2001-10-06 14:13:28 +00:00
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#ifndef ISECONDARYSCREEN_H
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#define ISECONDARYSCREEN_H
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#include "IInterface.h"
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2002-04-27 14:19:53 +00:00
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#include "ClipboardTypes.h"
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2001-10-08 19:24:46 +00:00
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#include "KeyTypes.h"
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#include "MouseTypes.h"
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class CClient;
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class IClipboard;
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class ISecondaryScreen : public IInterface {
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public:
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// manipulators
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2001-11-19 00:33:36 +00:00
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// enter the screen's message loop. this returns when it detects
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// the application should terminate or when stop() is called.
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// the screen must be open()'d before run() and must not be
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// close()'d until run() returns.
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virtual void run() = 0;
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// cause run() to return
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virtual void stop() = 0;
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2001-10-06 14:13:28 +00:00
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// initialize the screen, hide the cursor, and disable the screen
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// saver. start reporting certain events to the client (clipboard
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// stolen and screen size changed).
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virtual void open(CClient*) = 0;
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2002-07-01 13:03:16 +00:00
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// close the screen. should restore the screen saver. it should
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// also simulate key up events for any keys that have simulate key
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// down events without a matching key up. without this the client
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// will leave its keyboard in the wrong logical state.
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2001-10-06 14:13:28 +00:00
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virtual void close() = 0;
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// called when the user navigates to the secondary screen. warp
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// the cursor to the given coordinates and unhide it. prepare to
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// simulate input events.
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virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute,
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KeyModifierMask mask) = 0;
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2001-10-06 14:13:28 +00:00
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// called when the user navigates off the secondary screen. clean
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// up input event simulation and hide the cursor.
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virtual void leave() = 0;
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// keyboard input simulation
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2001-10-25 21:40:29 +00:00
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virtual void keyDown(KeyID, KeyModifierMask) = 0;
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virtual void keyRepeat(KeyID, KeyModifierMask, SInt32 count) = 0;
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virtual void keyUp(KeyID, KeyModifierMask) = 0;
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// mouse input simulation
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virtual void mouseDown(ButtonID) = 0;
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virtual void mouseUp(ButtonID) = 0;
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virtual void mouseMove(SInt32 xAbsolute, SInt32 yAbsolute) = 0;
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virtual void mouseWheel(SInt32 delta) = 0;
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// set the screen's clipboard contents. this is usually called
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// soon after an enter().
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virtual void setClipboard(ClipboardID, const IClipboard*) = 0;
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// take ownership of clipboard
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virtual void grabClipboard(ClipboardID) = 0;
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2002-06-22 19:20:21 +00:00
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// activate or deactivate the screen saver
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virtual void screenSaver(bool activate) = 0;
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2001-10-06 14:13:28 +00:00
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// accessors
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2002-05-24 17:54:28 +00:00
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// get the position of the mouse on the screen
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virtual void getMousePos(SInt32& x, SInt32& y) const = 0;
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// get the size of the screen
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virtual void getShape(SInt32& x, SInt32& y,
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SInt32& width, SInt32& height) const = 0;
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// get the size of jump zone
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virtual SInt32 getJumpZoneSize() const = 0;
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// get the screen's clipboard contents
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virtual void getClipboard(ClipboardID, IClipboard*) const = 0;
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};
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#endif
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