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@ -36,6 +36,47 @@
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# endif
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#endif
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//
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// utility functions
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//
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inline
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static
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unsigned int getBits(unsigned int src, unsigned int mask)
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{
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return src & mask;
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}
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inline
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static
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unsigned int setBits(unsigned int src, unsigned int mask)
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{
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return src | mask;
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}
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inline
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static
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unsigned int clearBits(unsigned int src, unsigned int mask)
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{
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return src & ~mask;
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}
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inline
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static
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unsigned int flipBits(unsigned int src, unsigned int mask)
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{
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return src ^ mask;
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}
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inline
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static
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unsigned int assignBits(unsigned int src,
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unsigned int mask, unsigned int value)
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{
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return setBits(clearBits(src, mask), clearBits(value, ~mask));
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}
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//
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// CXWindowsSecondaryScreen
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//
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@ -406,27 +447,154 @@ CXWindowsSecondaryScreen::mapKey(Keystrokes& keys, KeyCode& keycode,
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return m_mask;
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}
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// lookup the a keycode for this key id. also return the
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// key modifier mask required.
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unsigned int outMask;
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if (!findKeyCode(keycode, outMask, id, maskToX(mask))) {
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// we cannot generate the desired keysym because no key
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// maps to that keysym. just return the current mask.
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log((CLOG_DEBUG2 "no keycode for KeyID %d modifiers 0x%04x", id, mask));
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// convert the id to a keysym and adjust the mask if necessary
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unsigned int outMask = m_mask;
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KeyCodeIndex keyIndex = findKey(id, outMask);
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if (keyIndex == noKey()) {
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// cannot convert id to keysym
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return m_mask;
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}
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log((CLOG_DEBUG2 "keysym %d -> KeyID %d modifiers 0x%04x", id, keycode, outMask));
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// if we cannot match the modifier mask then don't return any
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// keys and just return the current mask.
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if ((outMask & m_modifierMask) != outMask) {
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log((CLOG_DEBUG2 "cannot match modifiers to mask 0x%04x", m_modifierMask));
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// get the keysym we're trying to generate and possible keycodes
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KeySym keysym = keyIndex->first;
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const KeyCodeMask& entry = keyIndex->second;
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// we can choose any of the available keycode/modifier states to
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// generate our keysym. the most desireable is the one most
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// closely matching the input mask. determine the order we
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// should try modifier states, from best match to worst. this
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// doesn't concern itself with whether or not a given modifier
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// state has an associated keycode. we'll just skip those later
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// if necessary.
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// default is none, shift, mode switch, shift + mode switch
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unsigned int desired = maskToX(mask);
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unsigned int index[4];
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index[0] = 0;
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index[1] = 1;
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index[2] = 2;
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index[3] = 3;
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// if mode switch is active then 2 and 3 are better than 0 and 1
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if (getBits(desired, m_modeSwitchMask) != 0) {
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index[0] ^= 2;
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index[1] ^= 2;
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index[2] ^= 2;
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index[3] ^= 2;
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}
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// if shift is active then 1 and 3 are better than 0 and 2. however,
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// if the key is affected by NumLock and NumLock is active then 1 and
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// 3 are better if shift is *not* down (because NumLock acts like
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// shift for those keysyms and shift cancels NumLock). similarly for
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// keys affected by CapsLock.
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bool desireShift = (getBits(desired, ShiftMask) != 0);
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bool invertShift = false;
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log((CLOG_DEBUG1 "desire shift 1: %s", desireShift?"yes":"no"));
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if (adjustForNumLock(keysym)) {
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log((CLOG_DEBUG1 "num lock sensitive"));
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if (m_numLockMask != 0) {
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log((CLOG_DEBUG1 "we have num lock"));
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if (getBits(desired, m_numLockMask) != 0) {
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log((CLOG_DEBUG1 "num lock desired, invert shift"));
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invertShift = true;
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}
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}
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}
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else if (adjustForCapsLock(keysym)) {
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log((CLOG_DEBUG1 "caps lock sensitive"));
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if (m_capsLockMask != 0) {
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log((CLOG_DEBUG1 "we have caps lock"));
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if (getBits(desired, m_capsLockMask) != 0) {
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log((CLOG_DEBUG1 "caps lock desired, invert shift"));
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invertShift = true;
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}
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}
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}
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log((CLOG_DEBUG1 "desire shift 2: %s", desireShift?"yes":"no"));
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if (desireShift != invertShift) {
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index[0] ^= 1;
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index[1] ^= 1;
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index[2] ^= 1;
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index[3] ^= 1;
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}
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// find the first modifier state with a keycode we can generate.
