[no-issue] [no-build] fixed indentation in gui.pro

This commit is contained in:
jerry 2014-05-23 15:58:57 +00:00
parent 548dab97c4
commit 2d91029de4
1 changed files with 77 additions and 77 deletions

View File

@ -2,98 +2,98 @@ QT += widgets network
TEMPLATE = app TEMPLATE = app
TARGET = synergy TARGET = synergy
DEPENDPATH += . \ DEPENDPATH += . \
res res
INCLUDEPATH += . \ INCLUDEPATH += . \
src src
FORMS += res/MainWindowBase.ui \ FORMS += res/MainWindowBase.ui \
res/AboutDialogBase.ui \ res/AboutDialogBase.ui \
res/ServerConfigDialogBase.ui \ res/ServerConfigDialogBase.ui \
res/ScreenSettingsDialogBase.ui \ res/ScreenSettingsDialogBase.ui \
res/ActionDialogBase.ui \ res/ActionDialogBase.ui \
res/HotkeyDialogBase.ui \ res/HotkeyDialogBase.ui \
res/SettingsDialogBase.ui \ res/SettingsDialogBase.ui \
res/SetupWizardBase.ui res/SetupWizardBase.ui
SOURCES += src/main.cpp \ SOURCES += src/main.cpp \
src/MainWindow.cpp \ src/MainWindow.cpp \
src/AboutDialog.cpp \ src/AboutDialog.cpp \
src/ServerConfig.cpp \ src/ServerConfig.cpp \
src/ServerConfigDialog.cpp \ src/ServerConfigDialog.cpp \
src/ScreenSetupView.cpp \ src/ScreenSetupView.cpp \
src/Screen.cpp \ src/Screen.cpp \
src/ScreenSetupModel.cpp \ src/ScreenSetupModel.cpp \
src/NewScreenWidget.cpp \ src/NewScreenWidget.cpp \
src/TrashScreenWidget.cpp \ src/TrashScreenWidget.cpp \
src/ScreenSettingsDialog.cpp \ src/ScreenSettingsDialog.cpp \
src/BaseConfig.cpp \ src/BaseConfig.cpp \
src/HotkeyDialog.cpp \ src/HotkeyDialog.cpp \
src/ActionDialog.cpp \ src/ActionDialog.cpp \
src/Hotkey.cpp \ src/Hotkey.cpp \
src/Action.cpp \ src/Action.cpp \
src/KeySequence.cpp \ src/KeySequence.cpp \
src/KeySequenceWidget.cpp \ src/KeySequenceWidget.cpp \
src/SettingsDialog.cpp \ src/SettingsDialog.cpp \
src/AppConfig.cpp \ src/AppConfig.cpp \
src/QSynergyApplication.cpp \ src/QSynergyApplication.cpp \
src/VersionChecker.cpp \ src/VersionChecker.cpp \
src/SetupWizard.cpp \ src/SetupWizard.cpp \
src/IpcClient.cpp \ src/IpcClient.cpp \
src/IpcReader.cpp \ src/IpcReader.cpp \
src/Ipc.cpp \ src/Ipc.cpp \
src/SynergyLocale.cpp \ src/SynergyLocale.cpp \
src/QUtility.cpp \ src/QUtility.cpp \
src/PremiumAuth.cpp src/PremiumAuth.cpp
HEADERS += src/MainWindow.h \ HEADERS += src/MainWindow.h \
src/AboutDialog.h \ src/AboutDialog.h \
src/ServerConfig.h \ src/ServerConfig.h \
src/ServerConfigDialog.h \ src/ServerConfigDialog.h \
src/ScreenSetupView.h \ src/ScreenSetupView.h \
src/Screen.h \ src/Screen.h \
src/ScreenSetupModel.h \ src/ScreenSetupModel.h \
src/NewScreenWidget.h \ src/NewScreenWidget.h \
src/TrashScreenWidget.h \ src/TrashScreenWidget.h \
src/ScreenSettingsDialog.h \ src/ScreenSettingsDialog.h \
src/BaseConfig.h \ src/BaseConfig.h \
src/HotkeyDialog.h \ src/HotkeyDialog.h \
src/ActionDialog.h \ src/ActionDialog.h \
src/Hotkey.h \ src/Hotkey.h \
src/Action.h \ src/Action.h \
src/KeySequence.h \ src/KeySequence.h \
src/KeySequenceWidget.h \ src/KeySequenceWidget.h \
src/SettingsDialog.h \ src/SettingsDialog.h \
src/AppConfig.h \ src/AppConfig.h \
src/QSynergyApplication.h \ src/QSynergyApplication.h \
src/VersionChecker.h \ src/VersionChecker.h \
src/SetupWizard.h \ src/SetupWizard.h \
src/IpcClient.h \ src/IpcClient.h \
src/IpcReader.h \ src/IpcReader.h \
src/Ipc.h \ src/Ipc.h \
src/SynergyLocale.h \ src/SynergyLocale.h \
src/QUtility.h \ src/QUtility.h \
src/PremiumAuth.h src/PremiumAuth.h
RESOURCES += res/Synergy.qrc RESOURCES += res/Synergy.qrc
RC_FILE = res/win/Synergy.rc RC_FILE = res/win/Synergy.rc
macx { macx {
HEADERS += src/AXDatabaseCleaner.h HEADERS += src/AXDatabaseCleaner.h
OBJECTIVE_SOURCES += src/AXDatabaseCleaner.mm OBJECTIVE_SOURCES += src/AXDatabaseCleaner.mm
QMAKE_INFO_PLIST = res/mac/Info.plist QMAKE_INFO_PLIST = res/mac/Info.plist
TARGET = Synergy TARGET = Synergy
QSYNERGY_ICON.files = res/mac/Synergy.icns QSYNERGY_ICON.files = res/mac/Synergy.icns
QSYNERGY_ICON.path = Contents/Resources QSYNERGY_ICON.path = Contents/Resources
QMAKE_BUNDLE_DATA += QSYNERGY_ICON QMAKE_BUNDLE_DATA += QSYNERGY_ICON
LIBS += $$MACX_LIBS LIBS += $$MACX_LIBS
} }
debug { debug {
OBJECTS_DIR = tmp/debug OBJECTS_DIR = tmp/debug
MOC_DIR = tmp/debug MOC_DIR = tmp/debug
RCC_DIR = tmp/debug RCC_DIR = tmp/debug
} }
release { release {
OBJECTS_DIR = tmp/release OBJECTS_DIR = tmp/release
MOC_DIR = tmp/release MOC_DIR = tmp/release
RCC_DIR = tmp/release RCC_DIR = tmp/release
} }
win32 { win32 {
Debug:DESTDIR = ../../bin/Debug Debug:DESTDIR = ../../bin/Debug
Release:DESTDIR = ../../bin/Release Release:DESTDIR = ../../bin/Release
} }
else:DESTDIR = ../../bin else:DESTDIR = ../../bin