,h=this.currentPoint.y;this.absellipse(t+c,e+h,i,n,r,a,o,s)},absellipse:function(t,e,i,n,r,a,o,s){var c=new Qi(t,e,i,n,r,a,o,s);if(this.curves.length>0){var h=c.getPoint(0);h.equals(this.currentPoint)||this.lineTo(h.x,h.y)}this.curves.push(c);var l=c.getPoint(1);this.currentPoint.copy(l)}});nn.prototype=Object.assign(Object.create(Vc),{constructor:nn,getPointsHoles:function(t){for(var e=[],i=0,n=this.holes.length;i<n;i++)e[i]=this.holes[i].getPoints(t);return e},extractAllPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},extractPoints:function(t){return this.extractAllPoints(t)}}),rn.prototype=Vc,Vc.constructor=rn,an.prototype={moveTo:function(t,e){this.currentPath=new rn,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e)},lineTo:function(t,e){this.currentPath.lineTo(t,e)},quadraticCurveTo:function(t,e,i,n){this.currentPath.quadraticCurveTo(t,e,i,n)},bezierCurveTo:function(t,e,i,n,r,a){this.currentPath.bezierCurveTo(t,e,i,n,r,a)},splineThru:function(t){this.currentPath.splineThru(t)},toShapes:function(e,i){function n(t){for(var e=[],i=0,n=t.length;i<n;i++){var r=t[i],a=new nn;a.curves=r.curves,e.push(a)}return e}function r(t,e){for(var i=e.length,n=!1,r=i-1,a=0;a<i;r=a++){var o=e[r],s=e[a],c=s.x-o.x,h=s.y-o.y;if(Math.abs(h)>Number.EPSILON){if(h<0&&(o=e[a],c=-c,s=e[r],h=-h),t.y<o.y||t.y>s.y)continue;if(t.y===o.y){if(t.x===o.x)return!0}else{var l=h*(t.x-o.x)-c*(t.y-o.y);if(0===l)return!0;if(l<0)continue;n=!n}}else{if(t.y!==o.y)continue;if(s.x<=t.x&&t.x<=o.x||o.x<=t.x&&t.x<=s.x)return!0}}return n}var a=t.ShapeUtils.isClockWise,o=this.subPaths;if(0===o.length)return[];if(i===!0)return n(o);var s,c,h,l=[];if(1===o.length)return c=o[0],h=new nn,h.curves=c.curves,l.push(h),l;var u=!a(o[0].getPoints());u=e?!u:u;var p,d=[],f=[],m=[],g=0;f[g]=void 0,m[g]=[];for(var v=0,y=o.length;v<y;v++)c=o[v],p=c.getPoints(),s=a(p),s=e?!s:s,s?(!u&&f[g]&&g++,f[g]={s:new nn,p:p},f[g].s.curves=c.curves,u&&g++,m[g]=[]):m[g].push({h:c,p:p[0]});if(!f[0])return n(o);if(f.length>1){for(var x=!1,_=[],b=0,w=f.length;b<w;b++)d[b]=[];for(var b=0,w=f.length;b<w;b++)for(var M=m[b],S=0;S<M.length;S++){for(var T=M[S],E=!0,A=0;A<f.length;A++)r(T.p,f[A].p)&&(b!==A&&_.push({froms:b,tos:A,hole:S}),E?(E=!1,d[A].push(T)):x=!0);E&&d[b].push(T)}_.length>0&&(x||(m=d))}for(var L,v=0,P=f.length;v<P;v++){h=f[v].s,l.push(h),L=m[v];for(var C=0,R=L.length;C<R;C++)h.holes.push(L[C].h)}return l}},Object.assign(on.prototype,{isFont:!0,generateShapes:function(e,i,n){function r(t){for(var e=String(t).split(""),n=i/o.resolution,r=0,s=[],c=0;c<e.length;c++){var h=a(e[c],n,r);r+=h.offset,s.push(h.path)}return s}function a(e,i,r){var a=o.glyphs[e]||o.glyphs["?"];if(a){var s,c,h,l,u,p,d,f,m,g,v,y=new an,x=[],_=t.ShapeUtils.b2,b=t.ShapeUtils.b3;if(a.o)for(var w=a._cachedOutline||(a._cachedOutline=a.o.split(" ")),M=0,S=w.length;M<S;){var T=w[M++];switch(T){case"m":s=w[M++]*i+r,c=w[M++]*i,y.moveTo(s,c);break;case"l":s=w[M++]*i+r,c=w[M++]*i,y.lineTo(s,c);break;case"q":if(h=w[M++]*i+r,l=w[M++]*i,d=w[M++]*i+r,f=w[M++]*i,y.quadraticCurveTo(d,f,h,l),v=x[x.length-1]){u=v.x,p=v.y;for(var E=1;E<=n;E++){var A=E/n;_(A,u,d,h),_(A,p,f,l)}}break;case"b":if(h=w[M++]*i+r,l=w[M++]*i,d=w[M++]*i+r,f=w[M++]*i,m=w[M++]*i+r,g=w[M++]*i,y.bezierCurveTo(d,f,m,g,h,l),v=x[x.length-1]){u=v.x,p=v.y;for(var E=1;E<=n;E++){var A=E/n;b(A,u,d,m,h),b(A,p,f,g,l)}}}}return{offset:a.ha*i,path:y}}}void 0===i&&(i=100),void 0===n&&(n=4);for(var o=this.data,s=r(e),c=[],h=0,l=s.length;h<l;h++)Array.prototype.push.apply(c,s[h].toShapes());return c}}),Object.assign(sn.prototype,{load:function(t,e,i,n){var r=this,a=new mi(this.manager);a.load(t,function(t){var i;try{i=JSON.parse(t)}catch(n){i=JSON.parse(t.substring(65,t.length-2))}var a=r.parse(i);e&&e(a)},i,n)},parse:function(t){return new on(t)}});var Wc;Object.assign(hn.prototype,{load:function(t,e,i,n){var r=new mi(this.manager);r.setResponseType("arraybuffer"),r.load(t,function(t){var i=cn();i.decodeAudioData(t,function(t){e(t)})},i,n)}}),Object.assign(ln.prototype,{update:function(){var e,i,n,r,a,o,s,c=new l,h=new l;return function(l){var u=e!==this||i!==l.focus||n!==l.fov||r!==l.aspect*this.aspect||a!==l.near||o!==l.far||s!==l.zoom;if(u){e=this,i=l.focus,n=l.fov,r=l.aspect*this.aspect,a=l.near,o=l.far,s=l.zoom;var p,d,f=l.projectionMatrix.clone(),m=this.eyeSep/2,g=m*a/i,v=a*Math.tan(t.Math.DEG2RAD*n*.5)/s;h.elements[12]=-m,c.elements[12]=m,p=-v*r+g,d=v*r+g,f.elements[0]=2*a/(d-p),f.elements[8]=(d+p)/(d-p),this.cameraL.projectionMatrix.copy(f),p=-v*r-g,d=v*r-g,f.elements[0]=2*a/(d-p),f.elements[8]=(d+p)/(d-p),this.cameraR.projectionMatrix.copy(f)}this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(h),this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(c)}}()}),un.prototype=Object.create(ht.prototype),un.prototype.constructor=un,pn.prototype=Object.assign(Object.create(ht.prototype),{constructor:pn,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(t){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(t){this.gain.gain.value=t},updateMatrixWorld:function(){var t=new h,e=new c,i=new h,n=new h;return function(r){ht.prototype.updateMatrixWorld.call(this,r);var a=this.context.listener,o=this.up;this.matrixWorld.decompose(t,e,i),n.set(0,0,-1).applyQuaternion(e),a.setPosition(t.x,t.y,t.z),a.setOrientation(n.x,n.y,n.z,o.x,o.y,o.z)}}()}),dn.prototype=Object.assign(Object.create(ht.prototype),{constructor:dn,getOutput:function(){return this.gain},setNodeSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},setBuffer:function(t){return this.source.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(){if(this.isPlaying!==!0&&this.hasPlaybackControl!==!1){var t=this.context.createBufferSource();return t.buffer=this.source.buffer,t.loop=this.source.loop,t.onended=this.source.onended,t.start(0,this.startTime),t.playbackRate.value=this.playbackRate,this.isPlaying=!0,this.source=t,this.connect()}},pause:function(){if(this.hasPlaybackControl!==!1)return this.source.stop(),this.startTime=this.context.currentTime,this.isPlaying=!1,this},stop:function(){if(this.hasPlaybackControl!==!1)return this.source.stop(),this.startTime=0,this.isPlaying=!1,this},connect:function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(t){return t||(t=[]),this.isPlaying===!0?(this.disconnect(),this.filters=t,this.connect()):this.filters=t,this},getFilter:function(){return this.getFilters()[0]},setFilter:function(t){return this.setFilters(t?[t]:[])},setPlaybackRate:function(t){if(this.hasPlaybackControl!==!1)return this.playbackRate=t,this.isPlaying===!0&&(this.source.playbackRate.value=this.playbackRate),this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return this.hasPlaybackControl!==!1&&this.source.loop},setLoop:function(t){this.hasPlaybackControl!==!1&&(this.source.loop=t);
|
|
