2004-04-11 14:58:08 +00:00
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/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2004 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "COSXKeyState.h"
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#include "CLog.h"
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2004-12-29 17:07:08 +00:00
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#include "CArch.h"
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2004-10-24 18:15:33 +00:00
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#include <stdio.h>
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struct CKCHRDeadKeyRecord {
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public:
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UInt8 m_tableIndex;
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UInt8 m_virtualKey;
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SInt16 m_numCompletions;
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UInt8 m_completion[1][2];
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};
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struct CKCHRDeadKeys {
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public:
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SInt16 m_numRecords;
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CKCHRDeadKeyRecord m_records[1];
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};
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2004-04-11 14:58:08 +00:00
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struct CKeyEntry {
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public:
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KeyID m_keyID;
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2004-10-24 18:15:33 +00:00
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UInt32 m_virtualKey;
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2004-04-11 14:58:08 +00:00
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};
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2004-10-24 18:15:33 +00:00
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// Hardcoded virtual key table. Oddly, Apple doesn't document the
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// meaning of virtual key codes. The whole point of *virtual* key
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// codes is to make them hardware independent so these codes should
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// be constant across OS versions and hardware. Yet they don't
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// tell us what codes map to what keys so we have to figure it out
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// for ourselves.
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//
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// Note that some virtual keys codes appear more than once. The
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// first instance of a virtual key code maps to the KeyID that we
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// want to generate for that code. The others are for mapping
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// different KeyIDs to a single key code.
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static const CKeyEntry s_controlKeys[] = {
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// TTY functions
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2004-04-11 14:58:08 +00:00
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{ kKeyBackSpace, 51 },
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{ kKeyTab, 48 },
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2004-10-24 18:15:33 +00:00
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{ kKeyLeftTab, 48 },
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2004-04-11 14:58:08 +00:00
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{ kKeyReturn, 36 },
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2004-10-24 18:15:33 +00:00
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{ kKeyLinefeed, 36 },
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// { kKeyClear, 0xFFFF }, /* no mapping on apple */
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// { kKeyPause, 0xFFFF }, /* no mapping on apple */
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// { kKeyScrollLock, 0xFFFF }, /* no mapping on apple */
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2004-04-11 14:58:08 +00:00
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// { kKeySysReq, 0xFFFF }, /* no mapping on apple */
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{ kKeyEscape, 53 },
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{ kKeyDelete, 117 },
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2004-10-24 18:15:33 +00:00
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// cursor control
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2004-04-11 14:58:08 +00:00
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{ kKeyHome, 115 },
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{ kKeyBegin, 115 },
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2004-04-11 14:58:08 +00:00
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{ kKeyLeft, 123 },
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{ kKeyUp, 126 },
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{ kKeyRight, 124 },
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{ kKeyDown, 125 },
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{ kKeyPageUp, 116 },
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{ kKeyPageDown, 121 },
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{ kKeyEnd, 119 },
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2004-10-24 18:15:33 +00:00
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// numeric keypad
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2004-04-11 14:58:08 +00:00
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{ kKeyKP_0, 82 },
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{ kKeyKP_1, 83 },
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{ kKeyKP_2, 84 },
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{ kKeyKP_3, 85 },
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{ kKeyKP_4, 86 },
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{ kKeyKP_5, 87 },
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{ kKeyKP_6, 88 },
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{ kKeyKP_7, 89 },
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{ kKeyKP_8, 91 },
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{ kKeyKP_9, 92 },
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{ kKeyKP_Enter, 76 },
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{ kKeyKP_Decimal, 65 },
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{ kKeyKP_Add, 69 },
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{ kKeyKP_Subtract, 78 },
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{ kKeyKP_Multiply, 67 },
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{ kKeyKP_Divide, 75 },
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2004-10-24 18:15:33 +00:00
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// function keys
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2004-04-11 14:58:08 +00:00
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{ kKeyF1, 122 },
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{ kKeyF2, 120 },
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{ kKeyF3, 99 },
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{ kKeyF4, 118 },
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{ kKeyF5, 96 },
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{ kKeyF6, 97 },
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{ kKeyF7, 98 },
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{ kKeyF8, 100 },
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{ kKeyF9, 101 },
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{ kKeyF10, 109 },
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{ kKeyF11, 103 },
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{ kKeyF12, 111 },
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2004-10-24 18:15:33 +00:00
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{ kKeyF13, 105 },
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{ kKeyF14, 107 },
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{ kKeyF15, 113 },
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2004-04-11 14:58:08 +00:00
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2004-10-24 18:15:33 +00:00
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// misc keys
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{ kKeyHelp, 114 },
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// modifier keys. i don't know how to make the mac properly
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// interpret the right hand versions of modifier keys so they're
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// currently mapped to the left hand version.
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2004-12-29 17:07:08 +00:00
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// { kKeyNumLock, 71 },
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2004-04-11 14:58:08 +00:00
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{ kKeyShift_L, 56 },
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2004-10-24 18:15:33 +00:00
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{ kKeyShift_R, 56 /*60*/ },
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2004-04-11 14:58:08 +00:00
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{ kKeyControl_L, 59 },
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2004-10-24 18:15:33 +00:00
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{ kKeyControl_R, 59 /*62*/ },
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2004-04-11 14:58:08 +00:00
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{ kKeyAlt_L, 55 },
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{ kKeyAlt_R, 55 },
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{ kKeySuper_L, 58 },
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2004-10-24 18:15:33 +00:00
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{ kKeySuper_R, 58 /*61*/ },
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{ kKeyMeta_L, 58 },
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{ kKeyMeta_R, 58 /*61*/ },
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2004-12-29 17:07:08 +00:00
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{ kKeyCapsLock, 57 }
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2004-05-26 19:23:32 +00:00
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};
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2004-12-29 17:07:08 +00:00
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// special key that synthesizes a delay. see doFakeKeyEvent() and
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// mapKey().
