barrier/net/CTCPSocket.h

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#ifndef CTCPSOCKET_H
#define CTCPSOCKET_H
#include "IDataSocket.h"
#include "CNetwork.h"
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class CMutex;
template <class T>
class CCondVar;
class CThread;
class CBufferedInputStream;
class CBufferedOutputStream;
//! TCP data socket
/*!
A data socket using TCP.
*/
class CTCPSocket : public IDataSocket {
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public:
CTCPSocket();
CTCPSocket(CNetwork::Socket);
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~CTCPSocket();
// ISocket overrides
virtual void bind(const CNetworkAddress&);
virtual void close();
// IDataSocket overrides
virtual void connect(const CNetworkAddress&);
virtual IInputStream* getInputStream();
virtual IOutputStream* getOutputStream();
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private:
void init();
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void ioThread(void*);
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void ioCleanup();
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void ioService();
void closeInput(void*);
void closeOutput(void*);
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private:
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enum { kClosed = 0, kRead = 1, kWrite = 2, kReadWrite = 3 };
CNetwork::Socket m_fd;
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CBufferedInputStream* m_input;
CBufferedOutputStream* m_output;
CMutex* m_mutex;
CThread* m_thread;
UInt32 m_connected;
};
#endif