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// note that if m_modeSwitchMask is 0 then we can't generate
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// m_keycode[2] and m_keycode[3].
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unsigned int bestIndex;
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for (bestIndex = 0; bestIndex < 4; ++bestIndex) {
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if (entry.m_keycode[index[bestIndex]] != 0) {
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if (index[bestIndex] < 2 || m_modeSwitchMask != 0) {
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bestIndex = index[bestIndex];
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break;
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}
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}
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}
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if (bestIndex == 4) {
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// no keycode/modifiers to generate the keysym
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return m_mask;
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}
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// get the keycode
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keycode = entry.m_keycode[bestIndex];
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log((CLOG_DEBUG1 "bestIndex = %d, keycode = %d", bestIndex, keycode));
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// note if the key is a modifier
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ModifierMap::const_iterator index = m_keycodeToModifier.find(keycode);
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const bool isModifier = (index != m_keycodeToModifier.end());
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ModifierMap::const_iterator modIndex = m_keycodeToModifier.find(keycode);
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unsigned int modifierBit = 0;
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if (modIndex != m_keycodeToModifier.end()) {
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modifierBit = (1 << modIndex->second);
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}
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// if the key is a modifier and that modifier is already in the
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// desired state then ignore the request since there's nothing
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// to do. never ignore a toggle modifier on press or release,
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// though.
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if (modifierBit != 0) {
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if (action == kRepeat) {
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log((CLOG_DEBUG1 "ignore repeating modifier"));
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return m_mask;
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}
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if (getBits(m_toggleModifierMask, modifierBit) == 0) {
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if ((action == kPress && (m_mask & modifierBit) != 0) ||
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(action == kRelease && (m_mask & modifierBit) == 0)) {
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log((CLOG_DEBUG1 "modifier in proper state: 0x%04x", m_mask));
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return m_mask;
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}
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}
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}
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// bestIndex tells us if shift and mode switch should be on or off,
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// except if caps lock or num lock was down then we invert the sense
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// of bestIndex's lowest bit.
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// we must match both.
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unsigned int required = ShiftMask | m_modeSwitchMask;
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if (((bestIndex & 1) == 0) != invertShift) {
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desired = clearBits(desired, ShiftMask);
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}
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else {
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desired = setBits(desired, ShiftMask);
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}
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if ((bestIndex & 2) == 0) {
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desired = clearBits(desired, m_modeSwitchMask);
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}
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else {
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desired = setBits(desired, m_modeSwitchMask);
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}
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// if the key is a modifier then remove it from the desired mask.
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// we'll be matching the modifiers in the desired mask then adding
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// a key press or release for the keysym. if we don't clear the
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// modifier bit from the desired mask we'll end up dealing with
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// that key twice, once while matching modifiers and once while
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// handling the keysym.
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//
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// note that instead of clearing the bit, we make it identical to
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// the same bit in m_mask, meaning it's already in the right state.
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desired = assignBits(desired, modifierBit, m_mask);
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required = clearBits(required, modifierBit);
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log((CLOG_DEBUG1 "desired = 0x%04x, current = 0x%04x", desired, m_mask));
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// add the key events required to get to the modifier state
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// necessary to generate an event yielding id. also save the
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@ -435,33 +603,35 @@ CXWindowsSecondaryScreen::mapKey(Keystrokes& keys, KeyCode& keycode,
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// modify modifiers.
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Keystrokes undo;
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Keystroke keystroke;
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if (outMask != m_mask && !isModifier) {
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if (desired != m_mask) {
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for (unsigned int i = 0; i < 8; ++i) {
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unsigned int bit = (1 << i);
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if ((outMask & bit) != (m_mask & bit)) {
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// get list of keycodes for the modifier. if there isn't
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// one then there's no key mapped to this modifier and we
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// can't generate the desired key so bail.
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const KeyCode* modifierKeys =
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&m_modifierToKeycode[i * m_keysPerModifier];
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KeyCode modifierKey = modifierKeys[0];
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if (modifierKey == 0) {
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modifierKey = modifierKeys[1];
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}
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if (getBits(desired, bit) != getBits(m_mask, bit)) {
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log((CLOG_DEBUG1 "fix modifier %d", i));
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// get the keycode we're using for this modifier. if
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// there isn't one then bail if the modifier is required
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// or ignore it if not required.
