Fixed uninitialized variable when computing toggle mask. Also
reduced priority of some mouse motion log messages.
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parent
c8737de4ad
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59c5e4bf13
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@ -391,7 +391,7 @@ bool CServer::onMouseMovePrimary(SInt32 x, SInt32 y)
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void CServer::onMouseMoveSecondary(SInt32 dx, SInt32 dy)
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{
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log((CLOG_DEBUG1 "onMouseMoveSecondary %+d,%+d", dx, dy));
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log((CLOG_DEBUG2 "onMouseMoveSecondary %+d,%+d", dx, dy));
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// mouse move on secondary (client's) screen
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assert(m_active != NULL);
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@ -465,7 +465,7 @@ void CServer::onMouseMoveSecondary(SInt32 dx, SInt32 dy)
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if (newScreen == NULL || newScreen == m_active) {
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// do nothing if mouse didn't move
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if (m_x != xOld || m_y != yOld) {
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log((CLOG_DEBUG1 "move on %s to %d,%d", m_active->m_name.c_str(), m_x, m_y));
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log((CLOG_DEBUG2 "move on %s to %d,%d", m_active->m_name.c_str(), m_x, m_y));
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m_active->m_protocol->sendMouseMove(m_x, m_y);
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}
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}
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@ -334,7 +334,7 @@ void CXWindowsPrimaryScreen::warpCursorNoLock(
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// warp the mouse
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XWarpPointer(display, None, getRoot(), 0, 0, 0, 0, x, y);
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XSync(display, False);
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log((CLOG_DEBUG1 "warped to %d,%d", x, y));
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log((CLOG_DEBUG2 "warped to %d,%d", x, y));
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// discard mouse events since we just added one we don't want
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XEvent xevent;
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@ -386,7 +386,7 @@ KeyModifierMask CXWindowsPrimaryScreen::getToggleMask() const
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return 0;
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// convert to KeyModifierMask
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KeyModifierMask mask;
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KeyModifierMask mask = 0;
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if (state & m_numLockMask)
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mask |= KeyModifierNumLock;
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if (state & m_capsLockMask)
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