Added doxygen comments for all relevant headers in net.
This commit is contained in:
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46140549fc
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@ -31,8 +31,10 @@ typedef int ssize_t;
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# endif
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#endif
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//! Networking functions
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class CNetwork {
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public:
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// platform dependent types
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#if WINDOWS_LIKE
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typedef SOCKET Socket;
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typedef struct sockaddr Address;
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@ -64,20 +66,39 @@ public:
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};
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#endif
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// manipulators
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//! @name manipulators
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//@{
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//! Initialize network subsystem
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/*!
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This \b must be called before any other calls to the network subsystem.
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*/
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static void init();
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//! Clean up network subsystem
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/*!
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This should be called when the network subsystem is no longer needed
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and no longer in use.
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*/
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static void cleanup();
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// byte swapping functions
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//! Swap bytes to network order
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static UInt32 swaphtonl(UInt32 hostlong);
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//! Swap bytes to network order
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static UInt16 swaphtons(UInt16 hostshort);
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//! Swap bytes to host order
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static UInt32 swapntohl(UInt32 netlong);
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//! Swap bytes to host order
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static UInt16 swapntohs(UInt16 netshort);
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// constants
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//@}
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//! @name constants
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//@{
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//! The error type
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static const int Error;
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//! The non-socket
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static const Socket Null;
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// getsockerror() constants
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@ -108,6 +129,8 @@ public:
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kHNone = 0
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};
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//@}
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// socket interface (only available after init())
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static Socket (PASCAL FAR *accept)(Socket s, Address FAR *addr, AddressLength FAR *addrlen);
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@ -143,6 +166,7 @@ public:
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// convenience functions (only available after init())
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//! Set socket to (non-)blocking operation
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static int (PASCAL FAR *setblocking)(CNetwork::Socket s, bool blocking);
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#if WINDOWS_LIKE
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@ -5,39 +5,73 @@
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#include "CString.h"
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#include "BasicTypes.h"
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//! Network address type
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/*!
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This class represents a network address.
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*/
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class CNetworkAddress {
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public:
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// invalid address
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/*!
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Constructs the invalid address
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*/
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CNetworkAddress();
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// wildcard address and given port. port must not be zero.
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/*!
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Construct the wildcard address with the given port. \c port must
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not be zero.
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*/
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CNetworkAddress(UInt16 port);
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// given address and port. if hostname can be parsed as numerical
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// address then that's how it's used, otherwise the hostname is
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// looked up. if lookup fails then it throws XSocketAddress. if
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// hostname ends in ":[0-9]+" then that suffix is extracted and
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// used as the port, overridding the port parameter. neither
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// port may be zero.
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/*!
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Construct the network address for the given \c hostname and \c port.
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If \c hostname can be parsed as a numerical address then that's how
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it's used, otherwise the host name is looked up. If the lookup fails
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then this throws XSocketAddress. If \c hostname ends in ":[0-9]+" then
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that suffix is extracted and used as the port, overridding the port
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parameter. Neither the extracted port or \c port may be zero.
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*/
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CNetworkAddress(const CString& hostname, UInt16 port);
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~CNetworkAddress();
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// manipulators
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//! @name accessors
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//@{
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// accessors
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// returns true if this is not the invalid address
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//! Check address validity
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/*!
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Returns true if this is not the invalid address.
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*/
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bool isValid() const;
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// get the address
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//! Get address
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/*!
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Returns the address in the platform's native network address
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structure.
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*/
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const CNetwork::Address* getAddress() const;
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//! Get address length
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/*!
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Returns the length of the address in the platform's native network
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address structure.
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*/
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CNetwork::AddressLength getAddressLength() const;
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// get the hostname and port (as provided in the c'tor)
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//! Get hostname
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/*!
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Returns the hostname passed to the c'tor sans the port suffix.
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*/
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CString getHostname() const;
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//! Get port
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/*!
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Returns the port passed to the c'tor as a suffix to the hostname,
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if that existed, otherwise as passed directly to the c'tor.