},getVolume:function(){return this.gain.gain.value},setVolume:function(t){return this.gain.gain.value=t,this}}),fn.prototype=Object.assign(Object.create(dn.prototype),{constructor:fn,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(t){this.panner.refDistance=t},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(t){this.panner.rolloffFactor=t},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(t){this.panner.distanceModel=t},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(t){this.panner.maxDistance=t},updateMatrixWorld:function(){var t=new h;return function(e){ht.prototype.updateMatrixWorld.call(this,e),t.setFromMatrixPosition(this.matrixWorld),this.panner.setPosition(t.x,t.y,t.z)}}()}),Object.assign(mn.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var t=0,e=this.getFrequencyData(),i=0;i<e.length;i++)t+=e[i];return t/e.length}}),gn.prototype={constructor:gn,accumulate:function(t,e){var i=this.buffer,n=this.valueSize,r=t*n+n,a=this.cumulativeWeight;if(0===a){for(var o=0;o!==n;++o)i[r+o]=i[o];a=e}else{a+=e;var s=e/a;this._mixBufferRegion(i,r,0,s,n)}this.cumulativeWeight=a},apply:function(t){var e=this.valueSize,i=this.buffer,n=t*e+e,r=this.cumulativeWeight,a=this.binding;if(this.cumulativeWeight=0,r<1){var o=3*e;this._mixBufferRegion(i,n,o,1-r,e)}for(var s=e,c=e+e;s!==c;++s)if(i[s]!==i[s+e]){a.setValue(i,n);break}},saveOriginalState:function(){var t=this.binding,e=this.buffer,i=this.valueSize,n=3*i;t.getValue(e,n);for(var r=i,a=n;r!==a;++r)e[r]=e[n+r%i];this.cumulativeWeight=0},restoreOriginalState:function(){var t=3*this.valueSize;this.binding.setValue(this.buffer,t)},_select:function(t,e,i,n,r){if(n>=.5)for(var a=0;a!==r;++a)t[e+a]=t[i+a]},_slerp:function(t,e,i,n,r){c.slerpFlat(t,e,t,e,t,i,n)},_lerp:function(t,e,i,n,r){for(var a=1-n,o=0;o!==r;++o){var s=e+o;t[s]=t[s]*a+t[i+o]*n}}},vn.prototype={constructor:vn,getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){var t=this.node,e=this.parsedPath,i=e.objectName,n=e.propertyName,r=e.propertyIndex;if(t||(t=vn.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,t){if(i){var a=e.objectIndex;switch(i){case"materials":if(!t.material)return;if(!t.material.materials)return;t=t.material.materials;break;case"bones":if(!t.skeleton)return;t=t.skeleton.bones;for(var o=0;o<t.length;o++)if(t[o].name===a){a=o;break}break;default:if(void 0===t[i])return;t=t[i]}if(void 0!==a){if(void 0===t[a])return;t=t[a]}}var s=t[n];if(void 0!==s){var c=this.Versioning.None;void 0!==t.needsUpdate?(c=this.Versioning.NeedsUpdate,this.targetObject=t):void 0!==t.matrixWorldNeedsUpdate&&(c=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=t);var h=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===n){if(!t.geometry)return;if(!t.geometry.morphTargets)return;for(var o=0;o<this.node.geometry.morphTargets.length;o++)if(t.geometry.morphTargets[o].name===r){r=o;break}}h=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(h=this.BindingType.HasFromToArray,this.resolvedProperty=s):void 0!==s.length?(h=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=n;this.getValue=this.GetterByBindingType[h],this.setValue=this.SetterByBindingTypeAndVersioning[h][c]}else{e.nodeName}}},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}},Object.assign(vn.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},_getValue_unbound:vn.prototype.getValue,_setValue_unbound:vn.prototype.setValue,BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)t[e++]=i[n]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.node[this.propertyName]=t[e]},function(t,e){this.node[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.node[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++]},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]]}),vn.Composite=function(t,e,i){var n=i||vn.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,n)},vn.Composite.prototype={constructor:vn.Composite,getValue:function(t,e){this.bind();var i=this._targetGroup.nCachedObjects_,n=this._bindings[i];void 0!==n&&n.getValue(t,e)},setValue:function(t,e){for(var i=this._bindings,n=this._targetGroup.nCachedObjects_,r=i.length;n!==r;++n)i[n].setValue(t,e)},bind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].bind()},unbind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].unbind()}},vn.create=function(t,e,i){return t&&t.isAnimationObjectGroup?new vn.Composite(t,e,i):new vn(t,e,i)},vn.parseTrackName=function(t){var e=/^((?:\w+[\/:])*)(\w+)?(?:\.(\w+)(?:\[(.+)\])?)?\.(\w+)(?:\[(.+)\])?$/,i=e.exec(t);if(!i)throw new Error("cannot parse trackName at all: "+t);var n={nodeName:i[2],objectName:i[3],objectIndex:i[4],propertyName:i[5],propertyIndex:i[6]};if(null===n.propertyName||0===n.propertyName.length)throw new Error("can not parse propertyName from trackName: "+t);return n},vn.findNode=function(t,e){if(!e||""===e||"root"===e||"."===e||e===-1||e===t.name||e===t.uuid)return t;if(t.skeleton){var i=function(t){for(var i=0;i<t.bones.length;i++){var n=t.bones[i];if(n.name===e)return n}return null},n=i(t.skeleton);if(n)return n}if(t.children){var r=function o(t){for(var i=0;i<t.length;i++){var n=t[i];if(n.name===e||n.uuid===e)return n;var r=o(n.children);if(r)return r}return null},a=r(t.children);if(a)return a}return null},yn.prototype={constructor:yn,isAnimationObjectGroup:!0,add:function(t){for(var e=this._objects,i=e.length,n=this.nCachedObjects_,r=this._indicesByUUID,a=this._paths,o=this._parsedPaths,s=this._bindings,c=s.length,h=0,l=arguments.length;h!==l;++h){var u=arguments[h],p=u.uuid,d=r[p];if(void 0===d){d=i++,r[p]=d,e.push(u);for(var f=0,m=c;f!==m;++f)s[f].push(new vn(u,a[f],o[f]))}else if(d<n){var g=e[d],v=--n,y=e[v];r[y.uuid]=d,e[d]=y,r[p]=v,e[v]=u;for(var f=0,m=c;f!==m;++f){var x=s[f],_=x[v],b=x[d];x[d]=_,void 0===b&&(b=new vn(u,a[f],o[f])),x[v]=b}}else e[d]!==g}this.nCachedObjects_=n},remove:function(t){for(var e=this._objects,i=this.nCachedObjects_,n=this._indicesByUUID,r=this._bindings,a=r.length,o=0,s=arguments.length;o!==s;++o){var c=arguments[o],h=c.uuid,l=n[h];if(void 0!==l&&l>=i){var u=i++,p=e[u];n[p.uuid]=l,e[l]=p,n[h]=u,e[u]=c;for(var d=0,f=a;d!==f;++d){var m=r[d],g=m[u],v=m[l];m[l]=g,m[u]=v}}}this.nCachedObjects_=i},uncache:function(t){for(var e=this._objects,i=e.length,n=this.nCachedObjects_,r=this._indicesByUUID,a=this._bindings,o=a.length,s=0,c=arguments.length;s!==c;++s){var h=arguments[s],l=h.uuid,u=r[l];if(void 0!==u)if(delete r[l],u<n){var p=--n,d=e[p],f=--i,m=e[f];r[d.uuid]=u,e[u]=d,r[m.uuid]=p,e[p]=m,e.pop();for(var g=0,v=o;g!==v;++g){var y=a[g],x=y[p],_=y[f];y[u]=x,y[p]=_,y.pop()}}else{var f=--i,m=e[f];r[m.uuid]=u,e[u]=m,e.pop();for(var g=0,v=o;g!==v;++g){var y=a[g];y[u]=y[f],y.pop()}}}this.nCachedObjects_=n},subscribe_:function(t,e){var i=this._bindingsIndicesByPath,n=i[t],r=this._bindings;if(void 0!==n)return r[n];var a=this._paths,o=this._parsedPaths,s=this._objects,c=s.length,h=this.nCachedObjects_,l=new Array(c);n=r.length,i[t]=n,a.push(t),o.push(e),r.push(l);for(var u=h,p=s.length;u!==p;++u){var d=s[u];l[u]=new vn(d,t,e)}return l},unsubscribe_:function(t){var e=this._bindingsIndicesByPath,i=e[t];if(void 0!