Partial local input detection for Linux
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@ -102,7 +102,7 @@ XWindowsScreen::XWindowsScreen(
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m_display(NULL),
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m_root(None),
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m_window(None),
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m_isOnScreen(m_isPrimary),
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m_isOnScreen(true),
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m_x(0), m_y(0),
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m_w(0), m_h(0),
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m_xCenter(0), m_yCenter(0),
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@ -159,7 +159,6 @@ XWindowsScreen::XWindowsScreen(
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}
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// primary/secondary screen only initialization
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if (m_isPrimary) {
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#ifdef HAVE_XI2
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m_xi2detected = detectXI2();
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if (m_xi2detected) {
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@ -173,8 +172,7 @@ XWindowsScreen::XWindowsScreen(
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// prepare to use input methods
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openIM();
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}
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else {
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if (!m_isPrimary) {
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// become impervious to server grabs
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XTestGrabControl(m_display, True);
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}
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@ -241,7 +239,7 @@ XWindowsScreen::enable()
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XMapRaised(m_display, m_window);
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// warp the mouse to the cursor center
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fakeMouseMove(m_xCenter, m_yCenter);
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warpCursor(m_xCenter, m_yCenter);
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}
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}
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@ -359,12 +357,7 @@ XWindowsScreen::leave()
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// now warp the mouse. we warp after showing the window so we're
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// guaranteed to get the mouse leave event and to prevent the
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// keyboard focus from changing under point-to-focus policies.
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if (m_isPrimary) {
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warpCursor(m_xCenter, m_yCenter);
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}
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else {
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fakeMouseMove(m_xCenter, m_yCenter);
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}
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warpCursor(m_xCenter, m_yCenter);
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// set input context focus to our window
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if (m_ic != NULL) {
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@ -1043,7 +1036,10 @@ XWindowsScreen::openWindow() const
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// moved. we'll reposition the window as necessary so its
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// position here doesn't matter. it only needs to be 1x1 because
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// it only needs to contain the cursor's hotspot.
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attr.event_mask = LeaveWindowMask | ButtonPressMask;
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attr.event_mask = PointerMotionMask |
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ButtonPressMask | ButtonReleaseMask |
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KeyPressMask | KeyReleaseMask |
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KeymapStateMask;
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x = 0;
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y = 0;
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w = 1;
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@ -1252,27 +1248,31 @@ XWindowsScreen::handleSystemEvent(const Event& event, void*)
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cookie->type == GenericEvent &&
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cookie->extension == xi_opcode) {
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if (cookie->evtype == XI_RawMotion) {
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// Get current pointer's position
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Window root, child;
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XMotionEvent xmotion;
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xmotion.type = MotionNotify;
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xmotion.send_event = False; // Raw motion
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xmotion.display = m_display;
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xmotion.window = m_window;
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/* xmotion's time, state and is_hint are not used */
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unsigned int msk;
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xmotion.same_screen = XQueryPointer(
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m_display, m_root, &xmotion.root, &xmotion.subwindow,
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&xmotion.x_root,
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&xmotion.y_root,
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&xmotion.x,
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&xmotion.y,
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&msk);
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if (m_isPrimary) {
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// Get current pointer's position
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Window root, child;
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XMotionEvent xmotion;
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xmotion.type = MotionNotify;
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xmotion.send_event = False; // Raw motion
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xmotion.display = m_display;
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xmotion.window = m_window;
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/* xmotion's time, state and is_hint are not used */
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unsigned int msk;
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xmotion.same_screen = XQueryPointer(
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m_display, m_root, &xmotion.root, &xmotion.subwindow,
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&xmotion.x_root,
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&xmotion.y_root,
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&xmotion.x,
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&xmotion.y,
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&msk);
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onMouseMove(xmotion);
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XFreeEventData(m_display, cookie);
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return;
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} else if (!m_isOnScreen) {
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LOG ((CLOG_INFO "local input detected"));
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}
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XFreeEventData(m_display, cookie);
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return;
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}
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XFreeEventData(m_display, cookie);
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XFreeEventData(m_display, cookie);
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}
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}
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#endif
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@ -1358,31 +1358,40 @@ XWindowsScreen::handleSystemEvent(const Event& event, void*)
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case KeyPress:
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if (m_isPrimary) {
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onKeyPress(xevent->xkey);
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} else {
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LOG ((CLOG_INFO "local input detected"));
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}
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return;
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case KeyRelease:
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if (m_isPrimary) {
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onKeyRelease(xevent->xkey, isRepeat);
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} else {
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LOG ((CLOG_INFO "local input detected"));
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}
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return;
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case ButtonPress:
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LOG ((CLOG_DEBUG "Yay, you clicked something!"));
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if (m_isPrimary) {
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onMousePress(xevent->xbutton);
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} else {
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LOG ((CLOG_INFO "local input detected"));
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}
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return;
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case ButtonRelease:
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if (m_isPrimary) {
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onMouseRelease(xevent->xbutton);
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} else {
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LOG ((CLOG_INFO "local input detected"));
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}
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return;
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case MotionNotify:
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if (m_isPrimary) {
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onMouseMove(xevent->xmotion);
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} else if (!m_isOnScreen && (xevent->xmotion.send_event == False)) {
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LOG ((CLOG_INFO "local input detected"));
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}
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return;
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