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KeyCode modifierKey = m_modifierToKeycode[i];
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if (modifierKey == 0) {
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log((CLOG_DEBUG1 "no key mapped to modifier 0x%04x", bit));
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return m_mask;
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if (getBits(required, bit) != 0) {
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keys.clear();
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return m_mask;
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}
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else {
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continue;
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}
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}
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keystroke.m_keycode = modifierKey;
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keystroke.m_repeat = false;
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if ((outMask & bit) != 0) {
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if (getBits(desired, bit)) {
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// modifier is not active but should be. if the
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// modifier is a toggle then toggle it on with a
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// press/release, otherwise activate it with a
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// press. use the first keycode for the modifier.
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log((CLOG_DEBUG2 "modifier 0x%04x is not active", bit));
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if ((bit & m_toggleModifierMask) != 0) {
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if (getBits(m_toggleModifierMask, bit) != 0) {
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log((CLOG_DEBUG2 "modifier 0x%04x is a toggle", bit));
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if ((bit == m_capsLockMask && m_capsLockHalfDuplex) ||
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(bit == m_numLockMask && m_numLockHalfDuplex)) {
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@ -495,7 +665,7 @@ CXWindowsSecondaryScreen::mapKey(Keystrokes& keys, KeyCode& keycode,
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// release. we must check each keycode for the
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// modifier if not a toggle.
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log((CLOG_DEBUG2 "modifier 0x%04x is active", bit));
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if ((bit & m_toggleModifierMask) != 0) {
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if (getBits(m_toggleModifierMask, bit) != 0) {
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log((CLOG_DEBUG2 "modifier 0x%04x is a toggle", bit));
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if ((bit == m_capsLockMask && m_capsLockHalfDuplex) ||
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(bit == m_numLockMask && m_numLockHalfDuplex)) {
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@ -516,7 +686,8 @@ CXWindowsSecondaryScreen::mapKey(Keystrokes& keys, KeyCode& keycode,
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}
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else {
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for (unsigned int j = 0; j < m_keysPerModifier; ++j) {
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const KeyCode key = modifierKeys[j];
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const KeyCode key =
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m_modifierToKeycodes[i * m_keysPerModifier + j];
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if (key != 0 && m_keys[key]) {
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keystroke.m_keycode = key;
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keystroke.m_press = False;
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@ -532,7 +703,7 @@ CXWindowsSecondaryScreen::mapKey(Keystrokes& keys, KeyCode& keycode,
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}
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// note if the press of a half-duplex key should be treated as a release
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if (isHalfDuplex && (m_mask & (1 << index->second)) != 0) {
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if (isHalfDuplex && getBits(m_mask, modifierBit) != 0) {
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action = kRelease;
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}
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@ -568,197 +739,44 @@ CXWindowsSecondaryScreen::mapKey(Keystrokes& keys, KeyCode& keycode,
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}
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// if the key is a modifier key then compute the modifier map after
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// this key is pressed or released. if repeating then ignore.
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// this key is pressed or released.
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mask = m_mask;
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if (isModifier && action != kRepeat) {
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// get modifier
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const unsigned int modifierBit = (1 << index->second);
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if (modifierBit != 0) {
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// can't be repeating if we've gotten here
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assert(action != kRepeat);
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// toggle keys modify the state on release. other keys set the
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// bit on press and clear the bit on release. if half-duplex
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// then toggle each time we get here.
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|
|
|
if ((modifierBit & m_toggleModifierMask) != 0) {
|
|
|
|
|
if (getBits(m_toggleModifierMask, modifierBit) != 0) {
|
|
|
|
|
if (isHalfDuplex || action == kRelease) {
|
|
|
|
|
mask ^= modifierBit;
|
|
|
|
|
mask = flipBits(mask, modifierBit);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (action == kPress) {
|
|
|
|
|
mask |= modifierBit;
|
|
|
|
|
mask = setBits(mask, modifierBit);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
else if (action == kRelease) {
|
|
|
|
|
// can't reset bit until all keys that set it are released.
|
|
|
|
|
// scan those keys to see if any (except keycode) are pressed.
