barrier/platform/CXWindowsClipboardTextConve...

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#include "CXWindowsClipboardTextConverter.h"
#include "CUnicode.h"
//
// CXWindowsClipboardTextConverter
//
CXWindowsClipboardTextConverter::CXWindowsClipboardTextConverter(
Display* display, const char* name) :
m_atom(XInternAtom(display, name, False))
{
// do nothing
}
CXWindowsClipboardTextConverter::~CXWindowsClipboardTextConverter()
{
// do nothing
}
IClipboard::EFormat
CXWindowsClipboardTextConverter::getFormat() const
{
return IClipboard::kText;
}
Atom
CXWindowsClipboardTextConverter::getAtom() const
{
return m_atom;
}
int
CXWindowsClipboardTextConverter::getDataSize() const
{
return 8;
}
CString
CXWindowsClipboardTextConverter::fromIClipboard(const CString& data) const
{
return CUnicode::UTF8ToText(data);
}
CString
CXWindowsClipboardTextConverter::toIClipboard(const CString& data) const
{
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// convert to UTF-8
bool errors;
CString utf8 = CUnicode::textToUTF8(data, &errors);
// if there were decoding errors then, to support old applications
// that don't understand UTF-8 but can report the exact binary
// UTF-8 representation, see if the data appears to be UTF-8. if
// so then use it as is.
if (errors && CUnicode::isUTF8(data)) {
return data;
}
return utf8;
}