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*/
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UInt16 getPort() const;
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//@}
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private:
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CNetwork::Address m_address;
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CString m_hostname;
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@ -4,15 +4,15 @@
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#include "IListenSocket.h"
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#include "CNetwork.h"
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//! TCP listen socket
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/*!
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A listen socket using TCP.
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*/
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class CTCPListenSocket : public IListenSocket {
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public:
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CTCPListenSocket();
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~CTCPListenSocket();
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// manipulators
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// accessors
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// ISocket overrides
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virtual void bind(const CNetworkAddress&);
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virtual void close();
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@ -11,16 +11,16 @@ class CThread;
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class CBufferedInputStream;
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class CBufferedOutputStream;
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//! TCP data socket
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/*!
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A data socket using TCP.
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*/
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class CTCPSocket : public IDataSocket {
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public:
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CTCPSocket();
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CTCPSocket(CNetwork::Socket);
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~CTCPSocket();
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// manipulators
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// accessors
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// ISocket overrides
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virtual void bind(const CNetworkAddress&);
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virtual void close();
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@ -6,19 +6,40 @@
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class IInputStream;
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class IOutputStream;
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//! Data stream socket interface
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/*!
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This interface defines the methods common to all network sockets that
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represent a full-duplex data stream.
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*/
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class IDataSocket : public ISocket {
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public:
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// manipulators
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//! @name manipulators
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//@{
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// connect the socket
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//! Connect socket
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/*!
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Attempt to connect to a remote endpoint. This waits until the
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connection is established or fails. If it fails it throws an
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XSocketConnect exception.
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(cancellation point)
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*/
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virtual void connect(const CNetworkAddress&) = 0;
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// get the input and output streams for the socket. closing
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// these streams closes the appropriate half of the socket.
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//! Get input stream
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/*!
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Returns the input stream for reading from the socket. Closing this
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stream will shutdown the socket for reading.
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*/
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virtual IInputStream* getInputStream() = 0;
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//! Get output stream
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/*!
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Returns the output stream for writing to the socket. Closing this
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stream will shutdown the socket for writing.
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*/
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virtual IOutputStream* getOutputStream() = 0;
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// accessors
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//@}
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// ISocket overrides
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virtual void bind(const CNetworkAddress&) = 0;
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@ -5,14 +5,26 @@
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class IDataSocket;
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//! Listen socket interface
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/*!
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This interface defines the methods common to all network sockets that
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listen for incoming connections.
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*/
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class IListenSocket : public ISocket {
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public:
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// manipulators
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//! @name manipulators
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//@{
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// wait for a connection
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//! Accept connection
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/*!
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Wait for and accept a connection, returning a socket representing
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the full-duplex data stream.
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(cancellation point)
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*/
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virtual IDataSocket* accept() = 0;
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// accessors
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//@}
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// ISocket overrides
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virtual void bind(const CNetworkAddress&) = 0;
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class CNetworkAddress;
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//! Generic socket interface
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/*!
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This interface defines the methods common to all network sockets.
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*/
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class ISocket : public IInterface {
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public:
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// manipulators
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//! @name manipulators
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//@{
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// bind the socket to a particular address
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//! Bind socket to address
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/*!
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Binds the socket to a particular address.
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*/
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virtual void bind(const CNetworkAddress&) = 0;
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// close the socket. this will flush the output stream if it
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// hasn't been closed yet.
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//! Close socket
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/*!
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Closes the socket. This should flush the output stream.
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*/
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virtual void close() = 0;
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// accessors
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//@}
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};
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#endif
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@ -4,29 +4,53 @@
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#include "XBase.h"
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#include "CString.h"
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//! Generic network exception
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/*!
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Network exceptions are thrown when initializing the network subsystem
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and not during normal network use.
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*/
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class XNetwork : public XBase { };
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//! Network subsystem not available exception
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/*!
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Thrown when the network subsystem is unavailable, typically because
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the necessary shared library is unavailable.
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*/
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class XNetworkUnavailable : public XNetwork {
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protected:
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// XBase overrides
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virtual CString getWhat() const throw();
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};
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//! Network subsystem failed exception
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/*!
