93 lines
3.7 KiB
HTML
93 lines
3.7 KiB
HTML
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN">
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<html>
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<head>
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<meta HTTP-EQUIV="Content-Type" CONTENT="text/html;CHARSET=iso-8859-1">
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<meta name="keywords" content="Virtual Screen, Open Source, Software" />
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<meta name="description" content="Mouse and Keyboard Sharing" />
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<link rel="stylesheet" type="text/css" href="synergy.css" media="screen" />
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<title>Synergy Roadmap</title>
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</head>
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<body class="main">
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<p>
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</p><h3>Synergy Roadmap</h3><p>
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</p><p>
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This page describes the planned development of Synergy. There are
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no dates or deadlines. Instead, you'll find the features to come
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and the rough order they'll arrive.
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</p><p>
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</p><h4>Short term</h4><p>
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</p><p>
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Synergy should work seamlessly. When it works correctly, it works
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transparently so you don't even think about it. When it breaks,
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you're forced out of the illusion of a unified desktop. The first
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priority is fixing those bugs that break the illusion.
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</p><p>
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Some of these bugs are pretty minor and some people would rather
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have new features first. But I'd rather fix the current
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foundation before building on it. That's not to say features
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won't get added until after bug fixes; sometimes it's just too
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tempting to code up a feature.
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</p><p>
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The highest priority feature is currently splitting synergy into
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front-ends and a back-end. The back-end does the real work. The
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front-ends are console, GUI, or background applications that
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communicate with the back-end, either controlling it or receiving
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notifications from it.
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</p><p>
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On win32, there'd be a front-end for the tray icon and a dialog to
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start, stop, and control the back-end. OS X and X11 would have
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similar front-ends. Splitting out the front-end has the added
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benefit on X11 of keeping the back-end totally independent of
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choice of GUI toolkit (KDE, Gnome, etc.)
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</p><p>
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One can also imagine a front-end that does nothing but put monitors
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into power-saving mode when the cursor is not on them. If you have
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one monitor auto-senses two inputs, this would automatically switch
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the display when you move the cursor to one screen or another.
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</p><p>
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</p><h4>Medium term</h4><p>
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</p><p>
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Some features fit well into Synergy's current design and may simply
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enhance it's current capabilities.
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</p><p>
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<ul>
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<li>Configurable hot key to pop up a screen switch menu
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<li>Configure screen saver synchronization on or off
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<li>Graphical interface configuration and control on all platforms
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<li>Graphical status feedback on all platforms
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<li>More supported clipboard formats (particularly rich text)
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</ul>
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</p><p>
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A popup menu would be new for Synergy, which currently doesn't have
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to do any drawing. That opens up many possibilities. Ideally,
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front-ends request hot keys from the back-end and then tell the back
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end what to do when they're invoked. This keeps the back-end
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independent of the user interface.
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</p><p>
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</p><h4>Long term</h4><p>
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</p><p>
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Two features stand out as long term goals:
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</p><p>
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<ul>
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<li>Support <span class="arg">N</span> computers on
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<span class="arg">M</span> monitors
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<li>Drag and drop across computers
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</ul>
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</p><p>
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The first feature means sharing a monitor or monitors the way the
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keyboard and mouse are shared. With this, Synergy would be a full
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KVM solution. Not only would it support a few computers sharing
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one screen (still using the mouse to roll from one screen to
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another), but it should also support dozens of computers to provide
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a solution for server farm administrators. In this capacity, it
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may need to support text (as opposed to bitmap graphics) screens.
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</p><p>
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The second feature would enhance the unified desktop illusion. It
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would make it possible to drag a file and possibly other objects
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to another screen. The object would be copied (or moved). I expect
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this to be a very tricky feature.
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</p>
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</body>
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</html>
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