barrier/server/CXWindowsPrimaryScreen.h

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#ifndef CXWINDOWSPRIMARYSCREEN_H
#define CXWINDOWSPRIMARYSCREEN_H
#include "KeyTypes.h"
#include "MouseTypes.h"
#include "CXWindowsScreen.h"
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#include "IPrimaryScreen.h"
class CXWindowsPrimaryScreen : public CXWindowsScreen, public IPrimaryScreen {
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public:
CXWindowsPrimaryScreen();
virtual ~CXWindowsPrimaryScreen();
// IPrimaryScreen overrides
virtual void run();
virtual void stop();
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virtual void open(CServer*);
virtual void close();
virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute);
virtual void leave();
virtual void warpCursor(SInt32 xAbsolute, SInt32 yAbsolute);
virtual void setClipboard(ClipboardID, const IClipboard*);
virtual void grabClipboard(ClipboardID);
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virtual void getSize(SInt32* width, SInt32* height) const;
virtual SInt32 getJumpZoneSize() const;
virtual void getClipboard(ClipboardID, IClipboard*) const;
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protected:
// CXWindowsScreen overrides
virtual void onOpenDisplay();
virtual void onCloseDisplay();
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private:
void selectEvents(Display*, Window) const;
void warpCursorNoLock(Display*,
SInt32 xAbsolute, SInt32 yAbsolute);
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KeyModifierMask mapModifier(unsigned int state) const;
KeyID mapKey(XKeyEvent*) const;
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ButtonID mapButton(unsigned int button) const;
private:
CServer* m_server;
bool m_active;
Window m_window;
bool m_capsLockHalfDuplex;
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};
#endif