server no longer asserts when a client connects with a name that's
already in use by another client. also added reporting of errors from the server to clients so clients can report meaningful messages to users.
This commit is contained in:
parent
995771eec1
commit
13eee14232
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@ -269,6 +269,18 @@ void CClient::runSession(void*)
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log((CLOG_DEBUG1 "recv close"));
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break;
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}
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else if (memcmp(code, kMsgEIncompatible, 4) == 0) {
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onErrorIncompatible();
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break;
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}
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else if (memcmp(code, kMsgEBusy, 4) == 0) {
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onErrorBusy();
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break;
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}
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else if (memcmp(code, kMsgEBad, 4) == 0) {
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onErrorBad();
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break;
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}
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else {
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// unknown message
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log((CLOG_ERR "unknown message from server"));
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@ -543,3 +555,21 @@ void CClient::onMouseWheel()
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log((CLOG_DEBUG2 "recv mouse wheel %+d", delta));
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m_screen->mouseWheel(delta);
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}
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void CClient::onErrorIncompatible()
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{
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SInt32 major, minor;
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CLock lock(&m_mutex);
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CProtocolUtil::readf(m_input, kMsgEIncompatible + 4, &major, &minor);
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log((CLOG_ERR "server has incompatible version %d.%d", major, minor));
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}
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void CClient::onErrorBusy()
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{
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log((CLOG_ERR "server already has a connected client with name \"%s\"", m_name.c_str()));
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}
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void CClient::onErrorBad()
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{
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log((CLOG_ERR "server disconnected due to a protocol error"));
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}
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@ -48,6 +48,9 @@ private:
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void onMouseUp();
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void onMouseMove();
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void onMouseWheel();
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void onErrorIncompatible();
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void onErrorBusy();
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void onErrorBad();
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private:
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CMutex m_mutex;
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@ -838,69 +838,81 @@ void CServer::handshakeClient(void* vsocket)
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std::auto_ptr<IServerProtocol> protocol;
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std::auto_ptr<CConnectionNote> connectedNote;
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{
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// give the client a limited time to complete the handshake
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CTimerThread timer(30.0);
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try {
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{
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// give the client a limited time to complete the handshake
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CTimerThread timer(30.0);
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// limit the maximum length of the hello
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static const UInt32 maxHelloLen = 1024;
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// limit the maximum length of the hello
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static const UInt32 maxHelloLen = 1024;
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// say hello
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log((CLOG_DEBUG1 "saying hello"));
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CProtocolUtil::writef(output.get(), "Synergy%2i%2i",
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// say hello
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log((CLOG_DEBUG1 "saying hello"));
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CProtocolUtil::writef(output.get(), "Synergy%2i%2i",
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kMajorVersion, kMinorVersion);
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output->flush();
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output->flush();
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// wait for the reply
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log((CLOG_DEBUG1 "waiting for hello reply"));
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UInt32 n = input->getSize();
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if (n > maxHelloLen) {
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throw XBadClient();
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}
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// wait for the reply
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log((CLOG_DEBUG1 "waiting for hello reply"));
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UInt32 n = input->getSize();
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if (n > maxHelloLen) {
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throw XBadClient();
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}
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// get and parse the reply to hello
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SInt16 major, minor;
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try {
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log((CLOG_DEBUG1 "parsing hello reply"));
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CProtocolUtil::readf(input.get(), "Synergy%2i%2i%s",
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// get and parse the reply to hello
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SInt16 major, minor;
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try {
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log((CLOG_DEBUG1 "parsing hello reply"));
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CProtocolUtil::readf(input.get(), "Synergy%2i%2i%s",
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&major, &minor, &name);
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}
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catch (XIO&) {
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throw XBadClient();
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}
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if (major < 0 || minor < 0) {
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throw XBadClient();
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}
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}
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catch (XIO&) {
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throw XBadClient();
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}
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// create a protocol interpreter for the version
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log((CLOG_DEBUG1 "creating interpreter for client %s version %d.%d", name.c_str(), major, minor));
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assign(protocol, CServerProtocol::create(major, minor,
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// create a protocol interpreter for the version
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log((CLOG_DEBUG1 "creating interpreter for client \"%s\" version %d.%d", name.c_str(), major, minor));
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assign(protocol, CServerProtocol::create(major, minor,
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this, name, input.get(), output.get()),
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IServerProtocol);
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// client is now pending
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assign(connectedNote, new CConnectionNote(this,
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// client is now pending
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assign(connectedNote, new CConnectionNote(this,
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name, protocol.get()), CConnectionNote);
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// ask and wait for the client's info
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log((CLOG_DEBUG1 "waiting for info for client %s", name.c_str()));
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protocol->queryInfo();
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// ask and wait for the client's info
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log((CLOG_DEBUG1 "waiting for info for client \"%s\"", name.c_str()));
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protocol->queryInfo();
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// now connected; client no longer subject to timeout.
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}
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// handle messages from client. returns when the client
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// disconnects.
