2002-07-10 20:18:32 +00:00
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#ifndef CSERVERPROXY_H
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#define CSERVERPROXY_H
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2002-07-10 21:22:28 +00:00
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#include "IScreenReceiver.h"
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2002-07-10 20:18:32 +00:00
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#include "CMutex.h"
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class IClient;
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class IInputStream;
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class IOutputStream;
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2002-07-10 21:22:28 +00:00
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class CServerProxy : public IScreenReceiver {
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2002-07-10 20:18:32 +00:00
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public:
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CServerProxy(IClient* client,
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IInputStream* adoptedInput,
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IOutputStream* adoptedOutput);
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~CServerProxy();
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// manipulators
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// handle messages. returns true iff server didn't reject our
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// connection.
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bool run();
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// accessors
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// get the client
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IClient* getClient() const;
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// get the client name
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CString getName() const;
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// get the input and output streams for the server
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IInputStream* getInputStream() const;
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IOutputStream* getOutputStream() const;
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2002-07-10 21:22:28 +00:00
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// IScreenReceiver overrides
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virtual void onInfoChanged(const CClientInfo&);
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virtual bool onGrabClipboard(ClipboardID);
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virtual void onClipboardChanged(ClipboardID, const CString& data);
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2002-07-10 20:18:32 +00:00
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private:
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// if compressing mouse motion then send the last motion now
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void flushCompressedMouse();
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void sendInfo(const CClientInfo&);
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// message handlers
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void enter();
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void leave();
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void setClipboard();
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void grabClipboard();
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void keyDown();
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void keyRepeat();
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void keyUp();
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void mouseDown();
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void mouseUp();
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void mouseMove();
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void mouseWheel();
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2002-07-13 22:00:38 +00:00
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void screensaver();
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2002-07-10 20:18:32 +00:00
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void queryInfo();
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void infoAcknowledgment();
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private:
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CMutex m_mutex;
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IClient* m_client;
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IInputStream* m_input;
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IOutputStream* m_output;
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2002-07-10 21:22:28 +00:00
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UInt32 m_seqNum;
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2002-07-10 20:18:32 +00:00
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bool m_compressMouse;
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SInt32 m_xMouse, m_yMouse;
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bool m_ignoreMouse;
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};
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#endif
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