barrier/build/commands.py

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2010-06-20 17:38:51 +00:00
# synergy-plus -- mouse and keyboard sharing utility
# Copyright (C) 2009 The Synergy+ Project
#
# This package is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# found in the file COPYING that should have accompanied this file.
#
# This package is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# TODO: split this file up, it's too long!
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import sys, os, ConfigParser, subprocess, shutil, re
class InternalCommands:
project = 'synergy-plus'
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setup_version = 4 # increment to force setup/config
website_url = 'http://code.google.com/p/synergy-plus'
this_cmd = 'hm'
cmake_cmd = 'cmake'
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qmake_cmd = 'qmake'
make_cmd = 'make'
xcodebuild_cmd = 'xcodebuild'
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w32_make_cmd = 'mingw32-make'
source_dir = '..' # Source, relative to build.
cmake_dir = 'cmake'
bin_dir = 'bin'
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gui_dir = 'gui'
sln_filename = '%s.sln' % project
xcodeproj_filename = '%s.xcodeproj' % project
config_filename = '%s.cfg' % this_cmd
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qtpro_filename = 'qsynergy.pro'
# try_chdir(...) and restore_chdir() will use this
prevdir = ''
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# by default, no index specified as arg
generator_id = None
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# by default, prompt user for input
no_prompts = False
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# by default, don't compile the gui
enable_make_gui = False
win32_generators = {
'1' : 'Visual Studio 10',
'2' : 'Visual Studio 10 Win64',
'3' : 'Visual Studio 9 2008',
'4' : 'Visual Studio 9 2008 Win64',
'5' : 'Visual Studio 8 2005',
'6' : 'Visual Studio 8 2005 Win64',
'10' : 'CodeBlocks - MinGW Makefiles',
'11' : 'CodeBlocks - Unix Makefiles',
'12': 'Eclipse CDT4 - MinGW Makefiles',
'13': 'Eclipse CDT4 - NMake Makefiles',
'14': 'Eclipse CDT4 - Unix Makefiles',
'15': 'MinGW Makefiles',
'16': 'NMake Makefiles',
'17': 'Unix Makefiles',
'18': 'Borland Makefiles',
'19': 'MSYS Makefiles',
'20': 'Watcom WMake',
}
unix_generators = {
'1' : 'Unix Makefiles',
'2' : 'CodeBlocks - Unix Makefiles',
'3' : 'Eclipse CDT4 - Unix Makefiles',
'4' : 'KDevelop3',
'5' : 'KDevelop3 - Unix Makefiles',
}
darwin_generators = {
'1' : 'Xcode',
'2' : 'Unix Makefiles',
'3' : 'CodeBlocks - Unix Makefiles',
'4' : 'Eclipse CDT4 - Unix Makefiles',
'5' : 'KDevelop3',
'6' : 'KDevelop3 - Unix Makefiles',
}
def config_filepath(self):
return '%s/%s' % (self.bin_dir, self.config_filename)
def sln_filepath(self):
return '%s\%s' % (self.bin_dir, self.sln_filename)
def xcodeproj_filepath(self):
return '%s/%s' % (self.bin_dir, self.xcodeproj_filename)
def usage(self):
app = sys.argv[0]
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print ('Usage: %s <command> [-g <index>|-v|--no-prompts|<command-options>]\n'
'\n'
'Replace [command] with one of:\n'
' about Show information about this script\n'
' setup Runs the initial setup for this script\n'
' conf Runs cmake (generates project files)\n'
' open Attempts to open the generated project file\n'
' build Builds using the platform build chain\n'
' clean Cleans using the platform build chain\n'
' kill Kills all synergy processes (run as admin)\n'
' update Updates the source code from repository\n'
' revision Display the current source code revision\n'
' package Create a distribution package (e.g. tar.gz)\n'
' install Installs the program\n'
' reformat Reformat .cpp and .h files using AStyle\n'
' usage Shows the help screen\n'
'\n'
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'Example: %s build -g 3'
) % (app, app)
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def configure(self):
self.configure_internal()
print ('Configure complete!\n\n'
'Open project now: %s open\n'
'Command line build: %s build'
) % (self.this_cmd, self.this_cmd)
def configure_internal(self):
# ensure latest setup and do not ask config for generator (only fall
# back to prompt if not specified as arg)
self.ensure_setup_latest()
# ensure that we have access to cmake
_cmake_cmd = self.persist_cmake()