==i){var n=this._paths,r=this._parsedPaths,a=this._bindings,o=a.length-1,s=a[o],c=t[o];e[c]=i,a[i]=s,a.pop(),r[i]=r[o],r.pop(),n[i]=n[o],n.pop()}}},xn.prototype={constructor:xn,play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(t){return this._startTime=t,this},setLoop:function(t,e){return this.loop=t,this.repetitions=e,this},setEffectiveWeight:function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(t){return this._scheduleFading(t,0,1)},fadeOut:function(t){return this._scheduleFading(t,1,0)},crossFadeFrom:function(t,e,i){if(t.fadeOut(e),this.fadeIn(e),i){var n=this._clip.duration,r=t._clip.duration,a=r/n,o=n/r;t.warp(1,a,e),this.warp(o,1,e)}return this},crossFadeTo:function(t,e,i){return t.crossFadeFrom(this,e,i)},stopFading:function(){var t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},setEffectiveTimeScale:function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},syncWith:function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},halt:function(t){return this.warp(this._effectiveTimeScale,0,t)},warp:function(t,e,i){var n=this._mixer,r=n.time,a=this._timeScaleInterpolant,o=this.timeScale;null===a&&(a=n._lendControlInterpolant(),this._timeScaleInterpolant=a);var s=a.parameterPositions,c=a.sampleValues;return s[0]=r,s[1]=r+i,c[0]=t/o,c[1]=e/o,this},stopWarping:function(){var t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(t,e,i,n){var r=this._startTime;if(null!==r){var a=(t-r)*i;if(a<0||0===i)return;this._startTime=null,e=i*a}e*=this._updateTimeScale(t);var o=this._updateTime(e),s=this._updateWeight(t);if(s>0)for(var c=this._interpolants,h=this._propertyBindings,l=0,u=c.length;l!==u;++l)c[l].evaluate(o),h[l].accumulate(n,s)},_updateWeight:function(t){var e=0;if(this.enabled){e=this.weight;var i=this._weightInterpolant;if(null!==i){var n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e,e},_updateTimeScale:function(t){var e=0;if(!this.paused){e=this.timeScale;var i=this._timeScaleInterpolant;if(null!==i){var n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e},_updateTime:function(t){var e=this.time+t;if(0===t)return e;var i=this._clip.duration,n=this.loop,r=this._loopCount;if(n===oo){r===-1&&(this.loopCount=0,this._setEndings(!0,!0,!1));t:{if(e>=i)e=i;else{if(!(e<0))break t;e=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{var a=n===co;if(r===-1&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,a)):this._setEndings(0===this.repetitions,!0,a)),e>=i||e<0){var o=Math.floor(e/i);e-=i*o,r+=Math.abs(o);var s=this.repetitions-r;if(s<0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,e=t>0?i:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(0===s){var c=t<0;this._setEndings(c,!c,a)}else this._setEndings(!1,!1,a);this._loopCount=r,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o})}}if(a&&1===(1&r))return this.time=e,i-e}return this.time=e,e},_setEndings:function(t,e,i){var n=this._interpolantSettings;i?(n.endingStart=fo,n.endingEnd=fo):(t?n.endingStart=this.zeroSlopeAtStart?fo:po:n.endingStart=mo,e?n.endingEnd=this.zeroSlopeAtEnd?fo:po:n.endingEnd=mo)},_scheduleFading:function(t,e,i){var n=this._mixer,r=n.time,a=this._weightInterpolant;null===a&&(a=n._lendControlInterpolant(),this._weightInterpolant=a);var o=a.parameterPositions,s=a.sampleValues;return o[0]=r,s[0]=e,o[1]=r+t,s[1]=i,this}},Object.assign(_n.prototype,e.prototype,{clipAction:function(t,e){var i=e||this._root,n=i.uuid,r="string"==typeof t?Vi.findByName(i,t):t,a=null!==r?r.uuid:t,o=this._actionsByClip[a],s=null;if(void 0!==o){var c=o.actionByRoot[n];if(void 0!==c)return c;s=o.knownActions[0],null===r&&(r=s._clip)}if(null===r)return null;var h=new xn(this,r,e);return this._bindAction(h,s),this._addInactiveAction(h,a,n),h},existingAction:function(t,e){var i=e||this._root,n=i.uuid,r="string"==typeof t?Vi.findByName(i,t):t,a=r?r.uuid:t,o=this._actionsByClip[a];return void 0!==o?o.actionByRoot[n]||null:null},stopAllAction:function(){var t=this._actions,e=this._nActiveActions,i=this._bindings,n=this._nActiveBindings;this._nActiveActions=0,this._nActiveBindings=0;for(var r=0;r!==e;++r)t[r].reset();for(var r=0;r!==n;++r)i[r].useCount=0;return this},update:function(t){t*=this.timeScale;for(var e=this._actions,i=this._nActiveActions,n=this.time+=t,r=Math.sign(t),a=this._accuIndex^=1,o=0;o!==i;++o){var s=e[o];s.enabled&&s._update(n,t,r,a)}for(var c=this._bindings,h=this._nActiveBindings,o=0;o!==h;++o)c[o].apply(a);return this},getRoot:function(){return this._root},uncacheClip:function(t){var e=this._actions,i=t.uuid,n=this._actionsByClip,r=n[i];if(void 0!==r){for(var a=r.knownActions,o=0,s=a.length;o!==s;++o){var c=a[o];this._deactivateAction(c);var h=c._cacheIndex,l=e[e.length-1];c._cacheIndex=null,c._byClipCacheIndex=null,l._cacheIndex=h,e[h]=l,e.pop(),this._removeInactiveBindingsForAction(c)}delete n[i]}},uncacheRoot:function(t){var e=t.uuid,i=this._actionsByClip;for(var n in i){var r=i[n].actionByRoot,a=r[e];void 0!==a&&(this._deactivateAction(a),this._removeInactiveAction(a))}var o=this._bindingsByRootAndName,s=o[e];if(void 0!==s)for(var c in s){var h=s[c];h.restoreOriginalState(),this._removeInactiveBinding(h)}},uncacheAction:function(t,e){var i=this.existingAction(t,e);null!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}}),Object.assign(_n.prototype,{_bindAction:function(t,e){var i=t._localRoot||this._root,n=t._clip.tracks,r=n.length,a=t._propertyBindings,o=t._interpolants,s=i.uuid,c=this._bindingsByRootAndName,h=c[s];void 0===h&&(h={},c[s]=h);for(var l=0;l!==r;++l){var u=n[l],p=u.name,d=h[p];if(void 0!==d)a[l]=d;else{if(d=a[l],void 0!==d){null===d._cacheIndex&&(++d.referenceCount,this._addInactiveBinding(d,s,p));continue}var f=e&&e._propertyBindings[l].binding.parsedPath;d=new gn(vn.create(i,p,f),u.ValueTypeName,u.getValueSize()),++d.referenceCount,this._addInactiveBinding(d,s,p),a[l]=d}o[l].resultBuffer=d.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){var e=(t._localRoot||this._root).uuid,i=t._clip.uuid,n=this._actionsByClip[i];this._bindAction(t,n&&n.knownActions[0]),this._addInactiveAction(t,i,e)}for(var r=t._propertyBindings,a=0,o=r.length;a!==o;++a){var s=r[a];0===s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){for(var e=t._propertyBindings,i=0,n=e.length;i!==n;++i){var r=e[i];0===--r.useCount&&(r.restoreOriginalState(),this._takeBackBinding(r))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){var e=t._cacheIndex;return null!==e&&e<this._nActiveActions},_addInactiveAction:function(t,e,i){var n=this._actions,r=this._actionsByClip,a=r[e];if(void 0===a)a={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=a;else{var o=a.knownActions;t._byClipCacheIndex=o.length,o.push(t)}t._cacheIndex=n.length,n.push(t),a.actionByRoot[i]=t},_removeInactiveAction:function(t){var e=this._actions,i=e[e.length-1],n=t._cacheIndex;i._cacheIndex=n,e[n]=i,e.pop(),t._cacheIndex=null;var r=t._clip.uuid,a=this._actionsByClip,o=a[r],s=o.knownActions,c=s[s.length-1],h=t._byClipCacheIndex;c._byClipCacheIndex=h,s[h]=c,s.pop(),t._byClipCacheIndex=null;var l=o.actionByRoot,u=(e._localRoot||this._root).uuid;delete l[u],0===s.length&&delete a[r],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){for(var e=t._propertyBindings,i=0,n=e.length;i!