barrier/lib/platform/COSXScreen.h

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/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2004 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef COSXSCREEN_H
#define COSXSCREEN_H
#include <Carbon/Carbon.h>
#include "CPlatformScreen.h"
#include "stdmap.h"
#include "stdvector.h"
#include <mach/mach_port.h>
#include <mach/mach_interface.h>
#include <mach/mach_init.h>
#include <IOKit/pwr_mgt/IOPMLib.h>
#include <IOKit/IOMessage.h>
template <class T>
class CCondVar;
class CEventQueueTimer;
class CMutex;
class CThread;
class COSXKeyState;
class COSXScreenSaver;
//! Implementation of IPlatformScreen for OS X
class COSXScreen : public CPlatformScreen {
public:
COSXScreen(bool isPrimary);
virtual ~COSXScreen();
// IScreen overrides
virtual void* getEventTarget() const;
virtual bool getClipboard(ClipboardID id, IClipboard*) const;
virtual void getShape(SInt32& x, SInt32& y,
SInt32& width, SInt32& height) const;
virtual void getCursorPos(SInt32& x, SInt32& y) const;
// IPrimaryScreen overrides
virtual void reconfigure(UInt32 activeSides);
virtual void warpCursor(SInt32 x, SInt32 y);
virtual UInt32 registerHotKey(KeyID key, KeyModifierMask mask);
virtual void unregisterHotKey(UInt32 id);
virtual void fakeInputBegin();
virtual void fakeInputEnd();
virtual SInt32 getJumpZoneSize() const;
virtual bool isAnyMouseButtonDown() const;
virtual void getCursorCenter(SInt32& x, SInt32& y) const;
// ISecondaryScreen overrides
virtual void fakeMouseButton(ButtonID id, bool press) const;
virtual void fakeMouseMove(SInt32 x, SInt32 y) const;
virtual void fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const;
virtual void fakeMouseWheel(SInt32 xDelta, SInt32 yDelta) const;
// IPlatformScreen overrides
virtual void enable();
virtual void disable();
virtual void enter();
virtual bool leave();
virtual bool setClipboard(ClipboardID, const IClipboard*);
virtual void checkClipboards();
virtual void openScreensaver(bool notify);
virtual void closeScreensaver();
virtual void screensaver(bool activate);
virtual void resetOptions();
virtual void setOptions(const COptionsList& options);
virtual void setSequenceNumber(UInt32);
virtual bool isPrimary() const;
protected:
// IPlatformScreen overrides
virtual void handleSystemEvent(const CEvent&, void*);
virtual void updateButtons();
virtual IKeyState* getKeyState() const;
private:
void updateScreenShape(const CGDirectDisplayID, const CGDisplayChangeSummaryFlags);
void postMouseEvent(CGPoint&) const;
// convenience function to send events
void sendEvent(CEvent::Type type, void* = NULL) const;
void sendClipboardEvent(CEvent::Type type, ClipboardID id) const;
// message handlers
bool onMouseMove(SInt32 mx, SInt32 my);
// mouse button handler. pressed is true if this is a mousedown
// event, false if it is a mouseup event. macButton is the index
// of the button pressed using the mac button mapping.
