519 lines
9.7 KiB
C++
519 lines
9.7 KiB
C++
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#include "CThreadRep.h"
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#include "CThread.h"
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#include "XThread.h"
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#include "CLock.h"
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#include "IJob.h"
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#include <assert.h>
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#if defined(CONFIG_PTHREADS)
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#include <signal.h>
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#endif
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// FIXME -- temporary exception type
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class XThreadUnavailable { };
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//
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// CThreadRep
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//
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CMutex CThreadRep::s_mutex;
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CThreadRep* CThreadRep::s_head = NULL;
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CThreadRep::CThreadRep() : m_prev(NULL),
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m_next(NULL),
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m_refCount(1),
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m_job(NULL),
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m_userData(NULL)
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{
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// note -- s_mutex must be locked on entry
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// initialize stuff
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init();
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#if defined(CONFIG_PTHREADS)
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// get main thread id
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m_thread = pthread_self();
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// install SIGALRM handler
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struct sigaction act;
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act.sa_handler = &threadCancel;
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# if defined(SA_INTERRUPT)
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act.sa_flags = SA_INTERRUPT;
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# else
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act.sa_flags = 0;
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# endif
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sigemptyset(&act.sa_mask);
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sigaction(SIGALRM, &act, NULL);
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#elif defined(CONFIG_PLATFORM_WIN32)
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// get main thread id
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m_thread = NULL;
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m_id = GetCurrentThreadId();
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#endif
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// insert ourself into linked list
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if (s_head != NULL) {
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s_head->m_prev = this;
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m_next = s_head;
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}
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s_head = this;
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}
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CThreadRep::CThreadRep(IJob* job, void* userData) :
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m_prev(NULL),
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m_next(NULL),
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m_refCount(2), // 1 for us, 1 for thread
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m_job(job),
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m_userData(userData)
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{
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assert(m_job != NULL);
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// create a thread rep for the main thread if the current thread
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// is unknown. note that this might cause multiple "main" threads
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// if threads are created external to this library.
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getCurrentThreadRep()->unref();
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// initialize
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init();
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// hold mutex while we create the thread
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CLock lock(&s_mutex);
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// start the thread. throw if it doesn't start.
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#if defined(CONFIG_PTHREADS)
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int status = pthread_create(&m_thread, NULL, threadFunc, (void*)this);
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if (status != 0)
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throw XThreadUnavailable();
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sigset_t sigset;
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGALRM);
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pthread_sigmask(SIG_UNBLOCK, &sigset, NULL);
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#elif defined(CONFIG_PLATFORM_WIN32)
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unsigned int id;
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m_thread = reinterpret_cast<HANDLE>(_beginthreadex(NULL, 0,
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threadFunc, (void*)this, 0, &id));
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m_id = static_cast<DWORD>(id);
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if (m_thread == 0)
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throw XThreadUnavailable();
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#endif
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// insert ourself into linked list
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if (s_head != NULL) {
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s_head->m_prev = this;
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m_next = s_head;
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}
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s_head = this;
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// returning releases the locks, allowing the child thread to run
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}
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CThreadRep::~CThreadRep()
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{
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// note -- s_mutex must be locked on entry
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// remove ourself from linked list
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if (m_prev != NULL) {
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m_prev->m_next = m_next;
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}
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if (m_next != NULL) {
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m_next->m_prev = m_prev;
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}
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if (s_head == this) {
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s_head = m_next;
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}
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// clean up
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fini();
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}
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void CThreadRep::ref()
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{
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CLock lock(&s_mutex);
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++m_refCount;
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}
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void CThreadRep::unref()
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{
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CLock lock(&s_mutex);
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if (--m_refCount == 0) {
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delete this;
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}
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}
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bool CThreadRep::enableCancel(bool enable)
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{
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CLock lock(&s_mutex);
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const bool old = m_cancellable;
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m_cancellable = enable;
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return old;
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}
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bool CThreadRep::isCancellable() const
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{
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CLock lock(&s_mutex);
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return (m_cancellable && !m_cancelling);
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}
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void* CThreadRep::getResult() const
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{
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// no lock necessary since thread isn't running
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return m_result;
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}
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void* CThreadRep::getUserData() const
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{
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// no lock necessary because the value never changes
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return m_userData;
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}
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CThreadRep* CThreadRep::getCurrentThreadRep()
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{
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#if defined(CONFIG_PTHREADS)
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const pthread_t thread = pthread_self();
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#elif defined(CONFIG_PLATFORM_WIN32)
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const DWORD id = GetCurrentThreadId();
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#endif
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// lock list while we search
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CLock lock(&s_mutex);
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// search
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CThreadRep* scan = s_head;
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while (scan != NULL) {
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#if defined(CONFIG_PTHREADS)
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if (scan->m_thread == thread) {
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break;
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}
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#elif defined(CONFIG_PLATFORM_WIN32)
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if (scan->m_id == id) {
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break;
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}