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log((CLOG_NOTE "client \"%s\" has connected", name.c_str()));
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protocol->run();
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}
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catch (XDuplicateClient& e) {
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// client has duplicate name
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log((CLOG_WARN "a client with name \"%s\" is already connected)", e.getName().c_str()));
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CProtocolUtil::writef(output.get(), kMsgEBusy);
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}
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catch (XIncompatibleClient& e) {
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// client is incompatible
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// FIXME -- could print network address if socket had suitable method
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log((CLOG_WARN "client \"%s\" has incompatible version %d.%d)", name.c_str(), e.getMajor(), e.getMinor()));
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CProtocolUtil::writef(output.get(), kMsgEIncompatible,
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kMajorVersion, kMinorVersion);
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}
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catch (XBadClient&) {
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// client not behaving
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// FIXME -- could print network address if socket had suitable method
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log((CLOG_WARN "protocol error from client \"%s\"", name.c_str()));
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CProtocolUtil::writef(output.get(), kMsgEBad);
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}
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// handle messages from client. returns when the client
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// disconnects.
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log((CLOG_NOTE "client %s is connected", name.c_str()));
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protocol->run();
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}
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catch (XIncompatibleClient& e) {
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// client is incompatible
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log((CLOG_WARN "client \"%s\" has incompatible version %d.%d)", name.c_str(), e.getMajor(), e.getMinor()));
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// FIXME -- could print network address if socket had suitable method
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}
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catch (XBadClient&) {
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// client not behaving
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log((CLOG_WARN "protocol error from client \"%s\"", name.c_str()));
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// FIXME -- could print network address if socket had suitable method
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// flush any pending output
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output.get()->flush();
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}
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catch (XBase& e) {
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// misc error
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@ -1087,10 +1099,18 @@ CServer::CScreenInfo* CServer::addConnection(
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const CString& name, IServerProtocol* protocol)
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{
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log((CLOG_DEBUG "adding connection \"%s\"", name.c_str()));
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CLock lock(&m_mutex);
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assert(m_screens.count(name) == 0);
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// can only have one screen with a given name at any given time
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if (m_screens.count(name) != 0) {
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throw XDuplicateClient(name);
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}
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// save screen info
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CScreenInfo* newScreen = new CScreenInfo(name, protocol);
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m_screens.insert(std::make_pair(name, newScreen));
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return newScreen;
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}
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@ -50,18 +50,19 @@ IServerProtocol* CServerProtocol::create(SInt32 major, SInt32 minor,
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CServer* server, const CString& client,
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IInputStream* input, IOutputStream* output)
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{
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// disallow invalid version numbers
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if (major < 0 || minor < 0) {
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throw XIncompatibleClient(major, minor);
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}
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// disallow connection from test versions to release versions
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if (major == 0 && kMajorVersion != 0) {
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output->write(kMsgEIncompatible, sizeof(kMsgEIncompatible) - 1);
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output->flush();
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throw XIncompatibleClient(major, minor);
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}
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// hangup (with error) if version isn't supported
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if (major > kMajorVersion ||
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(major == kMajorVersion && minor > kMinorVersion)) {
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output->write(kMsgEIncompatible, sizeof(kMsgEIncompatible) - 1);
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output->flush();
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throw XIncompatibleClient(major, minor);
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}
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@ -58,7 +58,7 @@ void CServerProtocol1_0::run()
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}
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// FIXME -- more message here
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else {
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log((CLOG_ERR "unknown message from client \"%s\"", getClient().c_str()));
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log((CLOG_ERR "invalid message from client \"%s\"", getClient().c_str()));
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// unknown message
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throw XBadClient();
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@ -109,7 +109,16 @@ static const char kMsgQInfo[] = "QINF";
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// error codes
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//
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static const char kMsgEIncompatible[] = "EICV";
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// incompatible versions: primary -> secondary
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// $1 = major version of primary, $2 = minor version of primary.
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static const char kMsgEIncompatible[] = "EICV%2i%2i";
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// name provided when connecting is already in use: primary -> secondary
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static const char kMsgEBusy[] = "EBSY";
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// protocol violation: primary -> secondary
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// primary should disconnect after sending this message.
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static const char kMsgEBad[] = "EBAD";
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#endif
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@ -9,8 +9,9 @@ CString XBadClient::getWhat() const throw()
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return "XBadClient";
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}
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//
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//
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// XIncompatibleClient
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//
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XIncompatibleClient::XIncompatibleClient(int major, int minor) :
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@ -35,3 +36,22 @@ CString XIncompatibleClient::getWhat() const throw()
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return "XIncompatibleClient";
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}
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//
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// XDuplicateClient
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//
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XDuplicateClient::XDuplicateClient(const CString& name) : m_name(name)
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{
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// do nothing
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}
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const CString& XDuplicateClient::getName() const throw()
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{
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return m_name;
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}
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CString XDuplicateClient::getWhat() const throw()
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{
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return "XDuplicateClient";
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}
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@ -31,4 +31,23 @@ private:
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int m_minor;
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};
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// client has duplicate name (i.e. client with name is already connected)
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class XDuplicateClient : public XSynergy {
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public:
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XDuplicateClient(const CString& name);
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// manipulators
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// accessors
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virtual const CString&
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getName() const throw();
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protected:
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virtual CString getWhat() const throw();
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private:
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CString m_name;
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};
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#endif
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