fixed handling of jumping to primary when screen saver starts

and back to secondary when it stops.  also now redirecting
keyboard input to root window when screen saver starts;  this
allows the user to type in the lock dialog and also effectively
discards any input used to deactivate the screen saver.
This commit is contained in:
crs 2002-06-23 23:24:22 +00:00
parent 80d11df2f9
commit 1377882a9f
7 changed files with 37 additions and 25 deletions

View File

@ -165,7 +165,7 @@ CMSWindowsPrimaryScreen::close()
}
void
CMSWindowsPrimaryScreen::enter(SInt32 x, SInt32 y)
CMSWindowsPrimaryScreen::enter(SInt32 x, SInt32 y, bool forScreenSaver)
{
log((CLOG_INFO "entering primary at %d,%d", x, y));
assert(m_active == true);
@ -174,7 +174,9 @@ CMSWindowsPrimaryScreen::enter(SInt32 x, SInt32 y)
enterNoWarp();
// warp to requested location
if (!forScreenSaver) {
warpCursor(x, y);
}
}
bool

View File

@ -19,7 +19,7 @@ public:
virtual void stop();
virtual void open(CServer*);
virtual void close();
virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute);
virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute, bool);
virtual bool leave();
virtual void onConfigure();
virtual void warpCursor(SInt32 xAbsolute, SInt32 yAbsolute);

View File

@ -588,7 +588,7 @@ CServer::onMouseMovePrimaryNoLock(SInt32 x, SInt32 y)
}
// switch screen
switchScreen(newScreen, x, y);
switchScreen(newScreen, x, y, false);
return true;
}
@ -692,7 +692,7 @@ CServer::onMouseMoveSecondaryNoLock(SInt32 dx, SInt32 dy)
// otherwise screen screens
else {
switchScreen(newScreen, m_x, m_y);
switchScreen(newScreen, m_x, m_y, false);
}
}
@ -723,11 +723,7 @@ CServer::onScreenSaver(bool activated)
// jump to primary screen
if (m_active != m_primaryInfo) {
// FIXME -- should have separate "center" pixel reported by screen
m_x = m_primaryInfo->m_x + (m_primaryInfo->m_w >> 1);
m_y = m_primaryInfo->m_y + (m_primaryInfo->m_h >> 1);
m_active = m_primaryInfo;
m_primary->enter(m_x, m_y);
switchScreen(m_primaryInfo, 0, 0, true);
}
}
else {
@ -752,8 +748,8 @@ CServer::onScreenSaver(bool activated)
m_ySaver = screen->m_y + screen->m_h - screen->m_zoneSize - 1;
}
// now jump
switchScreen(screen, m_xSaver, m_ySaver);
// jump
switchScreen(screen, m_xSaver, m_ySaver, false);
}
// reset state
@ -794,7 +790,7 @@ CServer::isLockedToScreenNoLock() const
}
void
CServer::switchScreen(CScreenInfo* dst, SInt32 x, SInt32 y)
CServer::switchScreen(CScreenInfo* dst, SInt32 x, SInt32 y, bool screenSaver)
{
assert(dst != NULL);
assert(x >= dst->m_x && y >= dst->m_y);
@ -840,7 +836,7 @@ CServer::switchScreen(CScreenInfo* dst, SInt32 x, SInt32 y)
// enter new screen
if (m_active->m_protocol == NULL) {
m_primary->enter(x, y);
m_primary->enter(x, y, screenSaver);
}
else {
m_active->m_protocol->sendEnter(x, y, m_seqNum,
@ -1621,20 +1617,24 @@ CServer::removeConnection(const CString& name)
assert(index != m_screens.end());
// if this is active screen then we have to jump off of it
if (m_active == index->second && m_active != m_primaryInfo) {
CScreenInfo* active = (m_activeSaver != NULL) ? m_activeSaver : m_active;
if (active == index->second && active != m_primaryInfo) {
// record new position (center of primary screen)
// FIXME -- should have separate "center" pixel reported by screen
m_x = m_primaryInfo->m_x + (m_primaryInfo->m_w >> 1);
m_y = m_primaryInfo->m_y + (m_primaryInfo->m_h >> 1);
// don't notify active screen since it probably already disconnected
log((CLOG_INFO "jump from \"%s\" to \"%s\" at %d,%d", m_active->m_name.c_str(), m_primaryInfo->m_name.c_str(), m_x, m_y));
log((CLOG_INFO "jump from \"%s\" to \"%s\" at %d,%d", active->m_name.c_str(), m_primaryInfo->m_name.c_str(), m_x, m_y));
// cut over
m_active = m_primaryInfo;
// enter new screen
m_primary->enter(m_x, m_y);
// enter new screen (unless we already have because of the
// screen saver)
if (m_activeSaver == NULL) {
m_primary->enter(m_x, m_y, false);
}
}
// if this screen had the cursor when the screen saver activated

View File

@ -137,7 +137,8 @@ private:
bool isLockedToScreenNoLock() const;
// change the active screen
void switchScreen(CScreenInfo*, SInt32 x, SInt32 y);
void switchScreen(CScreenInfo*,
SInt32 x, SInt32 y, bool forScreenSaver);
// lookup neighboring screen
CScreenInfo* getNeighbor(CScreenInfo*, CConfig::EDirection) const;

View File

@ -323,20 +323,27 @@ CXWindowsPrimaryScreen::close()
}
void
CXWindowsPrimaryScreen::enter(SInt32 x, SInt32 y)
CXWindowsPrimaryScreen::enter(SInt32 x, SInt32 y, bool forScreenSaver)
{
log((CLOG_INFO "entering primary at %d,%d", x, y));
log((CLOG_INFO "entering primary at %d,%d%s", x, y, forScreenSaver ? " for screen saver" : ""));
assert(m_active == true);
assert(m_window != None);
CDisplayLock display(this);
// warp to requested location
if (!forScreenSaver) {
XWarpPointer(display, None, m_window, 0, 0, 0, 0, x, y);
}
// unmap the grab window. this also ungrabs the mouse and keyboard.
XUnmapWindow(display, m_window);
// redirect input to root window
if (forScreenSaver) {
XSetInputFocus(display, PointerRoot, PointerRoot, CurrentTime);
}
// remove all input events for grab window
XEvent event;
while (XCheckWindowEvent(display, m_window,

View File

@ -15,7 +15,7 @@ public:
virtual void stop();
virtual void open(CServer*);
virtual void close();
virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute);
virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute, bool);
virtual bool leave();
virtual void onConfigure();
virtual void warpCursor(SInt32 xAbsolute, SInt32 yAbsolute);

View File

@ -41,9 +41,11 @@ public:
// called when the user navigates back to the primary screen.
// warp the cursor to the given coordinates, unhide it, and
// ungrab the input devices. every call to enter has a matching
// call to leave() which preceeds it, however the screen can
// call to leave() which preceeds it, however the screen should
// assume an implicit call to enter() in the call to open().
virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute) = 0;
// if warpCursor is false then do not warp the mouse.
virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute,
bool forScreenSaver) = 0;
// called when the user navigates off the primary screen. hide
// the cursor and grab exclusive access to the input devices.