barrier/src/lib/net/TCPSocket.h

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/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2012 Synergy Si Ltd.
* Copyright (C) 2002 Chris Schoeneman
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*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
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#include "net/IDataSocket.h"
#include "io/StreamBuffer.h"
#include "mt/CondVar.h"
#include "mt/Mutex.h"
#include "arch/IArchNetwork.h"
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class Mutex;
class Thread;
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class ISocketMultiplexerJob;
class IEventQueue;
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class SocketMultiplexer;
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//! TCP data socket
/*!
A data socket using TCP.
*/
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class TCPSocket : public IDataSocket {
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public:
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TCPSocket(IEventQueue* events, SocketMultiplexer* socketMultiplexer);
TCPSocket(IEventQueue* events, SocketMultiplexer* socketMultiplexer, ArchSocket socket);
virtual ~TCPSocket();
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// ISocket overrides
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virtual void bind(const NetworkAddress&);
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virtual void close();
virtual void* getEventTarget() const;
// IStream overrides
virtual UInt32 read(void* buffer, UInt32 n);
virtual void write(const void* buffer, UInt32 n);
virtual void flush();
virtual void shutdownInput();
virtual void shutdownOutput();
virtual bool isReady() const;
virtual UInt32 getSize() const;
// IDataSocket overrides
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virtual void connect(const NetworkAddress&);
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virtual void secureConnect() {}
virtual void secureAccept() {}
virtual void setFingerprintFilename(CString& f) {}
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protected:
ArchSocket getSocket() { return m_socket; }
IEventQueue* getEvents() { return m_events; }
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virtual bool isSecureReady() { return false; }
virtual bool isSecure() { return false; }
virtual UInt32 secureRead(void* buffer, UInt32) { return 0; }
virtual UInt32 secureWrite(const void*, UInt32) { return 0; }
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void setJob(ISocketMultiplexerJob*);
ISocketMultiplexerJob*
newJob();
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bool isReadable() { return m_readable; }
bool isWritable() { return m_writable; }
Mutex& getMutex() { return m_mutex; }
void sendEvent(Event::Type);
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private:
void init();
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void sendConnectionFailedEvent(const char*);
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void onConnected();
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void onInputShutdown();
void onOutputShutdown();
void onDisconnected();
ISocketMultiplexerJob*
serviceConnecting(ISocketMultiplexerJob*,
bool, bool, bool);
ISocketMultiplexerJob*
serviceConnected(ISocketMultiplexerJob*,
bool, bool, bool);
private:
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Mutex m_mutex;
ArchSocket m_socket;
StreamBuffer m_inputBuffer;
StreamBuffer m_outputBuffer;
CondVar<bool> m_flushed;
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bool m_connected;
bool m_readable;
bool m_writable;
IEventQueue* m_events;
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SocketMultiplexer* m_socketMultiplexer;
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};