==n;++i){var r=e[i];0===--r.referenceCount&&this._removeInactiveBinding(r)}},_lendAction:function(t){var e=this._actions,i=t._cacheIndex,n=this._nActiveActions++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_takeBackAction:function(t){var e=this._actions,i=t._cacheIndex,n=--this._nActiveActions,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_addInactiveBinding:function(t,e,i){var n=this._bindingsByRootAndName,r=n[e],a=this._bindings;void 0===r&&(r={},n[e]=r),r[i]=t,t._cacheIndex=a.length,a.push(t)},_removeInactiveBinding:function(t){var e=this._bindings,i=t.binding,n=i.rootNode.uuid,r=i.path,a=this._bindingsByRootAndName,o=a[n],s=e[e.length-1],c=t._cacheIndex;s._cacheIndex=c,e[c]=s,e.pop(),delete o[r];t:{for(var h in o)break t;delete a[n]}},_lendBinding:function(t){var e=this._bindings,i=t._cacheIndex,n=this._nActiveBindings++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_takeBackBinding:function(t){var e=this._bindings,i=t._cacheIndex,n=--this._nActiveBindings,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_lendControlInterpolant:function(){var t=this._controlInterpolants,e=this._nActiveControlInterpolants++,i=t[e];return void 0===i&&(i=new Ii(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),i.__cacheIndex=e,t[e]=i),i},_takeBackControlInterpolant:function(t){var e=this._controlInterpolants,i=t.__cacheIndex,n=--this._nActiveControlInterpolants,r=e[n];t.__cacheIndex=n,e[n]=t,r.__cacheIndex=i,e[i]=r},_controlInterpolantsResultBuffer:new Float32Array(1)}),bn.prototype={constructor:bn,onUpdate:function(t){return this.dynamic=!0,this.onUpdateCallback=t,this}},wn.prototype=Object.create(Pt.prototype),wn.prototype.constructor=wn,wn.prototype.isInstancedBufferGeometry=!0,wn.prototype.addGroup=function(t,e,i){this.groups.push({start:t,count:e,instances:i})},wn.prototype.copy=function(t){var e=t.index;null!==e&&this.setIndex(e.clone());var i=t.attributes;for(var n in i){var r=i[n];this.addAttribute(n,r.clone())}for(var a=t.groups,o=0,s=a.length;o<s;o++){var c=a[o];this.addGroup(c.start,c.count,c.instances)}return this},Mn.prototype={constructor:Mn,isInterleavedBufferAttribute:!0,get count(){return this.data.count},get array(){return this.data.array},setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this},setXYZ:function(t,e,i,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this},setXYZW:function(t,e,i,n,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this.data.array[t+3]=r,this}},Sn.prototype={constructor:Sn,isInterleavedBuffer:!0,set needsUpdate(t){t===!0&&this.version++},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.dynamic=t.dynamic,this},copyAt:function(t,e,i){t*=this.stride,i*=e.stride;for(var n=0,r=this.stride;n<r;n++)this.array[t+n]=e.array[i+n];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(){return(new this.constructor).copy(this)}},Tn.prototype=Object.create(Sn.prototype),Tn.prototype.constructor=Tn,Tn.prototype.isInstancedInterleavedBuffer=!0,Tn.prototype.copy=function(t){return Sn.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},En.prototype=Object.create(mt.prototype),En.prototype.constructor=En,En.prototype.isInstancedBufferAttribute=!0,En.prototype.copy=function(t){return mt.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},An.prototype={constructor:An,linePrecision:1,set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize()):e&&e.isOrthographicCamera&&(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld))},intersectObject:function(t,e){var i=[];return Pn(t,this,i,e),i.sort(Ln),i},intersectObjects:function(t,e){var i=[];if(Array.isArray(t)===!1)return i;for(var n=0,r=t.length;n<r;n++)Pn(t[n],this,i,e);return i.sort(Ln),i}},Cn.prototype={constructor:Cn,start:function(){this.startTime=(performance||Date).now(),this.oldTime=this.startTime,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var t=0;if(this.autoStart&&!this.running&&this.start(),this.running){var e=(performance||Date).now();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}},In.prototype={constructor:In,set:function(t,e,i){return this.radius=t,this.phi=e,this.theta=i,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius.copy(t.radius),this.phi.copy(t.phi),this.theta.copy(t.theta),this},makeSafe:function(){var t=1e-6;return this.phi=Math.max(t,Math.min(Math.PI-t,this.phi)),this},setFromVector3:function(e){return this.radius=e.length(),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e.x,e.z),this.phi=Math.acos(t.Math.clamp(e.y/this.radius,-1,1))),this}},On.prototype=Object.create(Ct.prototype),On.prototype.constructor=On,On.prototype.createAnimation=function(t,e,i,n){var r={start:e,end:i,length:i-e+1,fps:n,duration:(i-e)/n,lastFrame:0,currentFrame:0,active:!1,time:0,direction:1,weight:1,directionBackwards:!1,mirroredLoop:!1};this.animationsMap[t]=r,this.animationsList.push(r)},On.prototype.autoCreateAnimations=function(t){for(var e,i=/([a-z]+)_?(\d+)/i,n={},r=this.geometry,a=0,o=r.morphTargets.length;a<o;a++){var s=r.morphTargets[a],c=s.name.match(i);if(c&&c.length>1){var h=c[1];n[h]||(n[h]={start:1/0,end:-(1/0)});var l=n[h];a<l.start&&(l.start=a),a>l.end&&(l.end=a),e||(e=h)}}for(var h in n){var l=n[h];this.createAnimation(h,l.start,l.end,t)}this.firstAnimation=e},On.prototype.setAnimationDirectionForward=function(t){var e=this.animationsMap[t];e&&(e.direction=1,e.directionBackwards=!1)},On.prototype.setAnimationDirectionBackward=function(t){var e=this.animationsMap[t];e&&(e.direction=-1,e.directionBackwards=!0)},On.prototype.setAnimationFPS=function(t,e){var i=this.animationsMap[t];i&&(i.fps=e,i.duration=(i.end-i.start)/i.fps)},On.prototype.setAnimationDuration=function(t,e){var i=this.animationsMap[t];i&&(i.duration=e,i.fps=(i.end-i.start)/i.duration)},On.prototype.setAnimationWeight=function(t,e){var i=this.animationsMap[t];i&&(i.weight=e)},On.prototype.setAnimationTime=function(t,e){var i=this.animationsMap[t];i&&(i.time=e)},On.prototype.getAnimationTime=function(t){var e=0,i=this.animationsMap[t];return i&&(e=i.time),e},On.prototype.getAnimationDuration=function(t){var e=-1,i=this.animationsMap[t];return i&&(e=i.duration),e},On.prototype.playAnimation=function(t){var e=this.animationsMap[t];e&&(e.time=0,e.active=!0)},On.prototype.stopAnimation=function(t){var e=this.animationsMap[t];e&&(e.active=!1)},On.prototype.update=function(e){for(var i=0,n=this.animationsList.length;i<n;i++){var r=this.animationsList[i];if(r.active){var a=r.duration/r.length;r.time+=r.direction*e,r.mirroredLoop?(r.time>r.duration||r.time<0)&&(r.direction*=-1,r.time>r.duration&&(r.time=r.duration,r.directionBackwards=!0),r.time<0&&(r.time=0,r.directionBackwards=!1)):(r.time=r.time%r.duration,r.time<0&&(r.time+=r.duration));var o=r.start+t.Math.clamp(Math.floor(r.time/a),0,r.length-1),s=r.weight;o!==r.currentFrame&&(this.morphTargetInfluences[r.lastFrame]=0,this.morphTargetInfluences[r.currentFrame]=1*s,this.morphTargetInfluences[o]=0,r.lastFrame=r.currentFrame,r.currentFrame=o);var c=r.time%a/a;r.directionBackwards&&(c=1-c),r.currentFrame!==r.lastFrame?