barrier/notes

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2001-10-06 14:13:28 +00:00
throw specs:
must add XThread if method can be cancelled
must add out-of-memory exception if method allocs and returns an object
should catch and handle out-of-mem if object wasn't going to be returned
CServer
* must have connection thread in screen info map
allows disconnect if screen map changes and screen is removed
* put mutex locks wherever necessary (like accessing m_active)
CClient
* need thread to handle screen
* need methods for screen event handler to call as appropriate
server client
------ ------
[accept] <-- connect
challenge --> [encrypt]
[verify] <-- response (encrypted challenge, client name)
hangup if invalid
query info -->
<-- info (size)
...
enter (x,y) -->
clipboard data --> optional
mouse/key events --> optional
query clipboard --> optional
<-- clipboard data (cont.)
leave -->
...
grab clipboard -->
... (on clipboard ownership stolen)
<-- clipboard lost
... (on screen resize)
<-- info (size)
... (on screen saver, primary screen)
saver (on/off) -->
...
quit -->
<-- close
---
primary screen
open
close
enter
leave
warp
clipboard (get/set)
screen saver (show/hide)
queue events with server (including screen saver activation)
secondary screen
open
close
enter
leave
warp
synth mouse
synth key
clipboard (get/set)
screen saver (show/hide)
queue events with client (clipboard lost/changed, size change)
---
client:
open
close
wait: server messages, clipboard taken, screen resize, quit
server:
accept
asynchronously accept new clients
config
asynchronously accept and handle config message (via HTTP)
primary
asynchronously handle primary screen events
comm
send/recv messages to/from clients