Tidy up and fix lint errors in build scripts (#405)
Tidy up and fix lint errors in build scripts
This commit is contained in:
commit
4ec30b6ade
|
@ -1,28 +1,52 @@
|
|||
#!/bin/sh
|
||||
cd "$(dirname $0)" || exit 1
|
||||
#!/bin/bash
|
||||
|
||||
set -eu # we set this to catch errors and terminate
|
||||
|
||||
cd "$(dirname "$0")" || exit 1
|
||||
|
||||
# some environments have cmake v2 as 'cmake' and v3 as 'cmake3'
|
||||
# check for cmake3 first then fallback to just cmake
|
||||
B_CMAKE=`type cmake3 2>/dev/null`
|
||||
if [ $? -eq 0 ]; then
|
||||
B_CMAKE=`echo $B_CMAKE | cut -d' ' -f3`
|
||||
|
||||
if type cmake3 2>/dev/null; then
|
||||
B_CMAKE=$(command -v "$(echo "$B_CMAKE" | cut -d' ' -f3)")
|
||||
else
|
||||
B_CMAKE=cmake
|
||||
B_CMAKE=$(command -v cmake)
|
||||
fi
|
||||
|
||||
# default build configuration
|
||||
B_BUILD_TYPE=${B_BUILD_TYPE:-Debug}
|
||||
if [ "$(uname)" = "Darwin" ]; then
|
||||
|
||||
if [ "$(uname -s)" = "Darwin" ]; then
|
||||
# OSX needs a lot of extra help, poor thing
|
||||
# run the osx_environment.sh script to fix paths
|
||||
. ./osx_environment.sh
|
||||
if [ -f "./osx_environment.sh" ]; then
|
||||
. ./osx_environment.sh
|
||||
fi
|
||||
B_CMAKE_FLAGS="-DCMAKE_OSX_SYSROOT=$(xcode-select --print-path)/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -DCMAKE_OSX_DEPLOYMENT_TARGET=10.9 $B_CMAKE_FLAGS"
|
||||
fi
|
||||
|
||||
# allow local customizations to build environment
|
||||
[ -r ./build_env.sh ] && . ./build_env.sh
|
||||
B_CMAKE_FLAGS="-DCMAKE_BUILD_TYPE=$B_BUILD_TYPE $B_CMAKE_FLAGS"
|
||||
if [ -f "./build_env.sh" ]; then
|
||||
. ./build_env.sh
|
||||
fi
|
||||
|
||||
set +eu # disable this temporarily
|
||||
if [ -n "${B_CMAKE_FLAGS}" ]; then
|
||||
B_CMAKE_FLAGS="-DCMAKE_BUILD_TYPE=$B_BUILD_TYPE ${B_CMAKE_FLAGS}"
|
||||
else
|
||||
B_CMAKE_FLAGS="-DCMAKE_BUILD_TYPE=$B_BUILD_TYPE"
|
||||
fi
|
||||
set -eu # enable this
|
||||
|
||||
rm -rf build
|
||||
mkdir build || exit 1
|
||||
cd build || exit 1
|
||||
echo Starting Barrier $B_BUILD_TYPE build...
|
||||
$B_CMAKE $B_CMAKE_FLAGS .. || exit 1
|
||||
|
||||
echo "Starting Barrier build..."
|
||||
echo "Build type: ${B_BUILD_TYPE}"
|
||||
|
||||
"$B_CMAKE" "$B_CMAKE_FLAGS" .. || exit 1
|
||||
|
||||
make || exit 1
|
||||
echo "Build completed successfully"
|
||||
|
||||
echo "Build completed successfully."
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#!/bin/bash
|
||||
|
||||
set +eu
|
||||
|
||||
# Checks if directory exists, otherwise asks to install package.
|
||||
function check_dir_exists() {
|
||||
local path=$1
|
||||
|
@ -11,7 +13,7 @@ function check_dir_exists() {
|
|||
fi
|
||||
}
|
||||
|
||||
if [ ! $BARRIER_BUILD_ENV ]; then
|
||||
if [ ! "$BARRIER_BUILD_ENV" ]; then
|
||||
check_dir_exists '/Applications/Xcode.app' 'Xcode'
|
||||
|
||||
printf "Modifying environment for Barrier build...\n"
|
||||
|
|
Loading…
Reference in New Issue