annotated hex values in logging

This commit is contained in:
Nick Bolton 2014-03-17 19:27:29 +00:00
parent 0563eeb467
commit 564b5c6e51
1 changed files with 3 additions and 3 deletions

View File

@ -490,7 +490,7 @@ COSXKeyState::fakeKey(const Keystroke& keystroke)
bool keyDown = keystroke.m_data.m_button.m_press;
CGEventSourceRef source = 0;
LOG((CLOG_DEBUG1 " button=%03x keyCode=%03x keyDown=%s client=%08x",
LOG((CLOG_DEBUG1 " button=0x%04x keyCode=0x%08x keyDown=%s client=0x%08x",
keystroke.m_data.m_button.m_button,
keyCode,
keyDown ? "down" : "up",
@ -536,7 +536,7 @@ COSXKeyState::fakeKey(const Keystroke& keystroke)
modifiers |= kCGEventFlagMaskAlphaShift;
}
LOG((CLOG_DEBUG1 " modifiers=%03x", modifiers));
LOG((CLOG_DEBUG1 " modifiers=0x%04x", modifiers));
// set the event flags for modifier keys, see: http://tinyurl.com/pxl742y
CGEventSetFlags(ref, modifiers);
@ -552,7 +552,7 @@ COSXKeyState::fakeKey(const Keystroke& keystroke)
IKeyState::KeyButtonSet::const_iterator it;
for (it = pressed.begin(); it != pressed.end(); ++it) {
LOG((CLOG_DEBUG1 " pressed: button=%03x", *it));
LOG((CLOG_DEBUG1 " pressed: button=0x%04x", *it));
}
}
break;