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static const KeyButton kDelayKey = 510;
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2004-04-11 14:58:08 +00:00
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//
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// COSXKeyState
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//
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2004-12-29 17:07:08 +00:00
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COSXKeyState::COSXKeyState() :
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m_uchrFound(false)
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2004-04-11 14:58:08 +00:00
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{
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2004-07-29 22:11:27 +00:00
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setHalfDuplexMask(0);
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2004-10-24 18:15:33 +00:00
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SInt16 currentKeyScript = GetScriptManagerVariable(smKeyScript);
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SInt16 keyboardLayoutID = GetScriptVariable(currentKeyScript, smScriptKeys);
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setKeyboardLayout(keyboardLayoutID);
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2004-04-11 14:58:08 +00:00
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}
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COSXKeyState::~COSXKeyState()
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{
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2004-05-26 19:23:32 +00:00
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// do nothing
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}
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void
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COSXKeyState::sendKeyEvent(void* target,
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bool press, bool isAutoRepeat,
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KeyID key, KeyModifierMask mask,
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SInt32 count, KeyButton button)
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{
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if (press || isAutoRepeat) {
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// send key
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if (press) {
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CKeyState::sendKeyEvent(target, true, false,
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key, mask, 1, button);
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if (count > 0) {
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--count;
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}
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}
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if (count >= 1) {
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CKeyState::sendKeyEvent(target, true, true,
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key, mask, count, button);
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}
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}
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else {
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// do key up
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CKeyState::sendKeyEvent(target, false, false, key, mask, 1, button);
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}
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2004-04-11 14:58:08 +00:00
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}
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2004-07-29 22:11:27 +00:00
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void
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COSXKeyState::setHalfDuplexMask(KeyModifierMask mask)
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{
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CKeyState::setHalfDuplexMask(mask | KeyModifierCapsLock);
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}
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2004-04-11 14:58:08 +00:00
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bool
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COSXKeyState::fakeCtrlAltDel()
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{
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// pass keys through unchanged
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return false;
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}
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const char*
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2004-10-24 18:15:33 +00:00
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COSXKeyState::getKeyName(KeyButton button) const
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2004-04-11 14:58:08 +00:00
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{
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2004-10-24 18:15:33 +00:00
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static char name[10];
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sprintf(name, "vk 0x%02x", button);
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return name;
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2004-04-11 14:58:08 +00:00
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}
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void
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COSXKeyState::doUpdateKeys()
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{
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// save key mapping
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2004-10-24 18:15:33 +00:00
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m_keyMap.clear();
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2004-12-29 17:07:08 +00:00
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m_uchrFound = false;
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if (m_uchrResource != NULL) {
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m_uchrFound = filluchrKeysMap(m_keyMap);
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}
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if (!m_uchrFound && m_KCHRResource != NULL) {
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fillKCHRKeysMap(m_keyMap);
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2004-04-11 14:58:08 +00:00
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}
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2004-10-24 18:15:33 +00:00
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fillSpecialKeys(m_keyMap, m_virtualKeyMap);
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2004-07-29 22:11:27 +00:00
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// add modifiers
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KeyButtons keys;
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addKeyButton(keys, kKeyShift_L);
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addKeyButton(keys, kKeyShift_R);
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addModifier(KeyModifierShift, keys);
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keys.clear();
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addKeyButton(keys, kKeyControl_L);
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addKeyButton(keys, kKeyControl_R);
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addModifier(KeyModifierControl, keys);
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keys.clear();
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addKeyButton(keys, kKeyAlt_L);
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addKeyButton(keys, kKeyAlt_R);
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addModifier(KeyModifierAlt, keys);
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keys.clear();
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addKeyButton(keys, kKeySuper_L);
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addKeyButton(keys, kKeySuper_R);
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addModifier(KeyModifierSuper, keys);
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keys.clear();
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addKeyButton(keys, kKeyCapsLock);
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addModifier(KeyModifierCapsLock, keys);
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keys.clear();
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2004-10-24 18:15:33 +00:00
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addKeyButton(keys, kKeyNumLock);
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addModifier(KeyModifierNumLock, keys);
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keys.clear();
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// FIXME -- get the current keyboard state. call setKeyDown()
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// and setToggled() as appropriate.
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2004-04-11 14:58:08 +00:00
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}
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void
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2004-10-24 18:15:33 +00:00
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COSXKeyState::doFakeKeyEvent(KeyButton button, bool press, bool)
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2004-04-11 14:58:08 +00:00
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{
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2004-05-26 19:23:32 +00:00
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LOG((CLOG_DEBUG2 "doFakeKeyEvent button:%d, press:%d", button, press));
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2004-12-29 17:07:08 +00:00
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// if it's the special delay key then just pause briefly
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if (button == kDelayKey) {
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ARCH->sleep(0.01);
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return;
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}
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2004-04-11 14:58:08 +00:00
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// let system figure out character for us
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2004-10-24 18:15:33 +00:00
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CGPostKeyboardEvent(0, mapKeyButtonToVirtualKey(button), press);
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2004-04-11 14:58:08 +00:00
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}
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KeyButton
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COSXKeyState::mapKey(Keystrokes& keys, KeyID id,
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2004-12-29 17:07:08 +00:00
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KeyModifierMask desiredMask,
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bool isAutoRepeat) const
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2004-04-11 14:58:08 +00:00
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{
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2004-12-29 17:07:08 +00:00
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// see if the keyboard layout has changed since we last checked it.
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// reload the keyboard info if so.
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const_cast<COSXKeyState*>(this)->checkKeyboardLayout();
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2004-04-11 14:58:08 +00:00
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// look up virtual key
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2004-10-24 18:15:33 +00:00
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CKeyIDMap::const_iterator keyIndex = m_keyMap.find(id);
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2004-04-11 14:58:08 +00:00
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if (keyIndex == m_keyMap.end()) {
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return 0;
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}
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2004-10-24 18:15:33 +00:00
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const CKeySequence& sequence = keyIndex->second;
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if (sequence.empty()) {
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return 0;
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}
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// FIXME -- for both calls to addKeystrokes below we'd prefer to use
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// a required mask that generates the same character but matches
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// the desiredMask as closely as possible.
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// FIXME -- would prefer to not restore the modifier keys after each
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// dead key since it's unnecessary but we don't have a mechanism
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// for tracking the modifier state without actually updating the
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// internal keyboard state. we'd have to track the state to
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// ensure we adjust the right modifiers for remaining dead keys
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// and the final key.
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// add dead keys
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for (size_t i = 0; i < sequence.size() - 1; ++i) {
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// simulate press
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KeyButton keyButton =
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2004-11-09 20:05:33 +00:00
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addKeystrokes(keys, sequence[i].m_button,
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sequence[i].m_requiredState,
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sequence[i].m_requiredMask, false);
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2004-10-24 18:15:33 +00:00
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// simulate release
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Keystroke keystroke;
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2004-12-29 17:07:08 +00:00
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keystroke.m_key = keyButton;
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keystroke.m_press = false;
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keystroke.m_repeat = false;
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keys.push_back(keystroke);
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// pause briefly before sending the next key because some
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// apps (e.g. TextEdit) seem to ignore dead keys that occur
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// very shortly before the next key. why they'd do that i
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// don't know.
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keystroke.m_key = kDelayKey;
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2004-10-24 18:15:33 +00:00
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keystroke.m_press = false;
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keystroke.m_repeat = false;
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keys.push_back(keystroke);
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}
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2004-04-11 14:58:08 +00:00
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2004-12-29 17:07:08 +00:00
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// add final key.