bool onMouseButton(bool pressed, UInt16 macButton);
bool onMouseWheel(SInt32 xDelta, SInt32 yDelta) const;
bool onKey(CGEventRef event);
bool onHotKey(EventRef event) const;
// map mac mouse button to synergy buttons
ButtonID mapMacButtonToSynergy(UInt16) const;
// map mac scroll wheel value to a synergy scroll wheel value
SInt32 mapScrollWheelToSynergy(SInt32) const;
// map synergy scroll wheel value to a mac scroll wheel value
SInt32 mapScrollWheelFromSynergy(SInt32) const;
// get the current scroll wheel speed
double getScrollSpeed() const;
// get the current scroll wheel speed
double getScrollSpeedFactor() const;
// enable/disable drag handling for buttons 3 and up
void enableDragTimer(bool enable);
// drag timer handler
void handleDrag(const CEvent&, void*);
// clipboard check timer handler
void handleClipboardCheck(const CEvent&, void*);
// Resolution switch callback
static void displayReconfigurationCallback(CGDirectDisplayID,
CGDisplayChangeSummaryFlags, void*);
// fast user switch callback
static pascal OSStatus
userSwitchCallback(EventHandlerCallRef nextHandler,
EventRef theEvent, void* inUserData);
// sleep / wakeup support
void watchSystemPowerThread(void*);
static void testCanceled(CFRunLoopTimerRef timer, void*info);
static void powerChangeCallback(void* refcon, io_service_t service,
natural_t messageType, void* messageArgument);
void handlePowerChangeRequest(natural_t messageType,
void* messageArgument);
static CEvent::Type getConfirmSleepEvent();
void handleConfirmSleep(const CEvent& event, void*);
// global hotkey operating mode
static bool isGlobalHotKeyOperatingModeAvailable();
static void setGlobalHotKeysEnabled(bool enabled);
static bool getGlobalHotKeysEnabled();
// Quartz event tap support
static CGEventRef handleCGInputEvent(CGEventTapProxy proxy,
CGEventType type,
CGEventRef event,
void* refcon);
private:
struct CHotKeyItem {
public:
CHotKeyItem(UInt32, UInt32);
CHotKeyItem(EventHotKeyRef, UInt32, UInt32);
EventHotKeyRef getRef() const;
bool operator<(const CHotKeyItem&) const;
private:
EventHotKeyRef m_ref;
UInt32 m_keycode;
UInt32 m_mask;
};
typedef std::map<UInt32, CHotKeyItem> HotKeyMap;
typedef std::vector<UInt32> HotKeyIDList;
typedef std::map<KeyModifierMask, UInt32> ModifierHotKeyMap;
typedef std::map<CHotKeyItem, UInt32> HotKeyToIDMap;
// true if screen is being used as a primary screen, false otherwise
bool m_isPrimary;
// true if mouse has entered the screen
bool m_isOnScreen;
// the display
CGDirectDisplayID m_displayID;
// screen shape stuff
SInt32 m_x, m_y;
SInt32 m_w, m_h;
SInt32 m_xCenter, m_yCenter;
// mouse state
mutable SInt32 m_xCursor, m_yCursor;
mutable bool m_cursorPosValid;
mutable boolean_t m_buttons[5];
bool m_cursorHidden;
SInt32 m_dragNumButtonsDown;
Point m_dragLastPoint;
CEventQueueTimer* m_dragTimer;
// keyboard stuff
COSXKeyState* m_keyState;
// clipboards
UInt32 m_sequenceNumber;
// screen saver stuff
COSXScreenSaver* m_screensaver;
bool m_screensaverNotify;
// clipboard stuff
bool m_ownClipboard;
CEventQueueTimer* m_clipboardTimer;
// window object that gets user input events when the server
// has focus.
WindowRef m_hiddenWindow;
// window object that gets user input events when the server
// does not have focus.
WindowRef m_userInputWindow;
// fast user switching
EventHandlerRef m_switchEventHandlerRef;
// sleep / wakeup
CMutex* m_pmMutex;
CThread* m_pmWatchThread;
CCondVar<bool>* m_pmThreadReady;
CFRunLoopRef m_pmRunloop;
io_connect_t m_pmRootPort;
// hot key stuff
HotKeyMap m_hotKeys;
HotKeyIDList m_oldHotKeyIDs;
ModifierHotKeyMap m_modifierHotKeys;
UInt32 m_activeModifierHotKey;
KeyModifierMask m_activeModifierHotKeyMask;
HotKeyToIDMap m_hotKeyToIDMap;
// global hotkey operating mode
static bool s_testedForGHOM;
static bool s_hasGHOM;
// events
static CEvent::Type s_confirmSleepEvent;
// Quartz input event support
CFMachPortRef m_eventTapPort;
CFRunLoopSourceRef m_eventTapRLSR;
};
#endif