(this.morphTargetInfluences[r.currentFrame]=c*s,this.morphTargetInfluences[r.lastFrame]=(1-c)*s):this.morphTargetInfluences[r.currentFrame]=s}}},Un.prototype=Object.create(ht.prototype),Un.prototype.constructor=Un,Un.prototype.isImmediateRenderObject=!0,Dn.prototype=Object.create(be.prototype),Dn.prototype.constructor=Dn,Dn.prototype.update=function(){var t=new h,e=new h,i=new it;return function(){var n=["a","b","c"];this.object.updateMatrixWorld(!0),i.getNormalMatrix(this.object.matrixWorld);var r=this.object.matrixWorld,a=this.geometry.attributes.position,o=this.object.geometry;if(o&&o.isGeometry)for(var s=o.vertices,c=o.faces,h=0,l=0,u=c.length;l<u;l++)for(var p=c[l],d=0,f=p.vertexNormals.length;d<f;d++){var m=s[p[n[d]]],g=p.vertexNormals[d];t.copy(m).applyMatrix4(r),e.copy(g).applyMatrix3(i).normalize().multiplyScalar(this.size).add(t),a.setXYZ(h,t.x,t.y,t.z),h+=1,a.setXYZ(h,e.x,e.y,e.z),h+=1}else if(o&&o.isBufferGeometry)for(var v=o.attributes.position,y=o.attributes.normal,h=0,d=0,f=v.count;d<f;d++)t.set(v.getX(d),v.getY(d),v.getZ(d)).applyMatrix4(r),e.set(y.getX(d),y.getY(d),y.getZ(d)),e.applyMatrix3(i).normalize().multiplyScalar(this.size).add(t),a.setXYZ(h,t.x,t.y,t.z),h+=1,a.setXYZ(h,e.x,e.y,e.z),h+=1;return a.needsUpdate=!0,this}}(),Nn.prototype=Object.create(ht.prototype),Nn.prototype.constructor=Nn,Nn.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},Nn.prototype.update=function(){var t=new h,e=new h;return function(){var i=this.light.distance?this.light.distance:1e3,n=i*Math.tan(this.light.angle);this.cone.scale.set(n,n,i),t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(e.sub(t)),this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)}}(),Fn.prototype=Object.create(be.prototype),Fn.prototype.constructor=Fn,Fn.prototype.getBoneList=function(t){var e=[];t&&t.isBone&&e.push(t);for(var i=0;i<t.children.length;i++)e.push.apply(e,this.getBoneList(t.children[i]));return e},Fn.prototype.update=function(){for(var t=this.geometry,e=(new l).getInverse(this.root.matrixWorld),i=new l,n=0,r=0;r<this.bones.length;r++){var a=this.bones[r];a.parent&&a.parent.isBone&&(i.multiplyMatrices(e,a.matrixWorld),t.vertices[n].setFromMatrixPosition(i),i.multiplyMatrices(e,a.parent.matrixWorld),t.vertices[n+1].setFromMatrixPosition(i),n+=2)}t.verticesNeedUpdate=!0,t.computeBoundingSphere()},zn.prototype=Object.create(Ct.prototype),zn.prototype.constructor=zn,zn.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},zn.prototype.update=function(){this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)},Bn.prototype=Object.create(ht.prototype),Bn.prototype.constructor=Bn,Bn.prototype.dispose=function(){this.lightSphere.geometry.dispose(),this.lightSphere.material.dispose()},Bn.prototype.update=function(){var t=new h;return function(){this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),this.lightSphere.lookAt(t.setFromMatrixPosition(this.light.matrixWorld).negate()),this.lightSphere.geometry.colorsNeedUpdate=!0}}(),kn.prototype=Object.create(be.prototype),kn.prototype.constructor=kn,kn.prototype.setColors=function(){},Gn.prototype=Object.create(be.prototype),Gn.prototype.constructor=Gn,Gn.prototype.update=function(){var t=new h,e=new h,i=new it;return function(){this.object.updateMatrixWorld(!0),i.getNormalMatrix(this.object.matrixWorld);for(var n=this.object.matrixWorld,r=this.geometry.attributes.position,a=this.object.geometry,o=a.vertices,s=a.faces,c=0,h=0,l=s.length;h<l;h++){var u=s[h],p=u.normal;t.copy(o[u.a]).add(o[u.b]).add(o[u.c]).divideScalar(3).applyMatrix4(n),e.copy(p).applyMatrix3(i).normalize().multiplyScalar(this.size).add(t),r.setXYZ(c,t.x,t.y,t.z),c+=1,r.setXYZ(c,e.x,e.y,e.z),c+=1}return r.needsUpdate=!0,this}}(),jn.prototype=Object.create(ht.prototype),jn.prototype.constructor=jn,jn.prototype.dispose=function(){var t=this.children[0],e=this.children[1];t.geometry.dispose(),t.material.dispose(),e.geometry.dispose(),e.material.dispose()},jn.prototype.update=function(){var t=new h,e=new h,i=new h;return function(){t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),i.subVectors(e,t);var n=this.children[0],r=this.children[1];n.lookAt(i),n.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),r.lookAt(i),r.scale.z=i.length()}}(),Vn.prototype=Object.create(be.prototype),Vn.prototype.constructor=Vn,Vn.prototype.update=function(){function t(t,a,o,s){n.set(a,o,s).unproject(r);var c=i[t];if(void 0!==c)for(var h=0,l=c.length;h<l;h++)e.vertices[c[h]].copy(n)}var e,i,n=new h,r=new Ot;return function(){e=this.geometry,i=this.pointMap;var n=1,a=1;r.projectionMatrix.copy(this.camera.projectionMatrix),t("c",0,0,-1),t("t",0,0,1),t("n1",-n,-a,-1),t("n2",n,-a,-1),t("n3",-n,a,-1),t("n4",n,a,-1),t("f1",-n,-a,1),t("f2",n,-a,1),t("f3",-n,a,1),t("f4",n,a,1),t("u1",.7*n,1.1*a,-1),t("u2",.7*-n,1.1*a,-1),t("u3",0,2*a,-1),t("cf1",-n,0,1),t("cf2",n,0,1),t("cf3",0,-a,1),t("cf4",0,a,1),t("cn1",-n,0,-1),t("cn2",n,0,-1),t("cn3",0,-a,-1),t("cn4",0,a,-1),e.verticesNeedUpdate=!0}}(),Wn.prototype=Object.create(Ct.prototype),Wn.prototype.constructor=Wn,Wn.prototype.update=function(){
|
|
this.box.setFromObject(this.object),this.box.size(this.scale),this.box.getCenter(this.position)},Hn.prototype=Object.create(be.prototype),Hn.prototype.constructor=Hn,Hn.prototype.update=function(){var t=new tt;return function(e){if(e&&e.isBox3?t.copy(e):t.setFromObject(e),!t.isEmpty()){var i=t.min,n=t.max,r=this.geometry.attributes.position,a=r.array;a[0]=n.x,a[1]=n.y,a[2]=n.z,a[3]=i.x,a[4]=n.y,a[5]=n.z,a[6]=i.x,a[7]=i.y,a[8]=n.z,a[9]=n.x,a[10]=i.y,a[11]=n.z,a[12]=n.x,a[13]=n.y,a[14]=i.z,a[15]=i.x,a[16]=n.y,a[17]=i.z,a[18]=i.x,a[19]=i.y,a[20]=i.z,a[21]=n.x,a[22]=i.y,a[23]=i.z,r.needsUpdate=!0,this.geometry.computeBoundingSphere()}}}();var Hc=new Pt;Hc.addAttribute("position",new Mt([0,0,0,0,1,0],3));var Xc=new Qe(0,.5,1,5,1);Xc.translate(0,-.5,0),Xn.prototype=Object.create(ht.prototype),Xn.prototype.constructor=Xn,Xn.prototype.setDirection=function(){var t,e=new h;return function(i){i.y>.99999?this.quaternion.set(0,0,0,1):i.y<-.99999?this.quaternion.set(1,0,0,0):(e.set(i.z,0,-i.x).normalize(),t=Math.acos(i.y),this.quaternion.setFromAxisAngle(e,t))}}(),Xn.prototype.setLength=function(t,e,i){void 0===e&&(e=.2*t),void 0===i&&(i=.2*e),this.line.scale.set(1,Math.max(0,t-e),1),this.line.updateMatrix(),this.cone.scale.set(i,e,i),this.cone.position.y=t,this.cone.updateMatrix()},Xn.prototype.setColor=function(t){this.line.material.color.copy(t),this.cone.material.color.copy(t)},Yn.prototype=Object.create(be.prototype),Yn.prototype.constructor=Yn,t.CatmullRomCurve3=function(){function t(){}var e=new h,i=new t,n=new t,r=new t;return t.prototype.init=function(t,e,i,n){this.c0=t,this.c1=i,this.c2=-3*t+3*e-2*i-n,this.c3=2*t-2*e+i+n},t.prototype.initNonuniformCatmullRom=function(t,e,i,n,r,a,o){var s=(e-t)/r-(i-t)/(r+a)+(i-e)/a,c=(i-e)/a-(n-e)/(a+o)+(n-i)/o;s*=a,c*=a,this.init(e,i,s,c)},t.prototype.initCatmullRom=function(t,e,i,n,r){this.init(e,i,r*(i-t),r*(n-e))},t.prototype.calc=function(t){var e=t*t,i=e*t;return this.c0+this.c1*t+this.c2*e+this.c3*i},Zi.create(function(t){this.points=t||[],this.closed=!1},function(t){var a,o,s,c,l=this.points;c=l.length,a=(c-(this.closed?0:1))*t,o=Math.floor(a),s=a-o,this.closed?o+=o>0?0:(Math.floor(Math.abs(o)/l.length)+1)*l.length:0===s&&o===c-1&&(o=c-2,s=1);var u,p,d,f;if(this.closed||o>0?u=l[(o-1)%c]:(e.subVectors(l[0],l[1]).add(l[0]),u=e),p=l[o%c],d=l[(o+1)%c],this.closed||o+2<c?f=l[(o+2)%c]:(e.subVectors(l[c-1],l[c-2]).add(l[c-1]),f=e),void 0===this.type||"centripetal"===this.type||"chordal"===this.type){var m="chordal"===this.type?.5:.25,g=Math.pow(u.distanceToSquared(p),m),v=Math.pow(p.distanceToSquared(d),m),y=Math.pow(d.distanceToSquared(f),m);v<1e-4&&(v=1),g<1e-4&&(g=v),y<1e-4&&(y=v),i.initNonuniformCatmullRom(u.x,p.x,d.x,f.x,g,v,y),n.initNonuniformCatmullRom(u.y,p.y,d.y,f.y,g,v,y),r.initNonuniformCatmullRom(u.z,p.z,d.z,f.z,g,v,y)}else if("catmullrom"===this.type){var x=void 0!