Added doxygen comments for all relevant headers in platform.
This commit is contained in:
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@ -8,6 +8,7 @@
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class IMSWindowsClipboardConverter;
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//! Microsoft windows clipboard implementation
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class CMSWindowsClipboard : public IClipboard {
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public:
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CMSWindowsClipboard(HWND window);
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@ -37,6 +38,11 @@ private:
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ConverterList m_converters;
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};
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//! Clipboard format converter interface
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/*!
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This interface defines the methods common to all win32 clipboard format
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converters.
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*/
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class IMSWindowsClipboardConverter : public IInterface {
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public:
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// accessors
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@ -3,6 +3,7 @@
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#include "CMSWindowsClipboard.h"
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//! Convert to/from some text encoding
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class CMSWindowsClipboardAnyTextConverter :
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public IMSWindowsClipboardConverter {
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public:
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@ -17,11 +18,20 @@ public:
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virtual CString toIClipboard(HANDLE) const;
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protected:
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// do UTF-8 conversion only. memory handle allocation and
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// linefeed conversion is done by this class. doFromIClipboard()
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// must include the nul terminator in the returned string (not
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// including the CString's nul terminator).
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//! Convert from IClipboard format
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/*!
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Do UTF-8 conversion only. Memory handle allocation and
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linefeed conversion is done by this class. doFromIClipboard()
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must include the nul terminator in the returned string (not
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including the CString's nul terminator).
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*/
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virtual CString doFromIClipboard(const CString&) const = 0;
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//! Convert to IClipboard format
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/*!
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Do UTF-8 conversion only. Memory handle allocation and
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linefeed conversion is done by this class.
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*/
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virtual CString doToIClipboard(const CString&) const = 0;
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private:
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@ -3,6 +3,7 @@
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#include "CMSWindowsClipboardAnyTextConverter.h"
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//! Convert to/from locale text encoding
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class CMSWindowsClipboardTextConverter :
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public CMSWindowsClipboardAnyTextConverter {
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public:
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@ -3,6 +3,7 @@
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#include "CMSWindowsClipboardAnyTextConverter.h"
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//! Convert to/from UTF-16 encoding
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class CMSWindowsClipboardUTF16Converter :
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public CMSWindowsClipboardAnyTextConverter {
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public:
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@ -11,6 +11,7 @@
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class CMSWindowsScreenSaver;
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class CThread;
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// Microsoft windows event
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class CEvent {
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public:
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MSG m_msg;
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@ -20,30 +21,53 @@ public:
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class IScreenReceiver;
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class IMSWindowsScreenEventHandler;
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// Microsoft windows screen implementation
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class CMSWindowsScreen : public IScreen {
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public:
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CMSWindowsScreen(IScreenReceiver*, IMSWindowsScreenEventHandler*);
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virtual ~CMSWindowsScreen();
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// manipulators
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//! @name manipulators
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//@{
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//! Initialize
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/*!
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Saves the application's HINSTANCE. This \b must be called by
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WinMain with the HINSTANCE it was passed.
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*/
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static void init(HINSTANCE);
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// open the desktop and create and return the window. returns NULL
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// on failure.
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//! Open desktop
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/*!
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Open the desktop and create and return the window. Returns NULL
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on failure.
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*/
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HWND openDesktop();
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// close the window and desktop
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//! Close desktop
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/*!
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Close the window and desktop.
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*/
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void closeDesktop();
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// accessors
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//@}
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//! @name accessors
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//@{
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// returns true iff the system appears to have multiple monitors
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//! Test for multiple monitors
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/*!
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Returns true iff the system appears to have multiple monitors.
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*/
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bool isMultimon() const;
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// get the application instance handle
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//! Get instance
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/*!
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Returns the application instance handle passed to init().
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*/
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static HINSTANCE getInstance();
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//@}
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// IScreen overrides
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// note -- this class expects the hook DLL to have been loaded
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// and initialized before open() is called.
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@ -7,19 +7,26 @@
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class CThread;
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//! Microsoft windows screen saver implementation
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class CMSWindowsScreenSaver : public IScreenSaver {
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public:
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CMSWindowsScreenSaver();
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virtual ~CMSWindowsScreenSaver();
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// manipulators
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//! @name manipulators
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//@{
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// check if the screen saver really started. returns false if it
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// hasn't, true otherwise. when the screen saver stops msg will
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// be posted to the current thread's message queue with the given
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// parameters.
