barrier/lib/base/CStopwatch.h

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#ifndef CSTOPWATCH_H
#define CSTOPWATCH_H
#include "common.h"
//! A timer class
/*!
This class measures time intervals. All time interval measurement
should use this class.
*/
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class CStopwatch {
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public:
/*!
The default constructor does an implicit reset() or setTrigger().
If triggered == false then the clock starts ticking.
*/
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CStopwatch(bool triggered = false);
~CStopwatch();
//! @name manipulators
//@{
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//! Reset the timer to zero
/*!
Set the start time to the current time, returning the time since
the last reset. This does not remove the trigger if it's set nor
does it start a stopped clock. If the clock is stopped then
subsequent reset()'s will return 0.
*/
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double reset();
//! Stop the timer
/*!
Stop the stopwatch. The time interval while stopped is not
counted by the stopwatch. stop() does not remove the trigger.
Has no effect if already stopped.
*/
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void stop();
//! Start the timer
/*!
Start the stopwatch. start() removes the trigger, even if the
stopwatch was already started.
*/
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void start();
//! Stop the timer and set the trigger
/*!
setTrigger() stops the clock like stop() except there's an
implicit start() the next time (non-const) getTime() is called.
This is useful when you want the clock to start the first time
you check it.
*/
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void setTrigger();
//! Get elapsed time
/*!
Returns the time since the last reset() (or calls reset() and
returns zero if the trigger is set).
*/
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double getTime();
//! Same as getTime()
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operator double();
//@}
//! @name accessors
//@{
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//! Check if timer is stopped
/*!
Returns true if the stopwatch is stopped.
*/
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bool isStopped() const;
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// return the time since the last reset().
//! Get elapsed time
/*!
Returns the time since the last reset(). This cannot trigger the
stopwatch to start and will not clear the trigger.
*/
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double getTime() const;
//! Same as getTime() const
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operator double() const;
//@}
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private:
double getClock() const;
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private:
double m_mark;
bool m_triggered;
bool m_stopped;
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};
#endif