barrier/client/client.cpp

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#include "CClient.h"
#include "CString.h"
#include "CLog.h"
#include "CMutex.h"
#include "CNetwork.h"
#include "CNetworkAddress.h"
#include "CThread.h"
//
// logging thread safety
//
static CMutex* s_logMutex = NULL;
static void logLock(bool lock)
{
assert(s_logMutex != NULL);
if (lock) {
s_logMutex->lock();
}
else {
s_logMutex->unlock();
}
}
//
// main
//
void realMain(const CString& name,
const CString& hostname,
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UInt16 port)
{
// initialize threading library
CThread::init();
// make logging thread safe
CMutex logMutex;
s_logMutex = &logMutex;
CLog::setLock(&logLock);
// initialize network library
CNetwork::init();
CClient* client = NULL;
try {
CNetworkAddress addr(hostname, port);
client = new CClient(name);
client->run(addr);
delete client;
CNetwork::cleanup();
CLog::setLock(NULL);
s_logMutex = NULL;
}
catch (...) {
delete client;
CNetwork::cleanup();
CLog::setLock(NULL);
s_logMutex = NULL;
throw;
}
}
//
// platform dependent entry points
//
#if defined(CONFIG_PLATFORM_WIN32)
#include "CMSWindowsScreen.h"
int WINAPI WinMain(HINSTANCE instance, HINSTANCE, LPSTR, int)
{
CMSWindowsScreen::init(instance);
if (__argc != 2) {
CString msg = "hostname required. exiting.";
MessageBox(NULL, msg.c_str(), "error", MB_OK | MB_ICONERROR);
return 1;
}
try {
realMain("secondary", __argv[1], 50001);
return 0;
}
catch (XBase& e) {
CString msg = "failed: ";
msg += e.what();
MessageBox(NULL, msg.c_str(), "error", MB_OK | MB_ICONERROR);
return 1;
}
}
#else
#include <stdio.h>
int main(int argc, char** argv)
{
if (argc != 2) {
fprintf(stderr, "usage: %s <hostname>\n", argv[0]);
return 1;
}
try {
realMain("secondary", argv[1], 50001);
return 0;
}
catch (XBase& e) {
fprintf(stderr, "failed: %s\n", e.what());
return 1;
}
}
#endif