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#endif
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scan = scan->m_next;
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}
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// create and use main thread rep if thread not found
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if (scan == NULL) {
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scan = new CThreadRep();
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}
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// ref for caller
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++scan->m_refCount;
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return scan;
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}
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void CThreadRep::doThreadFunc()
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{
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// default priority is slightly below normal
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setPriority(1);
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// wait for parent to initialize this object
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{ CLock lock(&s_mutex); }
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void* result = NULL;
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try {
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// go
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m_job->run();
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}
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catch (XThreadCancel&) {
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// client called cancel()
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}
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catch (XThreadExit& e) {
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// client called exit()
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result = e.m_result;
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}
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// note -- don't catch (...) to avoid masking bugs
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// done with job
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delete m_job;
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// store exit result (no lock necessary because the result will
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// not be accessed until m_exit is set)
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m_result = result;
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}
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#if defined(CONFIG_PTHREADS)
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#include "CStopwatch.h"
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#include <time.h>
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void CThreadRep::init()
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{
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m_result = NULL;
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m_cancellable = true;
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m_cancelling = false;
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m_cancel = false;
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m_exit = false;
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}
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void CThreadRep::fini()
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{
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// main thread has NULL job
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if (m_job != NULL) {
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pthread_detach(m_thread);
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}
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}
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void CThreadRep::sleep(double timeout)
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{
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if (timeout < 0.0)
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return;
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struct timespec t;
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t.tv_sec = (long)timeout;
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t.tv_nsec = (long)(1000000000.0 * (timeout - (double)t.tv_sec));
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nanosleep(&t, NULL);
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}
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void CThreadRep::cancel()
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{
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CLock lock(&s_mutex);
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if (m_cancellable && !m_cancelling) {
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m_cancel = true;
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// break out of system calls
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pthread_kill(m_thread, SIGALRM);
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}
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}
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void CThreadRep::testCancel()
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{
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{
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// prevent further cancellation
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CLock lock(&s_mutex);
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if (!m_cancel || !m_cancellable || m_cancelling)
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return;
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// update state for cancel
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m_cancel = false;
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m_cancelling = true;
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}
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// start cancel
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throw XThreadCancel();
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}
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bool CThreadRep::wait(CThreadRep* target, double timeout)
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{
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if (target == this)
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return false;
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testCancel();
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if (target->isExited())
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return true;
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if (timeout > 0.0) {
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CStopwatch timer;
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do {
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sleep(0.05);
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testCancel();
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if (target->isExited())
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return true;
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} while (timer.getTime() <= timeout);
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}
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return false;
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}
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void CThreadRep::setPriority(int)
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{
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// FIXME
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}
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bool CThreadRep::isExited() const
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{
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CLock lock(&s_mutex);
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return m_exit;
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}
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void* CThreadRep::threadFunc(void* arg)
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{
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CThreadRep* rep = (CThreadRep*)arg;
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pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, NULL);
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pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, NULL);
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// run thread
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rep->doThreadFunc();
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// unref thread
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rep->unref();
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// mark as terminated
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CLock lock(&s_mutex);
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rep->m_exit = true;
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// terminate the thread
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return NULL;
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}
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void CThreadRep::threadCancel(int)
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{
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// do nothing
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}
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#elif defined(CONFIG_PLATFORM_WIN32)
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#include <process.h>
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void CThreadRep::init()
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{
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m_result = NULL;
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m_cancellable = true;
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m_cancelling = false;
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m_exit = CreateEvent(NULL, TRUE, FALSE, NULL);
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m_cancel = CreateEvent(NULL, TRUE, FALSE, NULL);
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}
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void CThreadRep::fini()
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{
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// destroy the events
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CloseHandle(m_cancel);
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CloseHandle(m_exit);
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// close the handle (main thread has a NULL handle)
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if (m_thread != NULL) {
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CloseHandle(m_thread);
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}
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}
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void CThreadRep::sleep(double timeout)
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{
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if (isCancellable())
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WaitForSingleObject(m_cancel, (DWORD)(1000.0 * timeout));
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else
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::Sleep((DWORD)(1000.0 * timeout));
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}
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void CThreadRep::cancel()
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{
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SetEvent(m_cancel);
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}
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void CThreadRep::testCancel()
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{
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// poll cancel event. return if not set.
