Rewrote key handling on X11 client. This should fix problems

with applying the incorrect shift and mode switch modifiers to
some keycodes, such as getting Pointer_EnableKeys when pressing
shift with NumLock enabled.
This commit is contained in:
crs 2003-07-01 19:35:28 +00:00
parent 1eab99d70c
commit 24fc257b3c
2 changed files with 1031 additions and 656 deletions

File diff suppressed because it is too large Load Diff

View File

@ -77,48 +77,87 @@ protected:
private:
enum EKeyAction { kPress, kRelease, kRepeat };
class KeyCodeMask {
public:
KeyCodeMask();
public:
KeyCode m_keycode[4];
};
typedef unsigned int ModifierIndex;
typedef unsigned int ModifierMask;
class Keystroke {
public:
KeyCode m_keycode;
Bool m_press;
bool m_repeat;
};
typedef std::vector<Keystroke> Keystrokes;
class KeyMapping {
public:
KeyMapping();
public:
// KeyCode to generate keysym and whether keycode[i] is
// sensitive to shift and mode switch.
KeyCode m_keycode[4];
bool m_shiftSensitive[4];
bool m_modeSwitchSensitive[4];
// the modifier mask of keysym or 0 if not a modifier
ModifierMask m_modifierMask;
// whether keysym is sensitive to caps and num lock
bool m_numLockSensitive;
bool m_capsLockSensitive;
};
typedef std::vector<KeyCode> KeyCodes;
typedef std::map<KeySym, KeyCodeMask> KeyCodeMap;
typedef KeyCodeMap::const_iterator KeyCodeIndex;
typedef std::map<KeyCode, ModifierIndex> KeyCodeToModifierMap;
typedef std::map<KeySym, KeyMapping> KeySymMap;
typedef KeySymMap::const_iterator KeySymIndex;
typedef std::vector<Keystroke> Keystrokes;
typedef std::vector<KeySym> KeySyms;
typedef std::map<KeySym, KeySyms> KeySymsMap;
typedef std::map<KeyButton, KeyCode> ServerKeyMap;
unsigned int mapButton(ButtonID button) const;
unsigned int mapKey(Keystrokes&, KeyCode&, KeyID,
ModifierMask mapKey(Keystrokes&, KeyCode&, KeyID,
KeyModifierMask, EKeyAction) const;
ModifierMask mapKeyRelease(Keystrokes&, KeyCode) const;
bool mapToKeystrokes(Keystrokes& keys,
KeyCode& keycode,
ModifierMask& finalMask,
KeySymIndex keyIndex,
ModifierMask currentMask,
EKeyAction action) const;
bool adjustModifiers(Keystrokes& keys,
Keystrokes& undo,
ModifierMask& inOutMask,
ModifierMask desiredMask) const;
bool adjustModifier(Keystrokes& keys,
Keystrokes& undo,
KeySym keysym,
bool desireActive) const;
void doKeystrokes(const Keystrokes&, SInt32 count);
unsigned int maskToX(KeyModifierMask) const;
ModifierMask maskToX(KeyModifierMask) const;
unsigned int findBestKeyIndex(KeySymIndex keyIndex,
ModifierMask currentMask) const;
bool isShiftInverted(KeySymIndex keyIndex,
ModifierMask currentMask) const;
ModifierMask getModifierMask(KeySym) const;
void doUpdateKeys(Display*);
void doReleaseKeys(Display*);
void updateKeycodeMap(Display* display);
void updateKeysymMap(Display* display);
void updateModifiers(Display* display);
void updateModifierMap(Display* display);
unsigned int keySymToModifierIndex(KeySym) const;
void toggleKey(Display*, KeySym, unsigned int mask);
ModifierIndex keySymToModifierIndex(KeySym) const;
void toggleKey(Display*, KeySym, ModifierMask mask);
static bool isToggleKeysym(KeySym);
KeyCodeIndex findKey(KeyID keysym, KeyModifierMask mask) const;
KeyCodeIndex noKey() const;
KeySym keyIDToKeySym(KeyID id, ModifierMask mask) const;
bool adjustForNumLock(KeySym) const;
bool adjustForCapsLock(KeySym) const;
private:
enum { kNONE, kSHIFT, kALTGR, kSHIFT_ALTGR };
bool decomposeKeySym(KeySym keysym,
KeySyms& decomposed) const;
static const KeySymsMap& getDecomposedKeySymTable();
private:
CXWindowsScreen* m_screen;
Window m_window;
@ -140,40 +179,44 @@ private:
std::vector<unsigned char> m_buttons;
// current active modifiers (X key masks)
unsigned int m_mask;
// maps key IDs to X keycodes and the X modifier key mask needed
// to generate the right keysym
KeyCodeMap m_keycodeMap;
ModifierMask m_mask;
// the modifiers that have keys bound to them
unsigned int m_modifierMask;
ModifierMask m_modifierMask;
// set bits indicate modifiers that toggle (e.g. caps-lock)
unsigned int m_toggleModifierMask;
ModifierMask m_toggleModifierMask;
// keysym to keycode mapping
KeySymMap m_keysymMap;
// modifier index to keycodes
KeyCodes m_modifierKeycodes[8];
// keycode to modifier index
KeyCodeToModifierMap m_keycodeToModifier;
// modifier keysyms
KeySym m_shiftKeysym;
KeySym m_ctrlKeysym;
KeySym m_altKeysym;
KeySym m_metaKeysym;
KeySym m_superKeysym;
KeySym m_modeSwitchKeysym;
KeySym m_numLockKeysym;
KeySym m_capsLockKeysym;
KeySym m_scrollLockKeysym;
// modifier masks
unsigned int m_altMask;
unsigned int m_metaMask;
unsigned int m_superMask;
unsigned int m_modeSwitchMask;
unsigned int m_numLockMask;
unsigned int m_capsLockMask;
unsigned int m_scrollLockMask;
// modifier indices
unsigned int m_altIndex;
unsigned int m_metaIndex;
unsigned int m_superIndex;
unsigned int m_modeSwitchIndex;
unsigned int m_numLockIndex;
unsigned int m_capsLockIndex;
unsigned int m_scrollLockIndex;
// map X modifier key indices to the key codes bound to them
unsigned int m_keysPerModifier;
KeyCodes m_modifierToKeycode;
KeyCodes m_modifierToKeycodes;
ModifierMask m_shiftMask;
ModifierMask m_ctrlMask;
ModifierMask m_altMask;
ModifierMask m_metaMask;
ModifierMask m_superMask;
ModifierMask m_modeSwitchMask;
ModifierMask m_numLockMask;
ModifierMask m_capsLockMask;
ModifierMask m_scrollLockMask;
// map server key buttons to local keycodes
ServerKeyMap m_serverKeyMap;
@ -187,6 +230,9 @@ private:
// a screen other than screen 0.
bool m_xtestIsXineramaUnaware;
bool m_xinerama;
// a table of keysym decompositions
static KeySymsMap s_decomposedKeySyms;
};
#endif