attempting to fix deadlocks by going mutex crazy (this never ends well)
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@ -29,10 +29,8 @@ CEvent::Type CIpcClientProxy::s_disconnectedEvent = CEvent::kUnknown;
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CIpcClientProxy::CIpcClientProxy(synergy::IStream& stream) :
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m_stream(stream),
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m_enableLog(false),
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m_clientType(kIpcClientUnknown),
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m_disconnecting(false),
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m_socketBusy(false)
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m_disconnecting(false)
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{
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m_mutex = ARCH->newMutex();
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@ -74,6 +72,7 @@ CIpcClientProxy::~CIpcClientProxy()
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void
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CIpcClientProxy::handleDisconnect(const CEvent&, void*)
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{
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CArchMutexLock lock(m_mutex);
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disconnect();
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LOG((CLOG_DEBUG "ipc client disconnected"));
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}
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@ -81,6 +80,7 @@ CIpcClientProxy::handleDisconnect(const CEvent&, void*)
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void
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CIpcClientProxy::handleWriteError(const CEvent&, void*)
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{
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CArchMutexLock lock(m_mutex);
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disconnect();
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LOG((CLOG_DEBUG "ipc client write error"));
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}
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@ -88,12 +88,7 @@ CIpcClientProxy::handleWriteError(const CEvent&, void*)
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void
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CIpcClientProxy::handleData(const CEvent&, void*)
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{
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// ugh, not sure if this is needed here. the write function has it to protect
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// m_socketBusy (for dropping log messages primarily). but i think i saw a
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// deadlock even after adding this mechanism. my rationale here is that i don't
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// want the read to deadlock the stream (if that's even possible).
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CArchMutexLock lock(m_mutex);
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UInt8 code[1];
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UInt32 n = m_stream.read(code, 1);
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while (n != 0) {
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@ -103,9 +98,7 @@ CIpcClientProxy::handleData(const CEvent&, void*)
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m->m_type = type;
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m->m_source = this;
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if (m_enableLog) {
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LOG((CLOG_DEBUG "ipc client proxy read: %d", code[0]));
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}
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LOG((CLOG_DEBUG "ipc client proxy read: %d", code[0]));
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switch (type) {
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case kIpcHello:
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@ -132,52 +125,32 @@ CIpcClientProxy::handleData(const CEvent&, void*)
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void
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CIpcClientProxy::send(const CIpcMessage& message)
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{
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// discard message if we're busy writing already. this is to prevent
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// deadlock, since this function can sometimes generate log messages
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// through stream usage.
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if (m_socketBusy) {
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return;
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}
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CArchMutexLock lock(m_mutex);
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m_socketBusy = true;
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try {
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if (m_enableLog) {
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LOG((CLOG_DEBUG "ipc client proxy write: %d", message.m_type));
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}
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LOG((CLOG_DEBUG "ipc client proxy write: %d", message.m_type));
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UInt8 code[1];
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code[0] = message.m_type;
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m_stream.write(code, 1);
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UInt8 code[1];
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code[0] = message.m_type;
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m_stream.write(code, 1);
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switch (message.m_type) {
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case kIpcLogLine: {
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CString* s = (CString*)message.m_data;
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const char* data = s->c_str();
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switch (message.m_type) {
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case kIpcLogLine: {
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CString* s = (CString*)message.m_data;
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const char* data = s->c_str();
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int len = strlen(data);
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CProtocolUtil::writef(&m_stream, "%2i", len);
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int len = strlen(data);
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CProtocolUtil::writef(&m_stream, "%2i", len);
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m_stream.write(data, len);
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break;
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}
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case kIpcShutdown:
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// no data.
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break;
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default:
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if (m_enableLog) {
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LOG((CLOG_ERR "message not supported: %d", message.m_type));
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}
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break;
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}
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m_socketBusy = false;
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m_stream.write(data, len);
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break;
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}
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catch (...) {
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m_socketBusy = false;
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throw;
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case kIpcShutdown:
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// no data.
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break;
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default:
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LOG((CLOG_ERR "message not supported: %d", message.m_type));
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break;
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}
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}
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@ -19,7 +19,7 @@
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#include "CEvent.h"
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#include "Ipc.h"
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#include "CMutex.h"
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#include "IArchMultithread.h"
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namespace synergy { class IStream; }
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class CIpcMessage;
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@ -48,10 +48,8 @@ private:
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public:
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synergy::IStream& m_stream;
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bool m_enableLog;
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EIpcClientType m_clientType;
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bool m_disconnecting;
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bool m_socketBusy;
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private:
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CArchMutex m_mutex;
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@ -23,10 +23,13 @@
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#include "CEventQueue.h"
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#include "TMethodEventJob.h"
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#include "CIpcClientProxy.h"
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#include "CArch.h"
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CIpcLogOutputter::CIpcLogOutputter(CIpcServer& ipcServer) :
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m_ipcServer(ipcServer)
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m_ipcServer(ipcServer),
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m_sending(false)
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{
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m_mutex = ARCH->newMutex();
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}
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CIpcLogOutputter::~CIpcLogOutputter()
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@ -36,14 +39,32 @@ CIpcLogOutputter::~CIpcLogOutputter()
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void
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CIpcLogOutputter::sendBuffer(CIpcClientProxy& proxy)
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{
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while (m_buffer.size() != 0) {
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CString text = m_buffer.front();
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m_buffer.pop();
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// drop messages logged while sending over ipc, since ipc can cause
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// log messages (sending these could cause recursion or deadlocks).
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// this has the side effect of dropping messages from other threads
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// which weren't caused by ipc, but that is just the downside of
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// logging this way.
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if (m_sending) {
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return;
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}
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CIpcMessage message;
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message.m_type = kIpcLogLine;
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message.m_data = new CString(text);
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proxy.send(message);
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CArchMutexLock lock(m_mutex);
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m_sending = true;
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try {
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while (m_buffer.size() != 0) {
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CString text = m_buffer.front();
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m_buffer.pop();
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CIpcMessage message;
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message.m_type = kIpcLogLine;
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message.m_data = new CString(text);
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proxy.send(message);
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}
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m_sending = false;
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}
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catch (...) {
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m_sending = false;
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throw;
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}
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}
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@ -65,15 +86,33 @@ CIpcLogOutputter::show(bool showIfEmpty)
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bool
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CIpcLogOutputter::write(ELevel level, const char* text)
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{
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if (m_ipcServer.hasClients(kIpcClientGui)) {
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CIpcMessage message;
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message.m_type = kIpcLogLine;
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message.m_data = new CString(text);
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m_ipcServer.send(message, kIpcClientGui);
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}
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else {
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m_buffer.push(text);
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// drop messages logged while sending over ipc, since ipc can cause
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// log messages (sending these could cause recursion or deadlocks).
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// this has the side effect of dropping messages from other threads
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// which weren't caused by ipc, but that is just the downside of
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// logging this way.
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if (m_sending) {
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return false;
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}
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return true;
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CArchMutexLock lock(m_mutex);
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m_sending = true;
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try {
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if (m_ipcServer.hasClients(kIpcClientGui)) {
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CIpcMessage message;
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message.m_type = kIpcLogLine;
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message.m_data = new CString(text);
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m_ipcServer.send(message, kIpcClientGui);
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}
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else {
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m_buffer.push(text);
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}
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m_sending = false;
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return true;
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}
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catch (...) {
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m_sending = false;
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throw;
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}
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}
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@ -47,4 +47,6 @@ private:
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CIpcServer& m_ipcServer;
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CIpcLogQueue m_buffer;
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CArchMutex m_mutex;
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bool m_sending;
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};
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