barrier/synergy/IScreen.h

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#ifndef ISCREEN_H
#define ISCREEN_H
#include "IInterface.h"
#include "ClipboardTypes.h"
class IClipboard;
// the interface for platform dependent screen implementations. each
// platform will derive a type from IScreen for interaction with the
// platform's screen that's common to primary and secondary screens.
class IScreen : public IInterface {
public:
// manipulators
// open the screen
virtual void open() = 0;
// runs an event loop and returns when exitMainLoop() is called.
// must be called between open() and close().
virtual void mainLoop() = 0;
// force mainLoop() to return
virtual void exitMainLoop() = 0;
// close the screen
virtual void close() = 0;
// set the contents of the clipboard
virtual bool setClipboard(ClipboardID, const IClipboard*) = 0;
// check clipboard ownership and notify IScreenReceiver (set through
// some other interface) if any changed
virtual void checkClipboards() = 0;
// open/close the screen saver. if notify is true then this object
// will call IScreenEventHandler's onScreenSaver() when the screensaver
// activates or deactivates until close. if notify is false then
// the screen saver is disabled on open and restored on close.
virtual void openScreenSaver(bool notify) = 0;
virtual void closeScreenSaver() = 0;
// activate or deactivate the screen saver
virtual void screensaver(bool activate) = 0;
// FIXME -- need explanation
virtual void syncDesktop() = 0;
// accessors
// get the contents of the clipboard
virtual bool getClipboard(ClipboardID, IClipboard*) const = 0;
// get the shape of the screen
virtual void getShape(SInt32& x, SInt32& y,
SInt32& w, SInt32& h) const = 0;
// get the current cursor coordinates
virtual void getCursorPos(SInt32& x, SInt32& y) const = 0;
// get the cursor center position
// FIXME -- need better explanation
virtual void getCursorCenter(SInt32& x, SInt32& y) const = 0;
};
#endif