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//! Check if screen saver started
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/*!
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Check if the screen saver really started. Returns false if it
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hasn't, true otherwise. When the screen saver stops, \c msg will
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be posted to the current thread's message queue with the given
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parameters.
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*/
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bool checkStarted(UINT msg, WPARAM, LPARAM);
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//@}
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// IScreenSaver overrides
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virtual void enable();
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virtual void disable();
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@ -3,6 +3,7 @@
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#include "IPlatform.h"
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//! Unix platform dependent functions
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class CUnixPlatform : public IPlatform {
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public:
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CUnixPlatform();
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@ -7,6 +7,7 @@
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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//! Microsoft windows platform dependent functions
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class CWin32Platform : public IPlatform {
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public:
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typedef int (*RunFunc)(CMutex*);
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CWin32Platform();
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virtual ~CWin32Platform();
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// returns true iff the platform is win95/98/me
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//! Test if windows 95, et al.
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/*!
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Returns true iff the platform is win95/98/me.
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*/
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static bool isWindows95Family();
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// utility for calling SetServiceStatus()
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//! Utility for calling SetServiceStatus()
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static void setStatus(SERVICE_STATUS_HANDLE, DWORD state);
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//! Utility for calling SetServiceStatus()
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static void setStatus(SERVICE_STATUS_HANDLE,
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DWORD state, DWORD step, DWORD waitHint);
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//! Utility for calling SetServiceStatus()
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static void setStatusError(SERVICE_STATUS_HANDLE, DWORD error);
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// run a service. the RunFunc should unlock the passed in mutex
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// (which will be locked on entry) when not initializing or
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// shutting down (i.e. when running its loop). StopFunc should
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// cause the RunFunc() to return. returns what RunFunc returns.
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// RunFunc should throw CDaemonFailed if the service fails.
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//! Run service
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/*!
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Run a service. The RunFunc should unlock the passed in mutex
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(which will be locked on entry) when not initializing or
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shutting down (i.e. when running its loop). StopFunc should
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cause the RunFunc() to return. Returns what RunFunc returns.
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RunFunc should throw CDaemonFailed if the service fails.
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*/
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int runDaemon(RunFunc, StopFunc);
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// thrown by RunFunc on service failure. result is the error
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// code reported by the service.
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//! Daemon failed exception
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/*!
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Thrown by RunFunc on service failure. Result is the error
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code reported by the service.
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*/
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class CDaemonFailed {
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public:
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CDaemonFailed(int result) : m_result(result) { }
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class IXWindowsClipboardConverter;
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//! X11 clipboard implementation
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class CXWindowsClipboard : public IClipboard {
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public:
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CXWindowsClipboard(Display*, Window, ClipboardID);
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/*!
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Use \c window as the window that owns or interacts with the
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clipboard identified by \c id.
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*/
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CXWindowsClipboard(Display*, Window window, ClipboardID id);
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virtual ~CXWindowsClipboard();
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// tell clipboard it lost ownership
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//! Notify clipboard was lost
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/*!
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Tells clipboard it lost ownership at the given time.
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*/
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void lost(Time);
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// add a selection request to the request list. if the given
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// owner window isn't this clipboard's window then this simply
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// sends a failure event to the requestor.
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//! Add clipboard request
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/*!
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Adds a selection request to the request list. If the given
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owner window isn't this clipboard's window then this simply
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sends a failure event to the requestor.
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*/
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void addRequest(Window owner,
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Window requestor, Atom target,
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::Time time, Atom property);
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// continue processing a selection request. returns true if the
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// request was handled, false if the request was unknown.
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//! Process clipboard request
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/*!
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Continues processing a selection request. Returns true if the
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request was handled, false if the request was unknown.
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*/
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bool processRequest(Window requestor,
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::Time time, Atom property);
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// terminate a selection request. returns true iff the request
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// was known and handled.
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//! Cancel clipboard request
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/*!
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Terminate a selection request. Returns true iff the request
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was known and handled.