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// if the desired mask includes Alt or Control then match the
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// desired mask. this ensures that combinations like
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// Command+Shift+S use the Command and Shift modifiers and
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// those like Command+S do not use the shift modifier.
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if ((desiredMask & (KeyModifierControl | KeyModifierAlt)) != 0) {
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return addKeystrokes(keys, sequence.back().m_button,
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desiredMask,
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KeyModifierShift | KeyModifierSuper |
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KeyModifierAlt | KeyModifierControl |
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KeyModifierCapsLock,
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isAutoRepeat);
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}
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else {
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return addKeystrokes(keys, sequence.back().m_button,
|
2004-11-09 20:05:33 +00:00
|
|
|
sequence.back().m_requiredState,
|
2004-12-29 17:07:08 +00:00
|
|
|
sequence.back().m_requiredMask,
|
2004-10-24 18:15:33 +00:00
|
|
|
isAutoRepeat);
|
2004-12-29 17:07:08 +00:00
|
|
|
}
|
2004-10-24 18:15:33 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
KeyButton
|
|
|
|
COSXKeyState::addKeystrokes(Keystrokes& keys, KeyButton keyButton,
|
|
|
|
KeyModifierMask desiredMask, KeyModifierMask requiredMask,
|
|
|
|
bool isAutoRepeat) const
|
|
|
|
{
|
|
|
|
// adjust the modifiers
|
2004-04-11 14:58:08 +00:00
|
|
|
Keystrokes undo;
|
2004-10-24 18:15:33 +00:00
|
|
|
if (!adjustModifiers(keys, undo, desiredMask, requiredMask)) {
|
2004-04-11 14:58:08 +00:00
|
|
|
LOG((CLOG_DEBUG2 "failed to adjust modifiers"));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// add the key event
|
|
|
|
Keystroke keystroke;
|
2004-10-24 18:15:33 +00:00
|
|
|
keystroke.m_key = keyButton;
|
2004-04-11 14:58:08 +00:00
|
|
|
if (!isAutoRepeat) {
|
|
|
|
keystroke.m_press = true;
|
|
|
|
keystroke.m_repeat = false;
|
|
|
|
keys.push_back(keystroke);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
keystroke.m_press = false;
|
|
|
|
keystroke.m_repeat = true;
|
|
|
|
keys.push_back(keystroke);
|
|
|
|
keystroke.m_press = true;
|
|
|
|
keys.push_back(keystroke);
|
|
|
|
}
|
|
|
|
|
|
|
|
// put undo keystrokes at end of keystrokes in reverse order
|
|
|
|
while (!undo.empty()) {
|
|
|
|
keys.push_back(undo.back());
|
|
|
|
undo.pop_back();
|
|
|
|
}
|
|
|
|
|
2004-10-24 18:15:33 +00:00
|
|
|
return keyButton;
|
2004-04-11 14:58:08 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
2004-10-24 18:15:33 +00:00
|
|
|
COSXKeyState::adjustModifiers(Keystrokes& keys,
|
|
|
|
Keystrokes& undo,
|
|
|
|
KeyModifierMask desiredMask,
|
|
|
|
KeyModifierMask requiredMask) const
|
2004-04-11 14:58:08 +00:00
|
|
|
{
|
2004-10-24 18:15:33 +00:00
|
|
|
// for each modifier in requiredMask make sure the current state
|
|
|
|
// of that modifier matches the bit in desiredMask.
|
|
|
|
for (KeyModifierMask mask = 1u; requiredMask != 0; mask <<= 1) {
|
|
|
|
if ((mask & requiredMask) != 0) {
|
|
|
|
bool active = ((desiredMask & mask) != 0);
|
|
|
|
if (!mapModifier(keys, undo, mask, active)) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
requiredMask ^= mask;
|
|
|
|
}
|
|
|
|
}
|
2004-04-11 14:58:08 +00:00
|
|
|
return true;
|
|
|
|
}
|
2004-05-26 19:23:32 +00:00
|
|
|
|
2004-10-24 18:15:33 +00:00
|
|
|
KeyButton
|
|
|
|
COSXKeyState::mapKeyFromEvent(CKeyIDs& ids,
|
|
|
|
KeyModifierMask* maskOut, EventRef event) const
|
2004-05-26 19:23:32 +00:00
|
|
|
{
|
2004-10-24 18:15:33 +00:00
|
|
|
ids.clear();
|
|
|
|
|
|
|
|
// map modifier key
|
|
|
|
if (maskOut != NULL) {
|
|
|
|
KeyModifierMask activeMask = getActiveModifiers();
|
|
|
|
activeMask &= ~KeyModifierModeSwitch;
|
|
|
|
*maskOut = activeMask;
|
|
|
|
}
|
2004-05-26 19:23:32 +00:00
|
|
|
|
2004-10-24 18:15:33 +00:00
|
|
|
// get virtual key
|
2004-05-26 19:23:32 +00:00
|
|
|
UInt32 vkCode;
|
|
|
|
GetEventParameter(event, kEventParamKeyCode, typeUInt32,
|
|
|
|
NULL, sizeof(vkCode), NULL, &vkCode);
|
|
|
|
|
2004-10-24 18:15:33 +00:00
|
|
|
// handle up events
|
|
|
|
UInt32 eventKind = GetEventKind(event);
|
|
|
|
if (eventKind == kEventRawKeyUp) {
|
|
|
|
// the id isn't used. we just need the same button we used on
|
|
|
|
// the key press. note that we don't use or reset the dead key
|
|
|
|
// state; up events should not affect the dead key state.
|
|
|
|
ids.push_back(kKeyNone);
|
|
|
|
return mapVirtualKeyToKeyButton(vkCode);
|
|
|
|
}
|
2004-08-04 22:48:08 +00:00
|
|
|
|
2004-10-24 18:15:33 +00:00
|
|
|
// check for special keys
|
|
|
|
CVirtualKeyMap::const_iterator i = m_virtualKeyMap.find(vkCode);
|
|
|
|
if (i != m_virtualKeyMap.end()) {
|
|
|
|
m_deadKeyState = 0;
|
|
|
|
ids.push_back(i->second);
|
|
|
|
return mapVirtualKeyToKeyButton(vkCode);
|
2004-05-26 19:23:32 +00:00
|
|
|
}
|
2004-07-29 22:11:27 +00:00
|
|
|
|
2004-10-24 18:15:33 +00:00
|
|
|
// check for character keys
|
2004-12-29 17:07:08 +00:00
|
|
|
if (m_uchrFound) {
|
|
|
|
// get the event modifiers and remove the command and control
|
|
|
|
// keys.
