barrier/CEvent.h

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#ifndef CEVENT_H
#define CEVENT_H
#include "BasicTypes.h"
#include "KeyTypes.h"
#include "MouseTypes.h"
class ISocket;
class CEventBase {
public:
enum EType {
kNull,
kKeyDown,
kKeyRepeat,
kKeyUp,
kMouseDown,
kMouseUp,
kMouseMove,
kMouseWheel,
kScreenSize
};
EType m_type;
};
class CEventKey : public CEventBase {
public:
KeyID m_key;
KeyModifierMask m_mask;
SInt32 m_count;
};
class CEventMouse : public CEventBase {
public:
ButtonID m_button;
SInt32 m_x; // or wheel delta
SInt32 m_y;
};
class CEventSize : public CEventBase {
public:
SInt32 m_w;
SInt32 m_h;
};
class CEvent {
public:
union {
public:
CEventBase m_any;
CEventKey m_key;
CEventMouse m_mouse;
CEventSize m_size;
};
};
#endif