barrier/synergy/IPrimaryScreenReceiver.h

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#ifndef IPRIMARYSCREENRECEIVER_H
#define IPRIMARYSCREENRECEIVER_H
#include "IInterface.h"
#include "KeyTypes.h"
#include "MouseTypes.h"
// the interface for receiving notification of events on the primary
// screen. the server implements this interface to handle user input.
// platform dependent primary screen implementation will need to take
// an IPrimaryScreenReceiver* and notify it of events.
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class IPrimaryScreenReceiver : public IInterface {
public:
// called when the screensaver is activated or deactivated
virtual void onScreensaver(bool activated) = 0;
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// call to notify of events. onMouseMovePrimary() returns
// true iff the mouse enters a jump zone and jumps.
virtual void onKeyDown(KeyID, KeyModifierMask) = 0;
virtual void onKeyUp(KeyID, KeyModifierMask) = 0;
virtual void onKeyRepeat(KeyID, KeyModifierMask, SInt32 count) = 0;
virtual void onMouseDown(ButtonID) = 0;
virtual void onMouseUp(ButtonID) = 0;
virtual bool onMouseMovePrimary(SInt32 x, SInt32 y) = 0;
virtual void onMouseMoveSecondary(SInt32 dx, SInt32 dy) = 0;
virtual void onMouseWheel(SInt32 delta) = 0;
};
#endif