# now that we know we've got the latest setup, we can ask the config
# file for the generator (but again, we only fall back to this if not
# specified as arg).
generator = self.get_generator_from_config()
if generator != '':
cmake_args = '%s -G "%s"' % (self.source_dir, generator)
else:
cmake_args = self.source_dir
cmake_cmd_string = '%s %s' % (_cmake_cmd, cmake_args)
print "Configuring with CMake (%s)..." % cmake_cmd_string
# Run from build dir so we have an out-of-source build.
self.try_chdir(self.bin_dir)
err = os.system(cmake_cmd_string)
self.restore_chdir()
if err != 0:
raise Exception('CMake encountered error: ' + str(err))
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# allow user to skip qui compile
if self.enable_make_gui:
qmake_cmd_string = self.qmake_cmd + ' ' + self.qtpro_filename
print "Configuring with QMake (%s)..." % qmake_cmd_string
# run qmake from the gui dir
self.try_chdir(self.gui_dir)
err = os.system(qmake_cmd_string)
self.restore_chdir()
if err != 0:
raise Exception('QMake encountered error: ' + str(err))
self.set_conf_run()
def persist_cmake(self):
if sys.platform == 'win32':
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version = '>= 2.8.0'
found_cmd = ''
for test_cmd in (self.cmake_cmd, r'tool\cmake\bin\%s' % self.cmake_cmd):
print 'Testing for CMake version %s by running `%s`...' % (version, test_cmd)
p = subprocess.Popen([test_cmd, '--version'], stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True)
stdout, stderr = p.communicate()
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m = re.search('cmake version (2\.8\.\d+)', stdout)
if p.returncode == 0 and m:
# found one that works, hurrah!
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print 'Found valid CMake version %s' % m.group(1)
found_cmd = test_cmd
# HACK: gotta go out so just hacking this for now
if found_cmd == r'tool\cmake\bin\%s' % self.cmake_cmd:
found_cmd = r'..\tool\cmake\bin\%s' % self.cmake_cmd
break
if not found_cmd:
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found_cmake = False
# if prompting allowed
if not self.no_prompts:
msg = 'CMake 2.8.0 not installed. Auto download now? [Y/n]'
print msg,
yn = raw_input()
# if response was anyting but no
if yn not in ['n', 'N']:
if not os.path.exists('tool'):
os.mkdir('tool')
err = os.system(r'svn checkout https://synergy-plus.googlecode.com/svn/tools/win/cmake tool\cmake')
if err != 0:
raise Exception('Unable to get cmake from repository with error code code: ' + str(err))
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found_cmd = r'..\tool\cmake\bin\%s' % self.cmake_cmd
found_cmake = True
# if cmake was not found
if not found_cmake:
raise Exception('Cannot continue without CMake, exiting.')
return found_cmd
else:
return self.cmake_cmd
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def build(self, targets=[]):
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# if no mode specified, default to debug
if len(targets) == 0:
targets += ['debug',]
self.ensure_setup_latest()
if not self.has_conf_run():
self.configure_internal()
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generator = self.get_generator_from_config()
if generator == "Unix Makefiles":
print 'Building with GNU Make...'
self.try_chdir(self.bin_dir)
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err = os.system(self.make_cmd)
self.restore_chdir()
if err != 0:
raise Exception('GNU Make failed: ' + str(err))
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elif generator.startswith('Visual Studio'):
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for target in targets:
self.run_vcbuild(generator, target)
elif generator == 'Xcode':
print 'Building with Xcode...'
self.try_chdir(self.bin_dir)
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err = os.system(self.xcodebuild_cmd)
self.restore_chdir()
if err != 0:
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raise Exception('Xcode failed: ' + str(err))
else:
raise Exception('Not supported with generator: ' + generator)
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# allow user to skip qui compile
if self.enable_make_gui:
self.make_gui(targets)
def clean(self, targets=[]):
# if no mode specified, default to debug
if len(targets) == 0:
targets += ['debug',]
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generator = self.get_generator_from_config()
if generator == "Unix Makefiles":
print 'Cleaning with GNU Make...'
self.try_chdir(self.bin_dir)
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err = os.system(self.make_cmd + ' clean')
self.restore_chdir()
if err != 0:
raise Exception('GNU Make failed: ' + str(err))
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# special case for version 10, use new /target:clean
elif generator.startswith('Visual Studio 10'):
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for target in targets:
self.run_vcbuild(generator, target, '/target:clean')
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# any other version of visual studio, use /clean
elif generator.startswith('Visual Studio'):
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for target in targets:
self.run_vcbuild(generator, target, '/clean')
elif generator == 'Xcode':
print 'Cleaning with Xcode...'