|
|
|
|
|
bool down = false;
|
|
|
|
|
const KeyCode* modifierKeys = &m_modifierToKeycode[
|
|
|
|
|
index->second * m_keysPerModifier];
|
|
|
|
|
for (unsigned int j = 0; !down && j < m_keysPerModifier; ++j) {
|
|
|
|
|
if (modifierKeys[j] != 0 && m_keys[modifierKeys[j]])
|
|
|
|
|
down = true;
|
|
|
|
|
KeyCode modKeycode = m_modifierToKeycodes[modIndex->second *
|
|
|
|
|
m_keysPerModifier + j];
|
|
|
|
|
if (modKeycode != 0 && modKeycode != keycode) {
|
|
|
|
|
down = m_keys[modKeycode];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (!down) {
|
|
|
|
|
mask = clearBits(mask, modifierBit);
|
|
|
|
|
}
|
|
|
|
|
if (!down)
|
|
|
|
|
mask &= ~modifierBit;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
log((CLOG_DEBUG1 "final mask: 0x%04x", mask));
|
|
|
|
|
return mask;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool
|
|
|
|
|
CXWindowsSecondaryScreen::findKeyCode(KeyCode& keycode,
|
|
|
|
|
unsigned int& maskOut, KeyID id, unsigned int maskIn) const
|
|
|
|
|
{
|
|
|
|
|
// convert id to keysym
|
|
|
|
|
KeySym keysym = 0;
|
|
|
|
|
switch (id & 0xffffff00) {
|
|
|
|
|
case 0x0000:
|
|
|
|
|
// Latin-1
|
|
|
|
|
keysym = static_cast<KeySym>(id);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case 0xee00:
|
|
|
|
|
// ISO 9995 Function and Modifier Keys
|
|
|
|
|
if (id == kKeyLeftTab) {
|
|
|
|
|
keysym = XK_ISO_Left_Tab;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case 0xef00:
|
|
|
|
|
// MISCELLANY
|
|
|
|
|
keysym = static_cast<KeySym>(id - 0xef00 + 0xff00);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// fail if unknown key
|
|
|
|
|
if (keysym == 0) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// if kKeyTab is requested with shift active then try XK_ISO_Left_Tab
|
|
|
|
|
// instead. if that doesn't work, we'll fall back to XK_Tab with
|
|
|
|
|
// shift active. this is to handle primary screens that don't map
|
|
|
|
|
// XK_ISO_Left_Tab sending events to secondary screens that do.
|
|
|
|
|
if (keysym == XK_Tab && (maskIn & ShiftMask) != 0) {
|
|
|
|
|
keysym = XK_ISO_Left_Tab;
|
|
|
|
|
maskIn &= ~ShiftMask;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// find a keycode to generate id. XKeysymToKeycode() almost does
|
|
|
|
|
// what we need but won't tell us which index to use with the
|
|
|
|
|
// keycode. return false if there's no keycode to generate id.
|
|
|
|
|
KeyCodeMap::const_iterator index = m_keycodeMap.find(keysym);
|
|
|
|
|
if (index == m_keycodeMap.end()) {
|
|
|
|
|
// try backup keysym for certain keys (particularly the numpad
|
|
|
|
|
// keys since most laptops don't have a separate numpad and the
|
|
|
|
|
// numpad overlaying the main keyboard may not have movement
|
|
|
|
|
// key bindings).
|
|
|
|
|
switch (keysym) {
|
|
|
|
|
case XK_KP_Home:
|
|
|
|
|
keysym = XK_Home;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Left:
|
|
|
|
|
keysym = XK_Left;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Up:
|
|
|
|
|
keysym = XK_Up;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Right:
|
|
|
|
|
keysym = XK_Right;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Down:
|
|
|
|
|
keysym = XK_Down;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Prior:
|
|
|
|
|
keysym = XK_Prior;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Next:
|
|
|
|
|
keysym = XK_Next;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_End:
|
|
|
|
|
keysym = XK_End;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Insert:
|
|
|
|
|
keysym = XK_Insert;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Delete:
|
|
|
|
|
keysym = XK_Delete;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_ISO_Left_Tab:
|
|
|
|
|
keysym = XK_Tab;
|
|
|
|
|
maskIn |= ShiftMask;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
index = m_keycodeMap.find(keysym);
|
|
|
|
|
if (index == m_keycodeMap.end()) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// save the keycode
|
|
|
|
|
keycode = index->second.m_keycode;
|
|
|
|
|
|
|
|
|
|
// compute output mask. that's the set of modifiers that need to
|
|
|
|
|
// be enabled when the keycode event is encountered in order to
|
|
|
|
|
// generate the keysym and match maskIn. it's possible that
|
|
|
|
|
// maskIn wants, say, a shift key to be down but that would make
|
|
|
|
|
// it impossible to generate the keysym. in that case we must
|
|
|
|
|
// override maskIn. this is complicated by caps/shift-lock and
|
|
|
|
|
// num-lock.
