Patch by Jerry:
- Added fixed pause between raising each file transfer event - Removed redundant member variables in CClient and CServer
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@ -46,8 +46,6 @@
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// CClient
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//
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const size_t CClient::m_chunkSize = 1024 * 512; // 512kb
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CClient::CClient(IEventQueue* events,
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const CString& name, const CNetworkAddress& address,
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ISocketFactory* socketFactory,
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@ -222,7 +222,6 @@ private:
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CCryptoOptions m_crypto;
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std::size_t m_expectedFileSize;
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CString m_receivedFileData;
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static const size_t m_chunkSize;
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};
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#endif
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@ -48,8 +48,6 @@
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// CServer
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//
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const size_t CServer::m_chunkSize = 1024 * 512; // 512kb
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CServer::CServer(CConfig& config, CPrimaryClient* primaryClient, CScreen* screen, IEventQueue* events) :
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m_events(events),
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m_mock(false),
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@ -468,7 +468,6 @@ private:
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// file transfer
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size_t m_expectedFileSize;
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CString m_receivedFileData;
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static const size_t m_chunkSize;
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CString m_fileTransferSrc;
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CString m_fileTransferDes;
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};
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@ -22,10 +22,13 @@
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#include "IEventQueue.h"
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#include "CEventTypes.h"
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#include "CLog.h"
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#include "CStopwatch.h"
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#include <fstream>
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#include <sstream>
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#include <stdexcept>
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#define PAUSE_TIME_HACK 0.1
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using namespace std;
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const size_t CFileChunker::m_chunkSize = 512 * 1024; // 512kb
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@ -57,8 +60,11 @@ CFileChunker::sendFileChunks(char* filename, IEventQueue* events, void* eventTar
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// send chunk messages with a fixed chunk size
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size_t sentLength = 0;
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size_t chunkSize = m_chunkSize;
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CStopwatch stopwatch;
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stopwatch.start();
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file.seekg (0, std::ios::beg);
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while (true) {
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if (stopwatch.getTime() > PAUSE_TIME_HACK) {
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// make sure we don't read too much from the mock data.
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if (sentLength + chunkSize > size) {
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chunkSize = size - sentLength;
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@ -79,6 +85,9 @@ CFileChunker::sendFileChunks(char* filename, IEventQueue* events, void* eventTar
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if (sentLength == size) {
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break;
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}
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stopwatch.reset();
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}
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}
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// send last message
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