fix(macos-build): use standard methods for detecting default XCode installation and default macOS platform SDK

This commit is contained in:
sidneys 2018-07-02 11:12:47 +02:00
parent 2ddc81d927
commit 39ccc4cbe6
1 changed files with 1 additions and 1 deletions

View File

@ -14,7 +14,7 @@ if [ "$(uname)" = "Darwin" ]; then
# OSX needs a lot of extra help, poor thing
# run the osx_environment.sh script to fix paths
. ./osx_environment.sh
B_CMAKE_FLAGS="-DCMAKE_OSX_SYSROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk -DCMAKE_OSX_DEPLOYMENT_TARGET=10.9 $B_CMAKE_FLAGS"
B_CMAKE_FLAGS="-DCMAKE_OSX_SYSROOT=$(xcode-select --print-path)/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -DCMAKE_OSX_DEPLOYMENT_TARGET=10.9 $B_CMAKE_FLAGS"
fi
# allow local customizations to build environment
[ -r ./build_env.sh ] && . ./build_env.sh