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Thrown when the network subsystem cannot be initialized.
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*/
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class XNetworkFailed : public XNetwork {
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protected:
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// XBase overrides
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virtual CString getWhat() const throw();
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};
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//! Network subsystem vesion unsupported exception
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/*!
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Thrown when the network subsystem has a version incompatible with
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what's expected.
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*/
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class XNetworkVersion : public XNetwork {
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public:
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XNetworkVersion(int major, int minor) throw();
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// accessors
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//! @name accessors
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//@{
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//! Get the network subsystem's major version
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int getMajor() const throw();
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//! Get the network subsystem's minor version
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int getMinor() const throw();
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//@}
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protected:
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// XBase overrides
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virtual CString getWhat() const throw();
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int m_minor;
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};
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//! Network subsystem incomplete exception
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/*!
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Thrown when the network subsystem is missing an expected and required
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function.
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*/
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class XNetworkFunctionUnavailable : public XNetwork {
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public:
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XNetworkFunctionUnavailable(const char* name) throw();
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@ -4,7 +4,7 @@
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// XSocketAddress
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//
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XSocketAddress::XSocketAddress(Error error,
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XSocketAddress::XSocketAddress(EError error,
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const CString& hostname, UInt16 port) throw() :
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m_error(error),
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m_hostname(hostname),
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// do nothing
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}
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XSocketAddress::Error
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XSocketAddress::EError
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XSocketAddress::getError() const throw()
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{
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return m_error;
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@ -5,36 +5,58 @@
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#include "CString.h"
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#include "BasicTypes.h"
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//! Generic socket exception
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class XSocket : public XBase { };
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//! Socket bad address exception
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/*!
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Thrown when attempting to create an invalid network address.
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*/
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class XSocketAddress : public XSocket {
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public:
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enum Error { kUnknown, kNotFound, kNoAddress, kBadPort };
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//! Failure codes
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enum EError {
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kUnknown, //!< Unknown error
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kNotFound, //!< The hostname is unknown
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kNoAddress, //!< The hostname is valid but has no IP address
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kBadPort //!< The port is invalid
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};
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XSocketAddress(Error, const CString& hostname, UInt16 port) throw();
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XSocketAddress(EError, const CString& hostname, UInt16 port) throw();
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// accessors
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//! @name accessors
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//@{
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virtual Error getError() const throw();
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virtual CString getHostname() const throw();
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virtual UInt16 getPort() const throw();
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//! Get the error code
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EError getError() const throw();
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//! Get the hostname
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CString getHostname() const throw();
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//! Get the port
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UInt16 getPort() const throw();
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//@}
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protected:
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// XBase overrides
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virtual CString getWhat() const throw();
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private:
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Error m_error;
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EError m_error;
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CString m_hostname;
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UInt16 m_port;
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};
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//! Generic socket exception using \c errno
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class XSocketErrno : public XSocket, public MXErrno {
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public:
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XSocketErrno();
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XSocketErrno(int);
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};
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//! Socket cannot bind address exception
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/*!
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Thrown when a socket cannot be bound to an address.
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*/
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class XSocketBind : public XSocketErrno {
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public:
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XSocketBind() { }
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virtual CString getWhat() const throw();
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};
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//! Socket address in use exception
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/*!
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Thrown when a socket cannot be bound to an address because the address
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is already in use.
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*/
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class XSocketAddressInUse : public XSocketBind {
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public:
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XSocketAddressInUse() { }
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XSocketAddressInUse(int e) : XSocketBind(e) { }
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};
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//! Cannot connect socket exception
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/*!
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Thrown when a socket cannot connect to a remote endpoint.
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*/
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class XSocketConnect : public XSocketErrno {
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public:
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XSocketConnect() { }
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virtual CString getWhat() const throw();
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};
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//! Cannot create socket exception
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/*!
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Thrown when a socket cannot be created (by the operating system).
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*/
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class XSocketCreate : public XSocketErrno {
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public:
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XSocketCreate() { }
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