barrier/synergy/COutputPacketStream.h

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#ifndef COUTPUTPACKETSTREAM_H
#define COUTPUTPACKETSTREAM_H
#include "COutputStreamFilter.h"
class COutputPacketStream : public COutputStreamFilter {
public:
COutputPacketStream(IOutputStream*, bool adoptStream = true);
~COutputPacketStream();
// manipulators
// accessors
// IOutputStream overrides
virtual void close();
virtual UInt32 write(const void*, UInt32 count);
virtual void flush();
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};
#endif