2012-06-10 16:50:54 +00:00
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/*
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* synergy -- mouse and keyboard sharing utility
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2012-09-04 02:09:56 +00:00
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* Copyright (C) 2012 Bolton Software Ltd.
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* Copyright (C) 2004 Chris Schoeneman
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2012-06-10 16:50:54 +00:00
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CSIMPLEEVENTQUEUEBUFFER_H
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#define CSIMPLEEVENTQUEUEBUFFER_H
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#include "IEventQueueBuffer.h"
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#include "IArchMultithread.h"
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#include "stddeque.h"
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//! In-memory event queue buffer
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/*!
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An event queue buffer provides a queue of events for an IEventQueue.
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*/
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class CSimpleEventQueueBuffer : public IEventQueueBuffer {
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public:
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CSimpleEventQueueBuffer();
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~CSimpleEventQueueBuffer();
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// IEventQueueBuffer overrides
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virtual void waitForEvent(double timeout);
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virtual Type getEvent(CEvent& event, UInt32& dataID);
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virtual bool addEvent(UInt32 dataID);
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virtual bool isEmpty() const;
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virtual CEventQueueTimer*
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newTimer(double duration, bool oneShot) const;
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virtual void deleteTimer(CEventQueueTimer*) const;
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private:
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typedef std::deque<UInt32> CEventDeque;
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CArchMutex m_queueMutex;
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CArchCond m_queueReadyCond;
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bool m_queueReady;
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CEventDeque m_queue;
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};
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2012-07-10 01:51:51 +00:00
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class CEventQueueTimer
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{
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public:
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CEventQueueTimer() { }
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virtual ~CEventQueueTimer() { }
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};
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2012-06-10 16:50:54 +00:00
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#endif
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