|
|
|
|
|
maskOut = (maskIn & ~index->second.m_keyMaskMask);
|
|
|
|
|
log((CLOG_DEBUG2 "maskIn(0x%04x) & ~maskMask(0x%04x) -> 0x%04x", maskIn, index->second.m_keyMaskMask, maskOut));
|
|
|
|
|
if (IsKeypadKey(keysym) || IsPrivateKeypadKey(keysym)) {
|
|
|
|
|
if ((m_mask & m_numLockMask) != 0) {
|
|
|
|
|
maskOut &= ~index->second.m_keyMask;
|
|
|
|
|
maskOut |= m_numLockMask;
|
|
|
|
|
log((CLOG_DEBUG2 "keypad key: & ~mask(0x%04x) | numLockMask(0x%04x) -> 0x%04x", index->second.m_keyMask, m_numLockMask, maskOut));
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
maskOut |= index->second.m_keyMask;
|
|
|
|
|
maskOut &= ~m_numLockMask;
|
|
|
|
|
log((CLOG_DEBUG2 "keypad key: | mask(0x%04x) & ~numLockMask(0x%04x) -> 0x%04x", index->second.m_keyMask, m_numLockMask, maskOut));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
unsigned int maskShift = (index->second.m_keyMask & ShiftMask);
|
|
|
|
|
log((CLOG_DEBUG2 "maskShift = 0x%04x", maskShift));
|
|
|
|
|
if (maskShift != 0 && (m_mask & m_capsLockMask) != 0) {
|
|
|
|
|
// shift and capsLock cancel out for keysyms subject to
|
|
|
|
|
// case conversion but not for keys with shifted
|
|
|
|
|
// characters that are not case conversions. see if
|
|
|
|
|
// case conversion is necessary.
|
|
|
|
|
KeySym lKey, uKey;
|
|
|
|
|
XConvertCase(keysym, &lKey, &uKey);
|
|
|
|
|
if (lKey != uKey) {
|
|
|
|
|
log((CLOG_DEBUG2 "case convertable, shift && capsLock -> caps lock"));
|
|
|
|
|
maskShift = m_capsLockMask;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
log((CLOG_DEBUG2 "case unconvertable, shift && capsLock -> shift, caps lock"));
|
|
|
|
|
maskShift |= m_capsLockMask;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
log((CLOG_DEBUG2 "maskShift = 0x%04x", maskShift));
|
|
|
|
|
maskOut |= maskShift;
|
|
|
|
|
maskOut |= (index->second.m_keyMask & ~(ShiftMask | LockMask));
|
|
|
|
|
log((CLOG_DEBUG2 "| maskShift(0x%04x) | other (0x%04x) -> 0x%04x", maskShift, (index->second.m_keyMask & ~(ShiftMask | LockMask)), maskOut));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
CXWindowsSecondaryScreen::doKeystrokes(const Keystrokes& keys, SInt32 count)
|
|
|
|
|
{
|
|
|
|
@ -817,6 +835,9 @@ CXWindowsSecondaryScreen::maskToX(KeyModifierMask inMask) const
|
|
|
|
|
if (inMask & KeyModifierMeta) {
|
|
|
|
|
outMask |= m_metaMask;
|
|
|
|
|
}
|
|
|
|
|
if (inMask & KeyModifierSuper) {
|
|
|
|
|
outMask |= m_superMask;
|
|
|
|
|
}
|
|
|
|
|
if (inMask & KeyModifierModeSwitch) {
|
|
|
|
|
outMask |= m_modeSwitchMask;
|
|
|
|
|
}
|
|
|
|
@ -902,7 +923,7 @@ CXWindowsSecondaryScreen::updateModifiers(Display* display)
|
|
|
|
|
const unsigned int bit = (1 << i);
|
|
|
|
|
if ((bit & m_toggleModifierMask) == 0) {
|
|
|
|
|
for (unsigned int j = 0; j < m_keysPerModifier; ++j) {
|
|
|
|
|
if (m_keys[m_modifierToKeycode[i * m_keysPerModifier + j]])
|
|
|
|
|
if (m_keys[m_modifierToKeycodes[i * m_keysPerModifier + j]])
|
|
|
|
|
m_mask |= bit;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -917,7 +938,10 @@ void
|
|
|
|
|
CXWindowsSecondaryScreen::updateKeycodeMap(Display* display)
|
|