self.try_chdir(self.bin_dir)
err = os.system(xcodebuild_cmd + ' clean')
self.restore_chdir()
if err != 0:
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raise Exception('Xcode failed: ' + str(err))
else:
raise Exception('Not supported with generator: ' + generator)
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# allow user to skip qui compile
clean_targets = []
if self.enable_make_gui:
for target in targets:
clean_targets.append(target + '-clean')
self.make_gui(clean_targets)
def make_gui(self, targets):
if sys.platform == 'win32':
gui_make_cmd = self.w32_make_cmd
elif sys.platform in ['linux2', 'sunos5', 'freebsd7']:
gui_make_cmd = self.make_cmd
elif sys.platform == 'darwin':
gui_make_cmd = self.xcodebuild_cmd
else:
raise Exception('Unsupported platform: ' + sys.platform)
print 'Running %s...' % gui_make_cmd
# HACK: don't know how to build in either debug or release on unix;
# always builds release!
if sys.platform == 'win32':
for target in targets:
self.try_chdir(self.gui_dir)
err = os.system(gui_make_cmd + ' ' + target)
self.restore_chdir()
if err != 0:
raise Exception(gui_make_cmd + ' failed with error: ' + str(err))
else:
if sys.platform == 'darwin':
make_dir = self.gui_dir + '/QSynergy.xcodeproj'
else:
make_dir = self.gui_dir
self.try_chdir(make_dir)
err = os.system(gui_make_cmd)
self.restore_chdir()
def open(self):
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generator = self.get_generator_from_config()
if generator.startswith('Visual Studio'):
print 'Opening with %s...' % generator
self.open_internal(self.sln_filepath())
elif generator.startswith('Xcode'):
print 'Opening with %s...' % generator
self.open_internal(xcodeproj_filepath(), 'open')
else:
raise Exception('Not supported with generator: ' + generator)
def update(self):
print "Running Subversion update..."
err = os.system('svn update')
if err != 0:
raise Exception('Could not update from repository with error code code: ' + str(err))
def revision(self):
# While this doesn't print out the revision specifically, it will do.
err = os.system('svn info')
if err != 0:
raise Exception('Could not get revision info with error code code: ' + str(err))
def kill(self):
if sys.platform == 'win32':
return os.system('taskkill /F /FI "IMAGENAME eq synergy*"')
else:
raise Exception('Not implemented for platform: ' + sys.platform)
def package(self, type):
# Package is supported by default.
package_unsupported = False
if type == None:
self.package_usage()
elif type == 'src':
if sys.platform in ['linux2', 'darwin']:
self.package_run('make package_source')
else:
package_unsupported = True
elif type == 'rpm':
if sys.platform == 'linux2':
self.package_run('cpack -G RPM')
else:
package_unsupported = True
elif type == 'deb':
if sys.platform == 'linux2':
self.package_run('cpack -G DEB')
else:
package_unsupported = True
elif type == 'win':
if sys.platform == 'win32':
self.package_run('cpack -G NSIS')
else:
package_unsupported = True
elif type == 'mac':
if sys.platform == 'darwin':
self.package_run('cpack -G PackageMaker')
else:
package_unsupported = True
else:
print 'Not yet implemented: package %s' % type
if package_unsupported:
raise Exception(
("Package type, '%s' is not supported for platform, '%s'")
% (type, sys.platform))
def package_run(self, command):
self.try_chdir(self.bin_dir)
err = os.system(command)
self.restore_chdir()
if err != 0:
raise Exception('Package failed: ' + str(err))
def package_usage(self):
print ('Usage: %s package [package-type]\n'
'\n'
'Replace [package-type] with one of:\n'
' src .tar.gz source (Posix only)\n'
' rpm .rpm package (Red Hat)\n'
' deb .deb paclage (Debian)\n'
' win .exe installer (Windows)\n'
' mac .dmg package (Mac OS X)\n'
'\n'
'Example: %s package src-tgz') % (self.this_cmd, self.this_cmd)
def about(self):
print ('Help Me script, from the Synergy+ project.\n'
'%s\n'
'\n'
'For help, run: %s help') % (self.website_url, self.this_cmd)
def try_chdir(self, dir):
# Ensure temp build dir exists.
if not os.path.exists(dir):
os.mkdir(dir)
global prevdir
prevdir = os.path.abspath(os.curdir)
# It will exist by this point, so it's safe to chdir.
os.chdir(dir)
def restore_chdir(self):
global prevdir
os.chdir(prevdir)
def open_internal(self, project_filename, application = ''):
if not os.path.exists(project_filename):
raise Exception('Project file (%s) not found, run hm conf first.' % project_filename)
else:
path = project_filename
if application != '':
path = application + ' ' + path
err = os.system(path)
if err != 0:
raise Exception('Could not open project with error code code: ' + str(err))
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def setup(self):
print "Running setup..."