==this.tension?this.tension:.5;i.initCatmullRom(u.x,p.x,d.x,f.x,x),n.initCatmullRom(u.y,p.y,d.y,f.y,x),r.initCatmullRom(u.z,p.z,d.z,f.z,x)}var _=new h(i.calc(s),n.calc(s),r.calc(s));return _})}(),qn.prototype=Object.create(t.CatmullRomCurve3.prototype);var Yc=Zi.create(function(t){this.points=void 0===t?[]:t},function(e){var i=this.points,n=(i.length-1)*e,r=Math.floor(n),a=n-r,o=i[0==r?r:r-1],s=i[r],c=i[r>i.length-2?i.length-1:r+1],l=i[r>i.length-3?i.length-1:r+2],u=t.CurveUtils.interpolate;return new h(u(o.x,s.x,c.x,l.x,a),u(o.y,s.y,c.y,l.y,a),u(o.z,s.z,c.z,l.z,a))});t.CubicBezierCurve3=Zi.create(function(t,e,i,n){this.v0=t,this.v1=e,this.v2=i,this.v3=n},function(e){var i=t.ShapeUtils.b3;return new h(i(e,this.v0.x,this.v1.x,this.v2.x,this.v3.x),i(e,this.v0.y,this.v1.y,this.v2.y,this.v3.y),i(e,this.v0.z,this.v1.z,this.v2.z,this.v3.z))}),t.QuadraticBezierCurve3=Zi.create(function(t,e,i){this.v0=t,this.v1=e,this.v2=i},function(e){var i=t.ShapeUtils.b2;return new h(i(e,this.v0.x,this.v1.x,this.v2.x),i(e,this.v0.y,this.v1.y,this.v2.y),i(e,this.v0.z,this.v1.z,this.v2.z))}),t.LineCurve3=Zi.create(function(t,e){this.v1=t,this.v2=e},function(t){if(1===t)return this.v2.clone();var e=new h;return e.subVectors(this.v2,this.v1),e.multiplyScalar(t),e.add(this.v1),e}),Zn.prototype=Object.create(Qi.prototype),Zn.prototype.constructor=Zn,t.SceneUtils={createMultiMaterialObject:function(t,e){for(var i=new Se,n=0,r=e.length;n<r;n++)i.add(new Ct(t,e[n]));return i},detach:function(t,e,i){t.applyMatrix(e.matrixWorld),e.remove(t),i.add(t)},attach:function(t,e,i){var n=new l;n.getInverse(i.matrixWorld),t.applyMatrix(n),e.remove(t),i.add(t)}};var qc=0,Zc=1;Object.assign(Y.prototype,{center:function(t){return this.getCenter(t)},empty:function(){return this.isEmpty()},isIntersectionBox:function(t){return this.intersectsBox(t)},size:function(t){return this.getSize(t)}}),Object.assign(tt.prototype,{center:function(t){return this.getCenter(t)},empty:function(){return this.isEmpty()},isIntersectionBox:function(t){return this.intersectsBox(t)},isIntersectionSphere:function(t){return this.intersectsSphere(t)},size:function(t){return this.getSize(t)}}),Object.assign(ut.prototype,{center:function(t){return this.getCenter(t)}}),Object.assign(it.prototype,{multiplyVector3:function(t){return t.applyMatrix3(this)},multiplyVector3Array:function(t){return this.applyToVector3Array(t)}}),Object.assign(l.prototype,{extractPosition:function(t){return this.copyPosition(t)},setRotationFromQuaternion:function(t){return this.makeRotationFromQuaternion(t)},multiplyVector3:function(t){return t.applyProjection(this)},multiplyVector4:function(t){return t.applyMatrix4(this)},multiplyVector3Array:function(t){return this.applyToVector3Array(t)},rotateAxis:function(t){t.transformDirection(this)},crossVector:function(t){return t.applyMatrix4(this)},translate:function(t){},rotateX:function(t){},rotateY:function(t){},rotateZ:function(t){},rotateByAxis:function(t,e){}}),Object.assign(nt.prototype,{isIntersectionLine:function(t){return this.intersectsLine(t)}}),Object.assign(c.prototype,{multiplyVector3:function(t){return t.applyQuaternion(this)}}),Object.assign(ot.prototype,{isIntersectionBox:function(t){return this.intersectsBox(t)},isIntersectionPlane:function(t){return this.intersectsPlane(t)},isIntersectionSphere:function(t){return this.intersectsSphere(t)}}),Object.assign(nn.prototype,{extrude:function(t){return new Ge(this,t)},makeGeometry:function(t){return new Je(this,t)}}),Object.assign(h.prototype,{setEulerFromRotationMatrix:function(){},setEulerFromQuaternion:function(){},getPositionFromMatrix:function(t){return this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return this.setFromMatrixColumn(e,t)}}),Object.assign(ht.prototype,{getChildByName:function(t){return this.getObjectByName(t)},renderDepth:function(t){},translate:function(t,e){return this.translateOnAxis(e,t)}}),Object.defineProperties(ht.prototype,{eulerOrder:{get:function(){return this.rotation.order},set:function(t){this.rotation.order=t}},useQuaternion:{get:function(){},set:function(t){}}}),Object.defineProperties(fe.prototype,{objects:{get:function(){return this.levels}}}),Ut.prototype.setLens=function(t,e){void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(bi.prototype,{onlyShadow:{set:function(t){}},shadowCameraFov:{set:function(t){this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){this.shadow.camera.far=t}},shadowCameraVisible:{set:function(t){}},shadowBias:{set:function(t){this.shadow.bias=t}},shadowDarkness:{set:function(t){}},shadowMapWidth:{set:function(t){this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){this.shadow.mapSize.height=t}}}),Object.defineProperties(mt.prototype,{length:{get:function(){return this.array.length}}}),Object.assign(Pt.prototype,{addIndex:function(t){this.setIndex(t)},addDrawCall:function(t,e,i){this.addGroup(t,e)},clearDrawCalls:function(){this.clearGroups()},computeTangents:function(){},computeOffsets:function(){}}),Object.defineProperties(Pt.prototype,{drawcalls:{get:function(){return this.groups}},offsets:{get:function(){return this.groups}}}),Object.defineProperties(J.prototype,{wrapAround:{get:function(){},set:function(t){}},wrapRGB:{get:function(){return new X}}}),Object.defineProperties(li.prototype,{metal:{get:function(){return!1},set:function(t){}}}),Object.defineProperties(Q.prototype,{derivatives:{get:function(){return this.extensions.derivatives},set:function(t){this.extensions.derivatives=t}}}),e.prototype=Object.assign(Object.create({constructor:e,apply:function(t){Object.assign(t,this)}}),e.prototype),Object.assign(se.prototype,{supportsFloatTextures:function(){return this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return this.capabilities.vertexTextures},supportsInstancedArrays:function(){return this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){this.setScissorTest(t)},initMaterial:function(){},addPrePlugin:function(){},addPostPlugin:function(){},updateShadowMap:function(){}}),Object.defineProperties(se.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){this.shadowMap.type=t}},shadowMapCullFace:{get:function(){return this.shadowMap.cullFace},set:function(t){this.shadowMap.cullFace=t}}}),Object.defineProperties(at.prototype,{cullFace:{get:function(){return this.renderReverseSided?ur:lr},set:function(t){var e=t!