|
|
|
{
|
|
|
|
|
// there are up to 4 keysyms per keycode
|
|
|
|
|
static const int maxKeysyms = 4;
|
|
|
|
|
static const unsigned int maxKeysyms = 4;
|
|
|
|
|
|
|
|
|
|
// table for counting 1 bits
|
|
|
|
|
static const int s_numBits[maxKeysyms] = { 0, 1, 1, 2 };
|
|
|
|
|
|
|
|
|
|
// get the number of keycodes
|
|
|
|
|
int minKeycode, maxKeycode;
|
|
|
|
@ -931,24 +955,71 @@ CXWindowsSecondaryScreen::updateKeycodeMap(Display* display)
|
|
|
|
|
&keysymsPerKeycode);
|
|
|
|
|
|
|
|
|
|
// we only understand up to maxKeysyms keysyms per keycodes
|
|
|
|
|
int numKeysyms = keysymsPerKeycode;
|
|
|
|
|
unsigned int numKeysyms = keysymsPerKeycode;
|
|
|
|
|
if (numKeysyms > maxKeysyms) {
|
|
|
|
|
numKeysyms = maxKeysyms;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// initialize
|
|
|
|
|
KeyCodeMask entry;
|
|
|
|
|
// KeyCodeMask entry;
|
|
|
|
|
m_keycodeMap.clear();
|
|
|
|
|
|
|
|
|
|
// insert keys
|
|
|
|
|
for (int i = 0; i < numKeycodes; ++i) {
|
|
|
|
|
// compute mask over all mapped keysyms. if a keycode has, say,
|
|
|
|
|
// no shifted keysym then we can ignore the shift state when
|
|
|
|
|
// synthesizing an event to generate it.
|
|
|
|
|
unsigned int globalMask = 0;
|
|
|
|
|
for (unsigned int j = 0; j < numKeysyms; ++j) {
|
|
|
|
|
const KeySym keysym = keysyms[i * keysymsPerKeycode + j];
|
|
|
|
|
if (keysym != NoSymbol) {
|
|
|
|
|
globalMask |= j;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// map each keysym to it's keycode/modifier mask
|
|
|
|
|
for (unsigned int j = 0; j < numKeysyms; ++j) {
|
|
|
|
|
// get keysym
|
|
|
|
|
KeySym keysym = keysyms[i * keysymsPerKeycode + j];
|
|
|
|
|
|
|
|
|
|
// get modifier mask required for this keysym. note that
|
|
|
|
|
// a keysym of NoSymbol means that a keysym using fewer
|
|
|
|
|
// modifiers would be generated using these modifiers.
|
|
|
|
|
// for example, given
|
|
|
|
|
// keycode 86 = KP_Add
|
|
|
|
|
// then we'll generate KP_Add regardless of the modifiers.
|
|
|
|
|
// we add an entry for that keysym for these modifiers.
|
|
|
|
|
unsigned int index = j;
|
|
|
|
|
if (keysym == NoSymbol && (index == 1 || index == 3)) {
|
|
|
|
|
// shift doesn't matter
|
|
|
|
|
index = index - 1;
|
|
|
|
|
keysym = keysyms[i * keysymsPerKeycode + index];
|
|
|
|
|
}
|
|
|
|
|
if (keysym == NoSymbol && index == 2) {
|
|
|
|
|
// mode switch doesn't matter
|
|
|
|
|
index = 0;
|
|
|
|
|
keysym = keysyms[i * keysymsPerKeycode + index];
|
|
|
|
|
}
|
|
|
|
|
if (keysym == NoSymbol && index == 0) {
|
|
|
|
|
// no symbols at all for this keycode
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// look it up, creating a new entry if necessary
|
|
|
|
|
KeyCodeMask& entry = m_keycodeMap[keysym];
|
|
|
|
|
|
|
|
|
|
// save keycode for keysym and modifiers
|
|
|
|
|
entry.m_keycode[j] = static_cast<KeyCode>(minKeycode + i);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
// compute mask over all mapped keysyms. if a keycode has, say,
|
|
|
|
|
// no shifted keysym then we can ignore the shift state when
|
|
|
|
|
// synthesizing an event to generate it.