|
|
|
|
UInt32 modifiers;
|
|
|
|
GetEventParameter(event, kEventParamKeyModifiers, typeUInt32,
|
|
|
|
NULL, sizeof(modifiers), NULL, &modifiers);
|
|
|
|
modifiers &= ~(cmdKey | controlKey | rightControlKey);
|
|
|
|
|
|
|
|
// build keycode
|
|
|
|
UInt16 keycode =
|
|
|
|
static_cast<UInt16>((modifiers & 0xff00u) | (vkCode & 0x00ffu));
|
|
|
|
|
|
|
|
// choose action
|
|
|
|
UInt16 action;
|
|
|
|
switch (eventKind) {
|
|
|
|
case kEventRawKeyDown:
|
|
|
|
action = kUCKeyActionDown;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case kEventRawKeyRepeat:
|
|
|
|
action = kUCKeyActionAutoKey;
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// translate key
|
|
|
|
UniCharCount count;
|
|
|
|
UniChar chars[2];
|
|
|
|
OSStatus status = UCKeyTranslate(m_uchrResource, keycode, action,
|
|
|
|
modifiers, m_keyboardType, 0, &m_deadKeyState,
|
|
|
|
sizeof(chars) / sizeof(chars[0]), &count, chars);
|
|
|
|
|
|
|
|
// get the characters
|
|
|
|
if (status == 0) {
|
|
|
|
if (count != 0 || m_deadKeyState == 0) {
|
|
|
|
m_deadKeyState = 0;
|
|
|
|
for (UniCharCount i = 0; i < count; ++i) {
|
|
|
|
ids.push_back(unicharToKeyID(chars[i]));
|
|
|
|
}
|
|
|
|
return mapVirtualKeyToKeyButton(vkCode);
|
|
|
|
}
|
|
|
|
}
|
2004-10-24 18:15:33 +00:00
|
|
|
}
|
|
|
|
else if (m_KCHRResource != NULL) {
|
|
|
|
// get the event modifiers and remove the command and control
|
|
|
|
// keys.
|
|
|
|
UInt32 modifiers;
|
|
|
|
GetEventParameter(event, kEventParamKeyModifiers, typeUInt32,
|
|
|
|
NULL, sizeof(modifiers), NULL, &modifiers);
|
|
|
|
modifiers &= ~(cmdKey | controlKey | rightControlKey);
|
|
|
|
|
|
|
|
// build keycode
|
|
|
|
UInt16 keycode =
|
|
|
|
static_cast<UInt16>((modifiers & 0xff00u) | (vkCode & 0x00ffu));
|
|
|
|
|
|
|
|
// translate key
|
|
|
|
UInt32 result = KeyTranslate(m_KCHRResource, keycode, &m_deadKeyState);
|
|
|
|
|
|
|
|
// get the characters
|
|
|
|
UInt8 c1 = static_cast<UInt8>((result >> 16) & 0xffu);
|
|
|
|
UInt8 c2 = static_cast<UInt8>( result & 0xffu);
|
|
|
|
if (c2 != 0) {
|
|
|
|
m_deadKeyState = 0;
|
|
|
|
if (c1 != 0) {
|
|
|
|
ids.push_back(charToKeyID(c1));
|
|
|
|
}
|
|
|
|
ids.push_back(charToKeyID(c2));
|
|
|
|
return mapVirtualKeyToKeyButton(vkCode);
|
|
|
|
}
|
2004-05-26 19:23:32 +00:00
|
|
|
}
|
|
|
|
|
2004-10-24 18:15:33 +00:00
|
|
|
return 0;
|
2004-07-29 22:11:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
COSXKeyState::addKeyButton(KeyButtons& keys, KeyID id) const
|
|
|
|
{
|
2004-10-24 18:15:33 +00:00
|
|
|
CKeyIDMap::const_iterator keyIndex = m_keyMap.find(id);
|
2004-07-29 22:11:27 +00:00
|
|
|
if (keyIndex == m_keyMap.end()) {
|
|
|
|
return;
|
|
|
|
}
|
2004-11-09 20:05:33 +00:00
|
|
|
keys.push_back(keyIndex->second[0].m_button);
|
2004-07-29 22:11:27 +00:00
|
|
|
}
|
2004-05-26 19:23:32 +00:00
|
|
|
|
2004-07-29 22:11:27 +00:00
|
|
|
void
|
|
|
|
COSXKeyState::handleModifierKeys(void* target,
|
|
|
|
KeyModifierMask oldMask, KeyModifierMask newMask)
|
|
|
|
{
|
|
|
|
// compute changed modifiers
|
|
|
|
KeyModifierMask changed = (oldMask ^ newMask);
|
|
|
|
|
|
|
|
// synthesize changed modifier keys
|
|
|
|
if ((changed & KeyModifierShift) != 0) {
|
|
|
|
handleModifierKey(target, kKeyShift_L,
|
|
|
|
(newMask & KeyModifierShift) != 0);
|
|
|
|
}
|
|
|
|
if ((changed & KeyModifierControl) != 0) {
|
|
|
|
handleModifierKey(target, kKeyControl_L,
|
|
|
|
(newMask & KeyModifierControl) != 0);
|
|
|
|
}
|
|
|
|
if ((changed & KeyModifierAlt) != 0) {
|
|
|
|
handleModifierKey(target, kKeyAlt_L,
|
|
|
|
(newMask & KeyModifierAlt) != 0);
|
|
|
|
}
|
|
|
|
if ((changed & KeyModifierSuper) != 0) {
|
|
|
|
handleModifierKey(target, kKeySuper_L,
|
|
|
|
(newMask & KeyModifierSuper) != 0);
|
|
|
|
}
|
|
|
|
if ((changed & KeyModifierCapsLock) != 0) {
|
|
|
|
handleModifierKey(target, kKeyCapsLock,
|
|
|
|
(newMask & KeyModifierCapsLock) != 0);
|
|
|
|
}
|
2004-05-26 19:23:32 +00:00
|
|
|
}
|
2004-07-29 22:11:27 +00:00
|
|
|
|
|
|
|
void
