Fixed uninitialized variable when computing toggle mask. Also

reduced priority of some mouse motion log messages.
This commit is contained in:
crs 2002-05-01 14:36:52 +00:00
parent c8737de4ad
commit 59c5e4bf13
2 changed files with 4 additions and 4 deletions

View File

@ -391,7 +391,7 @@ bool CServer::onMouseMovePrimary(SInt32 x, SInt32 y)
void CServer::onMouseMoveSecondary(SInt32 dx, SInt32 dy) void CServer::onMouseMoveSecondary(SInt32 dx, SInt32 dy)
{ {
log((CLOG_DEBUG1 "onMouseMoveSecondary %+d,%+d", dx, dy)); log((CLOG_DEBUG2 "onMouseMoveSecondary %+d,%+d", dx, dy));
// mouse move on secondary (client's) screen // mouse move on secondary (client's) screen
assert(m_active != NULL); assert(m_active != NULL);
@ -465,7 +465,7 @@ void CServer::onMouseMoveSecondary(SInt32 dx, SInt32 dy)
if (newScreen == NULL || newScreen == m_active) { if (newScreen == NULL || newScreen == m_active) {
// do nothing if mouse didn't move // do nothing if mouse didn't move
if (m_x != xOld || m_y != yOld) { if (m_x != xOld || m_y != yOld) {
log((CLOG_DEBUG1 "move on %s to %d,%d", m_active->m_name.c_str(), m_x, m_y)); log((CLOG_DEBUG2 "move on %s to %d,%d", m_active->m_name.c_str(), m_x, m_y));
m_active->m_protocol->sendMouseMove(m_x, m_y); m_active->m_protocol->sendMouseMove(m_x, m_y);
} }
} }

View File

@ -334,7 +334,7 @@ void CXWindowsPrimaryScreen::warpCursorNoLock(
// warp the mouse // warp the mouse
XWarpPointer(display, None, getRoot(), 0, 0, 0, 0, x, y); XWarpPointer(display, None, getRoot(), 0, 0, 0, 0, x, y);
XSync(display, False); XSync(display, False);
log((CLOG_DEBUG1 "warped to %d,%d", x, y)); log((CLOG_DEBUG2 "warped to %d,%d", x, y));
// discard mouse events since we just added one we don't want // discard mouse events since we just added one we don't want
XEvent xevent; XEvent xevent;
@ -386,7 +386,7 @@ KeyModifierMask CXWindowsPrimaryScreen::getToggleMask() const
return 0; return 0;
// convert to KeyModifierMask // convert to KeyModifierMask
KeyModifierMask mask; KeyModifierMask mask = 0;
if (state & m_numLockMask) if (state & m_numLockMask)
mask |= KeyModifierNumLock; mask |= KeyModifierNumLock;
if (state & m_capsLockMask) if (state & m_capsLockMask)