|
|
|
|
|
entry.m_keyMaskMask = 0;
|
|
|
|
|
for (int j = 0; j < numKeysyms; ++j) {
|
|
|
|
|
const KeySym keySym = keysyms[i * keysymsPerKeycode + j];
|
|
|
|
|
if (keySym != NoSymbol) {
|
|
|
|
|
const KeySym keysym = keysyms[i * keysymsPerKeycode + j];
|
|
|
|
|
if (keysym != NoSymbol) {
|
|
|
|
|
entry.m_keyMaskMask |= indexToModifierMask(j);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -956,12 +1027,15 @@ CXWindowsSecondaryScreen::updateKeycodeMap(Display* display)
|
|
|
|
|
// add entries for this keycode
|
|
|
|
|
entry.m_keycode = static_cast<KeyCode>(minKeycode + i);
|
|
|
|
|
for (int j = 0; j < numKeysyms; ++j) {
|
|
|
|
|
const KeySym keySym = keysyms[i * keysymsPerKeycode + j];
|
|
|
|
|
if (keySym != NoSymbol) {
|
|
|
|
|
entry.m_keyMask = indexToModifierMask(j) & ~LockMask;
|
|
|
|
|
m_keycodeMap.insert(std::make_pair(keySym, entry));
|
|
|
|
|
const KeySym keysym = keysyms[i * keysymsPerKeycode + j];
|
|
|
|
|
if (keysym != NoSymbol) {
|
|
|
|
|
// FIXME
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// entry.m_keyMask = indexToModifierMask(j) & ~LockMask;
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entry.m_keyMask = 0;
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m_keycodeMap[i].insert(std::make_pair(keysym, entry));
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}
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}
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*/
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}
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// clean up
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@ -999,13 +1073,16 @@ CXWindowsSecondaryScreen::updateModifierMap(Display* display)
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m_toggleModifierMask = 0;
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m_altMask = 0;
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m_metaMask = 0;
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m_superMask = 0;
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m_modeSwitchMask = 0;
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m_numLockMask = 0;
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m_capsLockMask = 0;
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m_scrollLockMask = 0;
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m_keysPerModifier = keymap->max_keypermod;
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m_modifierToKeycode.clear();
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m_modifierToKeycode.resize(8 * m_keysPerModifier);
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m_modifierToKeycode.resize(8);
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m_modifierToKeycodes.clear();
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m_modifierToKeycodes.resize(8 * m_keysPerModifier);
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// set keycodes and masks
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for (unsigned int i = 0; i < 8; ++i) {
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@ -1014,13 +1091,18 @@ CXWindowsSecondaryScreen::updateModifierMap(Display* display)
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KeyCode keycode = keymap->modifiermap[i * m_keysPerModifier + j];
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// save in modifier to keycode
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m_modifierToKeycode[i * m_keysPerModifier + j] = keycode;
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m_modifierToKeycodes[i * m_keysPerModifier + j] = keycode;
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// no further interest in unmapped modifier
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if (keycode == 0) {
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continue;
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}
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// save keycode for modifier if we don't have one yet
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if (m_modifierToKeycode[i] == 0) {
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m_modifierToKeycode[i] = keycode;
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}
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// save in keycode to modifier
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m_keycodeToModifier.insert(std::make_pair(keycode, i));
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@ -1045,6 +1127,11 @@ CXWindowsSecondaryScreen::updateModifierMap(Display* display)
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m_metaMask |= bit;
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break;
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case XK_Super_L:
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|
case XK_Super_R:
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m_superMask |= bit;
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|
break;
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|
case XK_Mode_switch:
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|
|
m_modeSwitchMask |= bit;
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|
break;
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|
@ -1075,7 +1162,8 @@ CXWindowsSecondaryScreen::toggleKey(Display* display,
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|
|
if (index == m_keycodeMap.end()) {
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|
|
return;
|
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|
|
}
|
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|
|
KeyCode keycode = index->second.m_keycode;
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|
|
// FIXME -- which keycode?
