added SIGINT and SIGTERM handling to unix client and server.
either signal causes the main thread to be cancelled. added necessary code to make main thread cancellation clean up nicely.
This commit is contained in:
parent
1da9be88c9
commit
1d3807cb0e
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@ -6,11 +6,12 @@
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#include "ISecondaryScreen.h"
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#include "ProtocolTypes.h"
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#include "CLock.h"
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#include "CLog.h"
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#include "CThread.h"
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#include "CTimerThread.h"
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#include "XSynergy.h"
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#include "TMethodJob.h"
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#include "CLog.h"
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#include "XSynergy.h"
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#include "XThread.h"
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#include <assert.h>
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#include <memory>
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@ -71,6 +72,7 @@ void CClient::run(const CNetworkAddress& serverAddress)
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log((CLOG_ERR "client error: %s", e.what()));
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// clean up
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log((CLOG_NOTE "stopping client"));
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if (thread != NULL) {
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thread->cancel();
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thread->wait();
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@ -78,10 +80,22 @@ void CClient::run(const CNetworkAddress& serverAddress)
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}
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closeSecondaryScreen();
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}
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catch (XThread&) {
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// clean up
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log((CLOG_NOTE "stopping client"));
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if (thread != NULL) {
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thread->cancel();
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thread->wait();
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delete thread;
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}
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closeSecondaryScreen();
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throw;
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}
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catch (...) {
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log((CLOG_DEBUG "unknown client error"));
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// clean up
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log((CLOG_NOTE "stopping client"));
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if (thread != NULL) {
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thread->cancel();
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thread->wait();
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@ -5,6 +5,7 @@
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#include "CNetwork.h"
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#include "CNetworkAddress.h"
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#include "CThread.h"
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#include "XThread.h"
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#include <assert.h>
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//
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@ -42,20 +43,24 @@ void realMain(const CString& name,
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s_logMutex = &logMutex;
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CLog::setLock(&logLock);
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CClient* client = NULL;
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try {
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// initialize network library
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CNetwork::init();
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CClient* client = NULL;
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try {
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// run client
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CNetworkAddress addr(hostname, port);
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client = new CClient(name);
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client->run(addr);
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// clean up
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delete client;
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CNetwork::cleanup();
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CLog::setLock(NULL);
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s_logMutex = NULL;
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}
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catch (...) {
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// clean up
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delete client;
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CNetwork::cleanup();
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CLog::setLock(NULL);
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@ -93,6 +98,10 @@ int WINAPI WinMain(HINSTANCE instance, HINSTANCE, LPSTR, int)
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MessageBox(NULL, msg.c_str(), "error", MB_OK | MB_ICONERROR);
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return 1;
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}
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catch (XThread&) {
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// terminated
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return 1;
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}
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}
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#else
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@ -114,6 +123,10 @@ int main(int argc, char** argv)
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fprintf(stderr, "failed: %s\n", e.what());
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return 1;
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}
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catch (XThread&) {
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// terminated
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return 1;
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}
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}
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#endif
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@ -1,7 +1,7 @@
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#ifndef CTHREAD_H
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#define CTHREAD_H
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#include "common.h"
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#include "BasicTypes.h"
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class IJob;
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class CThreadRep;
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@ -40,6 +40,9 @@ static void threadDebug(int)
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CMutex* CThreadRep::s_mutex = NULL;
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CThreadRep* CThreadRep::s_head = NULL;
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#if defined(CONFIG_PTHREADS)
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pthread_t CThreadRep::s_signalThread;
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#endif
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CThreadRep::CThreadRep() : m_prev(NULL),
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m_next(NULL),
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@ -92,7 +95,14 @@ CThreadRep::CThreadRep(IJob* job, void* userData) :
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// start the thread. throw if it doesn't start.
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#if defined(CONFIG_PTHREADS)
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// mask some signals in all threads except the main thread
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sigset_t sigset, oldsigset;
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGINT);
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sigaddset(&sigset, SIGTERM);
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pthread_sigmask(SIG_BLOCK, &sigset, &oldsigset);
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int status = pthread_create(&m_thread, NULL, threadFunc, (void*)this);
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pthread_sigmask(SIG_SETMASK, &oldsigset, NULL);
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if (status != 0)
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throw XThreadUnavailable();
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#elif defined(CONFIG_PLATFORM_WIN32)
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@ -164,7 +174,22 @@ void CThreadRep::initThreads()
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pthread_sigmask(SIG_UNBLOCK, &sigset, NULL);
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGPIPE);
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sigaddset(&sigset, SIGINT);
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sigaddset(&sigset, SIGTERM);
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pthread_sigmask(SIG_BLOCK, &sigset, NULL);
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// fire up the INT and TERM signal handler thread
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int status = pthread_create(&s_signalThread, NULL,
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&CThreadRep::threadSignalHandler,
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getCurrentThreadRep());
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if (status != 0) {
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// can't create thread to wait for signal so don't block
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// the signals.