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*/
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bool destroyRequest(Window requestor);
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// get the clipboard's window
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//! Get window
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/*!
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Returns the clipboard's window (passed the c'tor).
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*/
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Window getWindow() const;
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// get the clipboard selection atom
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//! Get selection atom
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/*!
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Returns the selection atom that identifies the clipboard to X11
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(e.g. XA_PRIMARY).
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*/
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Atom getSelection() const;
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// IClipboard overrides
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Atom m_atomGDKSelection;
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};
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//! Clipboard format converter interface
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/*!
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This interface defines the methods common to all X11 clipboard format
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converters.
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*/
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class IXWindowsClipboardConverter : public IInterface {
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public:
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// accessors
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//! @name accessors
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//@{
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// return the clipboard format this object converts from/to
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//! Get clipboard format
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/*!
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Return the clipboard format this object converts from/to.
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*/
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virtual IClipboard::EFormat
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getFormat() const = 0;
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// return the atom representing the X selection format that
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// this object converts from/to
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//! Get X11 format atom
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/*!
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Return the atom representing the X selection format that
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this object converts from/to.
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*/
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virtual Atom getAtom() const = 0;
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// return the size (in bits) of data elements returned by
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// toIClipboard().
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//! Get X11 property datum size
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/*!
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Return the size (in bits) of data elements returned by
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toIClipboard().
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*/
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virtual int getDataSize() const = 0;
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// convert from the IClipboard format to the X selection format.
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// the input data must be in the IClipboard format returned by
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// getFormat(). the return data will be in the X selection
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// format returned by getAtom().
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//! Convert from IClipboard format
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/*!
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Convert from the IClipboard format to the X selection format.
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The input data must be in the IClipboard format returned by
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getFormat(). The return data will be in the X selection
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format returned by getAtom().
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*/
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virtual CString fromIClipboard(const CString&) const = 0;
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// convert from the X selection format to the IClipboard format
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// (i.e., the reverse of fromIClipboard()).
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//! Convert to IClipboard format
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/*!
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Convert from the X selection format to the IClipboard format
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(i.e., the reverse of fromIClipboard()).
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*/
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virtual CString toIClipboard(const CString&) const = 0;
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//@}
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};
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#endif
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#include "CXWindowsClipboard.h"
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//! Convert to/from locale text encoding
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class CXWindowsClipboardTextConverter : public IXWindowsClipboardConverter {
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public:
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/*!
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\c name is converted to an atom and that is reported by getAtom().
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*/
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CXWindowsClipboardTextConverter(Display* display, const char* name);
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virtual ~CXWindowsClipboardTextConverter();
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#include "CXWindowsClipboard.h"
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//! Convert to/from UCS-2 encoding
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class CXWindowsClipboardUCS2Converter : public IXWindowsClipboardConverter {
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public:
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/*!
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\c name is converted to an atom and that is reported by getAtom().
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*/
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CXWindowsClipboardUCS2Converter(Display* display, const char* name);
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virtual ~CXWindowsClipboardUCS2Converter();
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#include "CXWindowsClipboard.h"
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//! Convert to/from UTF-8 encoding
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class CXWindowsClipboardUTF8Converter : public IXWindowsClipboardConverter {
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public:
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/*!
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\c name is converted to an atom and that is reported by getAtom().
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*/
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CXWindowsClipboardUTF8Converter(Display* display, const char* name);
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virtual ~CXWindowsClipboardUTF8Converter();
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class CXWindowsClipboard;
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class CXWindowsScreenSaver;
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// X11 event
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class CEvent {
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public:
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XEvent m_event;
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SInt32 m_result;
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};
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// X11 screen implementation
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class CXWindowsScreen : public IScreen {
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public:
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CXWindowsScreen(IScreenReceiver*, IScreenEventHandler*);
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virtual ~CXWindowsScreen();
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// manipulators
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//! @name manipulators
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//@{
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// add/remove a job to invoke every timeout seconds. the job is
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// called with the display locked. if a job timeout expires twice
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// or more before the job can be called then the job is called
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// just once. the caller retains ownership of the job.
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//! Add timer
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/*!