|
|
|
|
COSXKeyState::handleModifierKey(void* target, KeyID id, bool down)
|
|
|
|
{
|
2004-10-24 18:15:33 +00:00
|
|
|
CKeyIDMap::const_iterator keyIndex = m_keyMap.find(id);
|
2004-07-29 22:11:27 +00:00
|
|
|
if (keyIndex == m_keyMap.end()) {
|
|
|
|
return;
|
|
|
|
}
|
2004-11-09 20:05:33 +00:00
|
|
|
KeyButton button = keyIndex->second[0].m_button;
|
2004-07-29 22:11:27 +00:00
|
|
|
setKeyDown(button, down);
|
|
|
|
sendKeyEvent(target, down, false, id, getActiveModifiers(), 0, button);
|
|
|
|
}
|
|
|
|
|
2004-10-24 18:15:33 +00:00
|
|
|
void
|
|
|
|
COSXKeyState::checkKeyboardLayout()
|
|
|
|
{
|
|
|
|
SInt16 currentKeyScript = GetScriptManagerVariable(smKeyScript);
|
|
|
|
SInt16 keyboardLayoutID = GetScriptVariable(currentKeyScript, smScriptKeys);
|
2004-12-29 17:07:08 +00:00
|
|
|
UInt32 keyboardType = LMGetKbdType();
|
|
|
|
if (keyboardLayoutID != m_keyboardLayoutID ||
|
|
|
|
keyboardType != m_keyboardType) {
|
2004-10-24 18:15:33 +00:00
|
|
|
// layout changed
|
2004-12-29 17:07:08 +00:00
|
|
|
m_keyboardType = keyboardType;
|
2004-10-24 18:15:33 +00:00
|
|
|
setKeyboardLayout(keyboardLayoutID);
|
2004-12-29 17:07:08 +00:00
|
|
|
updateKeys();
|
2004-10-24 18:15:33 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
COSXKeyState::setKeyboardLayout(SInt16 keyboardLayoutID)
|
|
|
|
{
|
|
|
|
m_keyboardLayoutID = keyboardLayoutID;
|
|
|
|
m_deadKeyState = 0;
|
|
|
|
m_KCHRHandle = GetResource('KCHR', m_keyboardLayoutID);
|
|
|
|
m_uchrHandle = GetResource('uchr', m_keyboardLayoutID);
|
|
|
|
m_KCHRResource = NULL;
|
|
|
|
m_uchrResource = NULL;
|
|
|
|
if (m_uchrHandle != NULL) {
|
|
|
|
m_uchrResource = reinterpret_cast<UCKeyboardLayout*>(*m_uchrHandle);
|
|
|
|
}
|
2004-12-29 17:07:08 +00:00
|
|
|
if (m_KCHRHandle != NULL) {
|
2004-10-24 18:15:33 +00:00
|
|
|
m_KCHRResource = reinterpret_cast<CKCHRResource*>(*m_KCHRHandle);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
COSXKeyState::fillSpecialKeys(CKeyIDMap& keyMap,
|
|
|
|
CVirtualKeyMap& virtualKeyMap) const
|
|
|
|
{
|
|
|
|
// FIXME -- would like to avoid hard coded tables
|
2004-11-09 20:05:33 +00:00
|
|
|
CKeyEventInfo info;
|
2004-10-24 18:15:33 +00:00
|
|
|
for (UInt32 i = 0; i < sizeof(s_controlKeys) /
|
|
|
|
sizeof(s_controlKeys[0]); ++i) {
|
|
|
|
const CKeyEntry& entry = s_controlKeys[i];
|
|
|
|
KeyID keyID = entry.m_keyID;
|
2004-11-09 20:05:33 +00:00
|
|
|
info.m_button = mapVirtualKeyToKeyButton(entry.m_virtualKey);
|
|
|
|
info.m_requiredMask = 0;
|
|
|
|
info.m_requiredState = 0;
|
2004-10-24 18:15:33 +00:00
|
|
|
if (keyMap.count(keyID) == 0) {
|
2004-11-09 20:05:33 +00:00
|
|
|
keyMap[keyID].push_back(info);
|
2004-10-24 18:15:33 +00:00
|
|
|
}
|
|
|
|
if (virtualKeyMap.count(entry.m_virtualKey) == 0) {
|
|
|
|
virtualKeyMap[entry.m_virtualKey] = entry.m_keyID;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
2004-12-29 17:07:08 +00:00
|
|
|
COSXKeyState::fillKCHRKeysMap(CKeyIDMap& keyMap) const
|
2004-10-24 18:15:33 +00:00
|
|
|
{
|
|
|
|
assert(m_KCHRResource != NULL);
|
|
|
|
|
|
|
|
CKCHRResource* r = m_KCHRResource;
|
|
|
|
|
|
|
|
// build non-composed keys to virtual keys mapping
|
2004-11-09 20:05:33 +00:00
|
|
|
std::map<UInt8, CKeyEventInfo> vkMap;
|
2004-10-24 18:15:33 +00:00
|
|
|
for (SInt32 i = 0; i < r->m_numTables; ++i) {
|
|
|
|
// determine the modifier keys for table i
|
|
|
|
KeyModifierMask mask =
|
2004-12-29 17:07:08 +00:00
|
|
|
maskForTable(static_cast<UInt8>(i), r->m_tableSelectionIndex,
|
|
|
|
256, static_cast<UInt8>(i));
|
2004-10-24 18:15:33 +00:00
|
|
|
|
|
|
|
// build the KeyID to virtual key map
|
|
|
|
for (SInt32 j = 0; j < 128; ++j) {
|
|
|
|
// get character
|
|
|
|
UInt8 c = r->m_characterTables[i][j];
|
|
|
|
|
2004-11-09 20:05:33 +00:00
|
|
|
// save key info
|
|
|
|
// FIXME -- should set only those bits in m_requiredMask that
|
|
|
|
// correspond to modifiers that are truly necessary to
|
|
|
|
// generate the character. this mostly works as-is, though.