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# always either get generator from args, or prompt user when
# running setup
generator = self.get_generator_from_prompt()
# Create build dir, since config file resides there.
if not os.path.exists(self.bin_dir):
os.mkdir(self.bin_dir)
if os.path.exists(self.config_filepath()):
config = ConfigParser.ConfigParser()
config.read(self.config_filepath())
else:
config = ConfigParser.ConfigParser()
if not config.has_section('hm'):
config.add_section('hm')
if not config.has_section('cmake'):
config.add_section('cmake')
config.set('hm', 'setup_version', self.setup_version)
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# store the generator so we don't need to ask again
config.set('cmake', 'generator', generator)
self.write_config(config)
cmakecache_filename = '%s/CMakeCache.txt' % self.bin_dir
if os.path.exists(cmakecache_filename):
print "Removing %s, since generator changed." % cmakecache_filename
os.remove(cmakecache_filename)
print "\nSetup complete."
def write_config(self, config):
configfile = open(self.config_filepath(), 'wb')
config.write(configfile)
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def get_generator_from_config(self):
if self.generator_id:
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generators = self.get_generators()
return generators[self.generator_id]
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else:
config = ConfigParser.RawConfigParser()
config.read(self.config_filepath())
return config.get('cmake', 'generator')
def min_setup_version(self, version):
if os.path.exists(self.config_filepath()):
config = ConfigParser.RawConfigParser()
config.read(self.config_filepath())
try:
return config.getint('hm', 'setup_version') >= version
except:
return False
else:
return False
def has_conf_run(self):
if self.min_setup_version(2):
config = ConfigParser.RawConfigParser()
config.read(self.config_filepath())
try:
return config.getboolean('hm', 'has_conf_run')
except:
return False
else:
return False
def set_conf_run(self):
if self.min_setup_version(3):
config = ConfigParser.RawConfigParser()
config.read(self.config_filepath())
config.set('hm', 'has_conf_run', True)
self.write_config(config)
else:
raise Exception("User does not have correct setup version.")
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def get_generators(self):
if sys.platform == 'win32':
return self.win32_generators
elif sys.platform in ['linux2', 'sunos5', 'freebsd7']:
return self.unix_generators
elif sys.platform == 'darwin':
return self.darwin_generators
else:
raise Exception('Unsupported platform: ' + sys.platform)
def get_generator_from_prompt(self):
generators = self.get_generators()
# if user has specified a generator as an argument
if self.generator_id:
return generators[self.generator_id]
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# if we can accept user input
elif not self.no_prompts:
generator_options = ''
generators_sorted = sorted(generators.iteritems(), key=lambda t: int(t[0]))
for id, generator in generators_sorted:
generator_options += '\n ' + id + ': ' + generator
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print ('\nChoose a CMake generator:%s'
) % generator_options
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return self.setup_generator_prompt(generators)
else:
raise Exception('No generator specified, and cannot prompt user.')
def setup_generator_prompt(self, generators):
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if self.no_prompts:
raise Exception('User prompting is disabled.')
prompt = 'Enter a number:'
print prompt,
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generator_id = raw_input()
if generator_id in generators:
print 'Selected generator:', generators[generator_id]
else:
print 'Invalid number, try again.'
self.setup_generator_prompt(generators)
return generators[generator_id]
def get_vcvarsall(self, generator):
import platform, _winreg
# os_bits should be loaded with '32bit' or '64bit'
(os_bits, other) = platform.architecture()
# visual studio is a 32-bit app, so when we're on 64-bit, we need to check the WoW dungeon
if os_bits == '64bit':
key_name = r'SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7'
else:
key_name = r'SOFTWARE\Microsoft\VisualStudio\SxS\VC7'
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try:
key = _winreg.OpenKey(_winreg.HKEY_LOCAL_MACHINE, key_name)
except:
raise Exception('Unable to open Visual Studio registry key. Application may not be installed.')