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Add a job to invoke every timeout seconds. The job is
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called with the display locked. If a job timeout expires twice
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or more before the job can be called then the job is called
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just once. The caller retains ownership of the job.
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*/
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void addTimer(IJob*, double timeout);
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//! Remove timer
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/*!
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Remove a job. The caller retains ownership of the job.
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*/
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void removeTimer(IJob*);
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// set the window (created by the subclass). this performs some
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// initialization and saves the window in case it's needed later.
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//! Set window
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/*!
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Set the window (created by the subclass). This performs some
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initialization and saves the window in case it's needed later.
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*/
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void setWindow(Window);
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// accessors
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//@}
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//! @name accessors
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//@{
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// get the root window of the screen
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//! Get window
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/*!
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Returns the root window of the screen.
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*/
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Window getRoot() const;
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// get a cursor that is transparent everywhere
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//! Get transparent cursor
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/*!
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Returns a cursor that is transparent everywhere.
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*/
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Cursor getBlankCursor() const;
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//@}
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// IScreen overrides
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void open();
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void mainLoop();
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@ -12,6 +12,7 @@
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class IJob;
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class CXWindowsScreen;
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//! X11 screen saver implementation
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class CXWindowsScreenSaver : public IScreenSaver {
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public:
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// note -- the caller must ensure that Display* passed to c'tor isn't
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@ -20,19 +21,30 @@ public:
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CXWindowsScreenSaver(CXWindowsScreen*, Display*);
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virtual ~CXWindowsScreenSaver();
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// called for each event before event translation and dispatch. return
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// true to skip translation and dispatch. subclasses should call the
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// superclass's version first and return true if it returns true.
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//! @name manipulators
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//@{
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//! Event filtering
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/*!
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Called for each event before event translation and dispatch. Return
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true to skip translation and dispatch. Subclasses should call the
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superclass's version first and return true if it returns true.
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*/
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bool onPreDispatch(const XEvent*);
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// tells this object to send a ClientMessage to the given window
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// when the screen saver activates or deactivates. only one
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// window can be notified. the message type is the "SCREENSAVER"
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// atom, the format is 32, and the data.l[0] member is non-zero
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// if activated, zero if deactivated. pass in None to disable
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// notification;
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//! Set notify target
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/*!
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Tells this object to send a ClientMessage to the given window
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when the screen saver activates or deactivates. Only one window
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can be notified at a time. The message type is the "SCREENSAVER"
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atom, the format is 32, and the data.l[0] member is non-zero
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if activated, zero if deactivated. Pass None to disable
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notification.
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*/
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void setNotify(Window);
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//@}
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// IScreenSaver overrides
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virtual void enable();
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virtual void disable();
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@ -9,30 +9,67 @@
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# include <X11/Xlib.h>
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#endif
|
||||
|
||||
//! X11 utility functions
|
||||
class CXWindowsUtil {
|
||||
public:
|
||||
//! Get property
|
||||
/*!
|
||||
Gets property \c property on \c window. \b Appends the data to
|
||||
\c *data if \c data is not NULL, saves the property type in \c *type
|
||||
if \c type is not NULL, and saves the property format in \c *format
|
||||
if \c format is not NULL. If \c deleteProperty is true then the
|
||||
property is deleted after being read.
|
||||
*/
|
||||
static bool getWindowProperty(Display*,
|
||||
Window window, Atom property,
|
||||
CString* data, Atom* type,
|
||||
SInt32* format, bool deleteProperty);
|
||||
|
||||
//! Set property
|
||||
/*!
|
||||
Sets property \c property on \c window to \c size bytes of data from
|
||||
\c data.
|
||||
*/
|
||||
static bool setWindowProperty(Display*,
|
||||
Window window, Atom property,
|
||||
const void* data, UInt32 size,
|
||||
Atom type, SInt32 format);
|
||||
|
||||
//! Get X server time
|
||||
/*!
|
||||
Returns the current X server time.
|
||||
*/
|
||||
static Time getCurrentTime(Display*, Window);
|
||||
|
||||
// class to set an X error handler in the c'tor and restore the
|
||||
// previous error handler in the d'tor. a lock should only
|
||||
// be installed while the display is locked by the thread.