|
|
|
|
CKeyEventInfo info;
|
|
|
|
info.m_button = mapVirtualKeyToKeyButton(j);
|
2004-12-29 17:07:08 +00:00
|
|
|
info.m_requiredMask =
|
|
|
|
KeyModifierShift | KeyModifierSuper |
|
|
|
|
KeyModifierCapsLock;
|
2004-11-09 20:05:33 +00:00
|
|
|
info.m_requiredState = mask;
|
|
|
|
|
2004-10-24 18:15:33 +00:00
|
|
|
// save character to virtual key mapping
|
2004-11-12 15:50:04 +00:00
|
|
|
if (vkMap.count(c) == 0) {
|
2004-11-09 20:05:33 +00:00
|
|
|
vkMap[c] = info;
|
2004-10-24 18:15:33 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// skip non-glyph character
|
|
|
|
if (c < 32 || c == 127) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// map character to KeyID
|
|
|
|
KeyID keyID = charToKeyID(c);
|
|
|
|
|
|
|
|
// if we've seen this character already then do nothing
|
|
|
|
if (keyMap.count(keyID) != 0) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// save entry for character
|
2004-11-09 20:05:33 +00:00
|
|
|
keyMap[keyID].push_back(info);
|
2004-10-24 18:15:33 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// build composed keys to virtual keys mapping
|
|
|
|
CKCHRDeadKeys* dkp =
|
|
|
|
reinterpret_cast<CKCHRDeadKeys*>(r->m_characterTables[r->m_numTables]);
|
|
|
|
CKCHRDeadKeyRecord* dkr = dkp->m_records;
|
|
|
|
for (SInt32 i = 0; i < dkp->m_numRecords; ++i) {
|
|
|
|
// determine the modifier keys for table i
|
|
|
|
KeyModifierMask mask =
|
2004-12-29 17:07:08 +00:00
|
|
|
maskForTable(dkr->m_tableIndex, r->m_tableSelectionIndex,
|
|
|
|
256, dkr->m_tableIndex);
|
2004-10-24 18:15:33 +00:00
|
|
|
|
|
|
|
// map each completion
|
|
|
|
for (SInt32 j = 0; j < dkr->m_numCompletions; ++j) {
|
|
|
|
// get character
|
|
|
|
UInt8 c = dkr->m_completion[j][1];
|
|
|
|
|
|
|
|
// skip non-glyph character
|
|
|
|
if (c < 32 || c == 127) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// map character to KeyID
|
|
|
|
KeyID keyID = charToKeyID(c);
|
|
|
|
|
|
|
|
// if we've seen this character already then do nothing
|
|
|
|
if (keyMap.count(keyID) != 0) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// map keyID, first to the dead key then to uncomposed
|
|
|
|
// character. we must find a virtual key that maps to
|
|
|
|
// to the uncomposed character.
|
|
|
|
if (vkMap.count(dkr->m_completion[j][0]) != 0) {
|
|
|
|
CKeySequence& sequence = keyMap[keyID];
|
2004-11-09 20:05:33 +00:00
|
|
|
|
|
|
|
// save key info
|
|
|
|
// FIXME -- should set only those bits in m_requiredMask that
|
|
|
|
// correspond to modifiers that are truly necessary to
|
|
|
|
// generate the character. this mostly works as-is, though.
|
|
|
|
CKeyEventInfo info;
|
|
|
|
info.m_button = mapVirtualKeyToKeyButton(
|
|
|
|
dkr->m_virtualKey);
|
2004-12-29 17:07:08 +00:00
|
|
|
info.m_requiredMask =
|
|
|
|
KeyModifierShift | KeyModifierSuper |
|
|
|
|
KeyModifierAlt | KeyModifierControl |
|
|
|
|
KeyModifierCapsLock;
|
2004-11-09 20:05:33 +00:00
|
|
|
info.m_requiredState = mask;
|
|
|
|
sequence.push_back(info);
|
2004-10-24 18:15:33 +00:00
|
|
|
sequence.push_back(vkMap[dkr->m_completion[j][0]]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// next table. skip all the completions and the no match
|
|
|
|
// pair to get the next table.
|
|
|
|
dkr = reinterpret_cast<CKCHRDeadKeyRecord*>(
|
|
|
|
dkr->m_completion[dkr->m_numCompletions + 1]);
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool
|
2004-12-29 17:07:08 +00:00
|
|
|
COSXKeyState::filluchrKeysMap(CKeyIDMap& keyMap) const
|
2004-10-24 18:15:33 +00:00
|
|
|
{
|
2004-12-29 17:07:08 +00:00
|
|
|
assert(m_uchrResource != NULL);
|
|
|
|
|
|
|
|
UCKeyboardLayout* r = m_uchrResource;
|
|
|
|
UInt8* base = reinterpret_cast<UInt8*>(r);
|
|
|
|
|
|
|
|
UCKeyLayoutFeatureInfo* fi = NULL;
|
|
|
|
if (r->keyLayoutFeatureInfoOffset != 0) {
|
|
|
|
fi = reinterpret_cast<UCKeyLayoutFeatureInfo*>(
|
|
|
|
base + r->keyLayoutFeatureInfoOffset);
|
|
|
|
}
|
|
|
|
|
|
|
|
// find the keyboard info for the current keyboard type
|
|
|
|
UCKeyboardTypeHeader* th = NULL;
|
|
|
|
for (ItemCount i = 0; i < r->keyboardTypeCount; ++i) {
|
|
|
|
if (m_keyboardType >= r->keyboardTypeList[i].keyboardTypeFirst &&
|
|
|
|
m_keyboardType <= r->keyboardTypeList[i].keyboardTypeLast) {
|
|
|
|
th = r->keyboardTypeList + i;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (r->keyboardTypeList[i].keyboardTypeFirst == 0) {
|
|
|
|
// found the default. use it unless we find a match.
|
|
|
|
th = r->keyboardTypeList + i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (th == NULL) {
|
|
|
|
// cannot find a suitable keyboard type
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get tables for keyboard type
|
|
|
|
UCKeyModifiersToTableNum* m =
|
|
|
|
reinterpret_cast<UCKeyModifiersToTableNum*>(
|
|
|
|
base + th->keyModifiersToTableNumOffset);
|
|
|
|
UCKeyToCharTableIndex* cti =
|
|
|
|
reinterpret_cast<UCKeyToCharTableIndex*>(
|
|
|
|
base + th->keyToCharTableIndexOffset);
|
|
|
|
UCKeySequenceDataIndex* sdi =
|
|
|
|
reinterpret_cast<UCKeySequenceDataIndex*>(
|
|
|
|
base + th->keySequenceDataIndexOffset);
|
|
|
|
|
|
|
|
// build non-composed keys to virtual keys mapping
|
|
|
|
CDeadKeyMap dkMap;
|
|
|
|
for (UInt32 i = 0; i < cti->keyToCharTableCount; ++i) {
|
|
|
|
// determine the modifier keys for table i
|
|
|
|
KeyModifierMask mask =
|
|
|
|
maskForTable(static_cast<UInt8>(i), m->tableNum,
|
|
|
|
m->modifiersCount, m->defaultTableNum);
|
|
|
|
|
|
|
|
// get the character table
|
|
|
|
UCKeyOutput* ct =
|
|
|
|
reinterpret_cast<UCKeyOutput*>(
|
|
|
|
base + cti->keyToCharTableOffsets[i]);
|
|
|
|
|
|
|
|
// build the KeyID to virtual key map
|
|
|
|
for (SInt32 j = 0; j < cti->keyToCharTableSize; ++j) {
|
|
|
|
// get character
|
|
|
|
UInt16 c = ct[j];
|
|
|
|
|
|
|
|
// ignore key sequence mappings
|
|
|
|
if ((c & 0xc000) == 0x8000) {
|
|
|
|
UInt16 index = (c & 0x3fff);
|
|
|
|
if (index < sdi->charSequenceCount &&
|
|
|
|
sdi->charSequenceOffsets[index] !=
|
|
|
|
sdi->charSequenceOffsets[index + 1]) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// not a sequence mapping. use character as-is.
