barrier/lib/synergy/IKeyState.h

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/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2003 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef IKEYSTATE_H
#define IKEYSTATE_H
#include "IInterface.h"
#include "KeyTypes.h"
#include "CEvent.h"
//! Key state interface
/*!
This interface provides access to set and query the keyboard state and
to synthesize key events.
*/
class IKeyState : public IInterface {
public:
enum {
kNumButtons = 0x200
};
//! Key event data
class CKeyInfo {
public:
static CKeyInfo* alloc(KeyID, KeyModifierMask, KeyButton, SInt32 count);
public:
KeyID m_key;
KeyModifierMask m_mask;
KeyButton m_button;
SInt32 m_count;
};
//! @name manipulators
//@{
//! Update the key state
/*!
Causes the key state to get updated to reflect the physical keyboard
state and current keyboard mapping.
*/
virtual void updateKeys() = 0;
//! Set half-duplex mask
/*!
Sets which modifier toggle keys are half-duplex. A half-duplex
toggle key doesn't report a key release when toggled on and
doesn't report a key press when toggled off.
*/
virtual void setHalfDuplexMask(KeyModifierMask) = 0;
//! Fake a key press
/*!
Synthesizes a key press event and updates the key state.
*/
virtual void fakeKeyDown(KeyID id, KeyModifierMask mask,
KeyButton button) = 0;
//! Fake a key repeat
/*!
Synthesizes a key repeat event and updates the key state.
*/
virtual void fakeKeyRepeat(KeyID id, KeyModifierMask mask,
SInt32 count, KeyButton button) = 0;
//! Fake a key release
/*!
Synthesizes a key release event and updates the key state.
*/
virtual void fakeKeyUp(KeyButton button) = 0;
//! Fake a modifier toggle
/*!
Synthesizes key press/release events to toggle the given \p modifier
and updates the key state.
*/
virtual void fakeToggle(KeyModifierMask modifier) = 0;
//@}
//! @name accessors
//@{
//! Test if key is pressed
/*!
Returns true iff the given key is down. Half-duplex toggles
always return false.
*/
virtual bool isKeyDown(KeyButton) const = 0;
//! Get the active modifiers
/*!
Returns the modifiers that are currently active.
*/
virtual KeyModifierMask
getActiveModifiers() const = 0;
//! Get name of key
/*!
Return a string describing the given key.
*/
virtual const char* getKeyName(KeyButton) const = 0;
//! Get key down event type. Event data is CKeyInfo*, count == 1.
static CEvent::Type getKeyDownEvent();
//! Get key up event type. Event data is CKeyInfo*, count == 1.
static CEvent::Type getKeyUpEvent();
//! Get key repeat event type. Event data is CKeyInfo*.
static CEvent::Type getKeyRepeatEvent();
//@}
private:
static CEvent::Type s_keyDownEvent;
static CEvent::Type s_keyUpEvent;
static CEvent::Type s_keyRepeatEvent;
};
#endif