if generator.startswith('Visual Studio 8'):
value,type = _winreg.QueryValueEx(key, '8.0')
elif generator.startswith('Visual Studio 9'):
value,type = _winreg.QueryValueEx(key, '9.0')
elif generator.startswith('Visual Studio 10'):
value,type = _winreg.QueryValueEx(key, '10.0')
else:
raise Exception('Cannot determin vcvarsall.bat location for: ' + generator)
# not sure why, but the value on 64-bit differs slightly to the original
if os_bits == '64bit':
path = value + r'vc\vcvarsall.bat'
else:
path = value + r'vcvarsall.bat'
if not os.path.exists(path):
raise Exception("'%s' not found." % path)
return path
def run_vcbuild(self, generator, mode, args=''):
import platform
# os_bits should be loaded with '32bit' or '64bit'
(os_bits, other) = platform.architecture()
# Now we choose the parameters bases on OS 32/64 and our target 32/64
# http://msdn.microsoft.com/en-us/library/x4d2c09s%28VS.80%29.aspx
# valid options are only: ia64 amd64 x86_amd64 x86_ia64
# but calling vcvarsall.bat does not garantee that it will work
# ret code from vcvarsall.bat is always 0 so the only way of knowing that I worked is by analysing the text output
# ms bugg: install VS9, FeaturePack, VS9SP1 and you'll obtain a vcvarsall.bat that fails.
if generator.find('Win64') != -1:
# target = 64bit
if os_bits == '32bit':
vcvars_platform = 'x86_amd64' # 32bit OS building 64bit app
else:
vcvars_platform = 'amd64' # 64bit OS building 64bit app
config_platform = 'x64'
else: # target = 32bit
vcvars_platform = 'x86' # 32/64bit OS building 32bit app
config_platform = 'Win32'
if mode == 'release':
config = 'Release'
else:
config = 'Debug'
if generator.startswith('Visual Studio 10'):
cmd = ('@echo off\n'
'call "%s" %s \n'
'msbuild /nologo %s /p:Configuration="%s" /p:Platform="%s" "%s"'
) % (self.get_vcvarsall(generator), vcvars_platform, args, config, config_platform, self.sln_filepath())
else:
config = config + '|' + config_platform
cmd = ('@echo off\n'
'call "%s" %s \n'
'vcbuild /nologo %s "%s" "%s"'
) % (self.get_vcvarsall(generator), vcvars_platform, args, self.sln_filepath(), config)
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# Generate a batch file, since we can't use environment variables directly.
temp_bat = self.bin_dir + r'\vcbuild.bat'
file = open(temp_bat, 'w')
file.write(cmd)
file.close()
err = os.system(temp_bat)
if err != 0:
raise Exception('Microsoft compiler failed with error code: ' + str(err))
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def ensure_setup_latest(self):
if not self.min_setup_version(self.setup_version):
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self.setup()
def reformat(self):
err = os.system(
r'tool\astyle\AStyle.exe '
'--quiet --suffix=none --style=java --indent=force-tab=4 --recursive '
'lib/*.cpp lib/*.h cmd/*.cpp cmd/*.h')
if err != 0:
raise Exception('Reformat failed with error code: ' + str(err))
# the command handler should be called only from hm.py (i.e. directly
# from the command prompt). the purpose of this class is so that we
# don't need to do argument handling all over the place in the internal
# commands class.
class CommandHandler:
ic = InternalCommands()
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build_targets = []
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def __init__(self, argv, opts, args):
self.opts = opts
self.args = args
for o, a in self.opts:
if o == '--no-prompts':
self.ic.no_prompts = True
elif o in ('-g', '--generator'):
self.ic.generator_id = a
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elif o == '--make-gui':
self.ic.enable_make_gui = True
elif o in ('-d', '--debug'):
self.build_targets += ['debug',]
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elif o in ('-r', '--release'):
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self.build_targets += ['release',]
def about(self):
self.ic.about()
def setup(self):
self.ic.setup()
def configure(self):
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self.ic.configure()
def build(self):
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self.ic.build(self.build_targets)
def clean(self):
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self.ic.clean(self.build_targets)
def update(self):
self.ic.update()
def install(self):
print 'Not yet implemented: install'
def package(self):
self.ic.package()
def destroy(self):
self.ic.destroy()
def package(self):
type = None
if len(self.args) > 0:
type = self.args[0]
self.ic.package(type)
def kill(self):
self.ic.kill()
def usage(self):
self.ic.usage()
def revision(self):
self.ic.revision()
def hammer(self):
self.ic.hammer()
def reformat(self):
self.ic.reformat()
def open(self):
self.ic.open()