|
|
|
|
}
|
|
|
|
|
|
|
|
// just record dead key mappings
|
|
|
|
else if ((c & 0xc000) == 0x4000) {
|
|
|
|
UInt16 index = (c & 0x3fff);
|
|
|
|
if (dkMap.count(index) == 0) {
|
|
|
|
dkMap[index] = std::make_pair(j, mask);
|
|
|
|
}
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// skip non-glyph character
|
|
|
|
if (c < 32 || c == 127 || c == 0xfffe || c == 0xffff) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// map character to KeyID
|
|
|
|
KeyID keyID = unicharToKeyID(c);
|
|
|
|
|
|
|
|
// if we've seen this character already then do nothing
|
|
|
|
if (keyMap.count(keyID) != 0) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// save entry for character
|
|
|
|
// FIXME -- should set only those bits in m_requiredMask that
|
|
|
|
// correspond to modifiers that are truly necessary to
|
|
|
|
// generate the character.
|
|
|
|
CKeyEventInfo info;
|
|
|
|
info.m_button = mapVirtualKeyToKeyButton(j);
|
|
|
|
info.m_requiredMask =
|
|
|
|
KeyModifierShift | KeyModifierSuper |
|
|
|
|
KeyModifierCapsLock;
|
|
|
|
info.m_requiredState = mask;
|
|
|
|
keyMap[keyID].push_back(info);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// build composed keys to virtual keys mapping
|
|
|
|
UCKeyStateRecordsIndex* sri = NULL;
|
|
|
|
if (th->keyStateRecordsIndexOffset != NULL) {
|
|
|
|
sri = reinterpret_cast<UCKeyStateRecordsIndex*>(
|
|
|
|
base + th->keyStateRecordsIndexOffset);
|
|
|
|
}
|
|
|
|
UCKeyStateTerminators* st = NULL;
|
|
|
|
if (th->keyStateTerminatorsOffset != NULL) {
|
|
|
|
st = reinterpret_cast<UCKeyStateTerminators*>(
|
|
|
|
base + th->keyStateTerminatorsOffset);
|
|
|
|
}
|
|
|
|
CKeySequence sequence;
|
|
|
|
mapDeadKeySequence(keyMap, sequence, 0, base, sri, st, dkMap);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
COSXKeyState::mapDeadKeySequence(CKeyIDMap& keyMap,
|
|
|
|
CKeySequence& sequence,
|
|
|
|
UInt16 state, const UInt8* base,
|
|
|
|
const UCKeyStateRecordsIndex* sri,
|
|
|
|
const UCKeyStateTerminators* st,
|
|
|
|
CDeadKeyMap& dkMap)
|
|
|
|
{
|
|
|
|
for (CDeadKeyMap::const_iterator i = dkMap.begin(); i != dkMap.end(); ++i) {
|
|
|
|
UInt16 index = i->first;
|
|
|
|
const UCKeyStateRecord* sr =
|
|
|
|
reinterpret_cast<const UCKeyStateRecord*>(
|
|
|
|
base + sri->keyStateRecordOffsets[index]);
|
|
|
|
const UCKeyStateEntryTerminal* kset =
|
|
|
|
reinterpret_cast<const UCKeyStateEntryTerminal*>(
|
|
|
|
sr->stateEntryData);
|
|
|
|
|
|
|
|
UInt16 c = 0;
|
|
|
|
UInt16 nextState = 0;
|
|
|
|
if (state == 0) {
|
|
|
|
c = sr->stateZeroCharData;
|
|
|
|
nextState = sr->stateZeroNextState;
|
|
|
|
}
|
|
|
|
else if (sr->stateEntryFormat == kUCKeyStateEntryTerminalFormat) {
|
|
|
|
for (UInt16 j = 0; j < sr->stateEntryCount; ++j) {
|
|
|
|
if (kset[j].curState == state) {
|
|
|
|
c = kset[j].charData;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// XXX -- default state terminator not supported yet
|
|
|
|
}
|
|
|
|
else if (sr->stateEntryFormat == kUCKeyStateEntryRangeFormat) {
|
|
|
|
// XXX -- not supported yet
|
|
|
|
}
|
|
|
|
|
|
|
|
// push character onto sequence. m_requiredMask should only
|
|
|
|
// have those modifiers that are truly necessary to generate
|
|
|
|
// the character.
|
|
|
|
CKeyEventInfo info;
|
|
|
|
info.m_button = mapVirtualKeyToKeyButton(
|
|
|
|
i->second.first);
|
|
|
|
info.m_requiredMask =
|
|
|
|
KeyModifierShift | KeyModifierSuper |
|
|
|
|
KeyModifierCapsLock;
|
|
|
|
info.m_requiredState = i->second.second;
|
|
|
|
sequence.push_back(info);
|
|
|
|
|
|
|
|
if (nextState != 0) {
|
|
|
|
// next in dead key sequence
|
|
|
|
mapDeadKeySequence(keyMap, sequence,
|
|
|
|
nextState, base, sri, st, dkMap);
|
|
|
|
}
|
|
|
|
else if (c >= 32 && c != 127 && c != 0xfffe && c != 0xffff) {
|
|
|
|
// terminate sequence
|
|
|
|
KeyID keyID = unicharToKeyID(c);
|
|
|
|
|
|
|
|
// if we've seen this character already then do nothing,
|
|
|
|
// otherwise save it in the key map.