==lr;this.renderReverseSided=e}}}),Object.defineProperties(o.prototype,{wrapS:{get:function(){return this.texture.wrapS},set:function(t){this.texture.wrapS=t}},wrapT:{get:function(){return this.texture.wrapT},set:function(t){this.texture.wrapT=t}},magFilter:{get:function(){return this.texture.magFilter},set:function(t){this.texture.magFilter=t}},minFilter:{get:function(){return this.texture.minFilter},set:function(t){this.texture.minFilter=t}},anisotropy:{get:function(){return this.texture.anisotropy},set:function(t){this.texture.anisotropy=t}},offset:{get:function(){return this.texture.offset},set:function(t){this.texture.offset=t}},repeat:{get:function(){return this.texture.repeat},set:function(t){this.texture.repeat=t}},format:{get:function(){return this.texture.format},set:function(t){this.texture.format=t}},type:{get:function(){return this.texture.type},set:function(t){this.texture.type=t}},generateMipmaps:{get:function(){return this.texture.generateMipmaps},set:function(t){this.texture.generateMipmaps=t}}}),Object.assign(dn.prototype,{load:function(t){var e=this,i=new hn;return i.load(t,function(t){e.setBuffer(t)}),this}}),Object.assign(mn.prototype,{getData:function(t){return this.getFrequencyData()}});var Jc={merge:function(t,e,i){var n;e.isMesh&&(e.matrixAutoUpdate&&e.updateMatrix(),n=e.matrix,e=e.geometry),t.merge(e,n,i)},center:function(t){return t.center()}},Kc={crossOrigin:void 0,loadTexture:function(t,e,i,n){var r=new _i;r.setCrossOrigin(this.crossOrigin);var a=r.load(t,i,void 0,n);return e&&(a.mapping=e),a},loadTextureCube:function(t,e,i,n){var r=new xi;r.setCrossOrigin(this.crossOrigin);var a=r.load(t,i,void 0,n);return e&&(a.mapping=e),a},loadCompressedTexture:function(){},loadCompressedTextureCube:function(){}};Object.defineProperty(t,"AudioContext",{get:function(){return 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instanceof e))throw new TypeError("Cannot call a class as a function")}Object.defineProperty(e,"__esModule",{value:!0});var o=function(){function t(t,e){for(var i=0;i<e.length;i++){var n=e[i];n.enumerable=n.enumerable||!1,n.configurable=!0,"value"in n&&(n.writable=!0),Object.defineProperty(t,n.key,n)}}return function(e,i,n){return i&&t(e.prototype,i),n&&t(e,n),e}}(),s=i(6),c=r(s),h=i(2),l=n(h),u=function(){function t(e){var i=this;a(this,t);var n=e.domElement.width,r=e.domElement.height;this.threeCamera=new c.PerspectiveCamera(l["default"].camera.fov,n/r,l["default"].camera.near,l["default"].camera.far),this.threeCamera.position.set(l["default"].camera.posX,l["default"].camera.posY,l["default"].camera.posZ),this.updateSize(e),window.addEventListener("resize",function(){return i.updateSize(e)},!1)}return 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c.DirectionalLight(l["default"].directionalLight.color,l["default"].directionalLight.intensity),this.directionalLight.position.set(l["default"].directionalLight.x,l["default"].directionalLight.y,l["default"].directionalLight.z),this.directionalLight.visible=l["default"].directionalLight.enabled,this.directionalLight.castShadow=l["default"].shadow.enabled,this.directionalLight.shadow.bias=l["default"].shadow.bias,this.directionalLight.shadow.camera.near=l["default"].shadow.near,this.directionalLight.shadow.camera.far=l["default"].shadow.far,this.directionalLight.shadow.camera.left=l["default"].shadow.left,this.directionalLight.shadow.camera.right=l["default"].shadow.right,this.directionalLight.shadow.camera.top=l["default"].shadow.top,this.directionalLight.shadow.camera.bottom=l["default"].shadow.bottom,this.directionalLight.shadow.mapSize.width=l["default"].shadow.mapWidth,this.directionalLight.shadow.mapSize.height=l["default"].shadow.mapHeight,this.directionalLightHelper=new c.CameraHelper(this.directionalLight.shadow.camera),this.directionalLightHelper.visible=l["default"].shadow.helperEnabled,this.hemiLight=new c.HemisphereLight(l["default"].hemiLight.color,l["default"].hemiLight.groundColor,l["default"].hemiLight.intensity),this.hemiLight.position.set(l["default"].hemiLight.x,l["default"].hemiLight.y,l["default"].hemiLight.z),this.hemiLight.visible=l["default"].hemiLight.enabled}},{key:"place",value:function(t){switch(t){case"ambient":this.scene.add(this.ambientLight);break;case"directional":this.scene.add(this.directionalLight),this.scene.add(this.directionalLightHelper);break;case"point":this.scene.add(this.pointLight);break;case"hemi":this.scene.add(this.hemiLight)}}}]),t}();e["default"]=u},function(t,e,i){"use strict";function n(t){return t&&t.__esModule?t:{"default":t}}function r(t){if(t&&t.__esModule)return t;var e={};if(null!=t)for(var i in t)Object.prototype.hasOwnProperty.call(t,i)&&(e[i]=t[i]);return e["default"]=t,e}function a(t,e){if(!(t instanceof e))throw new TypeError("Cannot call a class as a function")}Object.defineProperty(e,"__esModule",{value:!0});var o=function(){function t(t,e){for(var i=0;i<e.length;i++){var n=e[i];n.enumerable=n.enumerable||!1,n.configurable=!0,"value"in n&&(n.writable=!0),Object.defineProperty(t,n.key,n)}}return function(e,i,n){return i&&t(e.prototype,i),n&&t(e,n),e}}(),s=i(6),c=r(s),h=i(11),l=n(h),u=i(2),p=n(u),d=function(){function t(e,i){a(this,t);var n=new l["default"](c);this.threeControls=new n(e,i),this.init()}return o(t,[{key:"init",value:function(){this.threeControls.target.set(p["default"].controls.target.x,p["default"].controls.target.y,p["default"].controls.target.z),this.threeControls.autoRotate=p["default"].controls.autoRotate,this.threeControls.autoRotateSpeed=p["default"].controls.autoRotateSpeed,this.threeControls.rotateSpeed=p["default"].controls.rotateSpeed,this.threeControls.zoomSpeed=p["default"].controls.zoomSpeed,this.threeControls.minDistance=p["default"].controls.minDistance,this.threeControls.maxDistance=p["default"].controls.maxDistance,this.threeControls.minPolarAngle=p["default"].controls.minPolarAngle,this.threeControls.maxPolarAngle=p["default"].controls.maxPolarAngle,this.threeControls.enableDamping=p["default"].controls.enableDamping,this.threeControls.enableZoom=p["default"].controls.enableZoom,this.threeControls.dampingFactor=p["default"].controls.dampingFactor}}]),t}();e["default"]=d},function(t,e){"use strict";t.exports=function(t){function e(e){this.object=e,this.target=new t.Vector3,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-(1/0),this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.25;var i,n,r=this,a=1e-6,o=0,s=0,c=1,h=new t.Vector3,l=!1;this.getPolarAngle=function(){return n},this.getAzimuthalAngle=function(){return i},this.rotateLeft=function(t){s-=t},this.rotateUp=function(t){o-=t},this.panLeft=function(){var e=new t.Vector3;return function(t){var i=this.object.matrix.elements;e.set(i[0],i[1],i[2]),e.multiplyScalar(-t),h.add(e)}}(),this.panUp=function(){var e=new t.Vector3;return function(t){var i=this.object.matrix.elements;e.set(i[4],i[5],i[6]),e.multiplyScalar(t),h.add(e)}}(),this.pan=function(e,i,n,a){if(r.object instanceof t.PerspectiveCamera){var o=r.object.position,s=o.clone().sub(r.target),c=s.length();c*=Math.tan(r.object.fov/2*Math.PI/180),r.panLeft(2*e*c/a),r.panUp(2*i*c/a)}else r.object instanceof t.OrthographicCamera&&(r.panLeft(e*(r.object.right-r.object.left)/n),r.panUp(i*(r.object.top-r.object.bottom)/a))},this.dollyIn=function(e){r.object instanceof t.PerspectiveCamera?c/=e:r.object instanceof t.OrthographicCamera&&(r.