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGINT);
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sigaddset(&sigset, SIGTERM);
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pthread_sigmask(SIG_UNBLOCK, &sigset, NULL);
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}
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#endif
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}
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}
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@ -338,8 +363,9 @@ void CThreadRep::cancel()
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void CThreadRep::testCancel()
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{
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{
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// prevent further cancellation
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CLock lock(s_mutex);
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// done if not cancelled, not cancellable, or already cancelling
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if (!m_cancel || !m_cancellable || m_cancelling)
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return;
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@ -393,18 +419,6 @@ void* CThreadRep::threadFunc(void* arg)
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pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, NULL);
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pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, NULL);
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// set signal mask
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sigset_t sigset;
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGWAKEUP);
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#ifndef NDEBUG
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sigaddset(&sigset, SIGSEGV);
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#endif
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pthread_sigmask(SIG_UNBLOCK, &sigset, NULL);
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGPIPE);
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pthread_sigmask(SIG_BLOCK, &sigset, NULL);
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// run thread
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rep->doThreadFunc();
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@ -426,6 +440,27 @@ void CThreadRep::threadCancel(int)
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// do nothing
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}
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void* CThreadRep::threadSignalHandler(void* vrep)
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{
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CThreadRep* mainThreadRep = reinterpret_cast<CThreadRep*>(vrep);
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// add signal to mask
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sigset_t sigset;
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGINT);
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sigaddset(&sigset, SIGTERM);
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// we exit the loop via thread cancellation in sigwait()
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for (;;) {
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// wait
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int signal;
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sigwait(&sigset, &signal);
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// if we get here then the signal was raised. cancel the thread.
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mainThreadRep->cancel();
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}
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}
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#elif defined(CONFIG_PLATFORM_WIN32)
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void CThreadRep::init()
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@ -85,6 +85,7 @@ private:
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#if defined(CONFIG_PTHREADS)
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static void* threadFunc(void* arg);
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static void threadCancel(int);
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static void* threadSignalHandler(void*);
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#elif defined(CONFIG_PLATFORM_WIN32)
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static unsigned int __stdcall threadFunc(void* arg);
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#endif
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@ -107,11 +108,13 @@ private:
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void* m_result;
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bool m_cancellable;
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bool m_cancelling;
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UInt32 m_signals;
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#if defined(CONFIG_PTHREADS)
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pthread_t m_thread;
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bool m_exit;
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bool m_cancel;
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static pthread_t s_signalThread;
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#endif
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#if defined(CONFIG_PLATFORM_WIN32)
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@ -7,18 +7,19 @@
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#include "IPrimaryScreen.h"
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#include "ISocketFactory.h"
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#include "ProtocolTypes.h"
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#include "XSynergy.h"
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#include "CNetworkAddress.h"
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#include "ISocket.h"
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#include "IListenSocket.h"
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#include "XSocket.h"
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#include "CLock.h"
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#include "CLog.h"
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#include "CThread.h"
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#include "CTimerThread.h"
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#include "CStopwatch.h"
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#include "CFunctionJob.h"
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#include "TMethodJob.h"
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#include "CLog.h"
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#include "XSocket.h"
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#include "XSynergy.h"
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#include "XThread.h"
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#include <assert.h>
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#include <memory>
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log((CLOG_ERR "server error: %s", e.what()));
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// clean up
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log((CLOG_NOTE "stopping server"));
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delete m_httpServer;
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m_httpServer = NULL;
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cleanupThreads();
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closePrimaryScreen();
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}
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catch (XThread&) {
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// clean up
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log((CLOG_NOTE "stopping server"));
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delete m_httpServer;
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m_httpServer = NULL;
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cleanupThreads();
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closePrimaryScreen();
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throw;
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}
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catch (...) {
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log((CLOG_DEBUG "unknown server error"));
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// clean up
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log((CLOG_NOTE "stopping server"));
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delete m_httpServer;
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m_httpServer = NULL;
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cleanupThreads();
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@ -4,6 +4,7 @@
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#include "CMutex.h"
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#include "CNetwork.h"
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#include "CThread.h"
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#include "XThread.h"
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#include "stdfstream.h"
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#include <assert.h>
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@ -47,11 +48,12 @@ void realMain()
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s_logMutex = &logMutex;
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CLog::setLock(&logLock);
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CServer* server = NULL;
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try {
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// initialize network library
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CNetwork::init();
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CServer* server = NULL;
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try {
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// load configuration
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CConfig config;
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{
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log((CLOG_DEBUG "opening configuration"));
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log((CLOG_DEBUG "configuration read successfully"));
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}
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// run server
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server = new CServer();
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server->setConfig(config);
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server->run();
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// clean up
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delete server;
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CNetwork::cleanup();
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CLog::setLock(NULL);
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@ -110,6 +115,10 @@ int WINAPI WinMain(HINSTANCE instance, HINSTANCE, LPSTR, int)
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MessageBox(NULL, msg.c_str(), "error", MB_OK | MB_ICONERROR);
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return 1;
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}
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catch (XThread&) {
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// terminated
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return 1;
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}
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}
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#else
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fprintf(stderr, "failed: %s\n", e.what());
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return 1;
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}
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catch (XThread&) {
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// terminated
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return 1;
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}
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}
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#endif
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