|
|
|
|
if (keyMap.count(keyID) == 0) {
|
|
|
|
keyMap[keyID] = sequence;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// pop character from sequence
|
|
|
|
sequence.pop_back();
|
|
|
|
}
|
2004-10-24 18:15:33 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
KeyButton
|
|
|
|
COSXKeyState::mapVirtualKeyToKeyButton(UInt32 keyCode)
|
|
|
|
{
|
|
|
|
// 'A' maps to 0 so shift every id
|
|
|
|
return static_cast<KeyButton>(keyCode + KeyButtonOffset);
|
|
|
|
}
|
|
|
|
|
|
|
|
UInt32
|
|
|
|
COSXKeyState::mapKeyButtonToVirtualKey(KeyButton keyButton)
|
|
|
|
{
|
|
|
|
return static_cast<UInt32>(keyButton - KeyButtonOffset);
|
|
|
|
}
|
|
|
|
|
|
|
|
KeyID
|
|
|
|
COSXKeyState::charToKeyID(UInt8 c)
|
|
|
|
{
|
|
|
|
if (c == 0) {
|
|
|
|
return kKeyNone;
|
|
|
|
}
|
|
|
|
else if (c >= 32 && c < 127) {
|
|
|
|
// ASCII
|
|
|
|
return static_cast<KeyID>(c);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
// create string with character
|
|
|
|
char str[2];
|
|
|
|
str[0] = static_cast<char>(c);
|
|
|
|
str[1] = 0;
|
|
|
|
|
|
|
|
// convert to unicode
|
|
|
|
CFStringRef cfString =
|
|
|
|
CFStringCreateWithCStringNoCopy(kCFAllocatorDefault,
|
|
|
|
str, GetScriptManagerVariable(smKeyScript),
|
|
|
|
kCFAllocatorNull);
|
|
|
|
|
|
|
|
// convert to precomposed
|
|
|
|
CFMutableStringRef mcfString =
|
|
|
|
CFStringCreateMutableCopy(kCFAllocatorDefault, 0, cfString);
|
|
|
|
CFRelease(cfString);
|
|
|
|
CFStringNormalize(mcfString, kCFStringNormalizationFormC);
|
|
|
|
|
|
|
|
// check result
|
|
|
|
int unicodeLength = CFStringGetLength(mcfString);
|
|
|
|
if (unicodeLength == 0) {
|
|
|
|
return kKeyNone;
|
|
|
|
}
|
|
|
|
if (unicodeLength > 1) {
|
|
|
|
// FIXME -- more than one character, we should handle this
|
|
|
|
return kKeyNone;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get unicode character
|
|
|
|
UniChar uc = CFStringGetCharacterAtIndex(mcfString, 0);
|
|
|
|
CFRelease(mcfString);
|
|
|
|
|
|
|
|
// convert to KeyID
|
|
|
|
return static_cast<KeyID>(uc);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
KeyID
|
|
|
|
COSXKeyState::unicharToKeyID(UniChar c)
|
|
|
|
{
|
|
|
|
return static_cast<KeyID>(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
KeyModifierMask
|
2004-12-29 17:07:08 +00:00
|
|
|
COSXKeyState::maskForTable(UInt8 i, UInt8* tableSelectors,
|
|
|
|
UInt32 numEntries, UInt8 defaultIndex)
|
2004-10-24 18:15:33 +00:00
|
|
|
{
|
|
|
|
// this is a table of 0 to 255 sorted by the number of 1 bits then
|
|
|
|
// numerical order.
|
|
|
|
static const UInt8 s_indexTable[] = {
|
|
|
|
0, 1, 2, 4, 8, 16, 32, 64, 128, 3, 5, 6, 9, 10, 12, 17,
|
|
|
|
18, 20, 24, 33, 34, 36, 40, 48, 65, 66, 68, 72, 80, 96, 129, 130,
|
|
|
|
132, 136, 144, 160, 192, 7, 11, 13, 14, 19, 21, 22, 25, 26, 28, 35,
|
|
|
|
37, 38, 41, 42, 44, 49, 50, 52, 56, 67, 69, 70, 73, 74, 76, 81,
|
|
|
|
82, 84, 88, 97, 98, 100, 104, 112, 131, 133, 134, 137, 138, 140, 145, 146,
|
|
|
|
148, 152, 161, 162, 164, 168, 176, 193, 194, 196, 200, 208, 224, 15, 23, 27,
|
|
|
|
29, 30, 39, 43, 45, 46, 51, 53, 54, 57, 58, 60, 71, 75, 77, 78,
|
|
|
|
83, 85, 86, 89, 90, 92, 99, 101, 102, 105, 106, 108, 113, 114, 116, 120,
|
|
|
|
135, 139, 141, 142, 147, 149, 150, 153, 154, 156, 163, 165, 166, 169, 170, 172,
|
|
|
|
177, 178, 180, 184, 195, 197, 198, 201, 202, 204, 209, 210, 212, 216, 225, 226,
|
|
|
|
228, 232, 240, 31, 47, 55, 59, 61, 62, 79, 87, 91, 93, 94, 103, 107,
|
|
|
|
109, 110, 115, 117, 118, 121, 122, 124, 143, 151, 155, 157, 158, 167, 171, 173,
|
|
|
|
174, 179, 181, 182, 185, 186, 188, 199, 203, 205, 206, 211, 213, 214, 217, 218,
|
|
|
|
220, 227, 229, 230, 233, 234, 236, 241, 242, 244, 248, 63, 95, 111, 119, 123,
|
|
|
|
125, 126, 159, 175, 183, 187, 189, 190, 207, 215, 219, 221, 222, 231, 235, 237,
|
|
|
|
238, 243, 245, 246, 249, 250, 252, 127, 191, 223, 239, 247, 251, 253, 254, 255
|
|
|
|
};
|
|
|
|
|
2004-12-29 17:07:08 +00:00
|
|
|
while (true) {
|
|
|
|
// find first entry in tableSelectors that maps to i. this is the
|
|
|
|
// one that uses the fewest modifier keys.
|
|
|
|
UInt8 maxIndex = static_cast<UInt8>(numEntries - 1);
|
|
|
|
for (UInt32 j = 0; j < 256; ++j) {
|
|
|
|
if (s_indexTable[j] <= maxIndex &&
|
|
|
|
tableSelectors[s_indexTable[j]] == i) {
|
|
|
|
// convert our mask to a traditional mac modifier mask
|
|
|
|
// (which just means shifting it left 8 bits).
|
|
|
|
UInt16 macMask = (static_cast<UInt16>(s_indexTable[j]) << 8);
|
|
|
|
|
|
|
|
// convert the mac modifier mask to our mask.
|
|
|
|
KeyModifierMask mask = 0;
|
|
|
|
if ((macMask & (shiftKey | rightShiftKey)) != 0) {
|
|
|
|
mask |= KeyModifierShift;
|
|
|
|
}
|
|
|
|
if ((macMask & (controlKey | rightControlKey)) != 0) {
|
|
|
|
mask |= KeyModifierControl;
|
|
|
|
}
|
|
|
|
if ((macMask & cmdKey) != 0) {
|
|
|
|
mask |= KeyModifierAlt;
|
|
|
|
}
|
|
|
|
if ((macMask & (optionKey | rightOptionKey)) != 0) {
|
|
|
|
mask |= KeyModifierSuper;
|
|
|
|
}
|
|
|
|
if ((macMask & alphaLock) != 0) {
|
|
|
|
mask |= KeyModifierCapsLock;
|
|
|
|
}
|
|
|
|
return mask;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// no match. try defaultIndex.
|
|
|
|
if (i == defaultIndex) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
i = defaultIndex;
|
|
|
|
}
|
2004-10-24 18:15:33 +00:00
|
|
|
|
2004-12-29 17:07:08 +00:00
|
|
|
// should never get here.
|
2004-10-24 18:15:33 +00:00
|
|
|
return 0;
|
|
|
|
}
|