Fixed processing of events. Was waking up on a sent (rather than
posted) message but then blocking in GetMessage() which handles the sent message directly. No longer blocking on sent messages.
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ffa966747b
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5593573182
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@ -56,7 +56,7 @@ CMSWindowsEventQueueBuffer::waitForEvent(double timeout)
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// MsgWaitForMultipleObjects() will block even if the queue isn't
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// MsgWaitForMultipleObjects() will block even if the queue isn't
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// empty if the messages in the queue were there before the last
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// empty if the messages in the queue were there before the last
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// call to GetMessage()/PeekMessage().
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// call to GetMessage()/PeekMessage().
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if (HIWORD(GetQueueStatus(QS_ALLINPUT)) != 0) {
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if (HIWORD(GetQueueStatus(QS_ALLEVENTS)) != 0) {
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return;
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return;
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}
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}
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@ -73,7 +73,7 @@ CMSWindowsEventQueueBuffer::waitForEvent(double timeout)
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// cancellation but that's okay because we're run in the main
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// cancellation but that's okay because we're run in the main
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// thread and we never cancel that thread.
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// thread and we never cancel that thread.
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HANDLE dummy[1];
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HANDLE dummy[1];
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MsgWaitForMultipleObjects(0, dummy, FALSE, t, QS_ALLINPUT);
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MsgWaitForMultipleObjects(0, dummy, FALSE, t, QS_ALLEVENTS);
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}
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}
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IEventQueueBuffer::Type
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IEventQueueBuffer::Type
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@ -113,7 +113,7 @@ CMSWindowsEventQueueBuffer::addEvent(UInt32 dataID)
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bool
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bool
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CMSWindowsEventQueueBuffer::isEmpty() const
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CMSWindowsEventQueueBuffer::isEmpty() const
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{
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{
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return (HIWORD(GetQueueStatus(QS_ALLINPUT)) == 0);
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return (HIWORD(GetQueueStatus(QS_ALLEVENTS)) == 0);
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}
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}
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CEventQueueTimer*
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CEventQueueTimer*
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