barrier/lib/net/IDataSocket.h

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2002-08-02 19:57:46 +00:00
/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef IDATASOCKET_H
#define IDATASOCKET_H
#include "ISocket.h"
class IInputStream;
class IOutputStream;
//! Data stream socket interface
/*!
This interface defines the methods common to all network sockets that
represent a full-duplex data stream.
*/
class IDataSocket : public ISocket {
public:
//! @name manipulators
//@{
//! Connect socket
/*!
Attempt to connect to a remote endpoint. This waits until the
connection is established or fails. If it fails it throws an
XSocketConnect exception.
(cancellation point)
*/
virtual void connect(const CNetworkAddress&) = 0;
//! Get input stream
/*!
Returns the input stream for reading from the socket. Closing this
stream will shutdown the socket for reading.
*/
virtual IInputStream* getInputStream() = 0;
//! Get output stream
/*!
Returns the output stream for writing to the socket. Closing this
stream will shutdown the socket for writing.
*/
virtual IOutputStream* getOutputStream() = 0;
//@}
//! @name accessors
//@{
//! Get connected event type
/*!
Returns the socket connected event type. A socket sends this
event when a remote connection has been established.
*/
static CEvent::Type getConnectedEvent();
//! Get connection failed event type
/*!
Returns the socket connection failed event type. A socket sends
this event when an attempt to connect to a remote port has failed.
*/
static CEvent::Type getConnectionFailedEvent();
//! Get input event type
/*!
Returns the socket input event type. A socket sends this
event when data is available to read from the input stream.
*/
static CEvent::Type getInputEvent();
//! Get shutdown input event type
/*!
Returns the socket shutdown input event type. A socket sends this
event when the remote side of the connection has shutdown for
writing and there is no more data to read from the socket.
*/
static CEvent::Type getShutdownInputEvent();
//! Get shutdown input event type
/*!
Returns the socket shutdown input event type. A socket sends this
event when the remote side of the connection has shutdown for
writing and there is no more data to read from the socket.
*/
static CEvent::Type getShutdownOutputEvent();
//@}
// ISocket overrides
virtual void bind(const CNetworkAddress&) = 0;
virtual void close() = 0;
virtual void setEventTarget(void*) = 0;
private:
static CEvent::Type s_connectedEvent;
static CEvent::Type s_failedEvent;
static CEvent::Type s_inputEvent;
static CEvent::Type s_shutdownInputEvent;
static CEvent::Type s_shutdownOutputEvent;
};
#endif