Used Mac Sdk from config to detect Mac version
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@ -161,19 +161,19 @@ if (UNIX)
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endif()
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endif()
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if (APPLE)
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if (APPLE)
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exec_program(uname ARGS -v OUTPUT_VARIABLE DARWIN_VERSION)
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message(STATUS "OSX_TARGET_MAJOR=${OSX_TARGET_MAJOR}")
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string(REGEX MATCH "[0-9]+" DARWIN_VERSION ${DARWIN_VERSION})
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message(STATUS "OSX_TARGET_MINOR=${OSX_TARGET_MINOR}")
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message(STATUS "DARWIN_VERSION=${DARWIN_VERSION}")
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if (DARWIN_VERSION LESS 9)
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if (NOT (OSX_TARGET_MAJOR EQUAL 10))
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# 10.4: Universal (32-bit Intel and PowerPC)
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message(FATAL_ERROR "Mac OS X target must be 10.x")
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endif ()
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if (OSX_TARGET_MINOR LESS 6)
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# <= 10.5: 32-bit Intel and PowerPC
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set(CMAKE_OSX_ARCHITECTURES "ppc;i386"
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set(CMAKE_OSX_ARCHITECTURES "ppc;i386"
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CACHE STRING "" FORCE)
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CACHE STRING "" FORCE)
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elseif (DARWIN_VERSION LESS 10)
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# 10.5: 32-bit Intel only
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set(CMAKE_OSX_ARCHITECTURES "i386"
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CACHE STRING "" FORCE)
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else()
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else()
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# 10.6+: Intel only
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# >= 10.6: Intel only
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set(CMAKE_OSX_ARCHITECTURES "i386;x86_64"
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set(CMAKE_OSX_ARCHITECTURES "i386;x86_64"
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CACHE STRING "" FORCE)
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CACHE STRING "" FORCE)
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endif()
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endif()
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@ -451,9 +451,15 @@ class InternalCommands:
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cmake_args += ' -DCMAKE_BUILD_TYPE=' + target.capitalize()
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cmake_args += ' -DCMAKE_BUILD_TYPE=' + target.capitalize()
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elif sys.platform == "darwin":
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elif sys.platform == "darwin":
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macSdkMatch = re.match("(\d+)\.(\d+)", self.macSdk)
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if not macSdkMatch:
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raise Exception("unknown osx version: " + self.macSdk)
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sdkDir = self.getMacSdkDir()
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sdkDir = self.getMacSdkDir()
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cmake_args += " -DCMAKE_OSX_SYSROOT=" + sdkDir
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cmake_args += " -DCMAKE_OSX_SYSROOT=" + sdkDir
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cmake_args += " -DCMAKE_OSX_DEPLOYMENT_TARGET=" + self.macSdk
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cmake_args += " -DCMAKE_OSX_DEPLOYMENT_TARGET=" + self.macSdk
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cmake_args += " -DOSX_TARGET_MAJOR=" + macSdkMatch.group(1)
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cmake_args += " -DOSX_TARGET_MINOR=" + macSdkMatch.group(2)
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# if not visual studio, use parent dir
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# if not visual studio, use parent dir
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sourceDir = generator.getSourceDir()
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sourceDir = generator.getSourceDir()
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