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom*e)),r.object.updateProjectionMatrix(),l=!0)},this.dollyOut=function(e){r.object instanceof t.PerspectiveCamera?c*=e:r.object instanceof t.OrthographicCamera&&(r.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/e)),r.object.updateProjectionMatrix(),l=!0)},this.update=function(){var r=new t.Vector3,u=(new t.Quaternion).setFromUnitVectors(e.up,new t.Vector3(0,1,0)),p=u.clone().inverse(),d=new t.Vector3,f=new t.Quaternion;return function(){var t=this.object.position;r.copy(t).sub(this.target),r.applyQuaternion(u),i=Math.atan2(r.x,r.z),n=Math.atan2(Math.sqrt(r.x*r.x+r.z*r.z),r.y),i+=s,n+=o,i=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,i)),n=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,n)),n=Math.max(a,Math.min(Math.PI-a,n));var e=r.length()*c;return e=Math.max(this.minDistance,Math.min(this.maxDistance,e)),this.target.add(h),r.x=e*Math.sin(n)*Math.sin(i),r.y=e*Math.cos(n),r.z=e*Math.sin(n)*Math.cos(i),r.applyQuaternion(p),t.copy(this.target).add(r),this.object.lookAt(this.target),this.enableDamping===!0?(s*=1-this.dampingFactor,o*=1-this.dampingFactor):(s=0,o=0),c=1,h.set(0,0,0),!!(l||d.distanceToSquared(this.object.position)>a||8*(1-f.dot(this.object.quaternion))>a)&&(d.copy(this.object.position),f.copy(this.object.quaternion),l=!1,!0)}}()}function i(i,n){function r(t,e){var i=v.domElement===document?v.domElement.body:v.domElement;g.pan(t,e,i.clientWidth,i.clientHeight)}function a(){return 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g.getAzimuthalAngle()},this.enabled=!0,this.center=this.target,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.enableKeys=!0,this.keys={LEFT:37,UP:38,RIGHT:39,BOTTOM:40},this.mouseButtons={ORBIT:t.MOUSE.LEFT,ZOOM:t.MOUSE.MIDDLE,PAN:t.MOUSE.RIGHT};var v=this,y=new t.Vector2,x=new t.Vector2,_=new t.Vector2,b=new t.Vector2,w=new t.Vector2,M=new t.Vector2,S=new t.Vector2,T=new t.Vector2,E=new t.Vector2,A={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_DOLLY:4,TOUCH_PAN:5},L=A.NONE;this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom;var 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n=t.MOUSE;return n||(n={LEFT:0,MIDDLE:1,RIGHT:2}),i.prototype=Object.create(t.EventDispatcher.prototype),i.prototype.constructor=i,Object.defineProperties(i.prototype,{object:{get:function(){return this.constraint.object}},target:{get:function(){return this.constraint.target},set:function(t){this.constraint.target.copy(t)}},minDistance:{get:function(){return this.constraint.minDistance},set:function(t){this.constraint.minDistance=t}},maxDistance:{get:function(){return this.constraint.maxDistance},set:function(t){this.constraint.maxDistance=t}},minZoom:{get:function(){return this.constraint.minZoom},set:function(t){this.constraint.minZoom=t}},maxZoom:{get:function(){return this.constraint.maxZoom},set:function(t){this.constraint.maxZoom=t}},minPolarAngle:{get:function(){return this.constraint.minPolarAngle},set:function(t){this.constraint.minPolarAngle=t}},maxPolarAngle:{get:function(){return 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v=g.add(o["default"].directionalLight,"intensity",0,2).name("Intensity");v.onChange(function(t){i.controls.enableRotate=!1,i.light.directionalLight.intensity=t}),v.onFinishChange(function(){i.controls.enableRotate=!0});var y=g.add(o["default"].directionalLight,"x",-1e3,1e3).name("Position X");y.onChange(function(t){i.controls.enableRotate=!1,i.light.directionalLight.position.x=t}),y.onFinishChange(function(){i.controls.enableRotate=!0});var x=g.add(o["default"].directionalLight,"y",-1e3,1e3).name("Position Y");x.onChange(function(t){i.controls.enableRotate=!1,i.light.directionalLight.position.y=t}),x.onFinishChange(function(){i.controls.enableRotate=!0});var _=g.add(o["default"].directionalLight,"z",-1e3,1e3).name("Position Z");_.onChange(function(t){i.controls.enableRotate=!1,i.light.directionalLight.position.z=t}),_.onFinishChange(function(){i.controls.enableRotate=!0});var b=n.addFolder("Shadow 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S=b.add(o["default"].shadow,"top",-400,400).name("Top");S.onChange(function(t){i.controls.enableRotate=!1,i.light.directionalLight.shadow.camera.top=t}),S.onFinishChange(function(){i.controls.enableRotate=!0,i.light.directionalLight.shadow.map.dispose(),i.light.directionalLight.shadow.map=null,i.light.directionalLightHelper.update()});var T=b.add(o["default"].shadow,"right",-400,400).name("Right");T.onChange(function(t){i.controls.enableRotate=!1,i.light.directionalLight.shadow.camera.right=t}),T.onFinishChange(function(){i.controls.enableRotate=!0,i.light.directionalLight.shadow.map.dispose(),i.light.directionalLight.shadow.map=null,i.light.directionalLightHelper.update()});var E=b.add(o["default"].shadow,"bottom",-400,400).name("Bottom");E.onChange(function(t){i.controls.enableRotate=!1,i.light.directionalLight.shadow.camera.bottom=t}),E.onFinishChange(function(){i.controls.enableRotate=!0,i.light.directionalLight.shadow.map.dispose(),i.light.directionalLight.shadow.map=null,i.light.directionalLightHelper.update()});var A=b.add(o["default"].shadow,"left",-400,400).name("Left");A.onChange(function(t){i.controls.enableRotate=!1,i.light.directionalLight.shadow.camera.left=t}),A.onFinishChange(function(){i.controls.enableRotate=!0,i.light.directionalLight.shadow.map.dispose(),i.light.directionalLight.shadow.map=null,i.light.directionalLightHelper.update()});var L=b.add(o["default"].shadow,"bias",-1e-5,1).name("Bias");L.onChange(function(t){i.controls.enableRotate=!1,i.light.directionalLight.shadow.bias=t}),L.onFinishChange(function(){i.controls.enableRotate=!0,i.light.directionalLight.shadow.map.dispose(),i.light.directionalLight.shadow.map=null,i.light.directionalLightHelper.update()});var P=n.addFolder("Point Light");P.add(o["default"].pointLight,"enabled").name("Enabled").onChange(function(t){i.light.pointLight.visible=t}),P.addColor(o["default"].pointLight,"color").name("Color").onChange(function(t){i.light.pointLight.color.setHex(t)});var C=P.add(o["default"].pointLight,"intensity",0,2).name("Intensity");C.onChange(function(t){i.controls.enableRotate=!1,i.light.pointLight.intensity=t}),C.onFinishChange(function(){i.controls.enableRotate=!0});var R=P.add(o["default"].pointLight,"distance",0,1e3).name("Distance");R.onChange(function(t){i.controls.enableRotate=!1,i.light.pointLight.distance=t}),R.onFinishChange(function(){i.controls.enableRotate=!0});var I=P.add(o["default"].pointLight,"x",-1e3,1e3).name("Position X");I.onChange(function(t){i.controls.enableRotate=!1,i.light.pointLight.position.x=t}),I.onFinishChange(function(){i.controls.enableRotate=!0});var O=P.add(o["default"].pointLight,"y",-1e3,1e3).name("Position Y");O.onChange(function(t){i.controls.enableRotate=!1,i.light.pointLight.position.y=t}),O.onFinishChange(function(){i.controls.enableRotate=!0});var U=P.add(o["default"].pointLight,"z",-1e3,1e3).name("Position Z");U.onChange(function(t){i.controls.enableRotate=!1,i.light.pointLight.position.z=t}),U.onFinishChange(function(){i.controls.enableRotate=!0});var D=n.addFolder("Hemi 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