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const DWORD result = ::WaitForSingleObject(getCancelEvent(), 0);
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if (result != WAIT_OBJECT_0)
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return;
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{
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// ignore if disabled or already cancelling
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CLock lock(&s_mutex);
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if (!m_cancellable || m_cancelling)
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return;
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// update state for cancel
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m_cancelling = true;
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ResetEvent(m_cancel);
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}
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// start cancel
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throw XThreadCancel();
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}
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bool CThreadRep::wait(CThreadRep* target, double timeout)
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{
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// get the current thread. if it's the same as the target thread
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// then the thread is waiting on itself.
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CRefCountedPtr<CThreadRep> currentRep(CThreadRep::getCurrentThreadRep());
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if (target == this)
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return false;
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// is cancellation enabled?
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const DWORD n = (isCancellable() ? 2 : 1);
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// convert timeout
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DWORD t;
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if (timeout < 0.0)
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t = INFINITE;
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else
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t = (DWORD)(1000.0 * timeout);
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// wait for this thread to be cancelled or for the target thread to
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// terminate.
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HANDLE handles[2];
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handles[0] = target->getExitEvent();
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handles[1] = m_cancel;
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DWORD result = ::WaitForMultipleObjects(n, handles, FALSE, t);
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// cancel takes priority
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if (n == 2 && result != WAIT_OBJECT_0 + 1 &&
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::WaitForSingleObject(handles[1], 0) == WAIT_OBJECT_0)
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result = WAIT_OBJECT_0 + 1;
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// handle result
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switch (result) {
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case WAIT_OBJECT_0 + 0:
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// target thread terminated
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return true;
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case WAIT_OBJECT_0 + 1:
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// this thread was cancelled. does not return.
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testCancel();
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default:
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// error
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return false;
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}
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}
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void CThreadRep::setPriority(int n)
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{
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if (n < 0) {
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switch (-n) {
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case 1: n = THREAD_PRIORITY_ABOVE_NORMAL; break;
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default: n = THREAD_PRIORITY_HIGHEST; break;
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}
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}
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else {
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switch (n) {
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case 0: n = THREAD_PRIORITY_NORMAL; break;
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case 1: n = THREAD_PRIORITY_BELOW_NORMAL; break;
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case 2: n = THREAD_PRIORITY_LOWEST; break;
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default: n = THREAD_PRIORITY_IDLE; break;
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}
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}
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SetThreadPriority(m_thread, n);
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}
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HANDLE CThreadRep::getExitEvent() const
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{
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// no lock necessary because the value never changes
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return m_exit;
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}
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HANDLE CThreadRep::getCancelEvent() const
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{
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// no lock necessary because the value never changes
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return m_cancel;
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}
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unsigned int __stdcall CThreadRep::threadFunc(void* arg)
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{
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CThreadRep* rep = (CThreadRep*)arg;
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// initialize OLE
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const HRESULT hr = ::OleInitialize(NULL);
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// run thread
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rep->doThreadFunc();
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// close OLE
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if (!FAILED(hr)) {
|
||
|
OleUninitialize();
|
||
|
}
|
||
|
|
||
|
// signal termination
|
||
|
SetEvent(rep->m_exit);
|
||
|
|
||
|
// unref thread
|
||
|
rep->unref();
|
||
|
|
||
|
// terminate the thread
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
#endif
|