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|
|
KeyCode keycode = index->second.m_keycode[0];
|
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|
|
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|
|
// toggle the key
|
|
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|
|
if ((keysym == XK_Caps_Lock && m_capsLockHalfDuplex) ||
|
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|
|
@ -1107,3 +1195,147 @@ CXWindowsSecondaryScreen::isToggleKeysym(KeySym key)
|
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|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
CXWindowsSecondaryScreen::KeyCodeIndex
|
|
|
|
|
CXWindowsSecondaryScreen::findKey(KeyID id, KeyModifierMask& mask) const
|
|
|
|
|
{
|
|
|
|
|
// convert id to keysym
|
|
|
|
|
KeySym keysym = NoSymbol;
|
|
|
|
|
switch (id & 0xffffff00) {
|
|
|
|
|
case 0x0000:
|
|
|
|
|
// Latin-1
|
|
|
|
|
keysym = static_cast<KeySym>(id);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case 0xee00:
|
|
|
|
|
// ISO 9995 Function and Modifier Keys
|
|
|
|
|
if (id == kKeyLeftTab) {
|
|
|
|
|
keysym = XK_ISO_Left_Tab;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case 0xef00:
|
|
|
|
|
// MISCELLANY
|
|
|
|
|
keysym = static_cast<KeySym>(id - 0xef00 + 0xff00);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// fail if unknown key
|
|
|
|
|
if (keysym == NoSymbol) {
|
|
|
|
|
return m_keycodeMap.end();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// if kKeyTab is requested with shift active then try XK_ISO_Left_Tab
|
|
|
|
|
// instead. if that doesn't work, we'll fall back to XK_Tab with
|
|
|
|
|
// shift active. this is to handle primary screens that don't map
|
|
|
|
|
// XK_ISO_Left_Tab sending events to secondary screens that do.
|
|
|
|
|
if (keysym == XK_Tab && (mask & ShiftMask) != 0) {
|
|
|
|
|
keysym = XK_ISO_Left_Tab;
|
|
|
|
|
mask &= ~ShiftMask;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// find the keycodes that generate the keysym
|
|
|
|
|
KeyCodeIndex index = m_keycodeMap.find(keysym);
|
|
|
|
|
if (index == noKey()) {
|
|
|
|
|
// try backup keysym for certain keys (particularly the numpad
|
|
|
|
|
// keys since most laptops don't have a separate numpad and the
|
|
|
|
|
// numpad overlaying the main keyboard may not have movement
|
|
|
|
|
// key bindings).
|
|
|
|
|
switch (keysym) {
|
|
|
|
|
case XK_KP_Home:
|
|
|
|
|
keysym = XK_Home;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Left:
|
|
|
|
|
keysym = XK_Left;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Up:
|
|
|
|
|
keysym = XK_Up;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Right:
|
|
|
|
|
keysym = XK_Right;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Down:
|
|
|
|
|
keysym = XK_Down;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Prior:
|
|
|
|
|
keysym = XK_Prior;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Next:
|
|
|
|
|
keysym = XK_Next;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_End:
|
|
|
|
|
keysym = XK_End;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Insert:
|
|
|
|
|
keysym = XK_Insert;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_KP_Delete:
|
|
|
|
|
keysym = XK_Delete;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case XK_ISO_Left_Tab:
|
|
|
|
|
keysym = XK_Tab;
|
|
|
|
|
mask |= ShiftMask;
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
return index;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
index = m_keycodeMap.find(keysym);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return index;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
CXWindowsSecondaryScreen::KeyCodeIndex
|
|
|
|
|
CXWindowsSecondaryScreen::noKey() const
|
|
|
|
|
{
|
|
|
|
|
return m_keycodeMap.end();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool
|
|
|
|
|
CXWindowsSecondaryScreen::adjustForNumLock(KeySym keysym) const
|
|
|
|
|
{
|
|
|
|
|
if (IsKeypadKey(keysym) || IsPrivateKeypadKey(keysym)) {
|
|
|
|
|
// it's NumLock sensitive
|
|
|
|
|
log((CLOG_DEBUG2 "keypad key: NumLock %s", ((m_mask & m_numLockMask) != 0) ? "active" : "inactive"));
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool
|
|
|
|
|
CXWindowsSecondaryScreen::adjustForCapsLock(KeySym keysym) const
|
|
|
|
|
{
|
|
|
|
|
KeySym lKey, uKey;
|
|
|
|
|
XConvertCase(keysym, &lKey, &uKey);
|
|
|
|
|
if (lKey != uKey) {
|
|
|
|
|
// it's CapsLock sensitive
|
|
|
|
|
log((CLOG_DEBUG2 "case convertible: CapsLock %s", ((m_mask & m_capsLockMask) != 0) ? "active" : "inactive"));
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
|
// CXWindowsSecondaryScreen::KeyCodeMask
|
|
|
|
|
//
|
|
|
|
|
|
|
|
|
|
CXWindowsSecondaryScreen::KeyCodeMask::KeyCodeMask()
|
|
|
|
|
{
|
|
|
|
|
m_keycode[0] = 0;
|
|
|
|
|
m_keycode[1] = 0;
|
|
|
|
|
m_keycode[2] = 0;
|
|
|
|
|
m_keycode[3] = 0;
|
|
|
|
|
}
|
|
|
|
|