barrier/base/CUnicode.h

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#ifndef CUNICODE_H
#define CUNICODE_H
#include "CString.h"
#include "BasicTypes.h"
#include <wchar.h>
class CUnicode {
public:
static CString UTF8ToUCS2(const CString&);
static CString UTF8ToUCS4(const CString&);
static CString UTF8ToUTF16(const CString&);
static CString UTF8ToUTF32(const CString&);
static CString UCS2ToUTF8(const CString&);
static CString UCS4ToUTF8(const CString&);
static CString UTF16ToUTF8(const CString&);
static CString UTF32ToUTF8(const CString&);
// convert UTF-8 to/from the current locale's encoding
static CString UTF8ToText(const CString&);
static CString textToUTF8(const CString&);
private:
// convert UTF8 to nul terminated wchar_t string (using whatever
// encoding is native to the platform). caller must delete[]
// the returned string.
static wchar_t* UTF8ToWideChar(const CString&);
// convert nul terminated wchar_t string (in platform's native
// encoding) to UTF8.
static CString wideCharToUTF8(const wchar_t*);
// internal conversion to UTF8
static CString doUCS2ToUTF8(const UInt8* src, UInt32 n);
static CString doUCS4ToUTF8(const UInt8* src, UInt32 n);
static CString doUTF16ToUTF8(const UInt8* src, UInt32 n);
static CString doUTF32ToUTF8(const UInt8* src, UInt32 n);
// convert characters to/from UTF8
static UInt32 fromUTF8(const UInt8*& src, UInt32& size);
static void toUTF8(CString& dst, const UInt32 c);
private:
static UInt32 s_invalid;
};
#endif