|
||||
//
|
||||
// CErrorLock() ignores errors
|
||||
// CErrorLock(bool* flag) sets *flag to true if any error occurs
|
||||
//! X11 error handler
|
||||
/*!
|
||||
This class sets an X error handler in the c'tor and restores the
|
||||
previous error handler in the d'tor. A lock should only be
|
||||
installed while the display is locked by the thread.
|
||||
|
||||
CErrorLock() ignores errors
|
||||
CErrorLock(bool* flag) sets *flag to true if any error occurs
|
||||
*/
|
||||
class CErrorLock {
|
||||
public:
|
||||
//! Error handler type
|
||||
typedef void (*ErrorHandler)(Display*, XErrorEvent*, void* userData);
|
||||
|
||||
/*!
|
||||
Ignore X11 errors.
|
||||
*/
|
||||
CErrorLock(Display*);
|
||||
|
||||
/*!
|
||||
Set \c *errorFlag if any error occurs.
|
||||
*/
|
||||
CErrorLock(Display*, bool* errorFlag);
|
||||
CErrorLock(Display*, ErrorHandler, void* userData);
|
||||
|
||||
/*!
|
||||
Call \c handler on each error.
|
||||
*/
|
||||
CErrorLock(Display*, ErrorHandler handler, void* userData);
|
||||
|
||||
~CErrorLock();
|
||||
|
||||
private:
|
||||
|
|
|
@ -5,16 +5,26 @@
|
|||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
|
||||
//! MS Windows screen event handler interface
|
||||
class IMSWindowsScreenEventHandler : public IScreenEventHandler {
|
||||
public:
|
||||
// manipulators
|
||||
//! @name manipulators
|
||||
//@{
|
||||
|
||||
// called after the window is created
|
||||
//! Notify of window creation
|
||||
/*!
|
||||
This is called after the window is created.
|
||||
*/
|
||||
virtual void postCreateWindow(HWND) = 0;
|
||||
|
||||
// called before the window is destroyed
|
||||
//! Notify of window destruction
|
||||
/*!
|
||||
This is called before the window is destroyed.
|
||||
*/
|
||||
virtual void preDestroyWindow(HWND) = 0;
|
||||
|
||||
//@}
|
||||
|
||||
// IScreenEventHandler overrides
|
||||
virtual void onScreensaver(bool activated) = 0;
|
||||
virtual bool onPreDispatch(const CEvent* event) = 0;
|
||||
|
|
|
@ -4,73 +4,110 @@
|
|||
#include "IInterface.h"
|
||||
#include "CString.h"
|
||||
|
||||
//! Platform dependent functions interface
|
||||
/*!
|
||||
This interface provides methods to query platform specific data and
|
||||
perform operations that are inherently non-portable.
|
||||
*/
|
||||
class IPlatform : public IInterface {
|
||||
public:
|
||||
typedef int (*DaemonFunc)(IPlatform*, int argc, const char** argv);
|
||||
|
||||
//! Uninstall result codes
|
||||
enum EResult {
|
||||
kSuccess,
|
||||
kFailed,
|
||||
kAlready
|
||||
kSuccess, //!< Uninstall succeeded
|
||||
kFailed, //!< Uninstall failed
|
||||
kAlready //!< Not installed
|
||||
};
|
||||
|
||||
// manipulators
|
||||
//! @name manipulators
|
||||
//@{
|
||||
|
||||
// install/uninstall a daemon. commandLine should *not*
|
||||
// include the name of program as the first argument.
|
||||
//! Install daemon
|
||||
/*!
|
||||
Install a daemon. \c name is the name of the daemon passed to the
|
||||
system and \c description is a short human readable description of
|
||||
the daemon. \c pathname is the path to the daemon executable.
|
||||
\c commandLine should \b not include the name of program as the
|
||||
first argument.
|
||||
*/
|
||||
// FIXME -- throw on error? will get better error messages that way.
|
||||
virtual bool installDaemon(const char* name,
|
||||
const char* description,
|
||||
const char* pathname,
|
||||
const char* commandLine) = 0;
|
||||
//! Uninstall daemon
|
||||
/*!
|
||||
Uninstall a daemon.
|
||||
*/
|
||||
virtual EResult uninstallDaemon(const char* name) = 0;
|
||||
|
||||
// daemonize. this should call installDaemonLogger(). returns
|
||||
// true iff successful. the name is the name of the daemon.
|
||||
//! Daemonize the process
|
||||
/*!
|
||||
Daemonize. This should call installDaemonLogger(). Returns
|
||||
true iff successful. \c name is the name of the daemon.
|
||||
Once daemonized, \c func is invoked and daemonize returns when
|
||||
and what it does. daemonize() returns -1 on error.
|
||||
|
||||
// daemonize. this should have the side effect of sending log
|
||||
// messages to a system message logger since messages can no
|
||||
// longer go to the console. name is the name of the daemon.
|
||||
// once daemonized, func is invoked and daemonize returns when
|
||||
// and what func does. daemonize() returns -1 on error.
|
||||
//
|
||||
// exactly what happens when daemonizing depends on the platform.
|
||||
// unix:
|
||||
// detaches from terminal. func gets one argument, the name
|
||||
// passed to daemonize().
|
||||
// win32:
|
||||
// becomes a service. argument 0 is the name of the service
|
||||
// and the rest are the arguments passed to StartService().
|
||||
// func is only called when the service is actually started.
|
||||
// func must behave like a proper ServiceMain() function; in
|
||||
// particular, it must call RegisterServiceCtrlHandler() and
|
||||
// SetServiceStatus().
|
||||
Exactly what happens when daemonizing depends on the platform.
|
||||
<ul>
|
||||
<li>unix:
|
||||
Detaches from terminal. \c func gets passed one argument, the
|
||||
name passed to daemonize().
|
||||
<li>win32:
|
||||
Becomes a service. Argument 0 is the name of the service
|
||||
and the rest are the arguments passed to StartService().
|
||||
\c func is only called when the service is actually started.
|
||||
\c func must behave like a proper ServiceMain() function; in
|
||||
particular, it must call RegisterServiceCtrlHandler() and
|
||||
SetServiceStatus().
|
||||
</ul>
|
||||
*/
|
||||
virtual int daemonize(const char* name, DaemonFunc func) = 0;
|
||||
|
||||
// directs CLog to send messages to the daemon log. used when
|
||||
// messages should no longer go to the console. name is used
|
||||
// in the log to identify this process.
|
||||
//! Install daemon logger
|
||||
/*!
|
||||
Directs CLog to send messages to the daemon log. Used when
|
||||
messages should no longer go to the console. \c name is used
|
||||
in the log to identify this process.
|
||||
*/
|
||||
virtual void installDaemonLogger(const char* name) = 0;
|
||||
|
||||
// accessors
|
||||
//@}
|
||||
//! @name accessors
|
||||
//@{
|
||||
|
||||
// find the basename in the given pathname
|
||||
//! Extract base name
|
||||
/*!
|
||||
Find the base name in the given \c pathname.
|
||||
*/
|
||||
virtual const char* getBasename(const char* pathname) const = 0;
|
||||
|
||||
// get the user's home directory. returns the empty string if
|
||||
// this cannot be determined.
|
||||
//! Get user's home directory
|
||||
/*!
|
||||
Returns the user's home directory. Returns the empty string if
|
||||
this cannot be determined.
|
||||
*/
|
||||
virtual CString getUserDirectory() const = 0;
|
||||
|
||||
// get the system configuration file directory
|
||||
//! Get system directory
|
||||
/*!
|
||||
Returns the ussystem configuration file directory.
|
||||
*/
|
||||
virtual CString getSystemDirectory() const = 0;
|
||||
|
||||
// concatenate pathname components with a directory separator
|
||||
// between them. this should not check if the resulting path
|
||||
// is longer than allowed by the system. we'll rely on the
|
||||
// system calls to tell us that.
|
||||
//! Concatenate path components
|
||||
/*!
|
||||
Concatenate pathname components with a directory separator
|
||||
between them. This should not check if the resulting path
|
||||
is longer than allowed by the system; we'll rely on the
|
||||
system calls to tell us that.
|
||||
*/
|
||||
virtual CString addPathComponent(
|
||||
const CString& prefix,
|
||||
const CString& suffix) const = 0;
|
||||
|
||||
//@}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue